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| | | TurnFightCD 0 800
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| | | TurnMax 15 15 {}
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| | | AngerXP 50 100 50 5 {"1":25, "2":25, "3":15, "4":15, "5":15, "6":5}
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| | | MissCfg int(min((dMissRate-aMissRateDef)*pow(0.7,missNum), 8000)) |
| | | ParryCfg 0 if parryNum>2 else min(dParryRate-aParryRateDef, 8000) [1] 0.5 2 |
| | | MissCfg int(min((dMissRate-aMissRateDef)*pow(0.7,missNum), 8000)) int(min((dMissRate-aMissRateDef)/2*pow(0.7,missNum), 4000)) int(min((dMissRate-aMissRateDef)*pow(0.7,missNum), 4000)) |
| | | ParryCfg 0 if parryNum>2 else min(dParryRate-aParryRateDef, 8000) [1,2] 0.5 2 |
| | | GuanchuanCfg 100|1 1|50 3000
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| | | ZhaojiaCfg 100|1 1|50 3000
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| | | ComboCfg 0 if comboNum>4 else int(min((aComboRate-dComboRateDef),10000)*pow(0.5,comboNum)) |
| | | ComboCfg 0 if comboNum>4 else int(min((aComboRate-dComboRateDef),10000)*pow(0.5,comboNum)) 0 |
| | | SuperHitCfg max(aSuperHitRate - dSuperHitRateDef, 0) 1.5
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| | | StunCfg min(aStunRate - dStunRateDef, 7000) 200 |
| | | StunCfg min((aStunRate - dStunRateDef)*pow(0.5,stunCnt), 7000) 200 |
| | | SuckHPCfg long(hurtHP*max(aSuckHPPer -dSuckHPPerDef, 0)*(1+aCurePer-dCureDefPer))
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| | | HurtFormula long(max((aAtk*0.05),(aAtk-dDef)*atkSkillPer*(1+max(-0.7,(aFinalDamPer-dFinalDamPerDef)+(aCountryDamPer-dCountryDamPerDef)))*(1+max(-0.7,(aNormalSkillPer-dNormalSkillPerDef)+(aPMDamPer-dPMDamPerDef)+(aComboDamPer-dComboDamPerDef)+(aPursueDamPer-dPursueDamPerDef)))*(1+max(-0.7,aPVPDamPer-dPVPDamPerDef))*(1+max(-0.7,aBatDamPer-dBatDamPerDef))*(max(1,aSuperDamPer-dSuperDamPerDef)))) long(max((aAtk*0.05),(aAtk-dDef)*atkSkillPer*(1+angerOverflow/100)*(1+max(-0.7,(aFinalDamPer-dFinalDamPerDef)+(aCountryDamPer-dCountryDamPerDef)))*(1+max(-0.7,(aAngerSkillPer-dAngerSkillPerDef)+(aPMDamPer-dPMDamPerDef)+(aPursueDamPer-dPursueDamPerDef)))*(1+max(-0.7,aPVPDamPer-dPVPDamPerDef))*(1+max(-0.7,aBatDamPer-dBatDamPerDef))*(max(1,aSuperDamPer-dSuperDamPerDef)))) long(max((aAtk*0.05),(aAtk-dDef)*atkSkillPer*(1+max(-0.7,(aFinalDamPer-dFinalDamPerDef)+(aCountryDamPer-dCountryDamPerDef)))*(1+max(-0.7,(aPMDamPer-dPMDamPerDef)+(aComboDamPer-dComboDamPerDef)+(aPursueDamPer-dPursueDamPerDef)))*(1+max(-0.7,aPVPDamPer-dPVPDamPerDef))*(1+max(-0.7,aBatDamPer-dBatDamPerDef))*(max(1,aSuperDamPer-dSuperDamPerDef))))
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| | | DOTFormula long(max((aAtk*0.05),(aAtk-dDef)*atkSkillPer*(1+max(-0.99,(aFinalDamPer-dFinalDamPerDef)+(aCountryDamPer-dCountryDamPerDef)))*(1+max(-0.99,aPVPDamPer-dPVPDamPerDef))*(1+max(-0.7,aBatDamPer-dBatDamPerDef))*(1+max(-0.99,aDOTPer-dDOTPerDef))))
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