ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -696,7 +696,7 @@
    curPlayer.SetState(0)   # 脱机挂恢复为正常上线
    curPlayer.SetCountryLastWeekHornor(0) # 通知数据库是否保存还是下线,做一次恢复,1为保存 0为正常下线
    
    PlayerControl.DoGMForbidenTalkOnLogin(curPlayer)
    PlayerControl.OnPlayerLogin(curPlayer)
    DataRecordPack.DR_PlayerLogin(curPlayer) # 放最后,记录等级、经验等信息
    return
@@ -763,8 +763,7 @@
    # 特殊说明: 如果地图没有完全初始化好,客户端断开或者异常等情况会触发RunGateGameServerMapServerKickOutPlayerNoSave
    # 那么在DoPlayerLogin 中设置的数据将不会被保存, 如会导致第一个任务重复触发问题,记录多次发送
    EventReport.WriteEvent_Entry(curPlayer, 4)
    #EventReport.EventReport(ShareDefine.Def_UserAction_FirstLogin, "", curPlayer)
    curPlayer.SetFightPoint(1) # 初始化为1倍消耗
    
    #---补满血满魔---
@@ -1020,7 +1019,6 @@
    
    #检查更新总战斗力
    #PlayerBillboard.UpdatePlayerFPTotalBillboard(curPlayer, True)
    EventReport.WriteEvent_FightPower(curPlayer)
    
    #清除在本地图离线记录信息
    PlayerControl.RemoveLeaveServerPlayerInfo(curPlayer.GetPlayerID())