| | |
| | | "NPC":(
|
| | | ("DWORD", "NPCID", 1),
|
| | | ("char", "NPCName", 0),
|
| | | ("DWORD", "RelatedHeroID", 0),
|
| | | ("BYTE", "Country", 0),
|
| | | ("BYTE", "AtkDistType", 0),
|
| | | ("BYTE", "Sex", 0),
|
| | | ("WORD", "LV", 0),
|
| | | ("BYTE", "BossType", 0),
|
| | | ("DWORD", "Atk", 0),
|
| | | ("DWORD", "Def", 0),
|
| | | ("DWORD", "MaxHP", 0),
|
| | |
| | | ("DWORD", "SuckHPPer", 0),
|
| | | ("DWORD", "SuckHPPerDef", 0),
|
| | | ("dict", "SpecAttrInfo", 0),
|
| | | ),
|
| | |
|
| | | "NPCStronger":(
|
| | | ("DWORD", "NPCID", 1),
|
| | | ("float", "AtkRatio", 0),
|
| | | ("float", "DefRatio", 0),
|
| | | ("float", "MaxHPRatio", 0),
|
| | | ("float", "StunRateRatio", 0),
|
| | | ("float", "SuperHitRateRatio", 0),
|
| | | ("float", "ComboRateRatio", 0),
|
| | | ("float", "MissRateRatio", 0),
|
| | | ("float", "ParryRateRatio", 0),
|
| | | ("float", "SuckHPPerRatio", 0),
|
| | | ("float", "StunRateDefRatio", 0),
|
| | | ("float", "SuperHitRateDefRatio", 0),
|
| | | ("float", "ComboRateDefRatio", 0),
|
| | | ("float", "MissRateDefRatio", 0),
|
| | | ("float", "ParryRateDefRatio", 0),
|
| | | ("float", "SuckHPPerDefRatio", 0),
|
| | | ),
|
| | |
|
| | | "Skill":(
|
| | |
| | | ("list", "EffectValues1", 0),
|
| | | ("BYTE", "TriggerWay1", 0),
|
| | | ("BYTE", "TriggerSrc1", 0),
|
| | | ("list", "TriggerParams1", 0),
|
| | | ("DWORD", "EffectID2", 0),
|
| | | ("list", "EffectValues2", 0),
|
| | | ("BYTE", "TriggerWay2", 0),
|
| | | ("BYTE", "TriggerSrc2", 0),
|
| | | ("list", "TriggerParams2", 0),
|
| | | ("DWORD", "EffectID3", 0),
|
| | | ("list", "EffectValues3", 0),
|
| | | ("BYTE", "TriggerWay3", 0),
|
| | | ("BYTE", "TriggerSrc3", 0),
|
| | | ("list", "TriggerParams3", 0),
|
| | | ("WORD", "CoolDownTime", 0),
|
| | | ("list", "IgnoreStates", 0),
|
| | | ("BYTE", "CurBuffState", 0),
|
| | |
| | | ("BYTE", "LayerMax", 0),
|
| | | ("DWORD", "BuffRepeat", 0),
|
| | | ("DWORD", "DieContinue", 0),
|
| | | ("list", "EnhanceSkillList", 0),
|
| | | ("DWORD", "FightPower", 0),
|
| | | ("char", "SkillMotionName", 0),
|
| | | ),
|
| | |
| | | ("BYTE", "Country", 0),
|
| | | ("BYTE", "Quality", 0),
|
| | | ("BYTE", "AtkDistType", 0),
|
| | | ("BYTE", "Sex", 0),
|
| | | ("list", "SkinIDList", 0),
|
| | | ("DWORD", "NormalSkillID", 0),
|
| | | ("DWORD", "AngerSkillID", 0),
|
| | |
| | | ("WORD", "HPInheritPer", 0),
|
| | | ("dict", "BatAttrDict", 0),
|
| | | ("list", "FetterIDList", 0),
|
| | | ("BYTE", "RecruitBySelf", 0),
|
| | | ("BYTE", "Specialty", 0),
|
| | | ),
|
| | |
|
| | | "HeroTalent":(
|
| | |
| | | ("list", "WaveLineupIDList6", 0),
|
| | | ("list", "BossLineupIDList", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ("WORD", "NPCLV", 0),
|
| | | ("float", "Difficulty", 0),
|
| | | ),
|
| | |
|
| | | "NPCLineup":(
|
| | |
| | | ("DWORD", "PosNPCID6", 0),
|
| | | ("DWORD", "PosNPCID7", 0),
|
| | | ("DWORD", "BossID", 0),
|
| | | ("list", "SkillIDExList", 0),
|
| | | ("BYTE", "SkillExCnt", 0),
|
| | | ),
|
| | |
|
| | | "Dienstgrad":(
|
| | |
| | | "FuncOpenLV":(
|
| | | ("DWORD", "FuncId", 1),
|
| | | ("DWORD", "LimitLV", 0),
|
| | | ("DWORD", "LimitMagicWeapon", 0),
|
| | | ("WORD", "LimiRealmLV", 0),
|
| | | ("DWORD", "LimitMissionID", 0),
|
| | | ("BYTE", "LimitVIPLV", 0),
|
| | | ("char", "MailKey", 0),
|
| | | ),
|
| | |
|
| | |
| | |
|
| | | "EquipColor":(
|
| | | ("BYTE", "ItemColor", 1),
|
| | | ("DWORD", "MoneyBase", 0),
|
| | | ("DWORD", "AtkStep", 0),
|
| | | ("DWORD", "DefStep", 0),
|
| | | ("DWORD", "HPStep", 0),
|
| | |
| | | ("DWORD", "MaxHP", 0),
|
| | | ("DWORD", "Atk", 0),
|
| | | ("DWORD", "Def", 0),
|
| | | ("BYTE", "ReHeroBreakLV", 0),
|
| | | ("BYTE", "ReHeroAwakeLV", 0),
|
| | | ("DWORD", "ReAtk", 0),
|
| | | ("DWORD", "ReDef", 0),
|
| | | ("DWORD", "ReMaxHP", 0),
|
| | | ("DWORD", "ReStunRate", 0),
|
| | | ("DWORD", "ReSuperHitRate", 0),
|
| | | ("DWORD", "ReComboRate", 0),
|
| | | ("DWORD", "ReMissRate", 0),
|
| | | ("DWORD", "ReParryRate", 0),
|
| | | ("DWORD", "ReSuckHPPer", 0),
|
| | | ("DWORD", "ReStunRateDef", 0),
|
| | | ("DWORD", "ReSuperHitRateDef", 0),
|
| | | ("DWORD", "ReComboRateDef", 0),
|
| | | ("DWORD", "ReMissRateDef", 0),
|
| | | ("DWORD", "ReParryRateDef", 0),
|
| | | ("DWORD", "ReSuckHPPerDef", 0),
|
| | | ),
|
| | |
|
| | | "SpecMapPlayerAttrFormat":(
|
| | |
| | | ("DWORD", "MDef", 0),
|
| | | ("DWORD", "FireDef", 0),
|
| | | ("DWORD", "SP", 0),
|
| | | ),
|
| | |
|
| | | "NPCStrengthen":(
|
| | | ("DWORD", "NPCID", 1),
|
| | | ("BYTE", "IsStrengthenByPlayerCount", 0),
|
| | | ("BYTE", "LVStrengthenMark", 0),
|
| | | ("BYTE", "LVStrengthenType", 0),
|
| | | ("BYTE", "CmpNPCBaseLV", 0),
|
| | | ("DWORD", "HitTime", 0),
|
| | | ("DWORD", "DefCoefficient", 0),
|
| | | ("DWORD", "AtkCoefficient", 0),
|
| | | ("DWORD", "AdjustCoefficient", 0),
|
| | | ("DWORD", "AtkInterval", 0),
|
| | | ("DWORD", "HitRate", 0),
|
| | | ("DWORD", "MissRate", 0),
|
| | | ("DWORD", "MonterNum", 0),
|
| | | ("DWORD", "IceAtkCoefficient", 0),
|
| | | ("DWORD", "IceDefCoefficient", 0),
|
| | | ("DWORD", "MaxEnduranceTime", 0),
|
| | | ("DWORD", "FightPowerCoefficient", 0),
|
| | | ),
|
| | |
|
| | | "NPCTimeLostHP":(
|
| | |
| | | ("list", "CostMoneyList", 0),
|
| | | ("WORD", "EnsureCount", 0),
|
| | | ("BYTE", "OnceLucky", 0),
|
| | | ("WORD", "FullLucky", 0),
|
| | | ("char", "LuckyRateFormat", 0),
|
| | | ("BYTE", "LuckyGridNum", 0),
|
| | | ("dict", "GridNumMaxLimitInfo", 0),
|
| | |
| | | ("list", "GridItemRateList1", 0),
|
| | | ("list", "GridItemRateList2", 0),
|
| | | ("dict", "GridItemRateList3", 0),
|
| | | ("list", "LuckyItemRateList", 0),
|
| | | ("dict", "LuckyItemRateInfo", 0),
|
| | | ),
|
| | |
|
| | | "TreasureItemLib":(
|
| | |
| | | ("BYTE", "NeedNotify", 0),
|
| | | ),
|
| | |
|
| | | "ActGarbageSorting":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "CTGTypeEffValue", 0),
|
| | | ),
|
| | |
|
| | | "ActGarbageTask":(
|
| | | ("DWORD", "GarbageTasklD", 1),
|
| | | ("DWORD", "FinishNeedValue", 0),
|
| | | ("DWORD", "FinishTimeMax", 0),
|
| | | ("BYTE", "AutoProduce", 0),
|
| | | ("list", "ProduceGarbageRateList", 0),
|
| | | ),
|
| | |
|
| | | "ActBossTrial":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("char", "JoinStartTime", 0),
|
| | | ("char", "JoinEndTime", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("dict", "SubmitItemAwardInfo", 0),
|
| | | ("BYTE", "SubmitAwardResetType", 0),
|
| | | ("WORD", "ActShopType", 0),
|
| | | ("list", "TemplateIDList", 0),
|
| | | ("list", "FamilyTemplateIDList", 0),
|
| | | ),
|
| | |
|
| | | "ActBossTrialTemplate":(
|
| | | ("DWORD", "TemplateID", 1),
|
| | | ("BYTE", "Rank", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ("list", "MemAwardItemList", 0),
|
| | | ("DWORD", "NeedScore", 0),
|
| | | ("dict", "ScoreAwardEx", 0),
|
| | | ),
|
| | |
|
| | | "ActHorsePetTrain":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("char", "JoinStartTime", 0),
|
| | | ("char", "JoinEndTime", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("WORD", "ActShopType", 0),
|
| | | ("WORD", "PersonalTemplateID", 0),
|
| | | ("BYTE", "IsRelationCrossAct", 0),
|
| | | ),
|
| | |
|
| | | "ActHorsePetTrainBillTemp":(
|
| | | ("DWORD", "TemplateID", 1),
|
| | | ("BYTE", "Rank", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ("DWORD", "NeedScore", 0),
|
| | | ("dict", "ScoreAwardEx", 0),
|
| | | ),
|
| | |
|
| | | "ActGubao":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("char", "JoinStartTime", 0),
|
| | | ("char", "JoinEndTime", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("WORD", "ActShopType", 0),
|
| | | ("WORD", "PersonalTemplateID", 0),
|
| | | ("BYTE", "IsRelationCrossAct", 0),
|
| | | ),
|
| | |
|
| | | "ActGubaoBillTemp":(
|
| | | ("DWORD", "TemplateID", 1),
|
| | | ("BYTE", "Rank", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ("DWORD", "NeedScore", 0),
|
| | | ("dict", "ScoreAwardEx", 0),
|
| | | ),
|
| | |
|
| | | "ActLianqiBillTemp":(
|
| | | ("DWORD", "TemplateID", 1),
|
| | | ("BYTE", "Rank", 0),
|
| | |
| | | ("list", "GridWeightItemList", 0),
|
| | | ("list", "LayerAwardItemList", 0),
|
| | | ("list", "LayerWeightItemList", 0),
|
| | | ),
|
| | |
|
| | | "ActXianXiaMJ":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("char", "JoinStartTime", 0),
|
| | | ("char", "JoinEndTime", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("DWORD", "UseItemID", 0),
|
| | | ("list", "UseMoneyInfo", 0),
|
| | | ("BYTE", "TemplateID", 0),
|
| | | ("WORD", "PersonalTemplateID", 0),
|
| | | ("WORD", "LotteryAddScore", 0),
|
| | | ("WORD", "LayerAddScore", 0),
|
| | | ("BYTE", "IsRelationCrossAct", 0),
|
| | | ),
|
| | |
|
| | | "ActXianXiaMJBillTemp":(
|
| | | ("DWORD", "TemplateID", 1),
|
| | | ("BYTE", "Rank", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ("DWORD", "NeedScore", 0),
|
| | | ("dict", "ScoreAwardEx", 0),
|
| | | ),
|
| | |
|
| | | "ActXianXiaMJAward":(
|
| | | ("DWORD", "TemplateID", 1),
|
| | | ("BYTE", "AwardLibType", 0),
|
| | | ("list", "AwardItemCountList", 0),
|
| | | ("list", "UnlockAwardLimitTimesList", 0),
|
| | | ("list", "AwardLibWeightList", 0),
|
| | | ("dict", "LibItemInfo", 0),
|
| | | ("dict", "ItemLayerLimitInfo", 0),
|
| | | ("dict", "ItemAwardTimesTotalInfo", 0),
|
| | | ),
|
| | |
|
| | | "ActGodGift":(
|
| | |
| | | ("BYTE", "ChooseItemCount", 0),
|
| | | ("dict", "LibItemInfo", 0),
|
| | | ("list", "NotifyItemNumList", 0),
|
| | | ),
|
| | |
|
| | | "ActHorsePetFeast":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("list", "StartTimeList", 0),
|
| | | ("list", "EndTimeList", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ),
|
| | |
|
| | | "ActBossReborn":(
|
| | |
| | | ("DWORD", "LVUPNeedMoney", 0),
|
| | | ("DWORD", "LVUPNeedTime", 0),
|
| | | ("list", "EquipColorRateList", 0),
|
| | | ("list", "EquipColorRateList1", 0),
|
| | | ("list", "EquipColorRateList2", 0),
|
| | | ),
|
| | |
|
| | | "GoldRushCamp":(
|
| | | ("BYTE", "CampID", 1),
|
| | | ("WORD", "PanningUnlock", 0),
|
| | | ("list", "MoneyUnlock", 0),
|
| | | ),
|
| | |
|
| | | "GoldRushWorker":(
|
| | | ("BYTE", "WorkerID", 1),
|
| | | ("WORD", "PlayerLVUnlock", 0),
|
| | | ("list", "MoneyUnlock", 0),
|
| | | ),
|
| | |
|
| | | "GoldRushItem":(
|
| | | ("BYTE", "GoldID", 1),
|
| | | ("DWORD", "ItemID", 0),
|
| | | ("BYTE", "ItemLV", 0),
|
| | | ("DWORD", "ItemCount", 0),
|
| | | ("DWORD", "RefreshWeight", 0),
|
| | | ("BYTE", "WorkerMax", 0),
|
| | | ("BYTE", "NeedSeconds", 0),
|
| | | ),
|
| | |
|
| | | "Robot":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("char", "ViewCache", 0),
|
| | | ),
|
| | | }
|
| | |
|
| | |
| | | |
| | | def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
|
| | | def GetNPCName(self): return self.attrTuple[1] # 名称 char
|
| | | def GetCountry(self): return self.attrTuple[2] # 国家 BYTE
|
| | | def GetAtkDistType(self): return self.attrTuple[3] # 远近类型;1-近战;2-远程 BYTE
|
| | | def GetLV(self): return self.attrTuple[4] # 等级 WORD
|
| | | def GetAtk(self): return self.attrTuple[5] # 攻击力 DWORD
|
| | | def GetDef(self): return self.attrTuple[6] # 防御值 DWORD
|
| | | def GetMaxHP(self): return self.attrTuple[7] # 最大生命值,可超过20E DWORD
|
| | | def GetSkillIDList(self): return self.attrTuple[8] # 技能ID列表 list
|
| | | def GetFinalDamPer(self): return self.attrTuple[9] # 最终增伤 DWORD
|
| | | def GetFinalDamPerDef(self): return self.attrTuple[10] # 最终减伤 DWORD
|
| | | def GetMissRate(self): return self.attrTuple[11] # 闪避概率 DWORD
|
| | | def GetMissRateDef(self): return self.attrTuple[12] # 抗闪避概率 DWORD
|
| | | def GetSuperHitRate(self): return self.attrTuple[13] # 暴击概率 DWORD
|
| | | def GetSuperHitRateDef(self): return self.attrTuple[14] # 抗暴击概率 DWORD
|
| | | def GetStunRate(self): return self.attrTuple[15] # 击晕概率 DWORD
|
| | | def GetStunRateDef(self): return self.attrTuple[16] # 抗击晕概率 DWORD
|
| | | def GetComboRate(self): return self.attrTuple[17] # 连击概率 DWORD
|
| | | def GetComboRateDef(self): return self.attrTuple[18] # 抗连击概率 DWORD
|
| | | def GetParryRate(self): return self.attrTuple[19] # 格挡概率 DWORD
|
| | | def GetParryRateDef(self): return self.attrTuple[20] # 抗格挡概率 DWORD
|
| | | def GetSuckHPPer(self): return self.attrTuple[21] # 吸血比率 DWORD
|
| | | def GetSuckHPPerDef(self): return self.attrTuple[22] # 抗吸血比率 DWORD
|
| | | def GetSpecAttrInfo(self): return self.attrTuple[23] # 特殊属性信息 {"属性ID":值, ...} dict |
| | | def GetRelatedHeroID(self): return self.attrTuple[2] # 关联武将ID DWORD
|
| | | def GetCountry(self): return self.attrTuple[3] # 国家 BYTE
|
| | | def GetAtkDistType(self): return self.attrTuple[4] # 远近类型;1-近战;2-远程 BYTE
|
| | | def GetSex(self): return self.attrTuple[5] # 性别;1-男,2-女 BYTE
|
| | | def GetLV(self): return self.attrTuple[6] # 等级 WORD
|
| | | def GetBossType(self): return self.attrTuple[7] # Boss类型 BYTE
|
| | | def GetAtk(self): return self.attrTuple[8] # 攻击力 DWORD
|
| | | def GetDef(self): return self.attrTuple[9] # 防御值 DWORD
|
| | | def GetMaxHP(self): return self.attrTuple[10] # 最大生命值,可超过20E DWORD
|
| | | def GetSkillIDList(self): return self.attrTuple[11] # 技能ID列表 list
|
| | | def GetFinalDamPer(self): return self.attrTuple[12] # 最终增伤 DWORD
|
| | | def GetFinalDamPerDef(self): return self.attrTuple[13] # 最终减伤 DWORD
|
| | | def GetMissRate(self): return self.attrTuple[14] # 闪避概率 DWORD
|
| | | def GetMissRateDef(self): return self.attrTuple[15] # 抗闪避概率 DWORD
|
| | | def GetSuperHitRate(self): return self.attrTuple[16] # 暴击概率 DWORD
|
| | | def GetSuperHitRateDef(self): return self.attrTuple[17] # 抗暴击概率 DWORD
|
| | | def GetStunRate(self): return self.attrTuple[18] # 击晕概率 DWORD
|
| | | def GetStunRateDef(self): return self.attrTuple[19] # 抗击晕概率 DWORD
|
| | | def GetComboRate(self): return self.attrTuple[20] # 连击概率 DWORD
|
| | | def GetComboRateDef(self): return self.attrTuple[21] # 抗连击概率 DWORD
|
| | | def GetParryRate(self): return self.attrTuple[22] # 格挡概率 DWORD
|
| | | def GetParryRateDef(self): return self.attrTuple[23] # 抗格挡概率 DWORD
|
| | | def GetSuckHPPer(self): return self.attrTuple[24] # 吸血比率 DWORD
|
| | | def GetSuckHPPerDef(self): return self.attrTuple[25] # 抗吸血比率 DWORD
|
| | | def GetSpecAttrInfo(self): return self.attrTuple[26] # 特殊属性信息 {"属性ID":值, ...} dict |
| | | |
| | | # NPC成长表 |
| | | class IPY_NPCStronger(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
|
| | | def GetAtkRatio(self): return self.attrTuple[1] # 攻击系数 float
|
| | | def GetDefRatio(self): return self.attrTuple[2] # 防御系数 float
|
| | | def GetMaxHPRatio(self): return self.attrTuple[3] # 生命系数 float
|
| | | def GetStunRateRatio(self): return self.attrTuple[4] # float
|
| | | def GetSuperHitRateRatio(self): return self.attrTuple[5] # float
|
| | | def GetComboRateRatio(self): return self.attrTuple[6] # float
|
| | | def GetMissRateRatio(self): return self.attrTuple[7] # float
|
| | | def GetParryRateRatio(self): return self.attrTuple[8] # float
|
| | | def GetSuckHPPerRatio(self): return self.attrTuple[9] # float
|
| | | def GetStunRateDefRatio(self): return self.attrTuple[10] # float
|
| | | def GetSuperHitRateDefRatio(self): return self.attrTuple[11] # float
|
| | | def GetComboRateDefRatio(self): return self.attrTuple[12] # float
|
| | | def GetMissRateDefRatio(self): return self.attrTuple[13] # float
|
| | | def GetParryRateDefRatio(self): return self.attrTuple[14] # float
|
| | | def GetSuckHPPerDefRatio(self): return self.attrTuple[15] # float |
| | | |
| | | # 技能表 |
| | | class IPY_Skill(): |
| | |
| | | def GetEffectValues1(self): return self.attrTuple[18] # 效果值列表1 list
|
| | | def GetTriggerWay1(self): return self.attrTuple[19] # 触发方式 BYTE
|
| | | def GetTriggerSrc1(self): return self.attrTuple[20] # 有效来源 BYTE
|
| | | def GetTriggerParams1(self): return self.attrTuple[21] # 触发参数 list
|
| | | def GetEffectID2(self): return self.attrTuple[22] # 效果ID2 DWORD
|
| | | def GetEffectValues2(self): return self.attrTuple[23] # 效果值列表2 list
|
| | | def GetTriggerWay2(self): return self.attrTuple[24] # 触发方式 BYTE
|
| | | def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 BYTE
|
| | | def GetTriggerParams2(self): return self.attrTuple[26] # 触发参数 list
|
| | | def GetEffectID3(self): return self.attrTuple[27] # 效果ID3 DWORD
|
| | | def GetEffectValues3(self): return self.attrTuple[28] # 效果值列表3 list
|
| | | def GetTriggerWay3(self): return self.attrTuple[29] # 触发方式 BYTE
|
| | | def GetTriggerSrc3(self): return self.attrTuple[30] # 有效来源 BYTE
|
| | | def GetTriggerParams3(self): return self.attrTuple[31] # 触发参数 list
|
| | | def GetCoolDownTime(self): return self.attrTuple[32] # 技能冷却时间 WORD
|
| | | def GetIgnoreStates(self): return self.attrTuple[33] # 无视限制列表 list
|
| | | def GetCurBuffState(self): return self.attrTuple[34] # Buff״ֵ̬ BYTE
|
| | | def GetLastTime(self): return self.attrTuple[35] # 持续时间 WORD
|
| | | def GetLayerCnt(self): return self.attrTuple[36] # Buff层数 BYTE
|
| | | def GetLayerMax(self): return self.attrTuple[37] # 最大层数 BYTE
|
| | | def GetBuffRepeat(self): return self.attrTuple[38] # Buff叠加规则 DWORD
|
| | | def GetDieContinue(self): return self.attrTuple[39] # Buff死亡存在 DWORD
|
| | | def GetEnhanceSkillList(self): return self.attrTuple[40] # 触发技能ID列表 list
|
| | | def GetFightPower(self): return self.attrTuple[41] # 技能战斗力 DWORD
|
| | | def GetSkillMotionName(self): return self.attrTuple[42] # 技能动作名 char |
| | | def GetEffectID2(self): return self.attrTuple[21] # 效果ID2 DWORD
|
| | | def GetEffectValues2(self): return self.attrTuple[22] # 效果值列表2 list
|
| | | def GetTriggerWay2(self): return self.attrTuple[23] # 触发方式 BYTE
|
| | | def GetTriggerSrc2(self): return self.attrTuple[24] # 有效来源 BYTE
|
| | | def GetEffectID3(self): return self.attrTuple[25] # 效果ID3 DWORD
|
| | | def GetEffectValues3(self): return self.attrTuple[26] # 效果值列表3 list
|
| | | def GetTriggerWay3(self): return self.attrTuple[27] # 触发方式 BYTE
|
| | | def GetTriggerSrc3(self): return self.attrTuple[28] # 有效来源 BYTE
|
| | | def GetCoolDownTime(self): return self.attrTuple[29] # 技能冷却时间 WORD
|
| | | def GetIgnoreStates(self): return self.attrTuple[30] # 无视限制列表 list
|
| | | def GetCurBuffState(self): return self.attrTuple[31] # Buff״ֵ̬ BYTE
|
| | | def GetLastTime(self): return self.attrTuple[32] # 持续时间 WORD
|
| | | def GetLayerCnt(self): return self.attrTuple[33] # Buff层数 BYTE
|
| | | def GetLayerMax(self): return self.attrTuple[34] # 最大层数 BYTE
|
| | | def GetBuffRepeat(self): return self.attrTuple[35] # Buff叠加规则 DWORD
|
| | | def GetDieContinue(self): return self.attrTuple[36] # Buff死亡存在 DWORD
|
| | | def GetFightPower(self): return self.attrTuple[37] # 技能战斗力 DWORD
|
| | | def GetSkillMotionName(self): return self.attrTuple[38] # 技能动作名 char |
| | | |
| | | # 武将表 |
| | | class IPY_Hero(): |
| | |
| | | def GetCountry(self): return self.attrTuple[2] # 国家 BYTE
|
| | | def GetQuality(self): return self.attrTuple[3] # 品质 BYTE
|
| | | def GetAtkDistType(self): return self.attrTuple[4] # 远近类型;1-近战;2-远程 BYTE
|
| | | def GetSkinIDList(self): return self.attrTuple[5] # 皮肤ID列表 list
|
| | | def GetNormalSkillID(self): return self.attrTuple[6] # 普攻技能ID DWORD
|
| | | def GetAngerSkillID(self): return self.attrTuple[7] # 怒气技能ID DWORD
|
| | | def GetAtkInheritPer(self): return self.attrTuple[8] # 攻击继承 WORD
|
| | | def GetDefInheritPer(self): return self.attrTuple[9] # 防御继承 WORD
|
| | | def GetHPInheritPer(self): return self.attrTuple[10] # 生命继承 WORD
|
| | | def GetBatAttrDict(self): return self.attrTuple[11] # 其他战斗属性字典 {"属性ID":值, ...} dict
|
| | | def GetFetterIDList(self): return self.attrTuple[12] # 羁绊ID列表 list |
| | | def GetSex(self): return self.attrTuple[5] # 性别;1-男,2-女 BYTE
|
| | | def GetSkinIDList(self): return self.attrTuple[6] # 皮肤ID列表 list
|
| | | def GetNormalSkillID(self): return self.attrTuple[7] # 普攻技能ID DWORD
|
| | | def GetAngerSkillID(self): return self.attrTuple[8] # 怒气技能ID DWORD
|
| | | def GetAtkInheritPer(self): return self.attrTuple[9] # 攻击继承 WORD
|
| | | def GetDefInheritPer(self): return self.attrTuple[10] # 防御继承 WORD
|
| | | def GetHPInheritPer(self): return self.attrTuple[11] # 生命继承 WORD
|
| | | def GetBatAttrDict(self): return self.attrTuple[12] # 其他战斗属性字典 {"属性ID":值, ...} dict
|
| | | def GetFetterIDList(self): return self.attrTuple[13] # 羁绊ID列表 list
|
| | | def GetRecruitBySelf(self): return self.attrTuple[14] # 招募需要本体 BYTE
|
| | | def GetSpecialty(self): return self.attrTuple[15] # 武将特长 BYTE |
| | | |
| | | # 武将星级天赋表 |
| | | class IPY_HeroTalent(): |
| | |
| | | def GetWaveLineupIDList5(self): return self.attrTuple[6] # 波5阵容ID列表,小队1阵容ID|小队2阵容ID|... list
|
| | | def GetWaveLineupIDList6(self): return self.attrTuple[7] # 波6阵容ID列表,小队1阵容ID|小队2阵容ID|... list
|
| | | def GetBossLineupIDList(self): return self.attrTuple[8] # Boss波阵容ID列表,小队1阵容ID|小队2阵容ID|... list
|
| | | def GetAwardItemList(self): return self.attrTuple[9] # 过关奖励列表,[[物品ID,个数], ...] list |
| | | def GetAwardItemList(self): return self.attrTuple[9] # 过关奖励列表,[[物品ID,个数], ...] list
|
| | | def GetNPCLV(self): return self.attrTuple[10] # NPC等级 WORD
|
| | | def GetDifficulty(self): return self.attrTuple[11] # 难度系数 float |
| | | |
| | | # NPC阵容表 |
| | | class IPY_NPCLineup(): |
| | |
| | | def GetPosNPCID5(self): return self.attrTuple[5] # 5号位NPCID DWORD
|
| | | def GetPosNPCID6(self): return self.attrTuple[6] # 6号位NPCID DWORD
|
| | | def GetPosNPCID7(self): return self.attrTuple[7] # 7号位NPCID DWORD
|
| | | def GetBossID(self): return self.attrTuple[8] # 本阵容的BossID,没有boss时为0 DWORD |
| | | def GetBossID(self): return self.attrTuple[8] # 本阵容的BossID,没有boss时为0 DWORD
|
| | | def GetSkillIDExList(self): return self.attrTuple[9] # boss附加技能列表 list
|
| | | def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE |
| | | |
| | | # 称号表 |
| | | class IPY_Dienstgrad(): |
| | |
| | | |
| | | def GetFuncId(self): return self.attrTuple[0] # 功能标识 DWORD
|
| | | def GetLimitLV(self): return self.attrTuple[1] # 开启等级 DWORD
|
| | | def GetLimitMagicWeapon(self): return self.attrTuple[2] # 需要解锁法宝ID DWORD
|
| | | def GetLimiRealmLV(self): return self.attrTuple[3] # 需要境界等级 WORD
|
| | | def GetLimitMissionID(self): return self.attrTuple[4] # 需要完成的任务ID DWORD
|
| | | def GetLimitVIPLV(self): return self.attrTuple[5] # 需要VIP等级 BYTE
|
| | | def GetMailKey(self): return self.attrTuple[6] # 邮件 char |
| | | def GetLimiRealmLV(self): return self.attrTuple[2] # 需要境界等级 WORD
|
| | | def GetLimitMissionID(self): return self.attrTuple[3] # 需要完成的任务ID DWORD
|
| | | def GetMailKey(self): return self.attrTuple[4] # 邮件 char |
| | | |
| | | # 合成表 |
| | | class IPY_ItemCompound(): |
| | |
| | | return |
| | | |
| | | def GetItemColor(self): return self.attrTuple[0] # 装备品质 BYTE
|
| | | def GetMoneyBase(self): return self.attrTuple[1] # 分解货币 DWORD
|
| | | def GetAtkStep(self): return self.attrTuple[2] # 攻击步长 DWORD
|
| | | def GetDefStep(self): return self.attrTuple[3] # 防御步长 DWORD
|
| | | def GetHPStep(self): return self.attrTuple[4] # 生命步长 DWORD
|
| | | def GetAttrLibCntList(self): return self.attrTuple[5] # 库属性条数列表 list
|
| | | def GetAttrRange(self): return self.attrTuple[6] # 通用属性范围,下限|上限 list
|
| | | def GetAttrRangeDict(self): return self.attrTuple[7] # 指定属性范围字典,{指定属性ID:[范围下限, 上限], ...} dict |
| | | def GetAtkStep(self): return self.attrTuple[1] # 攻击步长 DWORD
|
| | | def GetDefStep(self): return self.attrTuple[2] # 防御步长 DWORD
|
| | | def GetHPStep(self): return self.attrTuple[3] # 生命步长 DWORD
|
| | | def GetAttrLibCntList(self): return self.attrTuple[4] # 库属性条数列表 list
|
| | | def GetAttrRange(self): return self.attrTuple[5] # 通用属性范围,下限|上限 list
|
| | | def GetAttrRangeDict(self): return self.attrTuple[6] # 指定属性范围字典,{指定属性ID:[范围下限, 上限], ...} dict |
| | | |
| | | # 装备部位表 |
| | | class IPY_EquipPlace(): |
| | |
| | | def GetExp(self): return self.attrTuple[1] # 升级所需经验 DWORD
|
| | | def GetMaxHP(self): return self.attrTuple[2] # 生命 DWORD
|
| | | def GetAtk(self): return self.attrTuple[3] # 攻击 DWORD
|
| | | def GetDef(self): return self.attrTuple[4] # 防御 DWORD |
| | | def GetDef(self): return self.attrTuple[4] # 防御 DWORD
|
| | | def GetReHeroBreakLV(self): return self.attrTuple[5] # 参考突破等级 BYTE
|
| | | def GetReHeroAwakeLV(self): return self.attrTuple[6] # 参考觉醒等级 BYTE
|
| | | def GetReAtk(self): return self.attrTuple[7] # 参考攻击 DWORD
|
| | | def GetReDef(self): return self.attrTuple[8] # 防御 DWORD
|
| | | def GetReMaxHP(self): return self.attrTuple[9] # 生命 DWORD
|
| | | def GetReStunRate(self): return self.attrTuple[10] # DWORD
|
| | | def GetReSuperHitRate(self): return self.attrTuple[11] # DWORD
|
| | | def GetReComboRate(self): return self.attrTuple[12] # DWORD
|
| | | def GetReMissRate(self): return self.attrTuple[13] # DWORD
|
| | | def GetReParryRate(self): return self.attrTuple[14] # DWORD
|
| | | def GetReSuckHPPer(self): return self.attrTuple[15] # DWORD
|
| | | def GetReStunRateDef(self): return self.attrTuple[16] # DWORD
|
| | | def GetReSuperHitRateDef(self): return self.attrTuple[17] # DWORD
|
| | | def GetReComboRateDef(self): return self.attrTuple[18] # DWORD
|
| | | def GetReMissRateDef(self): return self.attrTuple[19] # DWORD
|
| | | def GetReParryRateDef(self): return self.attrTuple[20] # DWORD
|
| | | def GetReSuckHPPerDef(self): return self.attrTuple[21] # DWORD |
| | | |
| | | # 特殊地图玩家属性公式表 |
| | | class IPY_SpecMapPlayerAttrFormat(): |
| | |
| | | def GetMDef(self): return self.attrTuple[12] # 标准击杀时间/毫秒 DWORD
|
| | | def GetFireDef(self): return self.attrTuple[13] # 脱机挂经验计算战力 DWORD
|
| | | def GetSP(self): return self.attrTuple[14] # SP DWORD |
| | | |
| | | # 成长型怪物参数公式表 |
| | | class IPY_NPCStrengthen(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
|
| | | def GetIsStrengthenByPlayerCount(self): return self.attrTuple[1] # 是否根据人数成长 BYTE
|
| | | def GetLVStrengthenMark(self): return self.attrTuple[2] # 等级成长属性公式标记 BYTE
|
| | | def GetLVStrengthenType(self): return self.attrTuple[3] # 等级成长类型, 0-不按等级成长;1-按玩家平均等级;2-按玩家最大等级;3-按世界等级; BYTE
|
| | | def GetCmpNPCBaseLV(self): return self.attrTuple[4] # 是否比较NPC表等级, 是的话取NPC表配置等级与成长等级中较大等级 BYTE
|
| | | def GetHitTime(self): return self.attrTuple[5] # 受击次数 DWORD
|
| | | def GetDefCoefficient(self): return self.attrTuple[6] # 人物防御系数 DWORD
|
| | | def GetAtkCoefficient(self): return self.attrTuple[7] # 人物攻击系数 DWORD
|
| | | def GetAdjustCoefficient(self): return self.attrTuple[8] # 调整系数比例 DWORD
|
| | | def GetAtkInterval(self): return self.attrTuple[9] # 怪物攻击间隔 DWORD
|
| | | def GetHitRate(self): return self.attrTuple[10] # 对人物的命中率 DWORD
|
| | | def GetMissRate(self): return self.attrTuple[11] # 对人物的闪避率 DWORD
|
| | | def GetMonterNum(self): return self.attrTuple[12] # 怪物数 DWORD
|
| | | def GetIceAtkCoefficient(self): return self.attrTuple[13] # 元素攻击比例 DWORD
|
| | | def GetIceDefCoefficient(self): return self.attrTuple[14] # 元素抗性比例 DWORD
|
| | | def GetMaxEnduranceTime(self): return self.attrTuple[15] # 玩家最大承受伤害时间 DWORD
|
| | | def GetFightPowerCoefficient(self): return self.attrTuple[16] # 压制战斗力系数 DWORD |
| | | |
| | | # NPC时间掉血表 |
| | | class IPY_NPCTimeLostHP(): |
| | |
| | | def GetCostMoneyList(self): return self.attrTuple[11] # 消耗货币列表 list
|
| | | def GetEnsureCount(self): return self.attrTuple[12] # 每x次必出 WORD
|
| | | def GetOnceLucky(self): return self.attrTuple[13] # 单次幸运值 BYTE
|
| | | def GetFullLucky(self): return self.attrTuple[14] # 满幸运值 WORD
|
| | | def GetLuckyRateFormat(self): return self.attrTuple[15] # 幸运格子概率公式 char
|
| | | def GetLuckyGridNum(self): return self.attrTuple[16] # 幸运格子编号 BYTE
|
| | | def GetGridNumMaxLimitInfo(self): return self.attrTuple[17] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
|
| | | def GetNotifyGridNumList(self): return self.attrTuple[18] # 需要额外广播的格子 list
|
| | | def GetNotifyKey(self): return self.attrTuple[19] # 广播key char
|
| | | def GetAwardMoneyType(self): return self.attrTuple[20] # 额外奖励货币类型 BYTE
|
| | | def GetAwardMoneyValue(self): return self.attrTuple[21] # 单次奖励货币数 WORD |
| | | def GetLuckyRateFormat(self): return self.attrTuple[14] # 幸运格子概率公式 char
|
| | | def GetLuckyGridNum(self): return self.attrTuple[15] # 幸运格子编号 BYTE
|
| | | def GetGridNumMaxLimitInfo(self): return self.attrTuple[16] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
|
| | | def GetNotifyGridNumList(self): return self.attrTuple[17] # 需要额外广播的格子 list
|
| | | def GetNotifyKey(self): return self.attrTuple[18] # 广播key char
|
| | | def GetAwardMoneyType(self): return self.attrTuple[19] # 额外奖励货币类型 BYTE
|
| | | def GetAwardMoneyValue(self): return self.attrTuple[20] # 单次奖励货币数 WORD |
| | | |
| | | # 寻宝产出库表 |
| | | class IPY_TreasureHouse(): |
| | |
| | | def GetGridItemRateList1(self): return self.attrTuple[6] # 常规产出格子编号饼图 [[概率, 格子编号], ...] list
|
| | | def GetGridItemRateList2(self): return self.attrTuple[7] # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...] list
|
| | | def GetGridItemRateList3(self): return self.attrTuple[8] # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...} dict
|
| | | def GetLuckyItemRateList(self): return self.attrTuple[9] # 满幸运产出概率饼图 [[概率, 格子编号], ...] list |
| | | def GetLuckyItemRateInfo(self): return self.attrTuple[9] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict |
| | | |
| | | # 寻宝物品库 |
| | | class IPY_TreasureItemLib(): |
| | |
| | | def GetNeedItemList(self): return self.attrTuple[4] # 所需物品信息列表 [[物品ID,个数,是否绑定], ...] list
|
| | | def GetNeedNotify(self): return self.attrTuple[5] # 是否需要广播 BYTE |
| | | |
| | | # 垃圾分类活动时间表 |
| | | class IPY_ActGarbageSorting(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetResetType(self): return self.attrTuple[3] # 重置类型,0-0点重置;1-5点重置 BYTE
|
| | | def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
|
| | | def GetCTGTypeEffValue(self): return self.attrTuple[5] # 充值有效类型值 BYTE |
| | | |
| | | # 垃圾分类任务产出表 |
| | | class IPY_ActGarbageTask(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGarbageTasklD(self): return self.attrTuple[0] # 垃圾任务ID DWORD
|
| | | def GetFinishNeedValue(self): return self.attrTuple[1] # 完成所需进度值 DWORD
|
| | | def GetFinishTimeMax(self): return self.attrTuple[2] # 总可完成次数,0不限 DWORD
|
| | | def GetAutoProduce(self): return self.attrTuple[3] # 自动产生垃圾 BYTE
|
| | | def GetProduceGarbageRateList(self): return self.attrTuple[4] # 随机产生垃圾概率饼图 list |
| | | |
| | | # Boss历练活动表 |
| | | class IPY_ActBossTrial(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
|
| | | def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
|
| | | def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
|
| | | def GetIsDayReset(self): return self.attrTuple[6] # 是否每天重置 BYTE
|
| | | def GetResetType(self): return self.attrTuple[7] # 重置类型,0-0点重置;1-5点重置 BYTE
|
| | | def GetSubmitItemAwardInfo(self): return self.attrTuple[8] # 提交凭证个数对应奖励 dict
|
| | | def GetSubmitAwardResetType(self): return self.attrTuple[9] # 提交凭证每日重置类型,0-跟随活动; 1-0点重置;2-5点重置 BYTE
|
| | | def GetActShopType(self): return self.attrTuple[10] # 开放商店类型,为0时不开放 WORD
|
| | | def GetTemplateIDList(self): return self.attrTuple[11] # 榜单模板编号列表 list
|
| | | def GetFamilyTemplateIDList(self): return self.attrTuple[12] # 仙盟榜单模板编号列表 list |
| | | |
| | | # Boss历练榜单模版表 |
| | | class IPY_ActBossTrialTemplate(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
|
| | | def GetRank(self): return self.attrTuple[1] # 名次 BYTE
|
| | | def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] 仙盟榜时为盟主奖励,如果没有配置,则统一取成员奖励 list
|
| | | def GetMemAwardItemList(self): return self.attrTuple[3] # 仙盟榜成员奖励物品信息列表[[物品ID,个数,是否拍品], ...] list
|
| | | def GetNeedScore(self): return self.attrTuple[4] # 上榜所需积分 DWORD
|
| | | def GetScoreAwardEx(self): return self.attrTuple[5] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict |
| | | |
| | | # 骑宠养成活动时间表 |
| | | class IPY_ActHorsePetTrain(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
|
| | | def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
|
| | | def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
|
| | | def GetActShopType(self): return self.attrTuple[6] # 开放商店类型,为0时不开放 WORD
|
| | | def GetPersonalTemplateID(self): return self.attrTuple[7] # 个人排行模板编号 WORD
|
| | | def GetIsRelationCrossAct(self): return self.attrTuple[8] # 是否关联跨服活动 BYTE |
| | | |
| | | # 骑宠养成榜单模版表 |
| | | class IPY_ActHorsePetTrainBillTemp(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
|
| | | def GetRank(self): return self.attrTuple[1] # 名次 BYTE
|
| | | def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
|
| | | def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
|
| | | def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict |
| | | |
| | | # 古宝养成活动时间表 |
| | | class IPY_ActGubao(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
|
| | | def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
|
| | | def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
|
| | | def GetActShopType(self): return self.attrTuple[6] # 开放商店类型,为0时不开放 WORD
|
| | | def GetPersonalTemplateID(self): return self.attrTuple[7] # 个人排行模板编号 WORD
|
| | | def GetIsRelationCrossAct(self): return self.attrTuple[8] # 是否关联跨服活动 BYTE |
| | | |
| | | # 古宝养成榜单模版表 |
| | | class IPY_ActGubaoBillTemp(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
|
| | | def GetRank(self): return self.attrTuple[1] # 名次 BYTE
|
| | | def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
|
| | | def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
|
| | | def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict |
| | | |
| | | # 炼器榜单模版表 |
| | | class IPY_ActLianqiBillTemp(): |
| | | |
| | |
| | | def GetGridWeightItemList(self): return self.attrTuple[4] # 格子物品权重随机库 [[权重,物品ID,个数], ...] list
|
| | | def GetLayerAwardItemList(self): return self.attrTuple[5] # 通关该层固定奖励 [[物品ID,个数,是否拍品], ...] list
|
| | | def GetLayerWeightItemList(self): return self.attrTuple[6] # 通关该层额外随机奖励 [[权重,物品ID,个数], ...] list |
| | | |
| | | # 仙匣秘境活动时间表 |
| | | class IPY_ActXianXiaMJ(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetJoinStartTime(self): return self.attrTuple[3] # 参与开始时间点 char
|
| | | def GetJoinEndTime(self): return self.attrTuple[4] # 参与结束时间点 char
|
| | | def GetIsDayReset(self): return self.attrTuple[5] # 是否每天重置 BYTE
|
| | | def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
|
| | | def GetUseItemID(self): return self.attrTuple[7] # 消耗物品ID DWORD
|
| | | def GetUseMoneyInfo(self): return self.attrTuple[8] # 消耗货币信息 list
|
| | | def GetTemplateID(self): return self.attrTuple[9] # 模板ID BYTE
|
| | | def GetPersonalTemplateID(self): return self.attrTuple[10] # 个人排行模板编号 WORD
|
| | | def GetLotteryAddScore(self): return self.attrTuple[11] # 每次抽奖加积分 WORD
|
| | | def GetLayerAddScore(self): return self.attrTuple[12] # 每次跨层加积分 WORD
|
| | | def GetIsRelationCrossAct(self): return self.attrTuple[13] # 是否关联跨服活动 BYTE |
| | | |
| | | # 仙匣秘境榜单模版表 |
| | | class IPY_ActXianXiaMJBillTemp(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
|
| | | def GetRank(self): return self.attrTuple[1] # 名次 BYTE
|
| | | def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
|
| | | def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
|
| | | def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict |
| | | |
| | | # 仙匣秘境奖池表 |
| | | class IPY_ActXianXiaMJAward(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 奖池模板编号 DWORD
|
| | | def GetAwardLibType(self): return self.attrTuple[1] # 奖励库类型 BYTE
|
| | | def GetAwardItemCountList(self): return self.attrTuple[2] # 层选择个数列表 层1物品数|层2|… list
|
| | | def GetUnlockAwardLimitTimesList(self): return self.attrTuple[3] # 层抽X次后可产出(本层) 层1限制|层2|… list
|
| | | def GetAwardLibWeightList(self): return self.attrTuple[4] # 产出该库外权重 list
|
| | | def GetLibItemInfo(self): return self.attrTuple[5] # 本库物品随机库内权重(先随机库外权重,若产出再随机库内权重) dict
|
| | | def GetItemLayerLimitInfo(self): return self.attrTuple[6] # 物品产出奖池层限制 {物品ID:大于等于X层可产出, ...} dict
|
| | | def GetItemAwardTimesTotalInfo(self): return self.attrTuple[7] # 物品产出次数限制(所有层){物品ID:总产出次数, ...} dict |
| | | |
| | | # 天帝礼包活动时间表 |
| | | class IPY_ActGodGift(): |
| | |
| | | def GetChooseItemCount(self): return self.attrTuple[3] # 选择个数 BYTE
|
| | | def GetLibItemInfo(self): return self.attrTuple[4] # 物品编号对应物品信息 {物品编号:[物品ID,个数,是否拍品,可选次数], ...} 0不限次数 dict
|
| | | def GetNotifyItemNumList(self): return self.attrTuple[5] # 需要广播的编号列表 list |
| | | |
| | | # 骑宠盛宴活动 |
| | | class IPY_ActHorsePetFeast(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetStartTimeList(self): return self.attrTuple[3] # 开启时间列表, 支持多个时段 list
|
| | | def GetEndTimeList(self): return self.attrTuple[4] # 结束时间列表, 支持多个时段 list
|
| | | def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD |
| | | |
| | | # BOSS复活活动时间表 |
| | | class IPY_ActBossReborn(): |
| | |
| | | def GetNeedQiyun(self): return self.attrTuple[1] # 所需气运值 DWORD
|
| | | def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表 list |
| | | |
| | | # 仙树等级表 |
| | | # 祝福树 |
| | | class IPY_TreeLV(): |
| | | |
| | | def __init__(self): |
| | |
| | | def GetTreeLV(self): return self.attrTuple[0] # 仙树等级 BYTE
|
| | | def GetLVUPNeedMoney(self): return self.attrTuple[1] # 升到下一级所需货币数 DWORD
|
| | | def GetLVUPNeedTime(self): return self.attrTuple[2] # 升级下一级所需所需秒 DWORD
|
| | | def GetEquipColorRateList(self): return self.attrTuple[3] # 产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list |
| | | def GetEquipColorRateList(self): return self.attrTuple[3] # 小怪产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
|
| | | def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
|
| | | def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list |
| | | |
| | | # 淘金营地表 |
| | | class IPY_GoldRushCamp(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCampID(self): return self.attrTuple[0] # BYTE
|
| | | def GetPanningUnlock(self): return self.attrTuple[1] # 淘金次数解锁 WORD
|
| | | def GetMoneyUnlock(self): return self.attrTuple[2] # 货币解锁,货币类型|货币值 list |
| | | |
| | | # 淘金监工表 |
| | | class IPY_GoldRushWorker(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetWorkerID(self): return self.attrTuple[0] # BYTE
|
| | | def GetPlayerLVUnlock(self): return self.attrTuple[1] # 主公等级解锁 WORD
|
| | | def GetMoneyUnlock(self): return self.attrTuple[2] # 货币解锁,货币类型|货币值 list |
| | | |
| | | # 淘金物品表 |
| | | class IPY_GoldRushItem(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGoldID(self): return self.attrTuple[0] # 淘金ID BYTE
|
| | | def GetItemID(self): return self.attrTuple[1] # 物品ID DWORD
|
| | | def GetItemLV(self): return self.attrTuple[2] # 物品等级 BYTE
|
| | | def GetItemCount(self): return self.attrTuple[3] # 物品个数 DWORD
|
| | | def GetRefreshWeight(self): return self.attrTuple[4] # 常规刷新权重 DWORD
|
| | | def GetWorkerMax(self): return self.attrTuple[5] # 监工上限 BYTE
|
| | | def GetNeedSeconds(self): return self.attrTuple[6] # 耗时秒 BYTE |
| | | |
| | | # 机器人 |
| | | class IPY_Robot(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 机器人ID,同玩家ID DWORD
|
| | | def GetViewCache(self): return self.attrTuple[1] # 机器人缓存 char |
| | |
|
| | |
|
| | | def Log(msg, playerID=0, par=0):
|
| | |
| | | self.__LoadFileData("DirtyName", onlyCheck)
|
| | | self.__LoadFileData("FuncTeamSet", onlyCheck)
|
| | | self.__LoadFileData("NPC", onlyCheck)
|
| | | self.__LoadFileData("NPCStronger", onlyCheck)
|
| | | self.__LoadFileData("Skill", onlyCheck)
|
| | | self.__LoadFileData("Hero", onlyCheck)
|
| | | self.__LoadFileData("HeroTalent", onlyCheck)
|
| | |
| | | self.__LoadFileData("SpecMapPlayerAttrFormat", onlyCheck)
|
| | | self.__LoadFileData("GMAttr", onlyCheck)
|
| | | self.__LoadFileData("NPCRealmStrengthen", onlyCheck)
|
| | | self.__LoadFileData("NPCStrengthen", onlyCheck)
|
| | | self.__LoadFileData("NPCTimeLostHP", onlyCheck)
|
| | | self.__LoadFileData("EquipSuitAttr", onlyCheck)
|
| | | self.__LoadFileData("WingRefineAttr", onlyCheck)
|
| | |
| | | self.__LoadFileData("ActFamilyCTGAssistTemp", onlyCheck)
|
| | | self.__LoadFileData("ActCollectWords", onlyCheck)
|
| | | self.__LoadFileData("CollectWordsExchange", onlyCheck)
|
| | | self.__LoadFileData("ActGarbageSorting", onlyCheck)
|
| | | self.__LoadFileData("ActGarbageTask", onlyCheck)
|
| | | self.__LoadFileData("ActBossTrial", onlyCheck)
|
| | | self.__LoadFileData("ActBossTrialTemplate", onlyCheck)
|
| | | self.__LoadFileData("ActHorsePetTrain", onlyCheck)
|
| | | self.__LoadFileData("ActHorsePetTrainBillTemp", onlyCheck)
|
| | | self.__LoadFileData("ActGubao", onlyCheck)
|
| | | self.__LoadFileData("ActGubaoBillTemp", onlyCheck)
|
| | | self.__LoadFileData("ActLianqiBillTemp", onlyCheck)
|
| | | self.__LoadFileData("CrossActFamilyGCZSQ", onlyCheck)
|
| | | self.__LoadFileData("ActXianXiaMJ", onlyCheck)
|
| | | self.__LoadFileData("ActXianXiaMJBillTemp", onlyCheck)
|
| | | self.__LoadFileData("ActXianXiaMJAward", onlyCheck)
|
| | | self.__LoadFileData("ActGodGift", onlyCheck)
|
| | | self.__LoadFileData("ActGodGiftAward", onlyCheck)
|
| | | self.__LoadFileData("ActHorsePetFeast", onlyCheck)
|
| | | self.__LoadFileData("ActBossReborn", onlyCheck)
|
| | | self.__LoadFileData("BossReborn", onlyCheck)
|
| | | self.__LoadFileData("ActRealmPoint", onlyCheck)
|
| | |
| | | self.__LoadFileData("Xiangong", onlyCheck)
|
| | | self.__LoadFileData("TiandaoTree", onlyCheck)
|
| | | self.__LoadFileData("TreeLV", onlyCheck)
|
| | | self.__LoadFileData("GoldRushCamp", onlyCheck)
|
| | | self.__LoadFileData("GoldRushWorker", onlyCheck)
|
| | | self.__LoadFileData("GoldRushItem", onlyCheck)
|
| | | self.__LoadFileData("Robot", onlyCheck)
|
| | | Log("IPY_DataMgr ReloadOK! onlyCheck=%s" % onlyCheck)
|
| | | return
|
| | |
|
| | |
| | |
|
| | | def __StrToList(self, strValue):
|
| | | setList = []
|
| | | if ("[" in strValue and "]" in strValue) or ("(" in strValue and ")" in strValue):
|
| | | if (strValue.startswith("[") and strValue.endswith("]")) or (strValue.startswith("(") and strValue.endswith(")")):
|
| | | setList = eval(strValue)
|
| | | elif strValue in ["0", "-", ""]:
|
| | | pass
|
| | |
| | | for value in strValue.split(ChConfig.Def_Str_Montant):
|
| | | if value.isdigit():
|
| | | value = int(value)
|
| | | elif (value.startswith("[") and value.endswith("]")) or (value.startswith("(") and value.endswith(")")):
|
| | | value = eval(value)
|
| | | setList.append(value)
|
| | | if setList:
|
| | | setList = tuple(setList)
|
| | |
| | | def GetNPCByIndex(self, index): |
| | | self.CheckLoadData("NPC") |
| | | return self.ipyNPCCache[index]
|
| | | |
| | | def GetNPCStrongerCount(self): |
| | | self.CheckLoadData("NPCStronger") |
| | | return self.ipyNPCStrongerLen
|
| | | def GetNPCStrongerByIndex(self, index): |
| | | self.CheckLoadData("NPCStronger") |
| | | return self.ipyNPCStrongerCache[index]
|
| | | |
| | | def GetSkillCount(self): |
| | | self.CheckLoadData("Skill") |
| | |
| | | self.CheckLoadData("NPCRealmStrengthen") |
| | | return self.ipyNPCRealmStrengthenCache[index]
|
| | | |
| | | def GetNPCStrengthenCount(self): |
| | | self.CheckLoadData("NPCStrengthen") |
| | | return self.ipyNPCStrengthenLen
|
| | | def GetNPCStrengthenByIndex(self, index): |
| | | self.CheckLoadData("NPCStrengthen") |
| | | return self.ipyNPCStrengthenCache[index]
|
| | | |
| | | def GetNPCTimeLostHPCount(self): |
| | | self.CheckLoadData("NPCTimeLostHP") |
| | | return self.ipyNPCTimeLostHPLen
|
| | |
| | | self.CheckLoadData("CollectWordsExchange") |
| | | return self.ipyCollectWordsExchangeCache[index]
|
| | | |
| | | def GetActGarbageSortingCount(self): |
| | | self.CheckLoadData("ActGarbageSorting") |
| | | return self.ipyActGarbageSortingLen
|
| | | def GetActGarbageSortingByIndex(self, index): |
| | | self.CheckLoadData("ActGarbageSorting") |
| | | return self.ipyActGarbageSortingCache[index]
|
| | | |
| | | def GetActGarbageTaskCount(self): |
| | | self.CheckLoadData("ActGarbageTask") |
| | | return self.ipyActGarbageTaskLen
|
| | | def GetActGarbageTaskByIndex(self, index): |
| | | self.CheckLoadData("ActGarbageTask") |
| | | return self.ipyActGarbageTaskCache[index]
|
| | | |
| | | def GetActBossTrialCount(self): |
| | | self.CheckLoadData("ActBossTrial") |
| | | return self.ipyActBossTrialLen
|
| | | def GetActBossTrialByIndex(self, index): |
| | | self.CheckLoadData("ActBossTrial") |
| | | return self.ipyActBossTrialCache[index]
|
| | | |
| | | def GetActBossTrialTemplateCount(self): |
| | | self.CheckLoadData("ActBossTrialTemplate") |
| | | return self.ipyActBossTrialTemplateLen
|
| | | def GetActBossTrialTemplateByIndex(self, index): |
| | | self.CheckLoadData("ActBossTrialTemplate") |
| | | return self.ipyActBossTrialTemplateCache[index]
|
| | | |
| | | def GetActHorsePetTrainCount(self): |
| | | self.CheckLoadData("ActHorsePetTrain") |
| | | return self.ipyActHorsePetTrainLen
|
| | | def GetActHorsePetTrainByIndex(self, index): |
| | | self.CheckLoadData("ActHorsePetTrain") |
| | | return self.ipyActHorsePetTrainCache[index]
|
| | | |
| | | def GetActHorsePetTrainBillTempCount(self): |
| | | self.CheckLoadData("ActHorsePetTrainBillTemp") |
| | | return self.ipyActHorsePetTrainBillTempLen
|
| | | def GetActHorsePetTrainBillTempByIndex(self, index): |
| | | self.CheckLoadData("ActHorsePetTrainBillTemp") |
| | | return self.ipyActHorsePetTrainBillTempCache[index]
|
| | | |
| | | def GetActGubaoCount(self): |
| | | self.CheckLoadData("ActGubao") |
| | | return self.ipyActGubaoLen
|
| | | def GetActGubaoByIndex(self, index): |
| | | self.CheckLoadData("ActGubao") |
| | | return self.ipyActGubaoCache[index]
|
| | | |
| | | def GetActGubaoBillTempCount(self): |
| | | self.CheckLoadData("ActGubaoBillTemp") |
| | | return self.ipyActGubaoBillTempLen
|
| | | def GetActGubaoBillTempByIndex(self, index): |
| | | self.CheckLoadData("ActGubaoBillTemp") |
| | | return self.ipyActGubaoBillTempCache[index]
|
| | | |
| | | def GetActLianqiBillTempCount(self): |
| | | self.CheckLoadData("ActLianqiBillTemp") |
| | | return self.ipyActLianqiBillTempLen
|
| | |
| | | self.CheckLoadData("CrossActFamilyGCZSQ") |
| | | return self.ipyCrossActFamilyGCZSQCache[index]
|
| | | |
| | | def GetActXianXiaMJCount(self): |
| | | self.CheckLoadData("ActXianXiaMJ") |
| | | return self.ipyActXianXiaMJLen
|
| | | def GetActXianXiaMJByIndex(self, index): |
| | | self.CheckLoadData("ActXianXiaMJ") |
| | | return self.ipyActXianXiaMJCache[index]
|
| | | |
| | | def GetActXianXiaMJBillTempCount(self): |
| | | self.CheckLoadData("ActXianXiaMJBillTemp") |
| | | return self.ipyActXianXiaMJBillTempLen
|
| | | def GetActXianXiaMJBillTempByIndex(self, index): |
| | | self.CheckLoadData("ActXianXiaMJBillTemp") |
| | | return self.ipyActXianXiaMJBillTempCache[index]
|
| | | |
| | | def GetActXianXiaMJAwardCount(self): |
| | | self.CheckLoadData("ActXianXiaMJAward") |
| | | return self.ipyActXianXiaMJAwardLen
|
| | | def GetActXianXiaMJAwardByIndex(self, index): |
| | | self.CheckLoadData("ActXianXiaMJAward") |
| | | return self.ipyActXianXiaMJAwardCache[index]
|
| | | |
| | | def GetActGodGiftCount(self): |
| | | self.CheckLoadData("ActGodGift") |
| | | return self.ipyActGodGiftLen
|
| | |
| | | def GetActGodGiftAwardByIndex(self, index): |
| | | self.CheckLoadData("ActGodGiftAward") |
| | | return self.ipyActGodGiftAwardCache[index]
|
| | | |
| | | def GetActHorsePetFeastCount(self): |
| | | self.CheckLoadData("ActHorsePetFeast") |
| | | return self.ipyActHorsePetFeastLen
|
| | | def GetActHorsePetFeastByIndex(self, index): |
| | | self.CheckLoadData("ActHorsePetFeast") |
| | | return self.ipyActHorsePetFeastCache[index]
|
| | | |
| | | def GetActBossRebornCount(self): |
| | | self.CheckLoadData("ActBossReborn") |
| | |
| | | def GetTreeLVByIndex(self, index): |
| | | self.CheckLoadData("TreeLV") |
| | | return self.ipyTreeLVCache[index]
|
| | | |
| | | def GetGoldRushCampCount(self): |
| | | self.CheckLoadData("GoldRushCamp") |
| | | return self.ipyGoldRushCampLen
|
| | | def GetGoldRushCampByIndex(self, index): |
| | | self.CheckLoadData("GoldRushCamp") |
| | | return self.ipyGoldRushCampCache[index]
|
| | | |
| | | def GetGoldRushWorkerCount(self): |
| | | self.CheckLoadData("GoldRushWorker") |
| | | return self.ipyGoldRushWorkerLen
|
| | | def GetGoldRushWorkerByIndex(self, index): |
| | | self.CheckLoadData("GoldRushWorker") |
| | | return self.ipyGoldRushWorkerCache[index]
|
| | | |
| | | def GetGoldRushItemCount(self): |
| | | self.CheckLoadData("GoldRushItem") |
| | | return self.ipyGoldRushItemLen
|
| | | def GetGoldRushItemByIndex(self, index): |
| | | self.CheckLoadData("GoldRushItem") |
| | | return self.ipyGoldRushItemCache[index]
|
| | | |
| | | def GetRobotCount(self): |
| | | self.CheckLoadData("Robot") |
| | | return self.ipyRobotLen
|
| | | def GetRobotByIndex(self, index): |
| | | self.CheckLoadData("Robot") |
| | | return self.ipyRobotCache[index]
|
| | |
|
| | | IPYData = IPY_DataMgr()
|
| | | def IPY_Data(): return IPYData
|