ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
@@ -28,7 +28,6 @@ import DataRecordPack import PlayerWing import PlayerDogz import EventShell import random import math @@ -294,7 +293,6 @@ #itemColor = makeItemData.GetItemColor() #itemQuality = makeItemData.GetItemQuality() #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality]) #EventShell.EventRespons_CompoundEquip(curPlayer, itemColor, itemQuality) # 合成失败 else: GameWorld.DebugLog("合成失败!")