hwj35
2025-08-22 1a49cf293fba1908cc3c1b0b2b2ef7c0b5297210
ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10010/PySysDB/FuncConfig.txt
@@ -45,12 +45,6 @@
RuneAwardColor   {(101,1608):{(1,2,3,4,7,8,9,10,11,15,16,17,24,25,26,27):[(1000000,1)]},(1701,3208):{(1,2,3,4,7,8,9,10,11,15,16,17,24,25,26,27):[(500000,1),(1000000,2)]}}   {(101,1608):{(1,2,3,4,7,8,9,10,11,15,16,17,24,25,26,27):[(1000000,1)]},(1701,3208):{(1,2,3,4,7,8,9,10,11,15,16,17,24,25,26,27):[(500000,1),(1000000,2)]}}   0   0   0
PreFourAward   {}            
RuneTowerSweepBuy   2   25         
ItemDecompound   103|104|105|106|107   6   0   0   0
ComposeAddonsType   101|102|103|104|105|106|107   0   0   0   0
ComposeAddonsQuality   1|2   0   0   0   0
ComposeAddonsFormula   min(int((800+100*itemClassLV)*(0.6+(itemColor-2)*0.4)),2500)   0   0   0   0
ComposeMustSuccess   1_1|2_3|3_1
ComposeLiantai   5423   [9015129, 9025129, 9035129,9045129,9055129,9065129,9075129,9085129,9095129,9105129,9115129,9125129,9135129,9145129,9155129,9165129]   {(9015120,9025120,9035120,9045120,9055120,9065120,9075120,9085120.9095120,9105120,9115120,9125120,9135120,9145120,9155120,9165120,9035122,9045122,9055122,9065122,9075122,9085122,9095122,9105122,9115122,9125122,9135122,9145122,9155122,9165122):2,(9015121,9025121,9035121,9045121,9055121,9065121,9075121,9085121,9095121,9105121,9115121,9125121,9135121,9145121,9155121,9165121,9045123,9055123,9065123,9075123,9085123,9095123,9105123,9115123,9125123,9135123,9145123,9155123,9165123,9045124,9055124,9065124,9075124,9085124,9095124,9105124,9115124,9125124,9135124,9145124,9155124,9165124):3}   ["白莲", "青莲", "金莲", "红莲", "黑莲"]
SkillXPAddByFB   31090|31060|31250   0   0   0   0
SkillActTypeIdSort   50000|400|50100|50500|51000|50400|50300|50600|50200|50700|50800   55000|600|55100|55500|56000|55400|55300|55600|55200|55700|55800   350|60000|60100|60400|60200|60300|60500|60600|60700|60800   0   0
JobFitterSkill   100|101|102|103   200|201|202|203   300|301|302|303   0   0
@@ -131,7 +125,6 @@
FamilyMatchDayReward   [[150,10,1],[2493,1,1]]   11|12   41      
WingLV   {"5":1,"6":2,"8":3,"10":4,"12":5}            
WingRealmLimit   3711_1|3712_4|3713_8|3714_12|3715_16|3721_1|3722_4|3723_8|3724_12|3725_16            
WingInitialWashValue   [[6190,0],[7142,7],[7857,15],[8476,25],[9047,43],[10000,52]]   3711|3721
AngryNPCCount   {31080:20}   8   0   0   0
OpenJob   1|2   0   0   0   0
ChangeJob   1560|1   5   1   {1:[3710,3711,3712,3716,3713,3717,3714,3718,3740,3741,3742,3743,3744,3745,3746,3747,3748,3749], 2:[3720,3721,3722,3726,3723,3727,3724,3728,3750,3751,3752,3753,3754,3755,3756,3757,3758,3759]}   
@@ -422,7 +415,7 @@
TalkCache   {0:100, 3:30}            
PlayerViewCache   50   7         
MailLVAward   {}   []         
PutInItemPack   {"35":[150], "8":[101,102,103,104,105,106,107,108,109,110,111,112]}   {"100":41}
PutInItemPack   {"35":[150], "8":[101,102,103,104,105,106,107,108,109,110,111,112]}   {"100":41,"101":42}
TransferItemPack   {20210510:{(2,32):[5409]}}            
InitDepotCellCount   200   0   0   0   0
DepotSortPriority   19|145|1|5|81|4|14|13|8|9|26|28|125|27|41|22|124|21|25|20|45|58|54|39|52|6|34|35|36|76|11|12|15|17|29|44|48|50|51|60|80|7|101|102|103|104|105|106|107|108|109|111|112   0   0   0   0
@@ -435,23 +428,25 @@
NewRoleInit   {100101:1,100104:2}   {520001:2}         
HeroStarTalent   4   10   3   5   
HeroWash   181|20   182|20         
HeroAttrFormula   (lvValue+equipValue+bookValue)*(1+lineupHaloPer+bookPer+lineupInitAddPer+lineupLVAddPer+lineupBreakLVAddPer+lineupStarAddPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue   (lvValue+equipValue+bookValue)*inheritPer+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue   Atk*10+Def+MaxHP+StunRate+StunRateDef+SuperHitRate+SuperHitRateDef+ComboRate+ComboRateDef+MissRate+MissRateDef+ParryRate+ParryRateDef+SuckHPPer+SuckHPPerDef+FinalDamPer+FinalDamPerDef+PhyDamPer+PhyDamPerDef+MagDamPer+MagDamPerDef+NormalSkillPer+NormalSkillPerDef+AngerSkillPer+AngerSkillPerDef+SuperDamPer+SuperDamPerDef+CurePer+CurePerDef+ShieldPer+ShieldPerDef+DOTPer+DOTPerDef
HeroRebirth   1   2
HeroAttrFormula   (lvValue+equipValue+bookValue)*(1+lineupHaloPer+bookPer+lineupInitAddPer+lineupLVAddPer+lineupBreakLVAddPer+lineupStarAddPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue   (lvValue+equipValue+bookValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue   Atk*10+Def+MaxHP+StunRate+StunRateDef+SuperHitRate+SuperHitRateDef+ComboRate+ComboRateDef+MissRate+MissRateDef+ParryRate+ParryRateDef+SuckHPPer+SuckHPPerDef+FinalDamPer+FinalDamPerDef+PhyDamPer+PhyDamPerDef+MagDamPer+MagDamPerDef+NormalSkillPer+NormalSkillPerDef+AngerSkillPer+AngerSkillPerDef+SuperDamPer+SuperDamPerDef+CurePer+CurePerDef+ShieldPer+ShieldPerDef+DOTPer+DOTPerDef   SkillPower*OfficialLV
DownReward   [(20,500,1),(2,1,1),(911,1,1)]    20   [[150,50,0],[181,10,0],[4151,10,0],[3,1,0]]   1   1
DailyPackBuyGift   {"0":[[20,10,0]], "1":[[2222,1,0],[1099,1,0],[20,100,0]], "2":[[2222,1,0],[4694,1,0],[20,50,0]], "3":[[2222,3,0],[1099,3,0],[20,150,0]]}   {"1":[146], "2":[147], "3":[148]}   [149]   10   
EquipGSFormula   int(MaxHP/4.0+MinAtk*5.0+MaxAtk*5.0+Def*5.0+IceAtk*10.0+IceDef*10.0+LuckyHit*2.5+LuckyHitReduce*2.5+FabaoHurt*5.0+FinalHurt*5.0+FinalHurtReduce*5.0+BaseEquipMaxHPAddPer/10000.0+BaseEquipAtkAddPer/10000.0+PerLVMaxHP+PerLVAtk/10000.0+Hit/10000.0+Miss/10000.0+DropMoneyPer/10000.0+LuckyHitRate/10000.0+LuckyHitRateReduce/10000.0+LuckyHitPer/10000.0+SuperHitRate/10000.0+SuperHitRateReduce/10000.0+SuperHitPer/10000.0+SuperHit/10000.0+SuperHitReduce/10000.0+DropEquipPer*1.45+AtkBackHP*10.0+MaxHPPer/10000.0+AtkPer/10000.0+SkillAtkRate/10000.0+SkillAtkRateReduce/10000.0+SkillAddPerA/10000.0+SkillAddPerB/10000.0+SkillAddPerC/10000.0+SkillAddPerD/10000.0+SkillAddPerE/10000.0+SkillAddPerF/10000.0+SkillAddPerG/10000.0+SkillReducePerA/10000.0+SkillReducePerB/10000.0+SkillReducePerC/10000.0+SkillReducePerD/10000.0+SkillReducePerE/10000.0+SkillReducePerF/10000.0+SkillReducePerG/10000.0+ReduceSkillCDPer/10000.0+LuckyHitPer/10000.0+FaintDefRate/10000.0+ProDefPer/10000.0+IgnoreDefRate/10000.0+IgnoreDefRateReduce/10000.0)   [67,68,6,7,8,16,139,13,136,26,27]   int(MaxHP/4.0+Atk*10.0+Def*5.0+IceAtk*10.0+IceDef*10.0+SuperHit*5.0+SuperHitReduce*5.0+PetDamPer/10000.0+SuperHitRateReduce/10000.0+Miss/10000.0+Hit/10000.0+DropMoneyPer/10000.0+PerLVMaxHP+PerLVAtk/10000.0)   {"45000":18000,"45001":18000,"45002":35000,"45003":70000,"45004":90000}   0
PlayerMaxLV   999   -1   0   0   0
ZhanchuiCost   2   2   1   1   1
ZhanchuiCost   2   2
Mainline   10   15   20      
MainEquipDrop   5   42   [-3, 2]   int(itemLV*attrStep*attrProportion*randfloat(0.9,1.1))   
TreeLVUP   42   480|300
MainBootyDrop   {30:5, 6:10, 5:11, 1:12}   {30:[100, 300], 6:[0, 1], 5:[0, 1], 1:[1, 10]}
TreeLVUP   42   4|300
AngerXP   50   100   50   5   
MissCfg   int(min((dMiss-aHit)*pow(0.7,missNum), 8000))
MissCfg   int(min((dMissRate-aMissRateDef)*pow(0.7,missNum), 8000))
ParryCfg      0   [100, 0]   30   
ComboCfg               
SuperHitCfg               
FaintCfg               
SuckHPCfg               
HurtFormula   int((aAtk-dDef)*atkSkillPer*(1+aFinalHurtPer-dFinalHurtReducePer+angerOverflow/100.0))   int((aAtk-dDef)*atkSkillPer*(1+aNormalAtkPer-dNormalAtkDefPer)*(1+aFinalHurtPer-dFinalHurtReducePer))   int((aAtk-dDef)*(1+aFinalHurtPer-dFinalHurtReducePer))   int((aAtk-dDef)*atkSkillPer*(1+aFinalHurtPer-dFinalHurtReducePer))
DOTFormula
HurtFormula   int((aAtk-dDef)*atkSkillPer*(1+aNormalSkillPer-dNormalSkillPerDef)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef))   int((aAtk-dDef)*atkSkillPer*(1+aAngerSkillPer-dAngerSkillPerDef)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0))   int((aAtk-dDef)*(1+aFinalDamPer-dFinalDamPerDef))   int((aAtk-dDef)*atkSkillPer*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef))
DOTFormula   int(aAtk*atkSkillPer*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef))
CureFormula   int(max((baseValue*skillPer)*(1+curePer-cureDefPer)*(1+angerOverflow/100.0), baseValue*0.05))            
ShieldFormula