ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py
@@ -28,9 +28,11 @@
import PlayerControl
import ReadChConfig
import traceback
import PlayerTJG
import FBLogic
import GameObj
import CrossMsg
import ShareDefine
import CrossPlayer
#---------------------------------------------------------------------
#---------------------------------------------------------------------
@@ -38,7 +40,6 @@
GameWorld.ImportAll("Script\\GM\\" , "Commands")
GameWorld.ImportAll("Script\\GM\\" , "")
TestPlatformList = ["test", "yun"]
#---------------------------------------------------------------------
## 重新导入GM全部命令
#  @param tick 当前时间
@@ -75,7 +76,7 @@
#                curIP = curPlayer.GetIP()
#                if (curIP.find('10.30.') == 0 or curIP.find('192.168.') == 0) and playerPF == "173on_lan":
                #测试修改
                if playerPF in TestPlatformList:
                if GameWorld.IsTestPlatform(playerPF):
                    curPlayer.SetGMLevel(gmLV)
                    GameWorld.DebugAnswer(curPlayer, "SetGMLevel %s" % gmLV)
                else:
@@ -96,24 +97,29 @@
            
        #验证权限失败
        elif not CheckGMLV(curPlayer , callFunName):
            GameWorld.DebugAnswer(curPlayer, 'GM等级不足!')
            return
        #把剩余参数转换为整型
        for i in range(1, len(inputList)):
            value = GameWorld.ToNumDef(inputList[i], None)
            if value == None:
                #GameWorld.DebugAnswer(curPlayer, "参数错误, 必须为纯数字!")
                continue
            inputList[i] = value
            
        if GameWorld.IsMainServer():
            callFunc = GameWorld.GetExecFunc(Commands, "%s.%s"%(callFunName, "GetGMServerIDList"))
            if callFunc != None:
                gmServerIDList = callFunc(curPlayer)
                if gmServerIDList:
                    CrossMsg.SendToCrossServer(ShareDefine.S2C_GMCMD, {"CMD":inputList}, gmServerIDList, curPlayer.GetPlayerID())
        callFunc = GameWorld.GetExecFunc(Commands, "%s.%s"%(callFunName, "OnExec"))
        if callFunc:
            #删除命令,只将参数传入
            del inputList[0]
            #把剩余参数转换为整型
            for i in range(0, len(inputList)):
                value = GameWorld.ToNumDef(inputList[i], None)
                if value == None:
                    #GameWorld.DebugAnswer(curPlayer, "参数错误, 必须为纯数字!")
                    continue
                inputList[i] = value
            isSendGameServer = callFunc(curPlayer, inputList)
            #删除命令,只将参数传入
            callFunc(curPlayer, inputList[1:])
            DR_UseGMCMD(curPlayer, inputStr)
            if isSendGameServer:
                curPlayer.GameServer_GMCmd(inputStr)
            return
        
        # GameObj 的 Get、Set函数
@@ -179,10 +185,7 @@
                if value == None:
                    GameWorld.DebugAnswer(curPlayer, "参数错误, 必须为纯数字!")
                    return
                if callFunName == "SetHappyPoint":
                    PlayerTJG.SetTJGTime(curPlayer, value)
                else:
                    callObj(value)
                callObj(value)
            else:
                GameWorld.DebugAnswer(curPlayer, "不支持该命令!curPlayer.%s" % callFunName)
                return
@@ -191,13 +194,33 @@
            DR_UseGMCMD(curPlayer, inputStr)
            return
        
        curPlayer.GameServer_GMCmd(inputStr)
        #没有此命令
        GameWorld.Log("###使用GM命令 = %s, 没有该命令!" % callFunName, curPlayer.GetPlayerID())
        GameWorld.DebugAnswer(curPlayer, 'no cmd !!!')
    except BaseException:
        GameWorld.DebugAnswer(curPlayer, "执行GM命令错误, 请查看所在地图日志!")
        errorMsg = str(traceback.format_exc())
        GameWorld.ErrLog('GM命令错误 - > %s' % errorMsg, curPlayer.GetPlayerID())
        #if GameWorld.GetGameWorld().GetDebugLevel():
        #    raise Exception(errorMsg)
    return
def S2C_GMCMD(dataMsg, fromServerID, playerID):
    cmdList = dataMsg["CMD"]
    callName = "%s.%s" % (cmdList[0], "OnExecCross")
    callFunc = GameWorld.GetExecFunc(Commands, callName)
    if callFunc == None:
        GameWorld.ErrLog("找不到此GM命令处理函数%s" % callName)
        return
    GameWorld.Log("跨服执行GM命令:%s" % cmdList)
    crossPlayer = CrossPlayer.GetCrossPlayerMgr().FindCrossPlayer(playerID)
    if not crossPlayer:
        crossPlayer = CrossPlayer.GetCrossPlayerMgr().RegistPlayer(playerID)
    #只将实际参数传入
    callFunc(crossPlayer, cmdList[1:])
    return
## 使用GM命令流向
@@ -228,30 +251,6 @@
    if curPlayer_GMLV == 90:
        #内部测试人员,不限制
        return True
    GMLVPowerDict = ReadChConfig.GetEvalChConfig("GMLVPower")
    if curPlayer_GMLV in GMLVPowerDict:
        powerList = GMLVPowerDict[curPlayer_GMLV]
        if not powerList or callFunName in powerList:
            return True
    #验证权限
    if callFunName in ChConfig.Def_GMPower_Disc:
        gmPowerList = ChConfig.Def_GMPower_Disc[callFunName]
        if curPlayer_GMLV not in gmPowerList:
            #GM等级异常
            GameWorld.Log("###使用GM命令 = %s,GM等级 = %s异常"%(callFunName , curPlayer_GMLV) , curPlayer.GetPlayerID())
            return
        if not gmPowerList[curPlayer_GMLV]:
            GameWorld.Log("###使用GM命令 = %s,权限 = %s不足"%(callFunName , curPlayer_GMLV) , curPlayer.GetPlayerID())
            return
    #内部测试用GM命令
    else:
        GameWorld.Log("###非内部人员, 使用调试GM命令 = %s,权限 = %s不足"%(callFunName , curPlayer_GMLV) , curPlayer.GetPlayerID())
        return
    
    return True