ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py
@@ -28,13 +28,18 @@
    if not gmList:
        GameWorld.DebugAnswer(curPlayer, "重置主线: MainLevel 0")
        GameWorld.DebugAnswer(curPlayer, "设置主线: MainLevel 章节 关卡 波")
        GameWorld.DebugAnswer(curPlayer, "测试掉落: MainLevel d 战锤数")
        GameWorld.DebugAnswer(curPlayer, "测试击杀: MainLevel k 消耗战锤数")
        GameWorld.DebugAnswer(curPlayer, "重置掉落: MainLevel d 0 [是否清掉落背包]")
        GameWorld.DebugAnswer(curPlayer, "重置战利: MainLevel b 0")
        GameWorld.DebugAnswer(curPlayer, "设置战利: MainLevel b 战利品ID 已掉落个数")
        return
    
    value = gmList[0]
    if value == "k":
        useXiantao = gmList[1] if len(gmList) > 1 else 1
        GameLogic_MainLevel.GMTestKill(curPlayer, useXiantao)
        return
    
    if value == "d":
        unXiantao = gmList[1] if len(gmList) > 1 else 1
@@ -47,8 +52,6 @@
                ClearPack.__DoLogic_Clear_Pack(curPlayer, IPY_GameWorld.rptIdentify)
            GameWorld.DebugAnswer(curPlayer, "重置未结算战锤掉落OK!")
            return
        GameLogic_MainLevel.GMTestKillDrop(curPlayer, unXiantao)
        return
    
    if value == "b":