| | |
| | | SkillTagAffect_DamShield, # 承伤盾目标优先 8
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| | | SkillTagAffect_Bleeding, # 仅流血目标 9
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| | | SkillTagAffect_HPPerLowest, # 血量百分比最低 10
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| | | ) = range(11)
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| | | SkillTagAffect_IncontrolledPriority, # 受控目标优先 11
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| | | ) = range(12)
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| | |
|
| | | #技能施法目标
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| | | Def_UseSkillAim_Type = 3
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| | |
| | | SkillEff_UseSkillHarmSelf = 7008 # 释放技能时自残(先扣血)
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| | | SkillEff_SkillUseCntLimit = 7009 # 限制技能最多触发次数
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| | | SkillEff_UseSkillStealBuff = 7010 # 释放技能前偷取buff
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| | | SkillEff_ReviveNoUse = 7011 # 没有复活目标时释放其他技能
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| | | SkillEff_NoTagUse = 7011 # 没有技能设定的目标时释放其他技能
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| | | SkillEff_LearnSkillEx = 7012 # 额外学习技能(用于拆分完全独立的技能,视为已学习)
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| | |
|
| | | (
|