ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -42,7 +42,6 @@
import PlayerCrossRealmPK
import PlayerCrossChampionship
import PlayerPet
import PlayerRecover
import PlayerFamilyRedPacket
import OpenServerCampaign
import PlayerCostRebate
@@ -50,10 +49,6 @@
import CrossActAllRecharge
import PlayerActCollectWords
import PlayerActTotalRecharge
import PlayerActGarbageSorting
import PlayerActXianXiaMJ
import PlayerActGubao
import PlayerActHorsePetTrain
import PlayerActLianqi
import PlayerActGodGift
import PlayerActFamilyGCZ
@@ -64,7 +59,6 @@
import PlayerActRechargePrize
import PlayerActGrowupBuy
import PlayerActTurntable
import PlayerActBossTrial
import PlayerActBuyOne
import PlayerSpringSale
import PlayerBossReborn
@@ -82,7 +76,6 @@
import PlayerFlashGiftbag
import PlayerDailyGiftbag
import PlayerOfflineSupport
import PlayerActHorsePetFeast
import PlayerFeastRedPacket
import PlayerCrossYaomoBoss
import PlayerLuckyCloudBuy
@@ -121,6 +114,7 @@
    
    #仙盟
    PlayerFamily.FamilyOnDay()
    PlayerArena.OnDay()
    
    PlayerOfflineSupport.OnDay()
    playerManager = GameWorld.GetPlayerManager()
@@ -159,6 +153,8 @@
def DoLogic_OnWeek(tick):
    GameWorld.Log("MapServer -> OnWeek!")
    PlayerArena.OnWeek()
    
    playerManager = GameWorld.GetPlayerManager()
    for i in xrange(playerManager.GetPlayerCount()):
@@ -315,8 +311,6 @@
    # 特殊时间点X点过天
    elif onEventType == ShareDefine.Def_OnEventTypeEx:
        PlayerHero.PlayerOnDay(curPlayer)
        # 资源找回
        PlayerRecover.RecoverOnDay(curPlayer)
        # 仙盟过天
        PlayerFamily.PlayerOnDay(curPlayer)
        # 重置物品每日使用次数
@@ -349,8 +343,6 @@
    PlayerWishingWell.OnDay(curPlayer)
    #通天令
    PlayerTongTianLing.OnDay(curPlayer, onEventType)
    #bossƾ֤
    PlayerActBossTrial.PlayerOnDay(curPlayer, onEventType)
    #任务活动
    PlayerActTask.OnDay(curPlayer)
    #登录活动
@@ -943,18 +935,6 @@
            elif actionName == ShareDefine.OperationActionName_TotalRecharge:
                PlayerActTotalRecharge.RefreshTotalRechargeActionInfo(actNum)
                
            elif actionName == ShareDefine.OperationActionName_GarbageSorting:
                PlayerActGarbageSorting.RefreshGarbageSortingActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_XianXiaMJ:
                PlayerActXianXiaMJ.RefreshXianXiaMJActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_Gubao:
                PlayerActGubao.RefreshGubaoActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_HorsePetTrain:
                PlayerActHorsePetTrain.RefreshHorsePetTrainActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_GodGift:
                PlayerActGodGift.RefreshGodGiftActionInfo(actNum)
                
@@ -972,12 +952,6 @@
            elif actionName == ShareDefine.OperationActionName_BossReborn:
                PlayerBossReborn.RefreshOperationAction_BossReborn()
            elif actionName == ShareDefine.OperationActionName_BossTrial:
                PlayerActBossTrial.RefreshBossTrialActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_HorsePetFeast:
                PlayerActHorsePetFeast.RefreshOperationAction_HorsePetFeast(actNum)
                
            elif actionName == ShareDefine.OperationActionName_FlashGiftbag:
                PlayerFlashGiftbag.RefreshFlashGiftbagActionInfo(actNum)
@@ -1067,18 +1041,6 @@
                
            elif actionName == ShareDefine.CrossActName_AllRecharge:
                CrossActAllRecharge.RefreshCrossActAllRechargeInfo()
            elif actionName == ShareDefine.CrossActName_BossTrial:
                PlayerActBossTrial.RefreshCrossActBossTrialInfo()
            elif actionName == ShareDefine.CrossActName_XianXiaMJ:
                PlayerActXianXiaMJ.RefreshCrossActXianXiaMJInfo()
            elif actionName == ShareDefine.CrossActName_Gubao:
                PlayerActGubao.RefreshCrossActGubaoInfo()
            elif actionName == ShareDefine.CrossActName_HorsePetTrain:
                PlayerActHorsePetTrain.RefreshCrossActHorsePetTrainInfo()
                
            elif actionName == ShareDefine.CrossActName_Lianqi:
                PlayerActLianqi.RefreshCrossActLianqiInfo()