ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -1038,6 +1038,9 @@ else: maxPackCount = curItemData.GetPackCount() if packIndex == IPY_GameWorld.rptIdentify: defaultPile = False # 掉落背包默认不判断堆叠 # 虚拟背包, 默认不做叠加 if packIndex in ShareDefine.Def_VPack_TypeList: return self.PutItemInVPack(packIndex, tagItem, event)