ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py
@@ -1076,7 +1076,7 @@ if awardMoneyInfo and len(awardMoneyInfo) == 2: moneyType, moneyValue = awardMoneyInfo if moneyType and moneyValue: PlayerControl.GiveMoney(curPlayer, moneyType, moneyValue, "HeroBookAct") PlayerControl.GiveMoney(curPlayer, moneyType, moneyValue, "HeroBookAct", notifyAward=True) Sync_HeroInfo(curPlayer, [heroID])