%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1001 &100100000
|
Prefab:
|
m_ObjectHideFlags: 1
|
serializedVersion: 2
|
m_Modification:
|
m_TransformParent: {fileID: 0}
|
m_Modifications: []
|
m_RemovedComponents: []
|
m_ParentPrefab: {fileID: 0}
|
m_RootGameObject: {fileID: 1087533610626072}
|
m_IsPrefabParent: 1
|
--- !u!1 &1004691279999636
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4099767362967208}
|
- component: {fileID: 137896468326129612}
|
m_Layer: 0
|
m_Name: Fb_Xz_003
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1087533610626072
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4501182436288138}
|
- component: {fileID: 95733627643031498}
|
m_Layer: 0
|
m_Name: Fb_Xz_003
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1317800397315396
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4716732953158070}
|
m_Layer: 0
|
m_Name: Bone_effect
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1926257920333716
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4907619391215942}
|
m_Layer: 0
|
m_Name: Bone001
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4099767362967208
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1004691279999636}
|
m_LocalRotation: {x: -0.7071068, y: 0.00000012363449, z: -0.00000012363449, w: 0.7071068}
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 4501182436288138}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4501182436288138
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1087533610626072}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4907619391215942}
|
- {fileID: 4099767362967208}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4716732953158070
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1317800397315396}
|
m_LocalRotation: {x: 0.0000002663161, y: -7.086304e-14, z: -0.0000002663161, w: 1}
|
m_LocalPosition: {x: 0.000000019073486, y: -0.00000006437301, z: 0.0000000333786}
|
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1}
|
m_Children: []
|
m_Father: {fileID: 4907619391215942}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4907619391215942
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1926257920333716}
|
m_LocalRotation: {x: -0.11587586, y: 0.20411147, z: 0.86647403, w: -0.44060656}
|
m_LocalPosition: {x: -0.07834237, y: -0.036683153, z: -0.005135407}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4716732953158070}
|
m_Father: {fileID: 4501182436288138}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!95 &95733627643031498
|
Animator:
|
serializedVersion: 3
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1087533610626072}
|
m_Enabled: 1
|
m_Avatar: {fileID: 9000000, guid: 19332c3e083e940419368c0dfb9f20d6, type: 3}
|
m_Controller: {fileID: 9100000, guid: b8fe6181041f94f47ace4ac063a2b16b, type: 2}
|
m_CullingMode: 1
|
m_UpdateMode: 0
|
m_ApplyRootMotion: 0
|
m_LinearVelocityBlending: 0
|
m_WarningMessage:
|
m_HasTransformHierarchy: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
--- !u!137 &137896468326129612
|
SkinnedMeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1004691279999636}
|
m_Enabled: 1
|
m_CastShadows: 1
|
m_ReceiveShadows: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 1
|
m_ReflectionProbeUsage: 1
|
m_Materials:
|
- {fileID: 2100000, guid: 404148419f2defb4581c5cc3f796b77f, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
serializedVersion: 2
|
m_Quality: 0
|
m_UpdateWhenOffscreen: 0
|
m_SkinnedMotionVectors: 1
|
m_Mesh: {fileID: 4300000, guid: 19332c3e083e940419368c0dfb9f20d6, type: 3}
|
m_Bones:
|
- {fileID: 4716732953158070}
|
- {fileID: 4907619391215942}
|
m_BlendShapeWeights: []
|
m_RootBone: {fileID: 4907619391215942}
|
m_AABB:
|
m_Center: {x: -0.35380334, y: 0.006983623, z: -0.009776363}
|
m_Extent: {x: 0.81134075, y: 0.18572451, z: 0.055867054}
|
m_DirtyAABB: 0
|