| | |
| | | GemType5 129|130|131|132 可镶嵌附伤宝石 172 0 0
|
| | | GemTypeCount 3 0 0 0 0
|
| | | GemUpCostFormula 1_3501|2_3511|3_3521 2 {"4":[3531,1],"5":[3531,1],"6":[3532,1],"7":[3532,1],"8":[3532,1],"9":[3533,1],"10":[3533,2],"11":[3533,2],"12":[3533,2]} 0 0
|
| | | TransferItemPack {20210510:{(2,32):[5409]}} |
| | | OpenBagItem 951 int(math.ceil(index/4.0)) 200 0 0
|
| | | InitDepotCellCount 200 0 0 0 0
|
| | | MaxDepotCellCount 250 0 0 0 0
|
| | | DepotSortPriority 19|145|1|5|81|4|14|13|8|9|26|28|125|27|41|22|124|21|25|20|45|58|54|39|52|6|34|35|36|76|11|12|15|17|29|44|48|50|51|60|80|7|101|102|103|104|105|106|107|108|109|111|112 0 0 0 0
|
| | | InitBagCellCount 200 {"1":203, "31":70, "34":30} 0 0 0
|
| | | MaxBagCellCount 250 0 0 0 0
|
| | | UnShowMsgBuffItemID 901|902|903 0 0 0 0
|
| | | PackageSortPriority 19|145|1|5|81|4|14|13|8|9|26|28|125|27|41|22|124|21|25|20|45|58|54|39|52|6|34|35|36|76|11|12|15|17|29|44|48|50|51|60|80|7|101|102|103|104|105|106|107|108|109|111|112 0 0 0 0
|
| | | IceLodeSweep {31401001:10,31403001:2} 0 0 0 0
|
| | | IceLodeNeedPoint 1500 31401001_50|31403001_300 0 0 0
|
| | | IceLodeCfg 20 [8,5] 100 [[5303,50,1]] 0
|
| | | IceLodeSpecial [31403002] [23043,23044]
|
| | | ClearDevilPoint 1200 {30102001:20,30102002:50,30102003:300} 0 0 0
|
| | |
| | | AtkInterval int(1000*max(1/math.sqrt(max(atkSpeed,1)/10000.0),0.5)) 0 0 0 0
|
| | | PyMoveCheck 10 50
|
| | | MoveSpeed max(int(1.0/(3+(math.sqrt(speed/100.0)-1)*2)/2.0*1000),100) 50 25 0 0
|
| | | FightpowerFormula int((MinAtk+MaxAtk)*40/2.0+Def*40+MaxHP+Hit/10000.0+Miss/10000.0+(math.sqrt((AtkSpeed+10000.0)/10000.0)-1)*AtkSpeedParameter+SuperHit*20+SuperHitRate/10000.0+SuperHitRateReduce/10000.0+SuperHitReduce*20+LuckyHit*20+LuckyHitRate/10000.0+LuckyHitRateReduce/10000.0+LuckyHitReduce*20+SkillAtkRate/10000.0+SkillAtkRateReduce/10000.0+FinalHurtPer/10000.0+FinalHurtReducePer/10000.0+IgnoreDefRate/10000.0+IgnoreDefRateReduce/10000.0+FaintRate/10000.0+FaintDefRate/10000.0+DamagePerPVP/10000.0+DamagePerPVPReduce/10000.0+NPCHurtAddPer/10000.0+NormalHurtPer/10000.0+FabaoHurtPer/10000.0+DamBackPer/10000.0+DamChanceDef/10000.0+IceAtk*40+IceDef*40+FinalHurt*20+FinalHurtReduce*20+DamagePVE*10+DamagePVP*20+DamagePVPReduce*20+OnlyFinalHurt*40.0+PVPAtkBackHP*40.0+NormalHurt*20+FabaoHurt*20+(PetMinAtk+PetMaxAtk)/2.0*20+AtkBackHP*40+ProDefPer/10000.0*6000000+AffairSpeedPer/10000.0+FamilyBossHurtPer/10000.0+FamilyWarHPPer/10000.0+FamilyWarAtkPer/10000.0+FamilySitExpPer/10000.0+BossFinalHurtPer/10000.0) equipScoreTotal*4 0 0 0
|
| | | RealmFBHelpAttr {"0":{"51":2000},"1":{"51":1500},"2":{"51":2000,"13":500}} 10000 6
|
| | | RealmFBHelpLimit 10
|
| | | RealmSitNPCID 10000
|
| | |
| | | WingLV {"5":1,"6":2,"8":3,"10":4,"12":5}
|
| | | WingRealmLimit 3711_1|3712_4|3713_8|3714_12|3715_16|3721_1|3722_4|3723_8|3724_12|3725_16
|
| | | WingInitialWashValue [[6190,0],[7142,7],[7857,15],[8476,25],[9047,43],[10000,52]] 3711|3721
|
| | | FightHappenRate 150 5 |
| | | AngryNPCCount {31080:20} 8 0 0 0
|
| | | OpenJob 1|2 0 0 0 0
|
| | | ChangeJob 1560|1 5 1 {1:[3710,3711,3712,3716,3713,3717,3714,3718,3740,3741,3742,3743,3744,3745,3746,3747,3748,3749], 2:[3720,3721,3722,3726,3723,3727,3724,3728,3750,3751,3752,3753,3754,3755,3756,3757,3758,3759]}
|
| | |
| | | StrengthenLevelBroadCast 100
|
| | | SkillPlusAttrID {"102":[50000,55000,60000],"103":[50100,55100,60100],"104":[50400,55400,60400],"105":[50200,55200,60200],"106":[50300,55300,60300],"107":[50800,55800,60800],"108":[51000,56000,61000],"109":[50000,55000,60000],"110":[50100,55100,60100],"111":[50400,55400,60400],"112":[50200,55200,60200],"113":[50300,55300,60300],"114":[50800,55800,60800],"115":[51000,56000,61000]}
|
| | | EquipGSTypeForSort 101|102|103|104|105|106|107|108|109|110|111|112|113|114|116|117|119|120|121|122|123|128|129|130|131|132|133|134|135|136|137 0 0 0 0
|
| | | EquipGSFormula int(MaxHP/4.0+MinAtk*5.0+MaxAtk*5.0+Def*5.0+IceAtk*10.0+IceDef*10.0+LuckyHit*2.5+LuckyHitReduce*2.5+FabaoHurt*5.0+FinalHurt*5.0+FinalHurtReduce*5.0+BaseEquipMaxHPAddPer/10000.0+BaseEquipAtkAddPer/10000.0+PerLVMaxHP+PerLVAtk/10000.0+Hit/10000.0+Miss/10000.0+DropMoneyPer/10000.0+LuckyHitRate/10000.0+LuckyHitRateReduce/10000.0+LuckyHitPer/10000.0+SuperHitRate/10000.0+SuperHitRateReduce/10000.0+SuperHitPer/10000.0+SuperHit/10000.0+SuperHitReduce/10000.0+DropEquipPer*1.45+AtkBackHP*10.0+MaxHPPer/10000.0+AtkPer/10000.0+SkillAtkRate/10000.0+SkillAtkRateReduce/10000.0+SkillAddPerA/10000.0+SkillAddPerB/10000.0+SkillAddPerC/10000.0+SkillAddPerD/10000.0+SkillAddPerE/10000.0+SkillAddPerF/10000.0+SkillAddPerG/10000.0+SkillReducePerA/10000.0+SkillReducePerB/10000.0+SkillReducePerC/10000.0+SkillReducePerD/10000.0+SkillReducePerE/10000.0+SkillReducePerF/10000.0+SkillReducePerG/10000.0+ReduceSkillCDPer/10000.0+LuckyHitPer/10000.0+FaintDefRate/10000.0+ProDefPer/10000.0+IgnoreDefRate/10000.0+IgnoreDefRateReduce/10000.0) [67,68,6,7,8,16,139,13,136,26,27] int(MaxHP/4.0+Atk*10.0+Def*5.0+IceAtk*10.0+IceDef*10.0+SuperHit*5.0+SuperHitReduce*5.0+PetDamPer/10000.0+SuperHitRateReduce/10000.0+Miss/10000.0+Hit/10000.0+DropMoneyPer/10000.0+PerLVMaxHP+PerLVAtk/10000.0) {"45000":18000,"45001":18000,"45002":35000,"45003":70000,"45004":90000} 0
|
| | | FaQiUpItem 182 123
|
| | | HorseUpItem 181 10 [[6,40], [7,2]] [6,7,8,18,49,23] 5
|
| | | HorseTrain [4152, 4154, 4160]
|
| | |
| | | InvestPower2 10000
|
| | | InvestRedPackAward {2:51,3:50,7:4,8:3}
|
| | | OfflinePostItem 30|22|181|4151|4002|4003|4008|4009|4005|4006|4011|951|956|4501|4502
|
| | | TreasureSet {0:10,1:10} {2330:[4318,4313,4323,4328,4358,4393,4383,4433,4348,4438,4388,4443,4363,4428,4343,4353],2331:[4319,4314,4324,4329,4359,4394,4384,4434,4349,4439,4389,4444,4364,4429,4344,4354],2332:[4320,4315,4325,4330,4360,4395,4385,4435,4350,4440,4390,4445,4365,4430,4345,4355],2214:[4183,4185,195,199]} 200 |
| | | RedPacketClassify {"2":[5,36,40], "3":[31,32,33]} 1
|
| | | OpenServerRedPacketType 5
|
| | | OSRAllMoneySys [100,300,500,800,1000,1200,1500,1800]
|
| | |
| | | CTG 20220201
|
| | | FirstGoldTryItem 1_1015010|2_2015010 1_1013010|2_2013010 9 100
|
| | | OnlineRechargeTH 15 [75,74] [[3011,1,0],[2493,50,0],[2457,1,0],[181,100,0],[4151,100,0]]
|
| | | ItemRecord 1 0 |
| | | ItemRecordRule {0:4} [4,25,26,41,112,45,58] [947,948,949,950,953,982,983,986,1128,4501] [] []
|
| | | GeTuiTJG 离线挂机已开始托管角色挂机,角色当前修为效率:%s修为/分,剩余离线挂机时间:%s小时%s分钟 您被[%s]杀死,剩余离线挂机时间:%s小时%s分钟 当前背包已满,赶快上线查收战利品吧 您的离线挂机时间已不足1个小时
|
| | | EquipDecomposeAward 3 [(2500,14901),(5000,14902),(5200,14916),(5450,14915),(9950,804),(10000,5000)] [14901,14902] 633 100+max((itemColor-4),0)*40+isSuite*20+(itemClass-1)*20
|
| | | EquipDecomposeAward2 {"5":[3017,"1+itemClass"]}
|
| | | ReloadQuests 0
|
| | | DownReward [(20,500,1),(2,1,1),(911,1,1)] 20 [[150,50,0],[181,10,0],[4151,10,0],[3,1,0]] 1 1
|
| | | GameNoticeReward [[17,1,1],[103,5,1],[106,5,1]] 5 1
|
| | | ShareGameReward [[20,20,1]] 1 1 104
|
| | | GoodGameReward [[20,200,1],[103,5,1],[106,5,1]] 1 1 [[30,5000,1],[600,100,1],[913,1,1]] 6000
|
| | |
| | | HelpBattleRefresh 5 5 20 5
|
| | | HelpBattlePoint 500 {"1":[8, 8], "2":[8, 8]} 1|2
|
| | | HelpBattleRobot 50105026 baseHurt*hpCoefficient
|
| | | |
| | | CrossUseItem 901|902|903|904
|
| | | CrossRealmCfg 1 3
|
| | | CrossSyncPlayerData 5
|
| | |
| | | Shentong [1, 3, 7]
|
| | | GubaoPiece {"3":6,"4":6, "5":10}
|
| | | GubaoAct {"3":10, "4":50, "5":100} 1
|
| | | DailyPackBuyGift {"0":[[20,10,0]], "1":[[2222,1,0],[1099,1,0],[20,100,0]], "2":[[2222,1,0],[4694,1,0],[20,50,0]], "3":[[2222,3,0],[1099,3,0],[20,150,0]]} {"1":[146], "2":[147], "3":[148]} [149] 10 |
| | | Zhanling {"1":[119], "2":[120], "3":[121], "4":[122], "5":[403], "6":[404], "7":[432], "8":[456], "9":[462], "10":[460], "11":[572]} {"5":[458],"6":[405],"7":[433],"8":[457],"10":[461],"11":[573]} {"5":4,"10":6}
|
| | | MineAreaHousekeeper 2 [3, 7, 30] [[574], [575]] 60 {"575":27}
|
| | | MineAreaWorker [50,25,10,15] 481 [0, 30, 300, 600, 900, 1200, 1500, 1800, 2100, 2400]
|
| | |
| | | HorsePetTrainAct {"181":1, "4150":1, "4151":1, "4152":1, "4153":5, "4154":5, "4159":30, "4160":30}
|
| | | OpenServerDailyAward 111111 [[541,64800,0]]
|
| | | RechargeLimit [513,263]
|
| | | EnSuperDiscount 459 5 35|7 [[1, 50], [2, 50]]
|
| | | PushCoin [[4,100,1],[1,1600,5],[1,2600,20],[3,2800,1],[1,4300,10],[2,4500,50],[1,5000,50],[2,6000,6],[1,6500,100],[1,8000,5],[2,8500,20],[1,10000,10]] [[1,300],[2,250]] [[1,200],[2,5000],[3,1000000]] 13 |
| | | FBQuickPass 1.1 [0,0,2] [0,0,10] 10
|
| | | FortuneCompensate {1:[[181,5,0],[103,5,0],[106,4,0]],2:[[4151,40,0],[109,5,0],[112,5,0]],3:[[4152,75,0],[2700,10,0],[1,50,0]],4:[[4154,190,0],[182,950,0],[2701,40,0],[181,950,0]],5:[[3801,45,0],[103,180,0],[106,180,0]],6:[[2275,95,0],[604,900,0],[2348,47,0],[4152,4900,0]],7:[[4151,19500,0],[112,450,0],[3007,5,0]],8:[[2274,4,0],[4510,14500,0],[109,970,0],[3007,10,0]],9:[[4511,290,0],[2302,600,0],[3007,20,0]],10:[[5423,10,0],[4151,29500,0],[604,4000,0],[3007,45,0]],11:[[7541,180,0],[181,49500,0],[3009,5,0]],12:[[2450,3,0],[8354,1900,0],[4152,39200,0],[3009,9,0]],13:[[604,4900,0],[4511,480,0],[3009,13,0]],14:[[5409,2,0],[4151,58000,0],[2302,2470,0],[3009,17,0]],15:[[2450,7,0],[4150,55000,0],[8354,8000,0],[3009,0,0]],16:[[5417,4,0],[4511,1450,0],[4152,58000,0],[3003,4,0]],17:[[2462,15,0],[8354,5900,0],[3003,8,0]],18:[[7542,150,0],[7512,50000,0],[2275,2000,0],[3003,13,0]],19:[[83,1,0],[182,62000,0],[3410,90,0],[3003,18,0]],20:[[7542,180,0],[4150,48000,0],[3003,18,0]]}
|
| | | MirrorAttack {} [] [] {}
|
| | |
| | | Zhenbaoge 1 2888 360 [5,10,20,30]
|
| | | ZhenbaogeCut -500 int(initPrice*cutWeight/totalWeight*1.0*(minRatio+randRatio*rand))
|
| | | PersonalMail 200
|
| | | PutInItemPack {} |
| | | BillboardSet [] {151:1000, 152:1000, 153:1000, 154:1000, 158:1000, 159:1000, 162:1000, 163:1000, 164:1000, 165:1000} |
| | | BillboardSet [] {151:1000, 152:1000, 153:1000, 154:1000, 158:1000, 159:1000, 162:1000, 163:1000, 164:1000, 165:1000} {} |
| | | TalkCD {}
|
| | | TalkCache {0:100, 3:30}
|
| | | PlayerViewCache 50 7
|
| | | TreeLVUP 42 480|300
|
| | | MailLVAward {} []
|
| | | PutInItemPack {"35":[150]} |
| | | TransferItemPack {20210510:{(2,32):[5409]}} |
| | | OpenBagItem 951 int(math.ceil(index/4.0)) 200 0 0
|
| | | InitDepotCellCount 200 0 0 0 0
|
| | | DepotSortPriority 19|145|1|5|81|4|14|13|8|9|26|28|125|27|41|22|124|21|25|20|45|58|54|39|52|6|34|35|36|76|11|12|15|17|29|44|48|50|51|60|80|7|101|102|103|104|105|106|107|108|109|111|112 0 0 0 0
|
| | | InitBagCellCount 200 {"1":203, "31":70, "34":30, "35":300} 0 0 0
|
| | | PackageSortPriority 19|145|1|5|81|4|14|13|8|9|26|28|125|27|41|22|124|21|25|20|45|58|54|39|52|6|34|35|36|76|11|12|15|17|29|44|48|50|51|60|80|7|101|102|103|104|105|106|107|108|109|111|112 0 0 0 0
|
| | | ItemRecord 1 0 |
| | | ItemRecordRule {0:4} [4,25,26,41,112,45,58] [947,948,949,950,953,982,983,986,1128,4501] [] []
|
| | | TreasureSet {0:10,1:10} {2330:[4318,4313,4323,4328,4358,4393,4383,4433,4348,4438,4388,4443,4363,4428,4343,4353],2331:[4319,4314,4324,4329,4359,4394,4384,4434,4349,4439,4389,4444,4364,4429,4344,4354],2332:[4320,4315,4325,4330,4360,4395,4385,4435,4350,4440,4390,4445,4365,4430,4345,4355],2214:[4183,4185,195,199]} 200 |
| | | HeroStarTalent 4 10 3 5 |
| | | HeroWash 181|20 182|20 |
| | | DownReward [(20,500,1),(2,1,1),(911,1,1)] 20 [[150,50,0],[181,10,0],[4151,10,0],[3,1,0]] 1 1
|
| | | FightpowerFormula int((MinAtk+MaxAtk)*40/2.0+Def*40+MaxHP+Hit/10000.0+Miss/10000.0+(math.sqrt((AtkSpeed+10000.0)/10000.0)-1)*AtkSpeedParameter+SuperHit*20+SuperHitRate/10000.0+SuperHitRateReduce/10000.0+SuperHitReduce*20+LuckyHit*20+LuckyHitRate/10000.0+LuckyHitRateReduce/10000.0+LuckyHitReduce*20+SkillAtkRate/10000.0+SkillAtkRateReduce/10000.0+FinalHurtPer/10000.0+FinalHurtReducePer/10000.0+IgnoreDefRate/10000.0+IgnoreDefRateReduce/10000.0+FaintRate/10000.0+FaintDefRate/10000.0+DamagePerPVP/10000.0+DamagePerPVPReduce/10000.0+NPCHurtAddPer/10000.0+NormalHurtPer/10000.0+FabaoHurtPer/10000.0+DamBackPer/10000.0+DamChanceDef/10000.0+IceAtk*40+IceDef*40+FinalHurt*20+FinalHurtReduce*20+DamagePVE*10+DamagePVP*20+DamagePVPReduce*20+OnlyFinalHurt*40.0+PVPAtkBackHP*40.0+NormalHurt*20+FabaoHurt*20+(PetMinAtk+PetMaxAtk)/2.0*20+AtkBackHP*40+ProDefPer/10000.0*6000000+AffairSpeedPer/10000.0+FamilyBossHurtPer/10000.0+FamilyWarHPPer/10000.0+FamilyWarAtkPer/10000.0+FamilySitExpPer/10000.0+BossFinalHurtPer/10000.0) equipScoreTotal*4 0 0 0
|
| | | DailyPackBuyGift {"0":[[20,10,0]], "1":[[2222,1,0],[1099,1,0],[20,100,0]], "2":[[2222,1,0],[4694,1,0],[20,50,0]], "3":[[2222,3,0],[1099,3,0],[20,150,0]]} {"1":[146], "2":[147], "3":[148]} [149] 10 |
| | | EquipGSFormula int(MaxHP/4.0+MinAtk*5.0+MaxAtk*5.0+Def*5.0+IceAtk*10.0+IceDef*10.0+LuckyHit*2.5+LuckyHitReduce*2.5+FabaoHurt*5.0+FinalHurt*5.0+FinalHurtReduce*5.0+BaseEquipMaxHPAddPer/10000.0+BaseEquipAtkAddPer/10000.0+PerLVMaxHP+PerLVAtk/10000.0+Hit/10000.0+Miss/10000.0+DropMoneyPer/10000.0+LuckyHitRate/10000.0+LuckyHitRateReduce/10000.0+LuckyHitPer/10000.0+SuperHitRate/10000.0+SuperHitRateReduce/10000.0+SuperHitPer/10000.0+SuperHit/10000.0+SuperHitReduce/10000.0+DropEquipPer*1.45+AtkBackHP*10.0+MaxHPPer/10000.0+AtkPer/10000.0+SkillAtkRate/10000.0+SkillAtkRateReduce/10000.0+SkillAddPerA/10000.0+SkillAddPerB/10000.0+SkillAddPerC/10000.0+SkillAddPerD/10000.0+SkillAddPerE/10000.0+SkillAddPerF/10000.0+SkillAddPerG/10000.0+SkillReducePerA/10000.0+SkillReducePerB/10000.0+SkillReducePerC/10000.0+SkillReducePerD/10000.0+SkillReducePerE/10000.0+SkillReducePerF/10000.0+SkillReducePerG/10000.0+ReduceSkillCDPer/10000.0+LuckyHitPer/10000.0+FaintDefRate/10000.0+ProDefPer/10000.0+IgnoreDefRate/10000.0+IgnoreDefRateReduce/10000.0) [67,68,6,7,8,16,139,13,136,26,27] int(MaxHP/4.0+Atk*10.0+Def*5.0+IceAtk*10.0+IceDef*10.0+SuperHit*5.0+SuperHitReduce*5.0+PetDamPer/10000.0+SuperHitRateReduce/10000.0+Miss/10000.0+Hit/10000.0+DropMoneyPer/10000.0+PerLVMaxHP+PerLVAtk/10000.0) {"45000":18000,"45001":18000,"45002":35000,"45003":70000,"45004":90000} 0
|
| | | Mainline 10 15 20 |
| | | AngerXP 50 100 50 5 |
| | | MissCfg int(min((dMiss-aHit)*pow(0.7,missNum), 8000)) |
| | | ParryCfg 0 [100, 0] |
| | | ComboCfg |
| | | SuperHitCfg |
| | | FaintCfg |
| | | SuckHPCfg |
| | | HurtFormula int((aAtk-dDef)*atkSkillPer*(1+aFinalHurtPer-dFinalHurtReducePer+angerOverflow/100.0)) int((aAtk-dDef)*atkSkillPer*(1+aNormalAtkPer-dNormalAtkDefPer)*(1+aFinalHurtPer-dFinalHurtReducePer)) int((aAtk-dDef)*(1+aFinalHurtPer-dFinalHurtReducePer)) int((aAtk-dDef)*atkSkillPer*(1+aFinalHurtPer-dFinalHurtReducePer)) |
| | | DOTFormula |
| | | CureFormula int(max((baseValue*skillPer)*(1+curePer-cureDefPer)*(1+angerOverflow/100.0), baseValue*0.05)) |
| | | ShieldFormula |