| | |
| | | import ChItem
|
| | | import IpyGameDataPY
|
| | | import ChPyNetSendPack
|
| | | import GameWorldEvent
|
| | | import NetPackCommon
|
| | | import PyGameData
|
| | | import ChEquip
|
| | |
| | |
|
| | | #---------------------------------------------------------------------
|
| | | def InitPyItem():
|
| | | if PyGameData.InitPyItem:
|
| | | if PyGameData.g_initPyItem:
|
| | | return
|
| | | GameWorld.Log("加载物品数据...")
|
| | |
|
| | |
| | | GameWorld.Log("货币类型1个数量对应物品ID: %s" % PyGameData.MoneyItemIDDict)
|
| | | if not PyGameData.MoneyItemIDDict:
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| | | GameWorld.SendGameErrorEx("InitPyItemError", "启动加载物品数据异常! itemCount=%s" % gameData.GetItemCount())
|
| | | PyGameData.InitPyItem = True
|
| | | PyGameData.g_initPyItem = True
|
| | | GameWorldEvent.OnServerInitOK()
|
| | | return
|
| | |
|
| | | def GetMoneyItemID(moneyType):
|