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| | |
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| | | #---------------------------------------------------------------------------
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| | | Def_ItemCount_Max = 2000000000 # 物品最大叠加上限
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| | | #写死的物品ID都放这边
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| | | Def_ItemID_PetSoul = -1 #宠物满魂
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| | | Def_ItemID_PetDoubleExp = -1 #宠物双倍 |
| | | Def_ItemID_CompoundJiePo = -1 #合成材料附加物品: 结魄
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| | | Def_ItemID_FineSoulGadget = -1 #精魄合成保护符ID
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| | | Def_ItemID_LongSaleItem = -1 #远程贩售道具ID
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| | | Def_ItemID_ArchangelWeapon = 4004 # 大天使的武器
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| | | Def_ItemID_PetData = 4171 # 宠物数据物品ID
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| | | Def_ItemID_RealmSit = 4504 #境界打坐消耗物品ID
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| | | Def_ItemID_VIPExperience = 985 # VIP体验卡
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| | |
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| | | # 直接转换为对应数值的物品ID列表
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| | | Def_ItemID_GoldMoney = 1 # 直接给仙玉/元宝
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| | | Def_ItemID_SilverMoney = 22 # 直接给铜钱
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| | | Def_ItemID_SP = 29 # 直接给sp
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| | | Def_ItemID_GoldPaper = 30 # 直接给绑玉/灵石
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| | | Def_ItemID_RealmPoint = 24 # 直接给修行点
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| | | Def_ItemID_Ysog = 4306 # 直接给符印融合石
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| | | Def_ItemID_SoulDust = 700 # 直接给魂尘
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| | | Def_ItemID_SoulSplinters = 701 # 直接给聚魂碎片
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| | | Def_ItemID_SoulCore = 702 # 直接给核心环
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| | | Def_ItemID_Honor = 2141 # 直接给荣誉
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| | | Def_ItemID_FuncSysPrivilege = 894 # 直接给功能特权令
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| | | Def_ItemID_FCPartyPoint = 718 # 直接给仙界盛典嗨点
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| | | Def_ItemID_BTGMPoint = 450 # 直接给GM令
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| | | Def_ItemID_GuShenMoney = 520 # 直接给古神币
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| | | Def_ItemID_GongdePoint = 530 # 直接给功德点
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| | | Def_ItemID_FamilyFlagWarPoint = 540 # 直接给万界积分
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| | | Def_ItemID_TongTianPoint = 720 # 直接给通天令经验点
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| | | Def_TransformItemIDList = [Def_ItemID_SP, Def_ItemID_GoldPaper, |
| | | Def_ItemID_RealmPoint, Def_ItemID_SilverMoney, Def_ItemID_Ysog,
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| | | Def_ItemID_SoulDust, Def_ItemID_SoulSplinters, Def_ItemID_SoulCore, Def_ItemID_Honor, Def_ItemID_GoldMoney,
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| | | Def_ItemID_FuncSysPrivilege, Def_ItemID_FCPartyPoint, Def_ItemID_BTGMPoint, Def_ItemID_GuShenMoney,
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| | | Def_ItemID_GongdePoint, Def_ItemID_TongTianPoint,
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| | | Def_ItemID_FamilyFlagWarPoint]
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| | | Def_TransformItemIDList = []
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| | | #---------------------------------------------------------------------
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| | | #写死的物品类型都放这边
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| | | Def_ItemType_All = -1 #所有类型
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| | |
| | |
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| | | #---------------------------------------------------------------------
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| | | #写死的物品效果ID都放这边------请按数值顺序存放
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| | | Def_Effect_GivePlayerMoneySilver = 201 #给人物金钱 铜钱道具效果ID
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| | | Def_Effect_GivePlayerMoneyGift = 202 #给人物金钱 绑定仙玉道具效果ID
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| | | Def_Effect_GivePlayerMoneyGold = 203 #给人物金钱 仙玉道具效果ID
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| | | Def_Effect_AddDienstgrad = 204 #使用物品获得称号
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| | | #205 #使用道具给予真气
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| | | Def_Effect_ItemGiveFamilyContribution = 209 #使用道具给予仙盟贡献
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| | | Def_Effect_ItemAddExp = 213 #给经验道具
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| | | Def_Effect_ItemAddLV = 214 #直接升级道具
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| | | Def_Effect_ItemAddExpByLV = 215 #给经验道具 XX级前,所加经验随等级增加而增加,XX级后按XX级算
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| | | Def_Effect_AppointItem = 220 #定制物品
|
| | | Def_Effect_EquipStone = 225 #镶嵌宝石效果;A值-宝石镶嵌类型,B值-宝石等级,C值-下一级宝石ID
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| | | Def_Effect_Reborn = 227 #复活物品(还阳咒)效果ID
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| | | Def_Effect_PrizeCoin = 228 #奖励充值点券; A值点券;B值奖励点券
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| | | #229 #增加VIP经验;A值经验点
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| | | #230 #重置boss击杀疲劳;A值重置的boss疲劳类型
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| | | Def_Effect_GivePlayerSilverPaper = 1915 #给人物金钱银票(恶魔精华)道具效果ID
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| | | Def_Effect_ItemSpeak = 2700 #小喇叭效果ID
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| | | #Def_Effect_CleanGuilt = 2812 # 洗红名
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| | | Def_Effect_ResetAttrPoint = 231 # 洗点
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| | | Def_Effect_AddFBCnt = 233 # 增加副本可进入次数,A值副本ID,B值是否自动使用
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| | | #234 # 增加BOSS可击杀次数
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| | | Def_Effect_DogzEquipPlusExp = 235 # 神兽强化材料经验效果,A值基础经验,B值双倍强化消耗仙玉
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| | | #236 # 增加法宝升星经验 A值法宝ID B值X经验
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| | | Def_Effect_ChatBubbleBox = 237 # 激活聊天气泡框,A值气泡框ID
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| | | Def_Effect_ItemGiveRealmPoint = 238 #使用道具给予修行点
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| | | Def_Effect_ItemGiveSoulDust = 239 # 使用道具给予魂尘
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| | | Def_Effect_ItemGiveSoulSplinters = 240 # 使用道具给予聚魂碎片
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| | | Def_Effect_ItemGiveSoulCore = 241 #使用道具给予核心环
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| | | Def_Effect_ItemGiveHonor = 242 #使用道具给予荣誉
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| | | Def_Effect_ItemGiveWeekPartyPoint = 245 #使用道具给予七日巡礼积分
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| | | Def_Effect_ItemGiveWeekPartyPoint1 = 246 #使用道具给予节日巡礼积分
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| | | #251 #增加聚灵效率
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| | | #252 #触发任务
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| | | #253 #骑宠觉醒值
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| | | Def_Effect_ItemGiveTreasureScore = 254 #使用道具给予寻宝积分
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| | | #256 #VIP等级直升卡 直接升到VIPx级,只加经验,享受VIP特权 效果值A: vip等级 效果值B: 领取是否默认直接使用
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| | | #257 #增加竞技场挑战次数,A值为增加次数
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| | | Def_Effect_ItemGiveMoney = 264 #通用给货币道具,A值数量,B值货币类型
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| | |
| | | #放入背包自动使用的物品效果ID
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| | | AutoUseItemEffectIDList = [Def_Effect_ItemCount, Def_Effect_AddActivity]
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| | |
|
| | | #----以下未使用或代码依然存在的---
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| | | Def_Effect_ItemGiveRuneJH = 1925 #使用道具给予符印精华
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| | | Def_Effect_ItemGiveRuneSplinters = 1926 #使用道具给予符印碎片
|
| | | #---------------------------------------------------------------------
|
| | | Def_Max_Update_Talent_Time = 3 #最大使用造化丹次数
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| | |
|
| | | #写死的物品效果都放这边
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| | |
|
| | | #立刻恢复%d的HP(单次恢复)
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| | |
| | | Map_FBDict_PrevFBTimeType = "Map_FBDict_PrevFBTimeType" # 上一个副本时间类型
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| | | #因GetPropertyID值会受副本类型影响,如组队副本,故自定义副本自己的属性标识字典
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| | | Map_FBDict_PropertyMark = "Map_FBDict_PropertyMark" # 副本属性标识
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| | |
|
| | | #---战场区域福利---
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| | | Map_FBDict_LastAreaRewardTick = "LastAreaRewardTick" # 副本上次战场区域福利刷新时间
|
| | | Map_Player_AreaReward_GetExp = "AreaAward_Exp%s" # 玩家战场区域福利-获得经验
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| | | Map_Player_AreaReward_GetExpPoint = "AreaAward_ExpPoint%s" # 玩家战场区域福利-累计获得经验点
|
| | | Map_Player_AreaReward_GetZhenQiTotal = "AreaAward_SP%s" # 玩家战场区域福利-累计获得真气
|
| | | Map_Player_AreaReward_GetTechPoint = "AreaAward_TechPoint%s" # 玩家战场区域福利-累计获得科技点
|
| | | Map_Player_AreaReward_GetCnt = "AreaAward_GetCnt%s" # 玩家战场区域福利-累计获得次数
|
| | |
|
| | | #---地图NPC---
|
| | | Map_NPC_ActBossLastRebornSign = 'ActBossRebornSign_%s' # 活动boss上次复活标记,参数为刷新标识点
|
| | |
| | | #主线
|
| | | Def_PDict_UnXiantaoCntExp = "UnXiantaoCntExp" # 累计未结算经验的战锤数
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| | | Def_PDict_UnXiantaoCntEquip = "UnXiantaoCntEquip" # 累计未结算装备掉落的战锤数
|
| | | Def_PDict_LastColorEquipLucky = "LastColorEquipLucky" # 最后一档品质必出幸运值
|
| | | Def_PDict_UnXiantaoCntBooty = "UnXiantaoCntBooty_%s" # 累计未结算战利品掉落的战锤数,参数(itemID)
|
| | | Def_PDict_BootyDropToday = "BootyDropToday_%s" # 今日已累计掉落战利品数量,参数(itemID)
|
| | | Def_PDict_AppointDropEquipCnt = "AppointDropEquipCnt" # 定制掉落装备掉落第x次,只记录到配置的最高次数
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