| | |
| | | import NPCCommon
|
| | | import ItemCommon
|
| | | import ShareDefine
|
| | | import EventShell
|
| | | import PlayerSuccess
|
| | | import PlayerActivity
|
| | | import GameObj
|
| | |
| | |
|
| | | # 每日活动
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| | | PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_SealDemon, addCnt)
|
| | | EventShell.EventRespons_FBEvent(curPlayer, "sealdemon_%s" % (lineID + 1))
|
| | | EventShell.EventRespons_FBEvent(curPlayer, "sealdemon_0")
|
| | | #任务
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| | | if rank == 1 and lineID >= 4:
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| | | EventShell.EventRespons_SealDemon(curPlayer)
|
| | |
|
| | | PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_FMT, addCnt)
|
| | | PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_FMT, addCnt)
|