ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -178,7 +178,11 @@
AttrID_ReviveXPPer,                         # 复活怒气加成 74
AttrID_DOTBurnPer,                          # 灼烧增伤 75
AttrID_DOTBurnPerDef,                       # 灼烧减伤 76
) = range(1, 1 + 76)
AttrID_Guanchuan,                           # 贯穿 77
AttrID_GuanchuanDef,                        # 抗贯穿 78
AttrID_Zhaojia,                             # 招架 79
AttrID_ZhaojiaDef,                          # 抗招架 80
) = range(1, 1 + 80)
# 需要计算的武将战斗属性ID列表
CalcBattleAttrIDList = [AttrID_Atk, AttrID_Def, AttrID_MaxHP, AttrID_StunRate, AttrID_StunRateDef, 
@@ -194,6 +198,7 @@
                        AttrID_BatDamPer, AttrID_BatDamPerDef, AttrID_PursueDamPer, AttrID_PursueDamPerDef,
                        AttrID_ComboDamPer, AttrID_ComboDamPerDef, AttrID_XPRecoverPer, AttrID_PVPDamPer, AttrID_PVPDamPerDef,
                        AttrID_ReviveHPPer, AttrID_ReviveXPPer, AttrID_DOTBurnPer, AttrID_DOTBurnPerDef,
                        AttrID_Guanchuan, AttrID_GuanchuanDef, AttrID_Zhaojia, AttrID_ZhaojiaDef,
                        ]
# 基础三维属性ID列表
@@ -934,7 +939,9 @@
HurtAtkType_HarmSelf,          # 自残 12
HurtAtkType_CaorenProtect,     # 本次伤害有受曹仁防护标记 13
HurtAtkType_IgnoreShield,      # 无视承伤盾 14
) = range(15)
HurtAtkType_Guanchuan,         # 贯穿 15
HurtAtkType_Zhaojia,           # 招架 16
) = range(17)
#伤害类型
(