hxp
2025-05-29 167357e8425d0dc12f41ed5fdfd4d95f2c2a5aaf
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -30,9 +30,7 @@
import NetPackCommon
import PlayerBillboard
import PlayerAttrFruit
import PlayerGameEvent
import GameFuncComm
import EventShell
import IpyGameDataPY
import CrossPlayerData
import PlayerSuccess
@@ -143,10 +141,6 @@
    #无指定道具
    if itemRideHorse.IsEmpty():
        return
    if curPlayer.GetPlayerAction() == IPY_GameWorld.paGameEvent:
        tick = GameWorld.GetGameWorld().GetTick()
        PlayerGameEvent.StopGameEvent(curPlayer, tick)
        
    #设置玩家为骑马状态
    curPlayer.SetPlayerVehicle(IPY_GameWorld.pvHorse)
@@ -645,10 +639,7 @@
    # 升阶
    upItemPerCount = horseIpyData.GetUpEatItemPerCount()
    upCnt = costItemCount / upItemPerCount
    for _ in range(upCnt):
        EventShell.EventRespons_HorseUp(curPlayer) # 改为使用就算
    if updClassLV > horseLV:
        EventShell.EventRespons_HorseLV(curPlayer, updClassLV)
        # 玩家马匹进阶
        DataRecordPack.DR_NewHorseByClassUp(curPlayer, updClassLV, 0)
        # 记录开服活动马匹阶级