%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1001 &100100000
|
Prefab:
|
m_ObjectHideFlags: 1
|
serializedVersion: 2
|
m_Modification:
|
m_TransformParent: {fileID: 0}
|
m_Modifications: []
|
m_RemovedComponents: []
|
m_ParentPrefab: {fileID: 0}
|
m_RootGameObject: {fileID: 1135544350701712}
|
m_IsPrefabParent: 1
|
--- !u!1 &1135544350701712
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 224026931856687592}
|
- component: {fileID: 222561720529144756}
|
- component: {fileID: 114154070528186652}
|
- component: {fileID: 114877651807940544}
|
m_Layer: 5
|
m_Name: PathfindingIconWin
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1337908197069754
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 224204811982935306}
|
- component: {fileID: 114513384905074432}
|
m_Layer: 5
|
m_Name: UIEffect
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!114 &114154070528186652
|
MonoBehaviour:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1135544350701712}
|
m_Enabled: 1
|
m_EditorHideFlags: 0
|
m_Script: {fileID: 11500000, guid: e6f24e6ee082dd446adb57fc12127b15, type: 3}
|
m_Name:
|
m_EditorClassIdentifier:
|
m_WindowType: 0
|
m_Tween: {fileID: 0}
|
m_ClickEmptyToClose: 0
|
m_NeedMask: 0
|
m_FullScreen: 0
|
m_RaycastTarget: 0
|
--- !u!114 &114513384905074432
|
MonoBehaviour:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1337908197069754}
|
m_Enabled: 1
|
m_EditorHideFlags: 0
|
m_Script: {fileID: 11500000, guid: 39dcca0c219ff5543b682ac83ebbbe74, type: 3}
|
m_Name:
|
m_EditorClassIdentifier:
|
renderQueue: 1300
|
effect: 1035
|
target: {fileID: 0}
|
effectPos: {x: 0, y: 0, z: 0}
|
effectRot: {x: 0, y: 0, z: 0}
|
effectScl: {x: 1, y: 1, z: 1}
|
playOnAwake: 0
|
loop: 1
|
keep: 0
|
--- !u!114 &114877651807940544
|
MonoBehaviour:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1135544350701712}
|
m_Enabled: 1
|
m_EditorHideFlags: 0
|
m_Script: {fileID: 11500000, guid: 8782dcf27078d7d4c8b8e634d5322e2c, type: 3}
|
m_Name:
|
m_EditorClassIdentifier:
|
uiEffect: {fileID: 114513384905074432}
|
--- !u!222 &222561720529144756
|
CanvasRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1135544350701712}
|
--- !u!224 &224026931856687592
|
RectTransform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1135544350701712}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 224204811982935306}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMax: {x: 1, y: 1}
|
m_AnchoredPosition: {x: 0, y: 0}
|
m_SizeDelta: {x: 0, y: 0}
|
m_Pivot: {x: 0.5, y: 0.5}
|
--- !u!224 &224204811982935306
|
RectTransform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1337908197069754}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 224026931856687592}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchoredPosition: {x: -22, y: -80.3}
|
m_SizeDelta: {x: 100, y: 100}
|
m_Pivot: {x: 0.5, y: 0.5}
|