hch
2025-08-22 d7ff8eaf08a1bbc17c18c241b8ea17efadcf32a5
ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt
@@ -45,12 +45,6 @@
RuneAwardColor   {(101,1608):{(1,2,3,4,7,8,9,10,11,15,16,17,24,25,26,27):[(1000000,1)]},(1701,3208):{(1,2,3,4,7,8,9,10,11,15,16,17,24,25,26,27):[(500000,1),(1000000,2)]}}   {(101,1608):{(1,2,3,4,7,8,9,10,11,15,16,17,24,25,26,27):[(1000000,1)]},(1701,3208):{(1,2,3,4,7,8,9,10,11,15,16,17,24,25,26,27):[(500000,1),(1000000,2)]}}   0   0   0
PreFourAward   {}            
RuneTowerSweepBuy   2   25         
ItemDecompound   103|104|105|106|107   6   0   0   0
ComposeAddonsType   101|102|103|104|105|106|107   0   0   0   0
ComposeAddonsQuality   1|2   0   0   0   0
ComposeAddonsFormula   min(int((800+100*itemClassLV)*(0.6+(itemColor-2)*0.4)),2500)   0   0   0   0
ComposeMustSuccess   1_1|2_3|3_1
ComposeLiantai   5423   [9015129, 9025129, 9035129,9045129,9055129,9065129,9075129,9085129,9095129,9105129,9115129,9125129,9135129,9145129,9155129,9165129]   {(9015120,9025120,9035120,9045120,9055120,9065120,9075120,9085120.9095120,9105120,9115120,9125120,9135120,9145120,9155120,9165120,9035122,9045122,9055122,9065122,9075122,9085122,9095122,9105122,9115122,9125122,9135122,9145122,9155122,9165122):2,(9015121,9025121,9035121,9045121,9055121,9065121,9075121,9085121,9095121,9105121,9115121,9125121,9135121,9145121,9155121,9165121,9045123,9055123,9065123,9075123,9085123,9095123,9105123,9115123,9125123,9135123,9145123,9155123,9165123,9045124,9055124,9065124,9075124,9085124,9095124,9105124,9115124,9125124,9135124,9145124,9155124,9165124):3}   ["白莲", "青莲", "金莲", "红莲", "黑莲"]
SkillXPAddByFB   31090|31060|31250   0   0   0   0
SkillActTypeIdSort   50000|400|50100|50500|51000|50400|50300|50600|50200|50700|50800   55000|600|55100|55500|56000|55400|55300|55600|55200|55700|55800   350|60000|60100|60400|60200|60300|60500|60600|60700|60800   0   0
JobFitterSkill   100|101|102|103   200|201|202|203   300|301|302|303   0   0
@@ -62,13 +56,9 @@
LVUPAddPoint   {(1,9999):3}   10   0   1000   [968,967]
TitleAddPoint   39   3         
LimitAddPoint   {"1":[202],"2":[204]}   180   {"1":[201,202,205],"2":[201,203,204]}   250   
CreatRoleBaseAttr   {1:{6:190,7:15,8:6,9:20,10:10,23:100},2:{6:110,7:20,8:3,9:10,10:20,23:100}}   {}   0   0   0
LVUPAttr1   6_LV*40|7_int(LV*1)|8_int(LV*1)|9_LV*2|10_LV*1   0   0   0   0
LVUPAttr2   6_LV*40|7_int(LV*1)|8_int(LV*1)|9_int(LV*1)|10_LV*2   0   0   0   0
ExpAttenuation   max(baseExp*max(1-max(playerLV-npcLV-10,0)*0.02,0),1)   0   0   0   0
AtkInterval   int(1000*max(1/math.sqrt(max(atkSpeed,1)/10000.0),0.5))   0   0   0   0
PyMoveCheck   10   50         
MoveSpeed   max(int(1.0/(3+(math.sqrt(speed/100.0)-1)*2)/2.0*1000),100)   50   25   0   0
RealmFBHelpAttr   {"0":{"51":2000},"1":{"51":1500},"2":{"51":2000,"13":500}}   10000   6      
RealmFBHelpLimit   10            
RealmSitNPCID   10000            
@@ -135,7 +125,6 @@
FamilyMatchDayReward   [[150,10,1],[2493,1,1]]   11|12   41      
WingLV   {"5":1,"6":2,"8":3,"10":4,"12":5}            
WingRealmLimit   3711_1|3712_4|3713_8|3714_12|3715_16|3721_1|3722_4|3723_8|3724_12|3725_16            
WingInitialWashValue   [[6190,0],[7142,7],[7857,15],[8476,25],[9047,43],[10000,52]]   3711|3721
AngryNPCCount   {31080:20}   8   0   0   0
OpenJob   1|2   0   0   0   0
ChangeJob   1560|1   5   1   {1:[3710,3711,3712,3716,3713,3717,3714,3718,3740,3741,3742,3743,3744,3745,3746,3747,3748,3749], 2:[3720,3721,3722,3726,3723,3727,3724,3728,3750,3751,3752,3753,3754,3755,3756,3757,3758,3759]}   
@@ -144,7 +133,6 @@
StrengthenLevelLimit   1_1|2_1|5_1|8_1|3_2|4_2|6_2|7_2|9_3|10_3|11_4|12_4   1_1|2_1|5_1|8_1|3_2|4_2|6_2|7_2|9_3|10_3|11_4|12_4         
StrengthenLevelBroadCast   100            
SkillPlusAttrID      {"102":[50000,55000,60000],"103":[50100,55100,60100],"104":[50400,55400,60400],"105":[50200,55200,60200],"106":[50300,55300,60300],"107":[50800,55800,60800],"108":[51000,56000,61000],"109":[50000,55000,60000],"110":[50100,55100,60100],"111":[50400,55400,60400],"112":[50200,55200,60200],"113":[50300,55300,60300],"114":[50800,55800,60800],"115":[51000,56000,61000]}         
EquipGSTypeForSort   101|102|103|104|105|106|107|108|109|110|111|112|113|114|116|117|119|120|121|122|123|128|129|130|131|132|133|134|135|136|137   0   0   0   0
FaQiUpItem   182   123         
HorseUpItem   181   10   [[6,40], [7,2]]   [6,7,8,18,49,23]   5
HorseTrain   [4152, 4154, 4160]            
@@ -427,35 +415,38 @@
TalkCache   {0:100, 3:30}            
PlayerViewCache   50   7         
MailLVAward   {}   []         
PutInItemPack   {"35":[150], "8":[101,102,103,104,105,106,107,108,109,110,111,112]}   {"3":41}
PutInItemPack   {"35":[150], "8":[101,102,103,104,105,106,107,108,109,110,111,112]}   {"100":41,"101":42}
TransferItemPack   {20210510:{(2,32):[5409]}}            
OpenBagItem   951   int(math.ceil(index/4.0))   200   0   0
InitDepotCellCount   200   0   0   0   0
DepotSortPriority   19|145|1|5|81|4|14|13|8|9|26|28|125|27|41|22|124|21|25|20|45|58|54|39|52|6|34|35|36|76|11|12|15|17|29|44|48|50|51|60|80|7|101|102|103|104|105|106|107|108|109|111|112   0   0   0   0
InitBagCellCount   100   {"35":300}   0   0   0
InitBagCellCount   100   {"35":200}   0   0   0
PackageSortPriority   19|145|1|5|81|4|14|13|8|9|26|28|125|27|41|22|124|21|25|20|45|58|54|39|52|6|34|35|36|76|11|12|15|17|29|44|48|50|51|60|80|7|101|102|103|104|105|106|107|108|109|111|112   0   0   0   0
OpenPack   {"35":1}   {"35":[300,300,300,300,500]}   {"35":[25,25,25,25,50]}
ItemRecord   1   0         
ItemRecordRule   {0:4}   [4,25,26,41,112,45,58]   [947,948,949,950,953,982,983,986,1128,4501]   []   []
TreasureSet   {0:10,1:10}   {2330:[4318,4313,4323,4328,4358,4393,4383,4433,4348,4438,4388,4443,4363,4428,4343,4353],2331:[4319,4314,4324,4329,4359,4394,4384,4434,4349,4439,4389,4444,4364,4429,4344,4354],2332:[4320,4315,4325,4330,4360,4395,4385,4435,4350,4440,4390,4445,4365,4430,4345,4355],2214:[4183,4185,195,199]}   200      
NewRoleInit   {100101:1,100104:2}   {520001:2}
HeroStarTalent   4   10   3   5   
HeroWash   181|20   182|20         
HeroRebirth   1   2
HeroAttrFormula   (lvValue+equipValue+bookValue)*(1+lineupHaloPer+bookPer+lineupInitAddPer+lineupLVAddPer+lineupBreakLVAddPer+lineupStarAddPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue   (lvValue+equipValue+bookValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue   Atk*10+Def+MaxHP+StunRate+StunRateDef+SuperHitRate+SuperHitRateDef+ComboRate+ComboRateDef+MissRate+MissRateDef+ParryRate+ParryRateDef+SuckHPPer+SuckHPPerDef+FinalDamPer+FinalDamPerDef+PhyDamPer+PhyDamPerDef+MagDamPer+MagDamPerDef+NormalSkillPer+NormalSkillPerDef+AngerSkillPer+AngerSkillPerDef+SuperDamPer+SuperDamPerDef+CurePer+CurePerDef+ShieldPer+ShieldPerDef+DOTPer+DOTPerDef   SkillPower*OfficialLV
DownReward   [(20,500,1),(2,1,1),(911,1,1)]    20   [[150,50,0],[181,10,0],[4151,10,0],[3,1,0]]   1   1
FightpowerFormula   int((MinAtk+MaxAtk)*40/2.0+Def*40+MaxHP+Hit/10000.0+Miss/10000.0+(math.sqrt((AtkSpeed+10000.0)/10000.0)-1)*AtkSpeedParameter+SuperHit*20+SuperHitRate/10000.0+SuperHitRateReduce/10000.0+SuperHitReduce*20+LuckyHit*20+LuckyHitRate/10000.0+LuckyHitRateReduce/10000.0+LuckyHitReduce*20+SkillAtkRate/10000.0+SkillAtkRateReduce/10000.0+FinalHurtPer/10000.0+FinalHurtReducePer/10000.0+IgnoreDefRate/10000.0+IgnoreDefRateReduce/10000.0+FaintRate/10000.0+FaintDefRate/10000.0+DamagePerPVP/10000.0+DamagePerPVPReduce/10000.0+NPCHurtAddPer/10000.0+NormalHurtPer/10000.0+FabaoHurtPer/10000.0+DamBackPer/10000.0+DamChanceDef/10000.0+IceAtk*40+IceDef*40+FinalHurt*20+FinalHurtReduce*20+DamagePVE*10+DamagePVP*20+DamagePVPReduce*20+OnlyFinalHurt*40.0+PVPAtkBackHP*40.0+NormalHurt*20+FabaoHurt*20+(PetMinAtk+PetMaxAtk)/2.0*20+AtkBackHP*40+ProDefPer/10000.0*6000000+AffairSpeedPer/10000.0+FamilyBossHurtPer/10000.0+FamilyWarHPPer/10000.0+FamilyWarAtkPer/10000.0+FamilySitExpPer/10000.0+BossFinalHurtPer/10000.0)   equipScoreTotal*4   0   0   0
DailyPackBuyGift   {"0":[[20,10,0]], "1":[[2222,1,0],[1099,1,0],[20,100,0]], "2":[[2222,1,0],[4694,1,0],[20,50,0]], "3":[[2222,3,0],[1099,3,0],[20,150,0]]}   {"1":[146], "2":[147], "3":[148]}   [149]   10   
EquipGSFormula   int(MaxHP/4.0+MinAtk*5.0+MaxAtk*5.0+Def*5.0+IceAtk*10.0+IceDef*10.0+LuckyHit*2.5+LuckyHitReduce*2.5+FabaoHurt*5.0+FinalHurt*5.0+FinalHurtReduce*5.0+BaseEquipMaxHPAddPer/10000.0+BaseEquipAtkAddPer/10000.0+PerLVMaxHP+PerLVAtk/10000.0+Hit/10000.0+Miss/10000.0+DropMoneyPer/10000.0+LuckyHitRate/10000.0+LuckyHitRateReduce/10000.0+LuckyHitPer/10000.0+SuperHitRate/10000.0+SuperHitRateReduce/10000.0+SuperHitPer/10000.0+SuperHit/10000.0+SuperHitReduce/10000.0+DropEquipPer*1.45+AtkBackHP*10.0+MaxHPPer/10000.0+AtkPer/10000.0+SkillAtkRate/10000.0+SkillAtkRateReduce/10000.0+SkillAddPerA/10000.0+SkillAddPerB/10000.0+SkillAddPerC/10000.0+SkillAddPerD/10000.0+SkillAddPerE/10000.0+SkillAddPerF/10000.0+SkillAddPerG/10000.0+SkillReducePerA/10000.0+SkillReducePerB/10000.0+SkillReducePerC/10000.0+SkillReducePerD/10000.0+SkillReducePerE/10000.0+SkillReducePerF/10000.0+SkillReducePerG/10000.0+ReduceSkillCDPer/10000.0+LuckyHitPer/10000.0+FaintDefRate/10000.0+ProDefPer/10000.0+IgnoreDefRate/10000.0+IgnoreDefRateReduce/10000.0)   [67,68,6,7,8,16,139,13,136,26,27]   int(MaxHP/4.0+Atk*10.0+Def*5.0+IceAtk*10.0+IceDef*10.0+SuperHit*5.0+SuperHitReduce*5.0+PetDamPer/10000.0+SuperHitRateReduce/10000.0+Miss/10000.0+Hit/10000.0+DropMoneyPer/10000.0+PerLVMaxHP+PerLVAtk/10000.0)   {"45000":18000,"45001":18000,"45002":35000,"45003":70000,"45004":90000}   0
PlayerMaxLV   999   -1   0   0   0
ZhanchuiCost   2   2   1   1   1
ZhanchuiCost   2   2
Mainline   10   15   20      
MainEquipDrop   5   42   [-3, 2]   int(itemLV*attrStep*attrProportion*randfloat(0.9,1.1))   
TreeLVUP   42   480|300
MainBootyDrop   {30:5, 6:10, 5:11, 1:12}   {30:[100, 300], 6:[0, 1], 5:[0, 1], 1:[1, 10]}
TreeLVUP   42   4|300
AngerXP   50   100   50   5   
MissCfg   int(min((dMiss-aHit)*pow(0.7,missNum), 8000))
ParryCfg      0   [100, 0]
MissCfg   int(min((dMissRate-aMissRateDef)*pow(0.7,missNum), 8000))
ParryCfg      0   [100, 0]   30
ComboCfg               
SuperHitCfg               
FaintCfg               
SuckHPCfg               
HurtFormula   int((aAtk-dDef)*atkSkillPer*(1+aFinalHurtPer-dFinalHurtReducePer+angerOverflow/100.0))   int((aAtk-dDef)*atkSkillPer*(1+aNormalAtkPer-dNormalAtkDefPer)*(1+aFinalHurtPer-dFinalHurtReducePer))   int((aAtk-dDef)*(1+aFinalHurtPer-dFinalHurtReducePer))   int((aAtk-dDef)*atkSkillPer*(1+aFinalHurtPer-dFinalHurtReducePer))
DOTFormula
HurtFormula   int((aAtk-dDef)*atkSkillPer*(1+aNormalSkillPer-dNormalSkillPerDef)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef))   int((aAtk-dDef)*atkSkillPer*(1+aAngerSkillPer-dAngerSkillPerDef)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0))   int((aAtk-dDef)*(1+aFinalDamPer-dFinalDamPerDef))   int((aAtk-dDef)*atkSkillPer*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef))
DOTFormula   int(aAtk*atkSkillPer*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef))
CureFormula   int(max((baseValue*skillPer)*(1+curePer-cureDefPer)*(1+angerOverflow/100.0), baseValue*0.05))            
ShieldFormula