| | |
| | |
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| | | Def_BuffValue_Count = 3 # buff记录的value个数
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| | |
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| | | # buff保留类型定义
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| | | (
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| | | BuffRetainType_Dead, # 死亡保留 1
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| | | BuffRetainType_Revive, # 复活保留 2
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| | | ) = range(1, 1 + 2)
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| | |
|
| | | #游戏对象属性--------------------------------------------
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| | | # 属性ID列表,所有对象类型通用,如Player、NPC
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| | | AttrIDList = (
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| | |
| | | AttrID_ComboDamPerDef, # 连击减伤 70
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| | | AttrID_PVPDamPer, # PVP增伤 71
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| | | AttrID_PVPDamPerDef, # PVP减伤 72
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| | | ) = range(1, 1 + 72)
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| | | AttrID_ReviveHPPer, # 复活生命加成 73
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| | | AttrID_ReviveXPPer, # 复活怒气加成 74
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| | | ) = range(1, 1 + 74)
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| | |
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| | | # 需要计算的武将战斗属性ID列表
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| | | CalcBattleAttrIDList = [AttrID_Atk, AttrID_Def, AttrID_MaxHP, AttrID_StunRate, AttrID_StunRateDef,
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| | |
| | | AttrID_WeiFinalDamPer, AttrID_WeiFinalDamPerDef, AttrID_ShuFinalDamPer, AttrID_ShuFinalDamPerDef,
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| | | AttrID_WuFinalDamPer, AttrID_WuFinalDamPerDef, AttrID_QunFinalDamPer, AttrID_QunFinalDamPerDef,
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| | | AttrID_BatDamPer, AttrID_BatDamPerDef, AttrID_PursueDamPer, AttrID_PursueDamPerDef,
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| | | AttrID_ComboDamPer, AttrID_ComboDamPerDef, AttrID_XPRecoverPer, AttrID_PVPDamPer, AttrID_PVPDamPerDef
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| | | AttrID_ComboDamPer, AttrID_ComboDamPerDef, AttrID_XPRecoverPer, AttrID_PVPDamPer, AttrID_PVPDamPerDef,
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| | | AttrID_ReviveHPPer, AttrID_ReviveXPPer,
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| | | ]
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| | |
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| | | # 基础三维属性ID列表
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| | |
| | | AfterLogic_AddBuff = "AddBuff"
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| | | AfterLogic_SyncBuff = "SyncBuff"
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| | |
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| | | #伤害类型
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| | | #伤害飘血类型
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| | | (
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| | | HurtType_Fail, # 失败 - 如概率没有触发 0
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| | | HurtType_Normal, # 伤害 1
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| | | HurtTYpe_Cure, # 治疗 2
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| | | HurtType_3,
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| | | HurtType_Immune, # 免疫 4
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| | | HurtType_Parry, # 格挡 5
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| | | HurtType_IgnoreDef, # 无视防御/真实伤害 6
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| | | HurtType_SuperHit, # 暴击 7
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| | | HurtType_Stun, # 击晕 8 仅算概率触发的击晕,技能额外击晕效果的不算
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| | | HurtType_Miss, # 闪避 9
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| | | HurtType_PoisonCureHurt, # 伤害毒奶 10
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| | | HurtType_PoisonCureSuck, # 吸血毒奶 11
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| | | HurtType_HarmSelf, # 自残 12
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| | | HurtType_CaorenProtect, # 本次伤害有受曹仁防护标记 13
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| | | HurtAtkType_Fail, # 失败 - 如概率没有触发 0
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| | | HurtAtkType_Hurt, # 伤害 1
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| | | HurtAtkType_Cure, # 治疗 2
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| | | HurtAtkType_Revive, # 复活 3
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| | | HurtAtkType_Immune, # 免疫 4
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| | | HurtAtkType_Parry, # 格挡 5
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| | | HurtAtkType_IgnoreDef, # 无视防御/真实伤害 6
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| | | HurtAtkType_SuperHit, # 暴击 7
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| | | HurtAtkType_Stun, # 击晕 8 仅算概率触发的击晕,技能额外击晕效果的不算
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| | | HurtAtkType_Miss, # 闪避 9
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| | | HurtAtkType_PoisonCureHurt, # 伤害毒奶 10
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| | | HurtAtkType_PoisonCureSuck, # 吸血毒奶 11
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| | | HurtAtkType_HarmSelf, # 自残 12
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| | | HurtAtkType_CaorenProtect, # 本次伤害有受曹仁防护标记 13
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| | | ) = range(14)
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| | |
|
| | | #伤害类型
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| | |
| | | Def_PDict_MonthCTGCount = "MonthCTGCount_%s" # 本月充值次数,参数(CTG对应的商品记录ID)
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| | | Def_PDict_CTGGoodsBuyCount = "CTGGoodsBuyCount_%s" # 对应充值商品已购买次数,参数(CTG对应的商品记录ID)
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| | | Def_PDict_CTGSelectItemValue = "CTGSelectItemValue_%s" # 充值自选选择记录,参数(CTG对应的商品记录ID) 每两位存储每个自选索引对应选择的物品索引+1,存储位值为0代表未选择,最多支持选择4种物品
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| | | Def_PDict_OnlineRechargeTHAward = "OnlineRechargeTHAward" # 在线特惠充值额外奖励 - 是否已领取奖励
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| | | Def_PDict_DayFreeGoldGiftState = "DayFreeGoldGiftState" # 每日免费直购礼包领取记录
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| | | Def_PDict_FirstChargeRecord = "FirstChargeRecord_%s" # 首充领取记录,按位记录首充第x天是否已领取,参数(首充ID)
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| | | Def_PDict_FirstChargeTime = "FirstChargeTime_%s" # 首充充值时间戳,参数(首充ID)
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| | | Def_PDict_IsReBorn = "Def_PDict_IsReBorn" # 是否回城复活
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| | |
| | | TriggerWay_BeParry, # 被格挡时 37
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| | | TriggerWay_BeMiss, # 被闪避时 38
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| | | TriggerWay_BeAtkBack, # 被反击时 39
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| | | ) = range(1, 1 + 39)
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| | | TriggerWay_InBattlefield, # 在场时 40
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| | | TriggerWay_Revive, # 复活时 41
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| | | TriggerWay_BigTurnStartByDead, # 大回合开始时(死亡后有效) 42
|
| | | ) = range(1, 1 + 42)
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| | |
|
| | | # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的
|
| | | TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst]
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| | | # 死亡可以触发的方式
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| | | DeadCanTriggerWayList = [TriggerWay_BigTurnStartByDead]
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| | |
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| | | # 被动触发有效来源
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| | | TriggerSrc_Skill = 1 # 身上技能有效
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| | |
| | | PassiveEff_AddAngerSkillPerByXP = 6018 # 增加怒气技能伤害(按消耗怒气值)
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| | | PassiveEff_AddBatDamPerByTagLostHP = 6019 # 战斗增伤(按目标已损失生命)
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| | | PassiveEff_AddSkillPerByBuffState = 6020 # 增加技能系数(验证由buff状态触发的)
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| | | PassiveEff_AddBuffLayer = 6021 # 添加buff层级时额外增加x层
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| | |
|
| | | # 被动效果ID有触发值时就返回的
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| | | PassiveEffHappenValueList = [PassiveEff_ChangeHurtType, PassiveEff_ImmuneControlBuff, PassiveEff_MustSuperHit, PassiveEff_SkillInvalid]
|
| | |
| | | SkillEff_UseSkillHarmSelf = 7008 # 释放技能时自残(先扣血)
|
| | | SkillEff_SkillUseCntLimit = 7009 # 限制技能最多触发次数
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| | | SkillEff_UseSkillStealBuff = 7010 # 释放技能前偷取buff
|
| | | SkillEff_ReviveNoUse = 7011 # 没有复活目标时释放其他技能
|
| | |
|
| | | (
|
| | | TriggerType_BeSuperHit, # 被暴击触发技能 1
|
| | |
| | | Def_RewardType_ManyDayRecharge, #多日连充41
|
| | | Def_RewardType_InfiniteMoney, #无限货币42
|
| | | Def_RewardType_SingleRecharge, #单笔累充 43
|
| | | Def_RewardType_OnlineRechargeTH, #创角在线特惠充值额外奖励 44
|
| | | Def_RewardType_44, #创角在线特惠充值额外奖励 44
|
| | | Def_RewardType_SWC, #送万充奖励 45
|
| | | Def_RewardType_FairyCardSponsor, #仙卡赞助奖励 46
|
| | | Def_RewardType_CritGodBoxCTG, #暴击神兵奖励 47
|
| | |
| | | TaskType_ReqOrJoinFamily, # 创建或者申请加入公会 18
|
| | | TaskType_FBTianzi, # 挑战天子的考验x次 19
|
| | | TaskType_Rename, # 改名 20
|
| | | ) = range(1, 1 + 20)
|
| | | TaskType_HeroBook, # 武将图鉴激活x个 21
|
| | | ) = range(1, 1 + 21)
|
| | |
|
| | | # 任务分组
|
| | | TaskGroupList = (
|