ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
@@ -19,9 +19,6 @@ import PlayerControl import AttackCommon import ChConfig import ChEquip import GameWorld import EventShell import FBLogic import GameObj import NPCCommon @@ -121,6 +118,4 @@ playerControl = PlayerControl.PlayerControl(curTagPlayer) playerControl.SetDead() FBLogic.DoFBOnNPCKill_Player(curNormalNPC, curTagPlayer, tick) #触发玩家死亡事件 EventShell.EventRespons_PlayerEvent(curTagPlayer, "player_dead") return True