| | |
| | | ("DWORD", "EffectID1", 0),
|
| | | ("list", "EffectValues1", 0),
|
| | | ("BYTE", "TriggerWay1", 0),
|
| | | ("BYTE", "TriggerSrc1", 0),
|
| | | ("list", "TriggerSrc1", 0),
|
| | | ("DWORD", "EffectID2", 0),
|
| | | ("list", "EffectValues2", 0),
|
| | | ("BYTE", "TriggerWay2", 0),
|
| | | ("BYTE", "TriggerSrc2", 0),
|
| | | ("list", "TriggerSrc2", 0),
|
| | | ("DWORD", "EffectID3", 0),
|
| | | ("list", "EffectValues3", 0),
|
| | | ("BYTE", "TriggerWay3", 0),
|
| | | ("BYTE", "TriggerSrc3", 0),
|
| | | ("list", "TriggerSrc3", 0),
|
| | | ("WORD", "CoolDownInit", 0),
|
| | | ("WORD", "CoolDownTime", 0),
|
| | | ("list", "BuffStateLimit", 0),
|
| | |
| | | ("BYTE", "LayerMax", 0),
|
| | | ("DWORD", "BuffRepeat", 0),
|
| | | ("BYTE", "DispersedLimit", 0),
|
| | | ("BYTE", "BuffRetain", 0),
|
| | | ("DWORD", "FightPower", 0),
|
| | | ),
|
| | |
|
| | |
| | | ("WORD", "LimiRealmLV", 0),
|
| | | ("DWORD", "LimitMissionID", 0),
|
| | | ("WORD", "LimitOpenDay", 0),
|
| | | ("WORD", "LimitManLevel", 0),
|
| | | ("char", "MailKey", 0),
|
| | | ("list", "AwardList", 0),
|
| | | ),
|
| | |
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("DWORD", "ExclusiveItemID", 0),
|
| | | ("list", "TalentAttrIDList", 0),
|
| | | ("list", "TalentAttrValueList", 0),
|
| | | ("list", "TalentPerLVAddList", 0),
|
| | |
| | | "LoginDayAward":(
|
| | | ("BYTE", "DayID", 1),
|
| | | ("dict", "Reward", 0),
|
| | | ),
|
| | |
|
| | | "SpringSale":(
|
| | | ("BYTE", "GiftID", 1),
|
| | | ("BYTE", "SellDay", 0),
|
| | | ("BYTE", "BuyNumLimit", 0),
|
| | | ("WORD", "GiftPrice", 0),
|
| | | ("list", "GiftItemList", 0),
|
| | | ),
|
| | |
|
| | | "OrderInfo":(
|
| | |
| | |
|
| | | "Robot":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("char", "RobotName", 0),
|
| | | ("char", "ViewCache", 0),
|
| | | ),
|
| | | }
|
| | |
| | | def GetEffectID1(self): return self.attrTuple[18] # 效果ID1 DWORD
|
| | | def GetEffectValues1(self): return self.attrTuple[19] # 效果值列表1 list
|
| | | def GetTriggerWay1(self): return self.attrTuple[20] # 触发方式 BYTE
|
| | | def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 BYTE
|
| | | def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 list
|
| | | def GetEffectID2(self): return self.attrTuple[22] # 效果ID2 DWORD
|
| | | def GetEffectValues2(self): return self.attrTuple[23] # 效果值列表2 list
|
| | | def GetTriggerWay2(self): return self.attrTuple[24] # 触发方式 BYTE
|
| | | def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 BYTE
|
| | | def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 list
|
| | | def GetEffectID3(self): return self.attrTuple[26] # 效果ID3 DWORD
|
| | | def GetEffectValues3(self): return self.attrTuple[27] # 效果值列表3 list
|
| | | def GetTriggerWay3(self): return self.attrTuple[28] # 触发方式 BYTE
|
| | | def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 BYTE
|
| | | def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 list
|
| | | def GetCoolDownInit(self): return self.attrTuple[30] # 初始冷却时间 WORD
|
| | | def GetCoolDownTime(self): return self.attrTuple[31] # 技能冷却时间 WORD
|
| | | def GetBuffStateLimit(self): return self.attrTuple[32] # Buff状态限制组 list
|
| | |
| | | def GetLayerMax(self): return self.attrTuple[37] # 最大层数 BYTE
|
| | | def GetBuffRepeat(self): return self.attrTuple[38] # Buff叠加规则 DWORD
|
| | | def GetDispersedLimit(self): return self.attrTuple[39] # 驱散限制 BYTE
|
| | | def GetFightPower(self): return self.attrTuple[40] # 技能战斗力 DWORD |
| | | def GetBuffRetain(self): return self.attrTuple[40] # Buff保留规则 BYTE
|
| | | def GetFightPower(self): return self.attrTuple[41] # 技能战斗力 DWORD |
| | | |
| | | # 武将表 |
| | | class IPY_Hero(): |
| | |
| | | def GetLimiRealmLV(self): return self.attrTuple[2] # 需要境界等级 WORD
|
| | | def GetLimitMissionID(self): return self.attrTuple[3] # 需要完成的任务ID DWORD
|
| | | def GetLimitOpenDay(self): return self.attrTuple[4] # 开服第几天开启 WORD
|
| | | def GetMailKey(self): return self.attrTuple[5] # 邮件 char
|
| | | def GetAwardList(self): return self.attrTuple[6] # 奖励列表[[物品ID,个数], ...] list |
| | | def GetLimitManLevel(self): return self.attrTuple[5] # 关卡进度波 WORD
|
| | | def GetMailKey(self): return self.attrTuple[6] # 邮件 char
|
| | | def GetAwardList(self): return self.attrTuple[7] # 奖励列表[[物品ID,个数], ...] list |
| | | |
| | | # 合成表 |
| | | class IPY_ItemCompound(): |
| | |
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetTalentAttrIDList(self): return self.attrTuple[5] # 天赋属性ID列表 list
|
| | | def GetTalentAttrValueList(self): return self.attrTuple[6] # 天赋属性初始值 list
|
| | | def GetTalentPerLVAddList(self): return self.attrTuple[7] # 天赋属性每级成长 list
|
| | | def GetEffType(self): return self.attrTuple[8] # 天赋效果类型 BYTE
|
| | | def GetEffTypeValue(self): return self.attrTuple[9] # 效果类型值 BYTE
|
| | | def GetEffValue(self): return self.attrTuple[10] # 效果初始值 BYTE
|
| | | def GetEffPerLVAdd(self): return self.attrTuple[11] # 天赋效果每级成长 DWORD |
| | | def GetExclusiveItemID(self): return self.attrTuple[5] # 专属信物ID DWORD
|
| | | def GetTalentAttrIDList(self): return self.attrTuple[6] # 天赋属性ID列表 list
|
| | | def GetTalentAttrValueList(self): return self.attrTuple[7] # 天赋属性初始值 list
|
| | | def GetTalentPerLVAddList(self): return self.attrTuple[8] # 天赋属性每级成长 list
|
| | | def GetEffType(self): return self.attrTuple[9] # 天赋效果类型 BYTE
|
| | | def GetEffTypeValue(self): return self.attrTuple[10] # 效果类型值 BYTE
|
| | | def GetEffValue(self): return self.attrTuple[11] # 效果初始值 BYTE
|
| | | def GetEffPerLVAdd(self): return self.attrTuple[12] # 天赋效果每级成长 DWORD |
| | | |
| | | # 红颜品质升级表 |
| | | class IPY_BeautyQualityLV(): |
| | |
| | | |
| | | def GetDayID(self): return self.attrTuple[0] # 天数 BYTE
|
| | | def GetReward(self): return self.attrTuple[1] # 奖励 {"职业":[[物品ID,个数],...], ...} dict |
| | | |
| | | # 七天限时特惠表 |
| | | class IPY_SpringSale(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGiftID(self): return self.attrTuple[0] # 礼包ID BYTE
|
| | | def GetSellDay(self): return self.attrTuple[1] # 创角第几天上架 BYTE
|
| | | def GetBuyNumLimit(self): return self.attrTuple[2] # 每人限购数量 BYTE
|
| | | def GetGiftPrice(self): return self.attrTuple[3] # 礼包价格,仙玉 WORD
|
| | | def GetGiftItemList(self): return self.attrTuple[4] # 礼包物品信息列表[[物品ID,个数,是否绑定], ...] list |
| | | |
| | | # 充值商品编号表 |
| | | class IPY_OrderInfo(): |
| | |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 机器人ID,同玩家ID DWORD
|
| | | def GetViewCache(self): return self.attrTuple[1] # 机器人缓存 char |
| | | def GetRobotName(self): return self.attrTuple[1] # char
|
| | | def GetViewCache(self): return self.attrTuple[2] # 机器人缓存 char |
| | |
|
| | |
|
| | | def Log(msg, playerID=0, par=0):
|
| | |
| | | self.__LoadFileData("ChestsAward", onlyCheck)
|
| | | self.__LoadFileData("VIPKillNPC", onlyCheck)
|
| | | self.__LoadFileData("LoginDayAward", onlyCheck)
|
| | | self.__LoadFileData("SpringSale", onlyCheck)
|
| | | self.__LoadFileData("OrderInfo", onlyCheck)
|
| | | self.__LoadFileData("CTG", onlyCheck)
|
| | | self.__LoadFileData("CTGSelectItem", onlyCheck)
|
| | |
| | | def GetLoginDayAwardByIndex(self, index): |
| | | self.CheckLoadData("LoginDayAward") |
| | | return self.ipyLoginDayAwardCache[index]
|
| | | |
| | | def GetSpringSaleCount(self): |
| | | self.CheckLoadData("SpringSale") |
| | | return self.ipySpringSaleLen
|
| | | def GetSpringSaleByIndex(self, index): |
| | | self.CheckLoadData("SpringSale") |
| | | return self.ipySpringSaleCache[index]
|
| | | |
| | | def GetOrderInfoCount(self): |
| | | self.CheckLoadData("OrderInfo") |