ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -23,6 +23,7 @@
import ChItem
import PlayerGMOper
import OperControlManager
import GameLogic_Qunying
import ShareDefine
import ReadChConfig
import IpyGameDataPY
@@ -1015,8 +1016,6 @@
    #if curPlayerAction == IPY_GameWorld.paPreparing :
    #    ProcessPlayerPrepareState(curPlayer, tick)
    
    #PlayerYinji.ProcessPlayerYinji(curPlayer, tick)
    #刷新组队状态
    #ProcessTeamState(curPlayer, tick)
@@ -1041,12 +1040,12 @@
    
    #成就
    PlayerSuccess.FinishDelayAddSuccessProgress(curPlayer, tick, False)
    #限时抢购
    #PlayerFlashSale.ProcessFlashSaleMail(curPlayer, tick)
    #淘金
    PlayerGoldRush.OnProcess(curPlayer)
    #游历
    PlayerTravel.OnProcess(curPlayer)
    #群英榜
    GameLogic_Qunying.OnProcess(curPlayer)
    return
def ProcessPlayerMinute(curPlayer, tick):