ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -1038,6 +1038,9 @@
        else:
            maxPackCount = curItemData.GetPackCount()
            
        if packIndex == IPY_GameWorld.rptIdentify:
            defaultPile = False # 掉落背包默认不判断堆叠
        # 虚拟背包, 默认不做叠加
        if packIndex in ShareDefine.Def_VPack_TypeList:
            return self.PutItemInVPack(packIndex, tagItem, event)