ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
@@ -212,6 +212,18 @@
    SyncBeautyInfo(curPlayer, [beautyID])
    return
def GetBeautyActCnt(curPlayer):
    ## 红颜已激活总数
    actCnt = 0
    ipyDataMgr = IpyGameDataPY.IPY_Data()
    for index in range(ipyDataMgr.GetBeautyCount()):
        ipyData = ipyDataMgr.GetBeautyByIndex(index)
        beautyID = ipyData.GetBeautyID()
        if not GetBeautyState(curPlayer, beautyID):
            continue
        actCnt += 1
    return actCnt
#// B2 20 红颜好感度升级 #tagCSBeautyLVUP
#
#struct    tagCSBeautyLVUP
@@ -299,7 +311,7 @@
    SyncBeautyInfo(curPlayer, [beautyID])
    
    # 有升级额外处理
    if updLV > updLV:
    if updLV > curLV:
        RefreshBeautyAttr(curPlayer)
        
    return
@@ -520,7 +532,9 @@
        effPerLVAdd = ipyData.GetEffPerLVAdd()
        if effType:
            effValue = effValue + effPerLVAdd * talentLV
            effTypeDict[effType] = [effValue, effTypeValue]
            if effType not in effTypeDict:
                effTypeDict[effType] = [0, effTypeValue]
            effTypeDict[effType][0] = effTypeDict[effType][0] + effValue
            #GameWorld.DebugLog("红颜特殊效果: beautyID=%s,effType=%s,talentLV=%s,%s" % (beautyID, effType, talentLV, effTypeDict), playerID)
            
        # ʱװ