ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAuctionHouse.py
@@ -25,7 +25,6 @@ import ChConfig import ShareDefine import PlayerActivity import EventShell import NPCCommon import random @@ -196,9 +195,6 @@ #扣物品 if curPlayer and not familyID: EventShell.EventRespons_AddAuction(curPlayer) if ItemCommon.CheckItemIsEquip(curItem): EventShell.EventRespons_AddAuctionEquip(curPlayer, curItem.GetItemColor()) sellCount = itemInfo[1] if len(itemInfo) == 2 else 0 if sellCount <= 0: sellCount = curItem.GetCount()