ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFriend.py
@@ -16,7 +16,6 @@ import IPY_GameWorld import GameWorld import PlayerTeam import EventShell import ChConfig import PlayerSuccess import ShareDefine @@ -54,7 +53,6 @@ # 好友个数成就 friendCnt = curPackData.FriendCnt PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_AddFriend, friendCnt) EventShell.EventRespons_AddFriend(curPlayer, friendCnt) return