ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py
@@ -1076,7 +1076,7 @@
    if awardMoneyInfo and len(awardMoneyInfo) == 2:
        moneyType, moneyValue = awardMoneyInfo
        if moneyType and moneyValue:
            PlayerControl.GiveMoney(curPlayer, moneyType, moneyValue, "HeroBookAct")
            PlayerControl.GiveMoney(curPlayer, moneyType, moneyValue, "HeroBookAct", notifyAward=True)
                    
    Sync_HeroInfo(curPlayer, [heroID])