| | |
| | | GameWorld.DebugAnswer(curPlayer, "武将突破: Hero b 背包位置 设置等级")
|
| | | GameWorld.DebugAnswer(curPlayer, "武将觉醒: Hero a 背包位置 设置等级")
|
| | | GameWorld.DebugAnswer(curPlayer, "武将图鉴: Hero t 武将ID 图鉴星级 图鉴突破等级")
|
| | | GameWorld.DebugAnswer(curPlayer, "重置图鉴: Hero t 0")
|
| | | GameWorld.DebugAnswer(curPlayer, "重置图鉴: Hero t 0 [重置阵容推荐]")
|
| | | GameWorld.DebugAnswer(curPlayer, "重置重生: Hero r")
|
| | | GameWorld.DebugAnswer(curPlayer, "武将皮肤: Hero sk 武将ID 皮肤索引 是否解锁")
|
| | | GameWorld.DebugAnswer(curPlayer, "清空武将: ClearPack 35")
|
| | |
| | | heroIDList = [value2]
|
| | |
|
| | | if value2 == 0:
|
| | | recommendReset = msgList[2] if len(msgList) > 2 else 0
|
| | | syncHeroIDList = []
|
| | | for heroID in heroIDList:
|
| | | if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HeroBook % heroID):
|
| | |
| | | syncHeroIDList.append(heroID)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HeroBook % heroID, 0)
|
| | | GameWorld.DebugAnswer(curPlayer, "重置图鉴OK!")
|
| | | if recommendReset:
|
| | | syncIDList = []
|
| | | ipyDataMgr = IpyGameDataPY.IPY_Data()
|
| | | for index in range(ipyDataMgr.GetLineupRecommendCount()):
|
| | | ipyData = ipyDataMgr.GetLineupRecommendByIndex(index)
|
| | | recommendID = ipyData.GetRecommendID()
|
| | | if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HeroRecommend % recommendID):
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HeroRecommend % recommendID, 0)
|
| | | syncIDList.append(recommendID)
|
| | | PlayerHero.Sync_LineupRecommendInfo(curPlayer, syncIDList)
|
| | | GameWorld.DebugAnswer(curPlayer, "重置推荐OK!")
|
| | | |
| | | else:
|
| | | heroID = value2
|
| | | syncHeroIDList = [heroID]
|