hxp
2025-11-17 5ff25225d75e8a7213ce4e69eaeefb0bfde53581
ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt
@@ -232,9 +232,6 @@
SucceeScore   {"0":[500, [[6714,1,0]]],"1":[1000, [[6600,1,0]]],"2":[2000, [[6714,1,0]]],"3":[3000, [[6600,1,0]]],"4":[5000, [[7708,10,0]]],"5":[7000, [[6715,1,0]]],"6":[10000, [[7602,10,0]]],"7":[15000, [[6715,1,0]]],"8":[20000, [[7600,10,0]]],"9":[30000, [[6618,1,0]]],"10":[50000, [[7702,10,0]]],"11":[70000, [[6618,1,0]]],"12":[100000, [[1721,1,0]]],"13":[150000, [[1722,1,0]]]}            
QuickFinishMission   1|10            
RechargeDayAward   {"2000000":[[540,64800,0]],"5000000":[[540,200000,0]], "10000000":[[540,648000,0]]}            
InvestPower   {"0":10}   {"60010":5,"52010":10,"31240":10}   [12]   {"1":10}   {"31080":5}
InvestPower2   10000
InvestRedPackAward   {2:51,3:50,7:4,8:3}
OfflinePostItem   30|22|181|4151|4002|4003|4008|4009|4005|4006|4011|951|956|4501|4502            
RedPacketClassify   {"2":[5,36,40], "3":[31,32,33]}   1         
OpenServerRedPacketType   5            
@@ -362,7 +359,6 @@
Shentong   [1, 3, 7]            
GatherTheSoulHole   6   1|10         
OpenServerDailyAward   111111   [[541,64800,0]]         
RechargeLimit   [513,263]
FBQuickPass   1.1   [0,0,2]   [0,0,10]   10   
FortuneCompensate   {1:[[181,5,0],[103,5,0],[106,4,0]],2:[[4151,40,0],[109,5,0],[112,5,0]],3:[[4152,75,0],[2700,10,0],[1,50,0]],4:[[4154,190,0],[182,950,0],[2701,40,0],[181,950,0]],5:[[3801,45,0],[103,180,0],[106,180,0]],6:[[2275,95,0],[604,900,0],[2348,47,0],[4152,4900,0]],7:[[4151,19500,0],[112,450,0],[3007,5,0]],8:[[2274,4,0],[4510,14500,0],[109,970,0],[3007,10,0]],9:[[4511,290,0],[2302,600,0],[3007,20,0]],10:[[5423,10,0],[4151,29500,0],[604,4000,0],[3007,45,0]],11:[[7541,180,0],[181,49500,0],[3009,5,0]],12:[[2450,3,0],[8354,1900,0],[4152,39200,0],[3009,9,0]],13:[[604,4900,0],[4511,480,0],[3009,13,0]],14:[[5409,2,0],[4151,58000,0],[2302,2470,0],[3009,17,0]],15:[[2450,7,0],[4150,55000,0],[8354,8000,0],[3009,0,0]],16:[[5417,4,0],[4511,1450,0],[4152,58000,0],[3003,4,0]],17:[[2462,15,0],[8354,5900,0],[3003,8,0]],18:[[7542,150,0],[7512,50000,0],[2275,2000,0],[3003,13,0]],19:[[83,1,0],[182,62000,0],[3410,90,0],[3003,18,0]],20:[[7542,180,0],[4150,48000,0],[3003,18,0]]}            
MirrorAttack   {}   []   []   {}   
@@ -412,9 +408,9 @@
PlayerMaxLV   1000   -1   0   0   0
ZhanchuiCost   1   1         
Mainline   10            
MainEquipDrop   {0:[[5000,1], [10000,0]], 1:[[8000,1], [10000,2]], 2:[[5000,1], [8000,2], [10000,3]]}   42|30   [-3, 2]   long(round(itemLV*attrStep*attrProportion*randfloat(0.9,1.1)))
MainBootyDrop   {7:5, 8:10,6:15, 5:50, 1:20}   {7:[50, 100], 8:[0, 5], 6:[0, 2], 5:[0, 1], 1:[5, 10]}
MainDropAppoint   {1:[100101,0,101],2:[100203,0,102],3:[100104,0,103],4:[100107,0,104],5:[100106,0,105],6:[100305,0,106],7:[100102,0,107],8:[100209,0,108],9:[100111,0,109],10:[100407,0,110],11:[100110,0,111],12:[100105,2,0],13:[100212,0,112],14:[100107,3,0],15:[100301,0,113],16:[100206,1,0],17:[100105,0,114],18:[100201,2,0],19:[100103,1,115],20:[100110,1,0],21:[100112,2,0],22:[100209,0,116],23:[100107,2,0],24:[100109,1,0],25:[100308,0,117]}
MainEquipDrop   1   42|30   [-3, 2]   long(round(itemLV*attrStep*attrProportion*randfloat(0.9,1.1)))
MainBootyDrop   {7:1,8:15,6:50,5:50,1:20}   {7:[4,10],8:[0,2],6:[0,1],5:[0,2],1:[2,6]}
MainDropAppoint   {1:[100101,0,101],2:[100203,0,102],3:[100104,0,103],4:[100107,0,104],5:[100106,0,105],6:[100305,0,106],7:[100102,0,107],8:[100209,0,108],9:[100111,0,109],10:[100407,0,110],11:[100110,0,111],12:[100105,1,0],13:[100212,0,112],14:[100107,3,0],15:[100301,0,113],16:[100206,1,0],17:[100105,0,114],18:[100201,2,0],19:[100103,1,115],20:[100110,1,0],21:[100112,2,0],22:[100209,0,116],23:[100107,2,0],24:[100109,1,0],25:[100308,0,117]}
TreeLVUP   42   4|300   5   120   30
TurnFightCD   0   800         
TurnMax   15   20   {}      
@@ -430,8 +426,9 @@
CalcTypeFormula   long((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0+aArenaDamPer-dArenaDamPerDef)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1))   long(aAtk*atkSkillPer*(1+aAddSkillPer))         
CureFormula   long(max((baseValue*skillPer)*(1+curePer-cureDefPer)*(1+angerOverflow/100.0), baseValue*0.05))            
BuffStateGroup   {"1":[1,3,12,15], "2":[9,10,13,16,17], "3":[1,3,12,15,13], "4":[1,3,12,15,9,10,17], "5":[1,3,12,15,10,17]}            
InvestCost   {}   {}   {"7":[101],"12":[102]}    {}   {}
InvestMaxDay   {"7":28,"12":0}   [7,8]
InvestCost   {"1":[116],"2":[117]}
InvestDay   {"1":7}   {"1":180}   {"1":[[1,50], [3,100]], "2":[[1,100], [3,200]]}
InvestPower   {"1":{"30010":3}}   {"2":[30010]}   {"1":3, "2":3}
GoldRush   12|12   60|60   10      
GoldRushAuto   [3,  30]   [[1]]   [1,2,3,4]      
GoldRushRefresh   1   42   [10,20,30,40,50]   30   
@@ -447,4 +444,5 @@
FamilyTaofaBuzhen   2000   100|200   20   60   
FamilyTaofaAtk   10   [[15,10], [16,100]]   2   10|50|100   10
FamilyTaofaBox   [10000, 25000, 50000, 100000, 200000, 350000, 600000, 1000000, 2000000, 3000000]   100   200   [[100, 1, 10], [100, 2, 100], [100, 3, 10], [50, 4, 1], [30, 5, 1], [50, 11, 200]]   
HorseUpItem   8   9
HorseUpItem   8   9   3
RechargeLimit   [210,211,212,213,214,215,216,217,218,219]