hxp
4 天以前 07423ad90ce28a8817671e8266a4aba2ea294935
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -218,6 +218,7 @@
                "HeroSkinAttr":(
                        ("DWORD", "SkinID", 1),
                        ("BYTE", "SkinQuality", 0),
                        ("DWORD", "NeedItemID", 0),
                        ("BYTE", "StarMax", 0),
                        ("list", "WearAttrIDList", 0),
@@ -238,7 +239,7 @@
                        ("DWORD", "StarAddPer", 0),
                        ("list", "BookActAwardMoney", 0),
                        ("list", "DismissReturnItems", 0),
                        ("list", "BeautyReturnItems", 0),
                        ("list", "ReturnItemsEx", 0),
                        ("list", "RecommendAwardMoney", 0),
                        ),
@@ -389,6 +390,10 @@
                        ("list", "AttrIDList", 0),
                        ("list", "InitAttrValueList", 0),
                        ("list", "AttrPerStarAddList", 0),
                        ("BYTE", "EffType", 0),
                        ("DWORD", "EffTypeValue", 0),
                        ("DWORD", "EffValue", 0),
                        ("DWORD", "EffPerStarAdd", 0),
                        ),
                "Model":(
@@ -2022,14 +2027,15 @@
        return
        
    def GetSkinID(self): return self.attrTuple[0] # 皮肤NPCID DWORD
    def GetNeedItemID(self): return self.attrTuple[1] # 所需道具 DWORD
    def GetStarMax(self): return self.attrTuple[2] # 最高星级 BYTE
    def GetWearAttrIDList(self): return self.attrTuple[3] #  穿戴属性ID列表 list
    def GetWearAttrValueList(self): return self.attrTuple[4] #  穿戴属性值列表 list
    def GetWearAttrPerStarAddList(self): return self.attrTuple[5] # 穿戴每星加成值列表 list
    def GetRoleAttrIDList(self): return self.attrTuple[6] #  主公属性ID列表 list
    def GetRoleAttrValueList(self): return self.attrTuple[7] #  主公属性初始值列表 list
    def GetRoleAttrPerStarAddList(self): return self.attrTuple[8] # 主公每星加成值列表 list
    def GetSkinQuality(self): return self.attrTuple[1] # 皮肤品质 BYTE
    def GetNeedItemID(self): return self.attrTuple[2] # 所需道具 DWORD
    def GetStarMax(self): return self.attrTuple[3] # 最高星级 BYTE
    def GetWearAttrIDList(self): return self.attrTuple[4] #  穿戴属性ID列表 list
    def GetWearAttrValueList(self): return self.attrTuple[5] #  穿戴属性值列表 list
    def GetWearAttrPerStarAddList(self): return self.attrTuple[6] # 穿戴每星加成值列表 list
    def GetRoleAttrIDList(self): return self.attrTuple[7] #  主公属性ID列表 list
    def GetRoleAttrValueList(self): return self.attrTuple[8] #  主公属性初始值列表 list
    def GetRoleAttrPerStarAddList(self): return self.attrTuple[9] # 主公每星加成值列表 list
# 武将品质表
class IPY_HeroQuality():
@@ -2047,7 +2053,7 @@
    def GetStarAddPer(self): return self.attrTuple[6] #  卡牌每星级加成 DWORD
    def GetBookActAwardMoney(self): return self.attrTuple[7] #  图鉴激活奖励货币 类型|值 list
    def GetDismissReturnItems(self): return self.attrTuple[8] #  遣散每星返还道具 [[物品ID,个数], ...] list
    def GetBeautyReturnItems(self): return self.attrTuple[9] #  红颜效果返还道具基数 [[物品ID,个数], ...] list
    def GetReturnItemsEx(self): return self.attrTuple[9] #  额外返还道具基数 [[物品ID,个数], ...] list
    def GetRecommendAwardMoney(self): return self.attrTuple[10] #  阵容推荐激活奖励货币 类型|值 list
# 武将品质突破表
@@ -2257,7 +2263,11 @@
    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
    def GetEffType(self): return self.attrTuple[10] # 天赋效果类型 BYTE
    def GetEffTypeValue(self): return self.attrTuple[11] # 效果类型值 DWORD
    def GetEffValue(self): return self.attrTuple[12] # 效果初始值 DWORD
    def GetEffPerStarAdd(self): return self.attrTuple[13] # 效果每星成长 DWORD
# 形象表
class IPY_Model():