ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -84,6 +84,7 @@
                "NPCStronger":(
                        ("DWORD", "NPCID", 1),
                        ("WORD", "NPCLV", 0),
                        ("float", "AtkRatio", 0),
                        ("float", "DefRatio", 0),
                        ("float", "MaxHPRatio", 0),
@@ -123,25 +124,33 @@
                        ("DWORD", "EffectID1", 0),
                        ("list", "EffectValues1", 0),
                        ("BYTE", "TriggerWay1", 0),
                        ("BYTE", "TriggerSrc1", 0),
                        ("list", "TriggerSrc1", 0),
                        ("DWORD", "EffectID2", 0),
                        ("list", "EffectValues2", 0),
                        ("BYTE", "TriggerWay2", 0),
                        ("BYTE", "TriggerSrc2", 0),
                        ("list", "TriggerSrc2", 0),
                        ("DWORD", "EffectID3", 0),
                        ("list", "EffectValues3", 0),
                        ("BYTE", "TriggerWay3", 0),
                        ("BYTE", "TriggerSrc3", 0),
                        ("list", "TriggerSrc3", 0),
                        ("WORD", "CoolDownInit", 0),
                        ("WORD", "CoolDownTime", 0),
                        ("WORD", "BuffStateLimit", 0),
                        ("list", "BuffStateLimit", 0),
                        ("BYTE", "CurBuffState", 0),
                        ("WORD", "LastTime", 0),
                        ("BYTE", "LastTimeType", 0),
                        ("BYTE", "LayerCnt", 0),
                        ("BYTE", "LayerMax", 0),
                        ("DWORD", "BuffRepeat", 0),
                        ("BYTE", "DispersedLimit", 0),
                        ("BYTE", "BuffRetain", 0),
                        ("DWORD", "FightPower", 0),
                        ("char", "SkillMotionName", 0),
                        ),
                "PresetUnlock":(
                        ("BYTE", "PresetType", 1),
                        ("BYTE", "UnlockType", 0),
                        ("DWORD", "UnlockValue", 0),
                        ),
                "Hero":(
@@ -180,6 +189,7 @@
                        ("list", "AttrIDList", 0),
                        ("list", "AttrValueList", 0),
                        ("DWORD", "SkillID", 0),
                        ("list", "SkillIDExList", 0),
                        ),
                "HeroAwake":(
@@ -206,16 +216,21 @@
                        ("list", "AttrValueList", 0),
                        ),
                "HeroSkin":(
                "HeroSkinAttr":(
                        ("DWORD", "SkinID", 1),
                        ("BYTE", "SkinQuality", 0),
                        ("DWORD", "NeedItemID", 0),
                        ("BYTE", "StarMax", 0),
                        ("list", "WearAttrIDList", 0),
                        ("list", "WearAttrValueList", 0),
                        ("list", "AllBatAttrIDList", 0),
                        ("list", "AllBatAttrValueList", 0),
                        ("list", "WearAttrPerStarAddList", 0),
                        ("list", "RoleAttrIDList", 0),
                        ("list", "RoleAttrValueList", 0),
                        ("list", "RoleAttrPerStarAddList", 0),
                        ),
                "HeroQuality":(
                        ("DWORD", "Quality", 1),
                        ("BYTE", "Quality", 1),
                        ("list", "InitTalentWeight", 0),
                        ("BYTE", "InitStarUpper", 0),
                        ("DWORD", "InitAddPer", 0),
@@ -223,30 +238,53 @@
                        ("DWORD", "BreakLVAddPer", 0),
                        ("DWORD", "StarAddPer", 0),
                        ("list", "BookActAwardMoney", 0),
                        ("DWORD", "BookInitAddPer", 0),
                        ("DWORD", "BookStarAddPer", 0),
                        ("DWORD", "BookBreakLVAddPer", 0),
                        ("list", "DismissReturnItems", 0),
                        ("list", "ReturnItemsEx", 0),
                        ("list", "RecommendAwardMoney", 0),
                        ),
                "HeroQualityBreak":(
                        ("DWORD", "Quality", 1),
                        ("BYTE", "Quality", 1),
                        ("DWORD", "BreakLV", 1),
                        ("WORD", "LVMax", 0),
                        ("list", "UPCostItem", 0),
                        ("WORD", "UPLVNeed", 0),
                        ("list", "UPCostItemList", 0),
                        ),
                "HeroQualityAwake":(
                        ("DWORD", "Quality", 1),
                        ("BYTE", "Quality", 1),
                        ("DWORD", "AwakeLV", 1),
                        ("list", "UPCostItem", 0),
                        ("DWORD", "RebirthCostMoney", 0),
                        ),
                "HeroQualityLV":(
                        ("DWORD", "Quality", 1),
                        ("BYTE", "Quality", 1),
                        ("DWORD", "HeroLV", 1),
                        ("list", "UPCostItem", 0),
                        ("list", "AttrIDList", 0),
                        ("list", "AttrValueList", 0),
                        ),
                "LineupRecommend":(
                        ("DWORD", "RecommendID", 1),
                        ("list", "HeroIDList", 0),
                        ),
                "HeroFates":(
                        ("WORD", "FatesID", 1),
                        ("BYTE", "FatesQuality", 0),
                        ("list", "HeroIDList", 0),
                        ("list", "AwardItemList", 0),
                        ("list", "AttrIDList", 0),
                        ("list", "LVAttrValueList", 0),
                        ),
                "HeroFatesQualityLV":(
                        ("BYTE", "FatesQuality", 1),
                        ("BYTE", "FatesLV", 1),
                        ("BYTE", "NeedStarTotal", 0),
                        ("BYTE", "NeedHeroCnt", 0),
                        ("BYTE", "NeedQuality", 0),
                        ),
                "PlayerAttr":(
@@ -259,6 +297,7 @@
                        ("float", "AtkRatio", 0),
                        ("float", "MaxHPRatio", 0),
                        ("float", "DefRatio", 0),
                        ("float", "AtkSpeedRatio", 0),
                        ("float", "StunRateRatio", 0),
                        ("float", "SuperHitRateRatio", 0),
                        ("float", "ComboRateRatio", 0),
@@ -297,6 +336,12 @@
                        ("float", "WuFinalDamPerDefRatio", 0),
                        ("float", "QunFinalDamPerRatio", 0),
                        ("float", "QunFinalDamPerDefRatio", 0),
                        ("float", "PVPDamPerRatio", 0),
                        ("float", "PVPDamPerDefRatio", 0),
                        ("float", "GuanchuanRatio", 0),
                        ("float", "GuanchuanDefRatio", 0),
                        ("float", "ZhaojiaRatio", 0),
                        ("float", "ZhaojiaDefRatio", 0),
                        ),
                "MainChapter":(
@@ -327,10 +372,11 @@
                        ("DWORD", "PosNPCID4", 0),
                        ("DWORD", "PosNPCID5", 0),
                        ("DWORD", "PosNPCID6", 0),
                        ("DWORD", "PosNPCID7", 0),
                        ("DWORD", "BossID", 0),
                        ("BYTE", "BossPosView", 0),
                        ("list", "SkillIDExList", 0),
                        ("BYTE", "SkillExCnt", 0),
                        ("WORD", "ReModelID", 0),
                        ),
                "Title":(
@@ -344,6 +390,10 @@
                        ("list", "AttrIDList", 0),
                        ("list", "InitAttrValueList", 0),
                        ("list", "AttrPerStarAddList", 0),
                        ("BYTE", "EffType", 0),
                        ("DWORD", "EffTypeValue", 0),
                        ("DWORD", "EffValue", 0),
                        ("DWORD", "EffPerStarAdd", 0),
                        ),
                "Model":(
@@ -396,11 +446,6 @@
                        ("list", "AttrIDList", 0),
                        ("list", "InitAttrValueList", 0),
                        ("list", "AttrPerStarAddList", 0),
                        ),
                "SkillMatch":(
                        ("BYTE", "IDIndex", 1),
                        ("list", "Skills", 0),
                        ),
                "RolePoint":(
@@ -465,30 +510,6 @@
                        ("list", "AwardItemList", 0),
                        ),
                "LianTi":(
                        ("BYTE", "LianTiLV", 1),
                        ("list", "FixedAttrType", 0),
                        ("list", "FixedAttrValue", 0),
                        ("list", "PlusAttrType", 0),
                        ("list", "PlusAttrRate", 0),
                        ("list", "EatItemAttrType", 0),
                        ("list", "EatItemAttrValue", 0),
                        ("WORD", "NeedEatCount", 0),
                        ("WORD", "EatPerCount", 0),
                        ("list", "LVUpCostItemInfo", 0),
                        ("DWORD", "ActivateSkillID", 0),
                        ),
                "GodWeapon":(
                        ("WORD", "Type", 1),
                        ("WORD", "LV", 1),
                        ("DWORD", "Exp", 0),
                        ("list", "AttrType", 0),
                        ("list", "AttrNum", 0),
                        ("DWORD", "SkillID", 0),
                        ("char", "SysMark", 0),
                        ),
                "FuncConfig":(
                        ("char", "Key", 1),
                        ("char", "Numerical1", 0),
@@ -503,7 +524,10 @@
                        ("DWORD", "LimitLV", 0),
                        ("WORD", "LimiRealmLV", 0),
                        ("DWORD", "LimitMissionID", 0),
                        ("WORD", "LimitOpenDay", 0),
                        ("WORD", "LimitManLevel", 0),
                        ("char", "MailKey", 0),
                        ("list", "AwardList", 0),
                        ),
                "ItemCompound":(
@@ -584,6 +608,39 @@
                        ("list", "LegendAttrValue", 0),
                        ),
                "MGGanwuLV":(
                        ("BYTE", "GanwuLV", 1),
                        ("DWORD", "NextNeedExp", 0),
                        ("DWORD", "AtkBase", 0),
                        ("DWORD", "DefBase", 0),
                        ("DWORD", "HPBase", 0),
                        ("DWORD", "AtkSpeedBase", 0),
                        ("dict", "BatAttrBaseDict", 0),
                        ),
                "MGGuayuQuality":(
                        ("BYTE", "ItemColor", 1),
                        ("float", "AtkPlus", 0),
                        ("float", "DefPlus", 0),
                        ("float", "HPPlus", 0),
                        ("float", "AtkSpeedPlus", 0),
                        ("list", "AttrRange", 0),
                        ("dict", "AttrRangeDict", 0),
                        ),
                "MGGuayuType":(
                        ("BYTE", "ItemType", 1),
                        ("BYTE", "EquipPlace", 0),
                        ("float", "BaseAttrProportion", 0),
                        ("DWORD", "FixedAttrID", 0),
                        ("list", "AttrIDLib", 0),
                        ),
                "MGLingyingQuality":(
                        ("DWORD", "Lingying", 1),
                        ("list", "ItemColorWeightList", 0),
                        ),
                "EquipLegendAttrCount":(
                        ("BYTE", "ItemType", 1),
                        ("BYTE", "ItemColor", 1),
@@ -609,30 +666,6 @@
                        ("BYTE", "IsSuit", 1),
                        ("BYTE", "ItemQuality", 1),
                        ("dict", "LVLegendAttrLibNumInfo", 0),
                        ),
                "Dogz":(
                        ("BYTE", "DogzID", 1),
                        ("list", "BaseAttrTypes", 0),
                        ("list", "BaseAttrValues", 0),
                        ("list", "HelpBattleSkills", 0),
                        ("DWORD", "FightPowerEx", 0),
                        ("list", "EquipPlaceColorList", 0),
                        ("list", "HelpBattleNotify", 0),
                        ),
                "DogzEquipPlus":(
                        ("BYTE", "EquipPlace", 1),
                        ("BYTE", "PlusLV", 1),
                        ("list", "PlusAttrTypes", 0),
                        ("list", "PlusAttrValues", 0),
                        ("DWORD", "PlusLVUPTotalExp", 0),
                        ),
                "Rune":(
                        ("DWORD", "ID", 1),
                        ("list", "AttrType", 0),
                        ("DWORD", "TowerID", 0),
                        ),
                "EquipWash":(
@@ -667,119 +700,35 @@
                        ("DWORD", "FightPowerEx", 0),
                        ),
                "PetInfo":(
                        ("DWORD", "ID", 1),
                        ("BYTE", "Quality", 0),
                        ("char", "UnlockSys", 0),
                        ("DWORD", "UnLockNeedItemID", 0),
                        ("BYTE", "UnLockNeedItemCnt", 0),
                        ("DWORD", "DecomposeExp", 0),
                        ("BYTE", "InitRank", 0),
                        ("WORD", "MaxRank", 0),
                        ("WORD", "UseNeedRank", 0),
                        ("list", "SkillID", 0),
                        ("list", "SkillUnLock", 0),
                        ("list", "SkillUnLockSys", 0),
                        ("DWORD", "InitFightPower", 0),
                        ),
                "PetStarUp":(
                        ("DWORD", "PetNPCID", 1),
                        ("BYTE", "PetStar", 1),
                        ("list", "StarUpNeedItemList", 0),
                        ("list", "StarAttrType", 0),
                        ("list", "StarAttrValue", 0),
                        ),
                "PetTrain":(
                        ("BYTE", "TrainType", 1),
                        ("BYTE", "TrainLV", 1),
                        ("WORD", "NeedRealmLV", 0),
                        ("DWORD", "EatCntTotal", 0),
                        ("DWORD", "EatCntEverytime", 0),
                        ("list", "EatItemAttrTypeList", 0),
                        ("list", "EatItemAttrValueList", 0),
                        ("list", "LVAttrTypeList", 0),
                        ("list", "LVAttrValueList", 0),
                        ),
                "EquipDecompose":(
                        ("WORD", "LV", 1),
                        ("DWORD", "UpNeedExp", 0),
                        ("dict", "Attr", 0),
                        ),
                "PetClassCost":(
                        ("DWORD", "PetID", 1),
                        ("DWORD", "Class", 1),
                        ("DWORD", "UpNeedExp", 0),
                        ("DWORD", "AtkAdd", 0),
                "HorseClass":(
                        ("BYTE", "ClassLV", 1),
                        ("WORD", "MaxHorseLV", 0),
                        ("WORD", "LVUPItemCnt", 0),
                        ("WORD", "ClassUPItemCnt", 0),
                        ("list", "ClassSpecAttrIDList", 0),
                        ("list", "ClassSpecAttrValueList", 0),
                        ("list", "AttrIDList", 0),
                        ("list", "ClassAttrValueList", 0),
                        ("list", "PerLVAttrValueList", 0),
                        ),
                "PetEatEquip":(
                        ("BYTE", "EquipColor", 1),
                        ("BYTE", "EquipClass", 1),
                        ("DWORD", "Exp", 0),
                        ("DWORD", "FamilyStoreItemScore", 0),
                        ),
                "FaQiLVUp":(
                        ("BYTE", "FaQiLV", 1),
                        ("WORD", "NeedEatCount", 0),
                        ("list", "LVAttrType", 0),
                        ("list", "LVAttrValue", 0),
                        ("list", "UpItemAttrType", 0),
                        ("list", "UpItemAttrValue", 0),
                        ("DWORD", "UpEatItemPerCount", 0),
                        ),
                "HorseLVUp":(
                        ("BYTE", "HorseLV", 1),
                        ("DWORD", "HorseSkinID", 0),
                        ("WORD", "NeedEatCount", 0),
                        ("list", "LVAttrType", 0),
                        ("list", "LVAttrValue", 0),
                        ("list", "UpItemAttrType", 0),
                        ("list", "UpItemAttrValue", 0),
                        ("DWORD", "UpEatItemPerCount", 0),
                        ),
                "HorseTrain":(
                        ("BYTE", "TrainType", 1),
                        ("BYTE", "TrainLV", 1),
                        ("WORD", "NeedRealmLV", 0),
                        ("DWORD", "EatCntTotal", 0),
                        ("DWORD", "EatCntEverytime", 0),
                        ("list", "EatItemAttrTypeList", 0),
                        ("list", "EatItemAttrValueList", 0),
                        ("list", "LVAttrTypeList", 0),
                        ("list", "LVAttrValueList", 0),
                        ),
                "HorseSkinPlus":(
                        ("BYTE", "ID", 1),
                        ("DWORD", "HorseSkinPlusID", 0),
                        ("DWORD", "UnlockItemID", 0),
                        ("BYTE", "UnlockItemCnt", 0),
                        ("list", "AttrType", 0),
                        ("list", "AttrValue", 0),
                        ("DWORD", "InitFightPower", 0),
                        ("DWORD", "HorseID", 0),
                        ("DWORD", "SkinValidTime", 0),
                        ),
                "Horse":(
                        ("DWORD", "HorseID", 1),
                        ("DWORD", "HorseSkinID", 0),
                        ("BYTE", "Quality", 0),
                        ),
                "HorseStarUp":(
                        ("DWORD", "HorseID", 1),
                        ("BYTE", "HorseStar", 1),
                        ("list", "StarUpNeedItemList", 0),
                        ("list", "StarAttrType", 0),
                        ("list", "StarAttrValue", 0),
                "HorseSkin":(
                        ("DWORD", "SkinID", 1),
                        ("DWORD", "ExpireMinutes", 0),
                        ("BYTE", "UnlockWay", 0),
                        ("DWORD", "UnlockValue", 0),
                        ("BYTE", "UnlockNeedCnt", 0),
                        ("BYTE", "UpNeedCnt", 0),
                        ("BYTE", "StarMax", 0),
                        ("list", "AttrIDList", 0),
                        ("list", "InitAttrValueList", 0),
                        ("list", "AttrPerStarAddList", 0),
                        ),
                "Gubao":(
@@ -794,8 +743,11 @@
                        ("BYTE", "SpecEffLayerMax", 0),
                        ("BYTE", "SpecAttrID", 0),
                        ("DWORD", "SpecAttrValue", 0),
                        ("DWORD", "SpecAttrPerLVAdd", 0),
                        ("DWORD", "SpecAttrPerStarAdd", 0),
                        ("BYTE", "PowerType", 0),
                        ("DWORD", "PowerTypeValue", 0),
                        ("DWORD", "PowerValue", 0),
                        ("DWORD", "PowerPerStarAdd", 0),
                        ),
                "GubaoResonanceAttr":(
@@ -813,6 +765,7 @@
                "GubaoStar":(
                        ("BYTE", "GubaoQuality", 1),
                        ("BYTE", "GubaoStar", 0),
                        ("list", "QualityStarCond", 0),
                        ("BYTE", "StarUPNeedSelfCnt", 0),
                        ("list", "StarUPNeedItemList", 0),
                        ),
@@ -823,20 +776,65 @@
                        ("list", "LVUPNeedItemInfo", 0),
                        ),
                "Shentong":(
                        ("BYTE", "ShentongID", 1),
                        ("WORD", "NeedGubaoID", 0),
                "GubaoLVAttr":(
                        ("BYTE", "GubaoQuality", 1),
                        ("BYTE", "GubaoLV", 1),
                        ("list", "SpecAttrIDList", 0),
                        ("list", "SpecAttrValueList", 0),
                        ),
                "ShentongLV":(
                        ("BYTE", "ShentongID", 1),
                        ("BYTE", "ShentongClassLV", 1),
                        ("BYTE", "ShentongLV", 1),
                        ("list", "LVLightNeedItem", 0),
                        ("list", "LVAttrTypeList", 0),
                        ("list", "LVAttrValueList", 0),
                        ("DWORD", "LVSkillID", 0),
                        ("DWORD", "FightPowerEx", 0),
                "Beauty":(
                        ("WORD", "BeautyID", 1),
                        ("BYTE", "BeautyQuality", 0),
                        ("BYTE", "UnlockWay", 0),
                        ("DWORD", "UnlockValue", 0),
                        ("BYTE", "UnlockNeedCnt", 0),
                        ("DWORD", "ExclusiveItemID", 0),
                        ("list", "TalentAttrIDList", 0),
                        ("list", "TalentAttrValueList", 0),
                        ("list", "TalentPerLVAddList", 0),
                        ("BYTE", "EffType", 0),
                        ("BYTE", "EffTypeValue", 0),
                        ("BYTE", "EffValue", 0),
                        ("DWORD", "EffPerLVAdd", 0),
                        ),
                "BeautyQualityLV":(
                        ("BYTE", "BeautyQuality", 1),
                        ("WORD", "BeautyLV", 1),
                        ("WORD", "LVNeedExp", 0),
                        ("list", "AttrIDList", 0),
                        ("list", "AttrValueList", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "BeautySkin":(
                        ("WORD", "SkinID", 0),
                        ("WORD", "BeautyID", 1),
                        ("BYTE", "UnlockWay", 0),
                        ("DWORD", "UnlockValue", 0),
                        ("BYTE", "UnlockNeedCnt", 0),
                        ("BYTE", "UpNeedCnt", 0),
                        ("BYTE", "StarMax", 0),
                        ("list", "AttrIDList", 0),
                        ("list", "InitAttrValueList", 0),
                        ("list", "AttrPerStarAddList", 0),
                        ),
                "TravelEvent":(
                        ("WORD", "EventID", 1),
                        ("DWORD", "EventWeight", 0),
                        ("DWORD", "AwardItemID", 0),
                        ("DWORD", "AwardItemCnt", 0),
                        ),
                "TravelScenery":(
                        ("BYTE", "SceneryType", 1),
                        ("BYTE", "AwardQuality", 0),
                        ("DWORD", "UpRate", 0),
                        ("list", "AwardItemRandCntList", 0),
                        ("list", "AwardItemExWeightList", 0),
                        ("BYTE", "AwardItemExCnt", 0),
                        ),
                "PlayerLV":(
@@ -845,6 +843,12 @@
                        ("DWORD", "MaxHP", 0),
                        ("DWORD", "Atk", 0),
                        ("DWORD", "Def", 0),
                        ),
                "LVReValue":(
                        ("WORD", "ModelID", 1),
                        ("WORD", "LV", 1),
                        ("BYTE", "ReHeroStar", 0),
                        ("BYTE", "ReHeroBreakLV", 0),
                        ("BYTE", "ReHeroAwakeLV", 0),
                        ("DWORD", "ReAtk", 0),
@@ -879,106 +883,6 @@
                        ("float", "AttrPer", 0),
                        ("dict", "AttrSpecDict", 0),
                        ("dict", "AttrExDict", 0),
                        ),
                "NPCRealmStrengthen":(
                        ("DWORD", "NPCID", 1),
                        ("BYTE", "RealmDifficulty", 1),
                        ("DWORD", "MapID", 0),
                        ("DWORD", "LV", 0),
                        ("DWORD", "Exp", 0),
                        ("WORD", "MaxDrapLV", 0),
                        ("BYTE", "EquipClassLV", 0),
                        ("DWORD", "DropMoneyMin", 0),
                        ("DWORD", "DropMoneyMax", 0),
                        ("WORD", "LowLV", 0),
                        ("WORD", "HighestLV", 0),
                        ("DWORD", "Defense", 0),
                        ("DWORD", "MDef", 0),
                        ("DWORD", "FireDef", 0),
                        ("DWORD", "SP", 0),
                        ),
                "NPCTimeLostHP":(
                        ("DWORD", "NPCID", 1),
                        ("DWORD", "LostHPPerSecond", 0),
                        ("BYTE", "MaxPlayerCount", 0),
                        ("DWORD", "LostHPPerSecondEx", 0),
                        ("BYTE", "FightPowerMinByLV", 0),
                        ("DWORD", "FightPowerMin", 0),
                        ("DWORD", "FightPowerMax", 0),
                        ("DWORD", "EveryFightPower", 0),
                        ("DWORD", "EveryFightPowerLostHPEx", 0),
                        ),
                "EquipSuitAttr":(
                        ("WORD", "SuiteID", 1),
                        ("BYTE", "SuiteCnt", 0),
                        ("BYTE", "Star", 0),
                        ("dict", "AttrInfo", 0),
                        ("DWORD", "SkillID", 0),
                        ("BYTE", "IsNotify", 0),
                        ("WORD", "ActivateIndex", 0),
                        ),
                "WingRefineAttr":(
                        ("BYTE", "WingClassLV", 1),
                        ("dict", "AttrInfo", 0),
                        ("dict", "ItemColorInfo", 0),
                        ("DWORD", "MaxRefineExp", 0),
                        ),
                "WingRefineExp":(
                        ("DWORD", "ItemID", 1),
                        ("DWORD", "RandExpMin", 0),
                        ("DWORD", "RandExpMax", 0),
                        ("dict", "ExpMaterial", 0),
                        ),
                "NPCDropItem":(
                        ("DWORD", "NPCID", 1),
                        ("WORD", "MaxWorldLV", 0),
                        ("WORD", "MaxDropLV", 0),
                        ("BYTE", "CanDropRatePlus", 0),
                        ("BYTE", "IsDropJobSelf", 0),
                        ("list", "PieRateDrop", 0),
                        ("BYTE", "PieRateDoCnt", 0),
                        ("dict", "IndepRateDrop", 0),
                        ("BYTE", "IndepRateDoCnt", 0),
                        ("dict", "EquipColorMaxDropCount", 0),
                        ("list", "TianxuanEquipRateList", 0),
                        ("dict", "EquipColorSuitInfo", 0),
                        ("dict", "EquipPartKeyRateInfo", 0),
                        ("BYTE", "ColorSuitPartOptimization", 0),
                        ("dict", "KillCountDropEquipPub", 0),
                        ("dict", "ItemIDDropRate", 0),
                        ("dict", "TianxuanItemIDRate", 0),
                        ("dict", "ItemIDMaxDropCount", 0),
                        ("dict", "ItemKeyDropRate", 0),
                        ("dict", "ItemKeyDropRateJob", 0),
                        ("dict", "TianxuanItemKeyRate", 0),
                        ("dict", "ItemKeyMaxDropCount", 0),
                        ("BYTE", "DropMoneyDoCnt", 0),
                        ("WORD", "DropMoneyRate", 0),
                        ("WORD", "DropMoneyMin", 0),
                        ("WORD", "DropMoneyMax", 0),
                        ("dict", "KillCountDropPub", 0),
                        ("list", "KillCountDropPri", 0),
                        ("list", "PriItemIDDrop", 0),
                        ("BYTE", "AucionItemCanSell", 0),
                        ),
                "RuneTower":(
                        ("DWORD", "ID", 1),
                        ("DWORD", "RunePoint", 0),
                        ("DWORD", "Ysog", 0),
                        ("DWORD", "NPCID", 0),
                        ("BYTE", "IsNotify", 0),
                        ("list", "FixEndAward", 0),
                        ("dict", "GoodDrop", 0),
                        ("DWORD", "SweepRunePoint", 0),
                        ("DWORD", "SweepYsog", 0),
                        ("dict", "SweepGoodDrop", 0),
                        ),
                "ChinMap":(
@@ -1016,60 +920,35 @@
                        ("list", "RandWeightItemList", 0),
                        ),
                "FBDJGLevel":(
                        ("WORD", "LayerNum", 1),
                        ("BYTE", "LevelNum", 1),
                        ("list", "PassAwardList", 0),
                        ("list", "AwardList", 0),
                        ("list", "LineupIDList", 0),
                        ("WORD", "NPCLV", 0),
                        ("float", "Difficulty", 0),
                        ),
                "FBDJGQuick":(
                        ("WORD", "NeedLayer", 1),
                        ("list", "QuickAwardList", 0),
                        ),
                "FBDJGEffect":(
                        ("DWORD", "EffID", 1),
                        ("BYTE", "EffQuality", 0),
                        ("BYTE", "AttrID", 0),
                        ("DWORD", "AttrValue", 0),
                        ("DWORD", "RandWeight", 0),
                        ),
                "ADAward":(
                        ("DWORD", "ADID", 1),
                        ("BYTE", "ADCntMax", 0),
                        ("list", "ADAwardItemList", 0),
                        ("DWORD", "ADMapID", 0),
                        ),
                "EquipGSParam":(
                        ("BYTE", "ClassLV", 1),
                        ("BYTE", "EquipColor", 1),
                        ("BYTE", "IsSuit", 1),
                        ("BYTE", "ItemQuality", 1),
                        ("DWORD", "BaseEquipMaxHPAddPerC", 0),
                        ("DWORD", "BaseEquipAtkAddPerC", 0),
                        ("DWORD", "SuperHitC", 0),
                        ("DWORD", "SuperHitPerC", 0),
                        ("DWORD", "LuckyHitRateC", 0),
                        ("DWORD", "LuckyHitRateReduceC", 0),
                        ("DWORD", "LuckPerC", 0),
                        ("DWORD", "PerLVAtkC", 0),
                        ("DWORD", "PerLVMaxHPC", 0),
                        ("DWORD", "DropMoneyPerC", 0),
                        ("DWORD", "SuperHitReduceC", 0),
                        ("DWORD", "SuperHitRateReduceC", 0),
                        ("DWORD", "HitC", 0),
                        ("DWORD", "MissC", 0),
                        ("DWORD", "PetDamPerC", 0),
                        ("DWORD", "MaxHPPerC", 0),
                        ("DWORD", "AtkPerC", 0),
                        ("DWORD", "SkillAtkRateC", 0),
                        ("DWORD", "SkillAtkRateReduceC", 0),
                        ("DWORD", "SkillAddPer1C", 0),
                        ("DWORD", "SkillAddPer2C", 0),
                        ("DWORD", "SkillAddPer3C", 0),
                        ("DWORD", "SkillAddPer4C", 0),
                        ("DWORD", "SkillAddPer5C", 0),
                        ("DWORD", "SkillAddPer6C", 0),
                        ("DWORD", "SkillAddPer7C", 0),
                        ("DWORD", "SkillReducePer1C", 0),
                        ("DWORD", "SkillReducePer2C", 0),
                        ("DWORD", "SkillReducePer3C", 0),
                        ("DWORD", "SkillReducePer4C", 0),
                        ("DWORD", "SkillReducePer5C", 0),
                        ("DWORD", "SkillReducePer6C", 0),
                        ("DWORD", "SkillReducePer7C", 0),
                        ("DWORD", "ReduceSkillCDPerC", 0),
                        ("DWORD", "LuckyHitPerC", 0),
                        ("DWORD", "FaintDefRateC", 0),
                        ("DWORD", "SuperHitRateC", 0),
                        ("DWORD", "IgnoreDefRateC", 0),
                        ("DWORD", "IgnoreDefRateReduceC", 0),
                        ("DWORD", "ProDefPerC", 0),
                        ("DWORD", "FinalHurtPerC", 0),
                        ("DWORD", "FinalHurtReducePerC", 0),
                        ("BYTE", "ADAwardType", 0),
                        ("DWORD", "ADAwardValue", 0),
                        ),
                "Success":(
@@ -1078,22 +957,6 @@
                        ("DWORD", "NeedCnt", 0),
                        ("list", "Condition", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "TongTianLV":(
                        ("WORD", "TTLV", 1),
                        ("WORD", "LVUPPoint", 0),
                        ("list", "CommAwardItemList", 0),
                        ("list", "XianAwardItemList", 0),
                        ("list", "NotifyItemIDList", 0),
                        ),
                "TongTianTask":(
                        ("WORD", "TTTaskID", 1),
                        ("BYTE", "TTTaskType", 0),
                        ("BYTE", "IsDailyTask", 0),
                        ("DWORD", "FinishNeedValue", 0),
                        ("DWORD", "TaskPoint", 0),
                        ),
                "Treasure":(
@@ -1127,10 +990,6 @@
                        ("WORD", "OldPrice", 0),
                        ),
                "AuctionItem":(
                        ("DWORD", "AuctionItemID", 1),
                        ),
                "VipPrivilege":(
                        ("DWORD", "VIPPriID", 1),
                        ("DWORD", "VIP0", 0),
@@ -1154,39 +1013,17 @@
                "Store":(
                        ("DWORD", "ID", 1),
                        ("DWORD", "ShopType", 0),
                        ("BYTE", "OperationActionShop", 0),
                        ("DWORD", "ItemID", 0),
                        ("WORD", "ItemCnt", 0),
                        ("BYTE", "IsBind", 0),
                        ("list", "ItemListEx", 0),
                        ("DWORD", "MainItemID", 0),
                        ("list", "JobItem", 0),
                        ("BYTE", "RefreshLimit", 0),
                        ("BYTE", "RefreshType", 0),
                        ("list", "LimitVIPLV", 0),
                        ("DWORD", "LimitLV", 0),
                        ("list", "LimitCnt", 0),
                        ("DWORD", "ServerLimitCnt", 0),
                        ("BYTE", "ResetType", 0),
                        ("DWORD", "LimitCnt", 0),
                        ("DWORD", "CostItemID", 0),
                        ("BYTE", "MoneyType", 0),
                        ("DWORD", "MoneyNum", 0),
                        ("DWORD", "MoneyOriginal", 0),
                        ("DWORD", "LimitValue", 0),
                        ("char", "NotifyMark", 0),
                        ("char", "MailKey", 0),
                        ),
                "ActSpringSale":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("list", "StartTimeList", 0),
                        ("list", "EndTimeList", 0),
                        ("WORD", "AdvanceMinutes", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("dict", "ShopTypeList", 0),
                        ("char", "MailKey", 0),
                        ("list", "MailItemPrize", 0),
                        ("BYTE", "UnlockType", 0),
                        ("DWORD", "UnlockValue", 0),
                        ),
                "DailyTask":(
@@ -1194,7 +1031,7 @@
                        ("BYTE", "TaskType", 1),
                        ("list", "TaskConds", 0),
                        ("DWORD", "NeedValue", 0),
                        ("BYTE", "AwardLiveness", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "DailyLivenessReward":(
@@ -1216,12 +1053,6 @@
                        ("BYTE", "SkillResist", 0),
                        ),
                "BOSSFirstKill":(
                        ("DWORD", "NPCID", 1),
                        ("WORD", "PerPlayerMoneyAward", 0),
                        ("list", "PersonFirstKillAward", 0),
                        ),
                "NPCShow":(
                        ("DWORD", "NPCID", 1),
                        ("DWORD", "MapID", 1),
@@ -1240,12 +1071,6 @@
                        ("BYTE", "TotalMaxCount", 0),
                        ("BYTE", "RefreshSeconds", 0),
                        ("BYTE", "RefreshPerMinutes", 0),
                        ),
                "RuneCompound":(
                        ("DWORD", "TagItemID", 1),
                        ("list", "NeedItem", 0),
                        ("WORD", "NeedMJ", 0),
                        ),
                "ResourcesBack":(
@@ -1275,25 +1100,12 @@
                        ("BYTE", "CanBreakCollect", 0),
                        ),
                "TreasureNPC":(
                        ("DWORD", "NPCID", 1),
                        ("dict", "AttackCountDropWeightInfo", 0),
                        ("list", "AttackDropWeightList", 0),
                        ("list", "AttackDropWeightListEx", 0),
                        ("BYTE", "DropCountEx", 0),
                        ("BYTE", "AlchemyDiffLV", 0),
                        ("char", "NotDropNotify", 0),
                        ),
                "Chests":(
                        ("DWORD", "ChestsItemID", 1),
                        ("DWORD", "CostItemID", 0),
                        ("BYTE", "CostItemCount", 0),
                        ("WORD", "CostGold", 0),
                        ("BYTE", "ShowType", 0),
                        ("BYTE", "IsBind", 0),
                        ("BYTE", "AucionItemCanSell", 0),
                        ("list", "AucionItemDiffSellIDList", 0),
                        ("BYTE", "CostMoneyType", 0),
                        ("WORD", "CostMoneyValue", 0),
                        ),
                "ChestsAward":(
@@ -1325,32 +1137,6 @@
                        ("DWORD", "LVExp", 0),
                        ("DWORD", "AddMinAtk", 0),
                        ("DWORD", "AddMaxAtk", 0),
                        ),
                "OSCBillRankAward":(
                        ("BYTE", "OSCBillType", 1),
                        ("BYTE", "RankA", 0),
                        ("BYTE", "RankB", 0),
                        ("dict", "RankAward", 0),
                        ),
                "OSCBillTagAward":(
                        ("BYTE", "OSCBillType", 1),
                        ("WORD", "TagCondition", 0),
                        ("dict", "TagAward", 0),
                        ),
                "LoginDayAward":(
                        ("BYTE", "DayID", 1),
                        ("dict", "Reward", 0),
                        ),
                "SpringSale":(
                        ("BYTE", "GiftID", 1),
                        ("BYTE", "SellDay", 0),
                        ("BYTE", "BuyNumLimit", 0),
                        ("WORD", "GiftPrice", 0),
                        ("list", "GiftItemList", 0),
                        ),
                "OrderInfo":(
@@ -1396,40 +1182,12 @@
                        ("list", "AwardListDay3", 0),
                        ),
                "LVAward":(
                        ("BYTE", "AwardID", 1),
                        ("WORD", "LV", 0),
                        ("WORD", "LimitCnt", 0),
                        ("dict", "Reward", 0),
                        ("BYTE", "VIPLimit", 0),
                        ("list", "VIPAward", 0),
                        ),
                "Invest":(
                        ("WORD", "ID", 1),
                        ("BYTE", "Type", 0),
                        ("BYTE", "NeedDay", 0),
                        ("WORD", "NeedLV", 0),
                        ("DWORD", "NeedNPCID", 0),
                        ("dict", "Reward", 0),
                        ),
                "XBXZ":(
                        ("DWORD", "ID", 1),
                        ("BYTE", "Type", 0),
                        ("DWORD", "NeedCnt", 0),
                        ("list", "Condition", 0),
                        ("WORD", "MWID", 0),
                        ("list", "AwardItem", 0),
                        ("list", "Money", 0),
                        ),
                "TreasureSet":(
                        ("BYTE", "TreasureType", 1),
                        ("BYTE", "PackType", 0),
                        ("BYTE", "CheckPack", 0),
                        ("BYTE", "IsActType", 0),
                        ("list", "CheckPackList", 0),
                        ("BYTE", "ActType", 0),
                        ("DWORD", "DailyMaxCount", 0),
                        ("DWORD", "DailyMaxCountMoney", 0),
                        ("BYTE", "DailyFreeCount", 0),
                        ("list", "TreasureCountList", 0),
                        ("char", "RecycleItemMail", 0),
@@ -1442,10 +1200,16 @@
                        ("char", "LuckyRateFormat", 0),
                        ("BYTE", "LuckyGridNum", 0),
                        ("dict", "GridNumMaxLimitInfo", 0),
                        ("list", "RecordGridNumList", 0),
                        ("list", "NotifyGridNumList", 0),
                        ("char", "NotifyKey", 0),
                        ("dict", "NotifyKeyDict", 0),
                        ("BYTE", "AwardMoneyType", 0),
                        ("WORD", "AwardMoneyValue", 0),
                        ("list", "AwardItemInfo", 0),
                        ("BYTE", "WishReset", 0),
                        ("dict", "WishLibSelect", 0),
                        ("dict", "WishLibPubFreeCnt", 0),
                        ("dict", "WishLibCard", 0),
                        ),
                "TreasureHouse":(
@@ -1459,14 +1223,19 @@
                        ("list", "GridItemRateList2", 0),
                        ("dict", "GridItemRateList3", 0),
                        ("list", "GridItemRateList4", 0),
                        ("dict", "AtLeastCntLimitInfo", 0),
                        ("dict", "LuckyItemRateInfo", 0),
                        ("dict", "LuckyItemRateInfoEx", 0),
                        ),
                "TreasureItemLib":(
                        ("WORD", "ID", 0),
                        ("WORD", "LibID", 1),
                        ("DWORD", "ItemID", 0),
                        ("DWORD", "ItemCount", 0),
                        ("DWORD", "ItemWeight", 0),
                        ("BYTE", "IsWishItem", 0),
                        ("BYTE", "WishOutCnt", 0),
                        ),
                "TreasureCntAward":(
@@ -1474,77 +1243,6 @@
                        ("DWORD", "NeedTreasureCnt", 1),
                        ("BYTE", "AwardIndex", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "FreeGoods":(
                        ("BYTE", "ID", 1),
                        ("dict", "AwardItem", 0),
                        ("WORD", "NeedMoney", 0),
                        ("DWORD", "ReturnDays", 0),
                        ),
                "ActFlashGiftbag":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("list", "StartTimeList", 0),
                        ("list", "EndTimeList", 0),
                        ("WORD", "AdvanceMinutes", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("BYTE", "IsJueban", 0),
                        ("dict", "GiftbagTypeList", 0),
                        ("char", "MailKey", 0),
                        ("list", "MailItemPrize", 0),
                        ),
                "FlashGiftbag":(
                        ("DWORD", "GiftbagID", 1),
                        ("WORD", "GiftbagType", 0),
                        ("float", "OriginalRMB", 0),
                        ("WORD", "BuyCountLimit", 0),
                        ("list", "GiftItemList", 0),
                        ("DWORD", "MainItemID", 0),
                        ("char", "NotifyKey", 0),
                        ),
                "ActDailyGiftbag":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("WORD", "GiftbagType", 0),
                        ),
                "DailyGiftbag":(
                        ("WORD", "GiftbagType", 1),
                        ("DWORD", "GiftbagID", 1),
                        ("WORD", "BuyCountLimit", 0),
                        ("eval", "GiftItemList", 0),
                        ("WORD", "Discount", 0),
                        ),
                "ActExpRate":(
                        ("DWORD", "CfgID", 1),
                        ("WORD", "LVLimit", 0),
                        ("DWORD", "AddExpRate", 0),
                        ),
                "ActCostRebate":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "TemplateIDList", 0),
                        ),
                "CostRebateTemplate":(
                        ("DWORD", "TemplateID", 1),
                        ("DWORD", "NeedCostGold", 0),
                        ("BYTE", "AwardIndex", 0),
                        ("dict", "AwardItemList", 0),
                        ("char", "NotifyKey", 0),
                        ),
                "ActBuyOne":(
@@ -1621,54 +1319,6 @@
                        ("list", "LayerWeightItemList", 0),
                        ),
                "ActGodGift":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "UseMoneyType", 0),
                        ("list", "UseGoldList", 0),
                        ("BYTE", "PrizeMoneyType", 0),
                        ("list", "PrizeMoneyList", 0),
                        ("BYTE", "ResetLimitTimes", 0),
                        ("BYTE", "ResetCountMax", 0),
                        ("dict", "TemplateIDInfo", 0),
                        ),
                "ActGodGiftAward":(
                        ("DWORD", "TemplateID", 1),
                        ("BYTE", "AwardLibType", 0),
                        ("BYTE", "UnlockAwardLimitTimes", 0),
                        ("BYTE", "ChooseItemCount", 0),
                        ("dict", "LibItemInfo", 0),
                        ("list", "NotifyItemNumList", 0),
                        ),
                "ActBossReborn":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("BYTE", "ResetType", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "TemplateID", 0),
                        ),
                "BossReborn":(
                        ("BYTE", "TemplateID", 1),
                        ("BYTE", "ID", 1),
                        ("DWORD", "TotalTimes", 0),
                        ("WORD", "SingleTimes", 0),
                        ("dict", "Reward", 0),
                        ),
                "ActRealmPoint":(
                        ("DWORD", "CfgID", 1),
                        ("WORD", "Multiple", 0),
                        ("WORD", "LVLimit", 0),
                        ("DWORD", "PointLimit", 0),
                        ),
                "TrialExchange":(
                        ("DWORD", "ID", 1),
                        ("list", "ExchangeItemIDList", 0),
@@ -1676,19 +1326,6 @@
                        ("DWORD", "ExchangeItemIsBind", 0),
                        ("DWORD", "CostItemID", 0),
                        ("DWORD", "CostItemCount", 0),
                        ),
                "AllPeopleParty":(
                        ("BYTE", "ID", 1),
                        ("WORD", "TotalTimes", 0),
                        ("WORD", "AddPoint", 0),
                        ),
                "AllPeoplePartyAward":(
                        ("BYTE", "WorldLvNum", 1),
                        ("DWORD", "Index", 1),
                        ("DWORD", "NeedPoint", 0),
                        ("dict", "Award", 0),
                        ),
                "MapEventPoint":(
@@ -1699,73 +1336,10 @@
                        ("DWORD", "Defense", 0),
                        ),
                "TalentSkill":(
                        ("DWORD", "SkillID", 1),
                        ("BYTE", "TalentType", 0),
                        ("BYTE", "Series", 0),
                        ),
                "ActFlashSale":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("list", "StartTimeList", 0),
                        ("list", "EndTimeList", 0),
                        ("WORD", "AdvanceMinutes", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("dict", "ShopTypeList", 0),
                        ("char", "MailKey", 0),
                        ("list", "MailItemPrize", 0),
                        ),
                "ActWishingWell":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("BYTE", "ResetType", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "TemplateID", 0),
                        ),
                "WishingWell":(
                        ("BYTE", "TemplateID", 1),
                        ("BYTE", "IsFree", 0),
                        ("list", "WorldLVLimit", 0),
                        ("DWORD", "ItemID", 0),
                        ("WORD", "ItemCnt", 0),
                        ("BYTE", "IsBind", 0),
                        ("DWORD", "Weight", 0),
                        ("DWORD", "Mark", 0),
                        ("BYTE", "Rare", 0),
                        ),
                "FunctionForecast":(
                        ("DWORD", "FuncID", 1),
                        ("dict", "Award", 0),
                        ),
                "EmojiPack":(
                        ("DWORD", "EmojiPackID", 1),
                        ("BYTE", "UnlockDefault", 0),
                        ("DWORD", "ExpireMinutes", 0),
                        ),
                "ActRechargePrize":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "TemplateIDList", 0),
                        ),
                "RechargePrizeTemplate":(
                        ("DWORD", "TemplateID", 1),
                        ("WORD", "CTGID", 0),
                        ("DWORD", "GoldPrize", 0),
                        ("BYTE", "PrizeCountLimit", 0),
                        ),
                "ActTotalRecharge":(
@@ -1787,30 +1361,6 @@
                        ("char", "NotifyKey", 0),
                        ),
                "ActRechargeRebateGold":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "TemplateIDList", 0),
                        ),
                "RechargeRebateGoldTemplate":(
                        ("DWORD", "TemplateID", 1),
                        ("DWORD", "RMBMin", 0),
                        ("DWORD", "RMBMax", 0),
                        ("WORD", "RebateRate", 0),
                        ),
                "ActGrowupBuy":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("list", "CTGIDGroupList", 0),
                        ),
                "ActManyDayRecharge":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
@@ -1826,24 +1376,6 @@
                        ("BYTE", "AwardIndex", 0),
                        ("dict", "AwardItemInfo", 0),
                        ("char", "NotifyKey", 0),
                        ),
                "ActTurntable":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("BYTE", "CTGTypeEffValue", 0),
                        ("list", "CTGPrizeList", 0),
                        ("BYTE", "UseMoneyType", 0),
                        ("list", "UseMoneyPrizeList", 0),
                        ("list", "LibChooseCountList", 0),
                        ("list", "SuperItemLimitRule", 0),
                        ("dict", "CommItemLib", 0),
                        ("dict", "GoodItemLib", 0),
                        ("dict", "SuperItemLib", 0),
                        ("char", "WorldNotifyKey", 0),
                        ),
                "ActSingleRecharge":(
@@ -1938,55 +1470,11 @@
                        ("WORD", "PosY", 0),
                        ),
                "Coat":(
                        ("DWORD", "CoatID", 1),
                        ("BYTE", "CostQuality", 0),
                        ("list", "EquipItemID", 0),
                        ("DWORD", "UnlockItemID", 0),
                        ("DWORD", "MaxLV", 0),
                        ("list", "CostItemCnt", 0),
                        ("dict", "StarAttr", 0),
                        ("DWORD", "InitFightPower", 0),
                        ),
                "CoatChestUp":(
                        ("DWORD", "LV", 1),
                        ("BYTE", "NeedExp", 0),
                        ("dict", "AddAttr", 0),
                        ),
                "ActWeekParty":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "AdvanceMinutes", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("BYTE", "ResetType", 0),
                        ("WORD", "LVLimit", 0),
                        ("list", "TemplateID", 0),
                        ("dict", "PointAward", 0),
                        ),
                "WeekParty":(
                        ("BYTE", "TemplateID", 1),
                        ("BYTE", "ActionType", 0),
                        ("DWORD", "TotalTimes", 0),
                        ("WORD", "SingleTimes", 0),
                        ("eval", "Reward", 0),
                        ("WORD", "Point", 0),
                        ),
                "ActYunshi":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "ResetType", 0),
                        ("DWORD", "TreasureType", 0),
                        ),
                "ActLunhuidian":(
                        ("DWORD", "CfgID", 1),
                        ("list", "PlatformList", 0),
                        ("list", "ServerIDList", 0),
                        ("BYTE", "ActNum", 0),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
@@ -2041,182 +1529,47 @@
                        ("list", "AwardItemList", 0),
                        ),
                "ActLoginNew":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "RelateFuncID", 0),
                        ("BYTE", "FuncActDays", 0),
                        ("BYTE", "FuncLoop", 0),
                        ("WORD", "LVLimit", 0),
                        ("list", "RepSignCostMoneyInfo", 0),
                        ("BYTE", "TemplateID", 0),
                        ("WORD", "AwardExCTGID", 0),
                        ("WORD", "ActZhanlingType", 0),
                        ),
                "ActLoginNewAward":(
                "ActSignAward":(
                        ("BYTE", "TemplateID", 1),
                        ("BYTE", "DayNum", 0),
                        ("list", "LoginAwardItemList", 0),
                        ("list", "LoginAwardItemListEx", 0),
                        ("list", "SignAwardItemList", 0),
                        ),
                "ActLoginAward":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "AdvanceMinutes", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("BYTE", "ResetType", 0),
                        ("WORD", "LVLimit", 0),
                        ("list", "TemplateID", 0),
                        ),
                "LoginAward":(
                        ("BYTE", "TemplateID", 1),
                        ("BYTE", "ActionType", 0),
                        ("DWORD", "TotalTimes", 0),
                        ("WORD", "SingleTimes", 0),
                        ("char", "Reward", 0),
                        ),
                "ActFeastLogin":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("dict", "TemplateIDInfo", 0),
                        ),
                "ActFeastLoginAward":(
                        ("BYTE", "TemplateID", 1),
                        ("BYTE", "DayNum", 0),
                        ("list", "LoginAwardItemList", 0),
                        ),
                "ActFeastWish":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "ResetType", 0),
                        ("dict", "TemplateIDInfo", 0),
                        ),
                "ActFeastWishBottle":(
                        ("BYTE", "TemplateID", 1),
                        ("BYTE", "WishBottleNum", 0),
                        ("WORD", "NeedWishValue", 0),
                        ("BYTE", "ChooseTimeMax", 0),
                        ("dict", "ChoosePrizeItem", 0),
                        ("list", "GoodItemIDList", 0),
                        ("char", "WorldNotifyKey", 0),
                        ),
                "ActFeastWishPool":(
                        ("BYTE", "TemplateID", 1),
                        ("list", "WishPoolItemWeightInfo", 0),
                        ("list", "WishPoolClientItemShow", 0),
                        ("list", "GoodItemIDList", 0),
                        ("char", "WorldNotifyKey", 0),
                        ),
                "ActFeastTravel":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "ResetType", 0),
                        ("dict", "TemplateIDInfo", 0),
                        ),
                "ActFeastTravelTask":(
                        ("BYTE", "TraveTasklD", 1),
                        ("WORD", "FinishNeedValue", 0),
                        ("WORD", "FinishTimeMax", 0),
                        ("BYTE", "AddTravelPoint", 0),
                        ),
                "ActFeastTravelAward":(
                        ("BYTE", "TemplatelD", 1),
                        ("BYTE", "RecordIndex", 0),
                        ("WORD", "NeedTravelPoint", 0),
                        ("BYTE", "AwardCountMax", 0),
                        ("list", "TravelAwardInfo", 0),
                        ),
                "ActFeastWeekParty":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "AdvanceMinutes", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("BYTE", "ResetType", 0),
                        ("WORD", "LVLimit", 0),
                        ("list", "TemplateID", 0),
                        ("dict", "PointAward", 0),
                        ),
                "FeastWeekParty":(
                        ("BYTE", "TemplateID", 1),
                        ("BYTE", "ActionType", 0),
                        ("DWORD", "TotalTimes", 0),
                        ("WORD", "SingleTimes", 0),
                        ("list", "Reward", 0),
                        ("WORD", "Point", 0),
                        ),
                "NewAllPeopleParty":(
                        ("BYTE", "ID", 1),
                        ("WORD", "TotalTimes", 0),
                        ("WORD", "AddPoint", 0),
                        ),
                "NewAllPeoplePartyAward":(
                        ("BYTE", "WorldLvNum", 1),
                        ("DWORD", "Index", 1),
                        ("DWORD", "NeedPoint", 0),
                        ("dict", "Award", 0),
                        ),
                "ActLuckyTreasure":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("BYTE", "ResetType", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "TemplateID", 0),
                        ("WORD", "LuckyPoint", 0),
                        ),
                "LuckyTreasureTemplate":(
                        ("BYTE", "TemplateID", 1),
                        ("list", "WorldLVLimit", 0),
                        ("DWORD", "ItemID", 0),
                        ("WORD", "ItemCnt", 0),
                        ("BYTE", "IsBind", 0),
                        ("DWORD", "Weight", 0),
                        ),
                "CrossActCTGBillboardDabiao":(
                "ActBillboardAward":(
                        ("DWORD", "TemplateID", 1),
                        ("float", "CTGNeed", 0),
                        ("WORD", "RankA", 0),
                        ("WORD", "RankB", 0),
                        ("float", "NeedValue", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "ActHeroAppear":(
                        ("DWORD", "CfgID", 1),
                        ("list", "PlatformList", 0),
                        ("list", "ServerIDList", 0),
                        ("BYTE", "ActNum", 0),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("list", "ActHeroIDList", 0),
                        ("WORD", "ActTreasureType", 0),
                        ("BYTE", "StarGiftTempID", 0),
                        ("list", "SkinCTGIDList", 0),
                        ("list", "GiftCTGIDList", 0),
                        ("WORD", "GiftShopType", 0),
                        ("WORD", "ExShopType", 0),
                        ("char", "ExShopRecycleMail", 0),
                        ("WORD", "SignTempID", 0),
                        ("WORD", "BillTempID", 0),
                        ("char", "BillAwardMail", 0),
                        ),
                "ActHeroAppearStar":(
                        ("BYTE", "StarTempID", 1),
                        ("BYTE", "NeedStar", 0),
                        ("BYTE", "AwardIndex", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "CrossActCTGBillboardOrder":(
                        ("DWORD", "TemplateID", 1),
                        ("WORD", "OrderA", 0),
                        ("WORD", "OrderB", 0),
                        ("float", "CTGAtleast", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "MysteryShop":(
                        ("list", "LVRange", 0),
                        ("DWORD", "GoodsID", 0),
                        ("list", "FreeAwardItemList", 0),
                        ("WORD", "StarGiftCTGID", 0),
                        ("dict", "HeroGiftItemInfo", 0),
                        ),
                "EquipPlaceIndexMap":(
@@ -2266,6 +1619,22 @@
                        ("dict", "Attr", 0),
                        ),
                "QunyingCross":(
                        ("char", "AppID", 1),
                        ("WORD", "ZoneID", 1),
                        ("DWORD", "CrossServerID", 0),
                        ("list", "ServerIDList", 0),
                        ("BYTE", "SplitServerCnt", 0),
                        ("BYTE", "MatchServerCnt", 0),
                        ),
                "FamilyCross":(
                        ("char", "AppID", 1),
                        ("WORD", "ZoneID", 1),
                        ("DWORD", "CrossServerID", 0),
                        ("list", "ServerIDList", 0),
                        ),
                "Family":(
                        ("BYTE", "FamilyLV", 1),
                        ("BYTE", "MemberMax", 0),
@@ -2303,14 +1672,6 @@
                        ("list", "ItemList", 0),
                        ),
                "FamilyZhenfa":(
                        ("BYTE", "ZhenfaType", 1),
                        ("WORD", "ZhenfaLV", 1),
                        ("DWORD", "LVUpNeedExp", 0),
                        ("list", "LVAttrType", 0),
                        ("list", "LVAttrValue", 0),
                        ),
                "ItemWashMax":(
                        ("BYTE", "Type", 1),
                        ("BYTE", "Star", 1),
@@ -2330,38 +1691,6 @@
                        ("BYTE", "QualityLV", 1),
                        ),
                "LoveGift":(
                        ("BYTE", "GiftNum", 1),
                        ("DWORD", "GiftItemID", 0),
                        ("BYTE", "AllowBatch", 0),
                        ),
                "Marry":(
                        ("BYTE", "BridePriceID", 1),
                        ("list", "CostMoneyInfo", 0),
                        ),
                "LoveRing":(
                        ("BYTE", "RingClassLV", 1),
                        ("BYTE", "RingStarLV", 1),
                        ("list", "CoupleAttrType", 0),
                        ("list", "CoupleAttrValue", 0),
                        ("list", "StarAttrType", 0),
                        ("list", "StarAttrValue", 0),
                        ("list", "UpItemAttrType", 0),
                        ("list", "UpItemAttrValue", 0),
                        ("DWORD", "NeedEatCount", 0),
                        ("DWORD", "UpEatItemPerCount", 0),
                        ),
                "LoveCharm":(
                        ("BYTE", "CharmLV", 1),
                        ("DWORD", "UpNeedCharm", 0),
                        ("list", "LVAttrType", 0),
                        ("list", "LVAttrValue", 0),
                        ("list", "LVAwardItemInfo", 0),
                        ),
                "HorsePetSkin":(
                        ("BYTE", "Type", 1),
                        ("DWORD", "ID", 1),
@@ -2369,18 +1698,6 @@
                        ("DWORD", "NeedExp", 0),
                        ("dict", "AttrInfo", 0),
                        ("BYTE", "SkinIndex", 0),
                        ),
                "AssistThanksGift":(
                        ("DWORD", "GiftID", 1),
                        ("list", "RequestPlayerAward", 0),
                        ("list", "AssistPlayerAward", 0),
                        ),
                "FuncSysPrivilege":(
                        ("BYTE", "FuncSysID", 1),
                        ("BYTE", "DayNum", 0),
                        ("list", "DayAwardItemInfo", 0),
                        ),
                "HistoryRechargeAward":(
@@ -2403,16 +1720,6 @@
                        ("list", "ZLRewardItemListH", 0),
                        ),
                "Xiangong":(
                        ("WORD", "XiangongID", 1),
                        ),
                "TiandaoTree":(
                        ("WORD", "AwardIndex", 1),
                        ("DWORD", "NeedQiyun", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "TreeLV":(
                        ("BYTE", "TreeLV", 1),
                        ("DWORD", "LVUPNeedMoney", 0),
@@ -2420,6 +1727,7 @@
                        ("list", "EquipColorRateList", 0),
                        ("list", "EquipColorRateList1", 0),
                        ("list", "EquipColorRateList2", 0),
                        ("DWORD", "LastSureOutNeed", 0),
                        ),
                "LLMJ":(
@@ -2455,6 +1763,11 @@
                "Robot":(
                        ("DWORD", "ID", 1),
                        ("char", "RobotName", 0),
                        ("BYTE", "RealmLV", 0),
                        ("DWORD", "TempNum", 0),
                        ("DWORD", "TempValue1", 0),
                        ("DWORD", "TempValue2", 0),
                        ("char", "ViewCache", 0),
                        ),
                }
@@ -2535,21 +1848,22 @@
        return
        
    def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
    def GetAtkRatio(self): return self.attrTuple[1] # 攻击系数 float
    def GetDefRatio(self): return self.attrTuple[2] # 防御系数 float
    def GetMaxHPRatio(self): return self.attrTuple[3] # 生命系数 float
    def GetStunRateRatio(self): return self.attrTuple[4] # float
    def GetSuperHitRateRatio(self): return self.attrTuple[5] # float
    def GetComboRateRatio(self): return self.attrTuple[6] # float
    def GetMissRateRatio(self): return self.attrTuple[7] # float
    def GetParryRateRatio(self): return self.attrTuple[8] # float
    def GetSuckHPPerRatio(self): return self.attrTuple[9] # float
    def GetStunRateDefRatio(self): return self.attrTuple[10] # float
    def GetSuperHitRateDefRatio(self): return self.attrTuple[11] # float
    def GetComboRateDefRatio(self): return self.attrTuple[12] # float
    def GetMissRateDefRatio(self): return self.attrTuple[13] # float
    def GetParryRateDefRatio(self): return self.attrTuple[14] # float
    def GetSuckHPPerDefRatio(self): return self.attrTuple[15] # float
    def GetNPCLV(self): return self.attrTuple[1] # 等级段 WORD
    def GetAtkRatio(self): return self.attrTuple[2] # 攻击系数 float
    def GetDefRatio(self): return self.attrTuple[3] # 防御系数 float
    def GetMaxHPRatio(self): return self.attrTuple[4] # 生命系数 float
    def GetStunRateRatio(self): return self.attrTuple[5] # float
    def GetSuperHitRateRatio(self): return self.attrTuple[6] # float
    def GetComboRateRatio(self): return self.attrTuple[7] # float
    def GetMissRateRatio(self): return self.attrTuple[8] # float
    def GetParryRateRatio(self): return self.attrTuple[9] # float
    def GetSuckHPPerRatio(self): return self.attrTuple[10] # float
    def GetStunRateDefRatio(self): return self.attrTuple[11] # float
    def GetSuperHitRateDefRatio(self): return self.attrTuple[12] # float
    def GetComboRateDefRatio(self): return self.attrTuple[13] # float
    def GetMissRateDefRatio(self): return self.attrTuple[14] # float
    def GetParryRateDefRatio(self): return self.attrTuple[15] # float
    def GetSuckHPPerDefRatio(self): return self.attrTuple[16] # float
# 技能表
class IPY_Skill():
@@ -2579,25 +1893,38 @@
    def GetEffectID1(self): return self.attrTuple[18] # 效果ID1 DWORD
    def GetEffectValues1(self): return self.attrTuple[19] # 效果值列表1 list
    def GetTriggerWay1(self): return self.attrTuple[20] # 触发方式 BYTE
    def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 BYTE
    def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 list
    def GetEffectID2(self): return self.attrTuple[22] # 效果ID2 DWORD
    def GetEffectValues2(self): return self.attrTuple[23] # 效果值列表2 list
    def GetTriggerWay2(self): return self.attrTuple[24] # 触发方式 BYTE
    def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 BYTE
    def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 list
    def GetEffectID3(self): return self.attrTuple[26] # 效果ID3 DWORD
    def GetEffectValues3(self): return self.attrTuple[27] # 效果值列表3 list
    def GetTriggerWay3(self): return self.attrTuple[28] # 触发方式 BYTE
    def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 BYTE
    def GetCoolDownTime(self): return self.attrTuple[30] # 技能冷却时间 WORD
    def GetBuffStateLimit(self): return self.attrTuple[31] # Buff状态限制组 WORD
    def GetCurBuffState(self): return self.attrTuple[32] # Buff״ֵ̬ BYTE
    def GetLastTime(self): return self.attrTuple[33] # 持续时间 WORD
    def GetLayerCnt(self): return self.attrTuple[34] # Buff层数 BYTE
    def GetLayerMax(self): return self.attrTuple[35] # 最大层数 BYTE
    def GetBuffRepeat(self): return self.attrTuple[36] # Buff叠加规则 DWORD
    def GetDispersedLimit(self): return self.attrTuple[37] # 驱散限制 BYTE
    def GetFightPower(self): return self.attrTuple[38] # 技能战斗力 DWORD
    def GetSkillMotionName(self): return self.attrTuple[39] # 技能动作名 char
    def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 list
    def GetCoolDownInit(self): return self.attrTuple[30] # 初始冷却时间 WORD
    def GetCoolDownTime(self): return self.attrTuple[31] # 技能冷却时间 WORD
    def GetBuffStateLimit(self): return self.attrTuple[32] # Buff状态限制组 list
    def GetCurBuffState(self): return self.attrTuple[33] # Buff״ֵ̬ BYTE
    def GetLastTime(self): return self.attrTuple[34] # 持续时间 WORD
    def GetLastTimeType(self): return self.attrTuple[35] # 持续时间规则 BYTE
    def GetLayerCnt(self): return self.attrTuple[36] # Buff层数 BYTE
    def GetLayerMax(self): return self.attrTuple[37] # 最大层数 BYTE
    def GetBuffRepeat(self): return self.attrTuple[38] # Buff叠加规则 DWORD
    def GetDispersedLimit(self): return self.attrTuple[39] # 驱散限制 BYTE
    def GetBuffRetain(self): return self.attrTuple[40] # Buff保留规则 BYTE
    def GetFightPower(self): return self.attrTuple[41] # 技能战斗力 DWORD
# 预设解锁
class IPY_PresetUnlock():
    def __init__(self):
        self.attrTuple = None
        return
    def GetPresetType(self): return self.attrTuple[0] # 预设类型 BYTE
    def GetUnlockType(self): return self.attrTuple[1] #  解锁类型 BYTE
    def GetUnlockValue(self): return self.attrTuple[2] #  解锁所需值 DWORD
# 武将表
class IPY_Hero():
@@ -2650,7 +1977,8 @@
    def GetBreakLV(self): return self.attrTuple[1] #  突破等级 BYTE
    def GetAttrIDList(self): return self.attrTuple[2] #  属性ID列表 list
    def GetAttrValueList(self): return self.attrTuple[3] #  属性值列表 list
    def GetSkillID(self): return self.attrTuple[4] #  激活技能ID DWORD
    def GetSkillID(self): return self.attrTuple[4] #  激活技能ID DWORD
    def GetSkillIDExList(self): return self.attrTuple[5] #  激活的额外技能ID列表 list
# 武将觉醒天赋表
class IPY_HeroAwake():
@@ -2691,18 +2019,23 @@
    def GetAttrIDList(self): return self.attrTuple[2] #  属性ID列表 list
    def GetAttrValueList(self): return self.attrTuple[3] #  属性值列表 list
# 皮肤表
class IPY_HeroSkin():
# 皮肤时装属性表
class IPY_HeroSkinAttr():
    
    def __init__(self):
        self.attrTuple = None
        return
        
    def GetSkinID(self): return self.attrTuple[0] # 皮肤NPCID DWORD
    def GetWearAttrIDList(self): return self.attrTuple[1] #  穿戴属性ID列表 list
    def GetWearAttrValueList(self): return self.attrTuple[2] #  穿戴属性值列表 list
    def GetAllBatAttrIDList(self): return self.attrTuple[3] #  全体上阵属性ID列表 list
    def GetAllBatAttrValueList(self): return self.attrTuple[4] #  全体上阵属性值列表 list
    def GetSkinQuality(self): return self.attrTuple[1] # 皮肤品质 BYTE
    def GetNeedItemID(self): return self.attrTuple[2] # 所需道具 DWORD
    def GetStarMax(self): return self.attrTuple[3] # 最高星级 BYTE
    def GetWearAttrIDList(self): return self.attrTuple[4] #  穿戴属性ID列表 list
    def GetWearAttrValueList(self): return self.attrTuple[5] #  穿戴属性值列表 list
    def GetWearAttrPerStarAddList(self): return self.attrTuple[6] # 穿戴每星加成值列表 list
    def GetRoleAttrIDList(self): return self.attrTuple[7] #  主公属性ID列表 list
    def GetRoleAttrValueList(self): return self.attrTuple[8] #  主公属性初始值列表 list
    def GetRoleAttrPerStarAddList(self): return self.attrTuple[9] # 主公每星加成值列表 list
# 武将品质表
class IPY_HeroQuality():
@@ -2711,18 +2044,17 @@
        self.attrTuple = None
        return
        
    def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
    def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
    def GetInitTalentWeight(self): return self.attrTuple[1] #  初始天赋数权重 list
    def GetInitStarUpper(self): return self.attrTuple[2] #  初始星级上限 BYTE
    def GetInitAddPer(self): return self.attrTuple[3] #  上阵初始加成万分率 DWORD
    def GetLVAddPer(self): return self.attrTuple[4] #  上阵每等级加成 DWORD
    def GetBreakLVAddPer(self): return self.attrTuple[5] #  上阵每突破等级加成 DWORD
    def GetStarAddPer(self): return self.attrTuple[6] #  上阵每星级加成 DWORD
    def GetInitAddPer(self): return self.attrTuple[3] #  卡牌初始加成万分率 DWORD
    def GetLVAddPer(self): return self.attrTuple[4] #  卡牌每等级加成 DWORD
    def GetBreakLVAddPer(self): return self.attrTuple[5] #  卡牌每突破等级加成 DWORD
    def GetStarAddPer(self): return self.attrTuple[6] #  卡牌每星级加成 DWORD
    def GetBookActAwardMoney(self): return self.attrTuple[7] #  图鉴激活奖励货币 类型|值 list
    def GetBookInitAddPer(self): return self.attrTuple[8] #  图鉴初始加成 DWORD
    def GetBookStarAddPer(self): return self.attrTuple[9] #  图鉴每星级加成 DWORD
    def GetBookBreakLVAddPer(self): return self.attrTuple[10] #  图鉴每突破等级加成 DWORD
    def GetDismissReturnItems(self): return self.attrTuple[11] #  遣散每星返还道具 [[物品ID,个数], ...] list
    def GetDismissReturnItems(self): return self.attrTuple[8] #  遣散每星返还道具 [[物品ID,个数], ...] list
    def GetReturnItemsEx(self): return self.attrTuple[9] #  额外返还道具基数 [[物品ID,个数], ...] list
    def GetRecommendAwardMoney(self): return self.attrTuple[10] #  阵容推荐激活奖励货币 类型|值 list
# 武将品质突破表
class IPY_HeroQualityBreak():
@@ -2731,10 +2063,10 @@
        self.attrTuple = None
        return
        
    def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
    def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
    def GetBreakLV(self): return self.attrTuple[1] # 突破等级 DWORD
    def GetLVMax(self): return self.attrTuple[2] #  等级上限 WORD
    def GetUPCostItem(self): return self.attrTuple[3] #  突破到下级消耗道具 list
    def GetUPLVNeed(self): return self.attrTuple[2] #  突破到下级需要等级 WORD
    def GetUPCostItemList(self): return self.attrTuple[3] #  突破到下级消耗道具 list
# 武将品质觉醒表
class IPY_HeroQualityAwake():
@@ -2743,7 +2075,7 @@
        self.attrTuple = None
        return
        
    def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
    def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
    def GetAwakeLV(self): return self.attrTuple[1] # 觉醒等级 DWORD
    def GetUPCostItem(self): return self.attrTuple[2] #  觉醒到下级消耗道具 list
    def GetRebirthCostMoney(self): return self.attrTuple[3] # 重生消耗货币 DWORD
@@ -2755,9 +2087,48 @@
        self.attrTuple = None
        return
        
    def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
    def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
    def GetHeroLV(self): return self.attrTuple[1] # 武将等级 DWORD
    def GetUPCostItem(self): return self.attrTuple[2] #  升级到下级消耗道具 list
    def GetUPCostItem(self): return self.attrTuple[2] #  升级到下级消耗道具 list
    def GetAttrIDList(self): return self.attrTuple[3] #  武将属性ID列表 list
    def GetAttrValueList(self): return self.attrTuple[4] #  累计总属性值列表 list
# 推荐阵容表
class IPY_LineupRecommend():
    def __init__(self):
        self.attrTuple = None
        return
    def GetRecommendID(self): return self.attrTuple[0] # 推荐ID DWORD
    def GetHeroIDList(self): return self.attrTuple[1] #  推荐武将ID列表 list
# 武将宿缘表
class IPY_HeroFates():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFatesID(self): return self.attrTuple[0] # 宿缘ID WORD
    def GetFatesQuality(self): return self.attrTuple[1] # 宿缘品质 BYTE
    def GetHeroIDList(self): return self.attrTuple[2] #  武将ID组合列表 list
    def GetAwardItemList(self): return self.attrTuple[3] #  激活奖励物品列表 list
    def GetAttrIDList(self): return self.attrTuple[4] #  属性ID列表 list
    def GetLVAttrValueList(self): return self.attrTuple[5] #  每级属性值列表 list
# 武将宿缘品质等级表
class IPY_HeroFatesQualityLV():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFatesQuality(self): return self.attrTuple[0] # 宿缘品质 BYTE
    def GetFatesLV(self): return self.attrTuple[1] # 宿缘等级 BYTE
    def GetNeedStarTotal(self): return self.attrTuple[2] #  升到该级所需总星数 BYTE
    def GetNeedHeroCnt(self): return self.attrTuple[3] #  所需品质武将数 BYTE
    def GetNeedQuality(self): return self.attrTuple[4] #  所需武将品质 BYTE
# 属性条目表
class IPY_PlayerAttr():
@@ -2780,44 +2151,51 @@
    def GetAtkRatio(self): return self.attrTuple[1] # 攻击系数 float
    def GetMaxHPRatio(self): return self.attrTuple[2] # float
    def GetDefRatio(self): return self.attrTuple[3] # float
    def GetStunRateRatio(self): return self.attrTuple[4] # float
    def GetSuperHitRateRatio(self): return self.attrTuple[5] # float
    def GetComboRateRatio(self): return self.attrTuple[6] # float
    def GetMissRateRatio(self): return self.attrTuple[7] # float
    def GetParryRateRatio(self): return self.attrTuple[8] # float
    def GetSuckHPPerRatio(self): return self.attrTuple[9] # float
    def GetStunRateDefRatio(self): return self.attrTuple[10] # float
    def GetSuperHitRateDefRatio(self): return self.attrTuple[11] # float
    def GetComboRateDefRatio(self): return self.attrTuple[12] # float
    def GetMissRateDefRatio(self): return self.attrTuple[13] # float
    def GetParryRateDefRatio(self): return self.attrTuple[14] # float
    def GetSuckHPPerDefRatio(self): return self.attrTuple[15] # float
    def GetFinalDamPerRatio(self): return self.attrTuple[16] # float
    def GetFinalDamPerDefRatio(self): return self.attrTuple[17] # float
    def GetPhyDamPerRatio(self): return self.attrTuple[18] # float
    def GetPhyDamPerDefRatio(self): return self.attrTuple[19] # float
    def GetMagDamPerRatio(self): return self.attrTuple[20] # float
    def GetMagDamPerDefRatio(self): return self.attrTuple[21] # float
    def GetNormalSkillPerRatio(self): return self.attrTuple[22] # float
    def GetNormalSkillPerDefRatio(self): return self.attrTuple[23] # float
    def GetAngerSkillPerRatio(self): return self.attrTuple[24] # float
    def GetAngerSkillPerDefRatio(self): return self.attrTuple[25] # float
    def GetSuperDamPerRatio(self): return self.attrTuple[26] # float
    def GetSuperDamPerDefRatio(self): return self.attrTuple[27] # float
    def GetCurePerRatio(self): return self.attrTuple[28] # float
    def GetCurePerDefRatio(self): return self.attrTuple[29] # float
    def GetShieldPerRatio(self): return self.attrTuple[30] # float
    def GetShieldPerDefRatio(self): return self.attrTuple[31] # float
    def GetDOTPerRatio(self): return self.attrTuple[32] # float
    def GetDOTPerDefRatio(self): return self.attrTuple[33] # float
    def GetWeiFinalDamPerRatio(self): return self.attrTuple[34] # float
    def GetWeiFinalDamPerDefRatio(self): return self.attrTuple[35] # float
    def GetShuFinalDamPerRatio(self): return self.attrTuple[36] # float
    def GetShuFinalDamPerDefRatio(self): return self.attrTuple[37] # float
    def GetWuFinalDamPerRatio(self): return self.attrTuple[38] # float
    def GetWuFinalDamPerDefRatio(self): return self.attrTuple[39] # float
    def GetQunFinalDamPerRatio(self): return self.attrTuple[40] # float
    def GetQunFinalDamPerDefRatio(self): return self.attrTuple[41] # float
    def GetAtkSpeedRatio(self): return self.attrTuple[4] # float
    def GetStunRateRatio(self): return self.attrTuple[5] # float
    def GetSuperHitRateRatio(self): return self.attrTuple[6] # float
    def GetComboRateRatio(self): return self.attrTuple[7] # float
    def GetMissRateRatio(self): return self.attrTuple[8] # float
    def GetParryRateRatio(self): return self.attrTuple[9] # float
    def GetSuckHPPerRatio(self): return self.attrTuple[10] # float
    def GetStunRateDefRatio(self): return self.attrTuple[11] # float
    def GetSuperHitRateDefRatio(self): return self.attrTuple[12] # float
    def GetComboRateDefRatio(self): return self.attrTuple[13] # float
    def GetMissRateDefRatio(self): return self.attrTuple[14] # float
    def GetParryRateDefRatio(self): return self.attrTuple[15] # float
    def GetSuckHPPerDefRatio(self): return self.attrTuple[16] # float
    def GetFinalDamPerRatio(self): return self.attrTuple[17] # float
    def GetFinalDamPerDefRatio(self): return self.attrTuple[18] # float
    def GetPhyDamPerRatio(self): return self.attrTuple[19] # float
    def GetPhyDamPerDefRatio(self): return self.attrTuple[20] # float
    def GetMagDamPerRatio(self): return self.attrTuple[21] # float
    def GetMagDamPerDefRatio(self): return self.attrTuple[22] # float
    def GetNormalSkillPerRatio(self): return self.attrTuple[23] # float
    def GetNormalSkillPerDefRatio(self): return self.attrTuple[24] # float
    def GetAngerSkillPerRatio(self): return self.attrTuple[25] # float
    def GetAngerSkillPerDefRatio(self): return self.attrTuple[26] # float
    def GetSuperDamPerRatio(self): return self.attrTuple[27] # float
    def GetSuperDamPerDefRatio(self): return self.attrTuple[28] # float
    def GetCurePerRatio(self): return self.attrTuple[29] # float
    def GetCurePerDefRatio(self): return self.attrTuple[30] # float
    def GetShieldPerRatio(self): return self.attrTuple[31] # float
    def GetShieldPerDefRatio(self): return self.attrTuple[32] # float
    def GetDOTPerRatio(self): return self.attrTuple[33] # float
    def GetDOTPerDefRatio(self): return self.attrTuple[34] # float
    def GetWeiFinalDamPerRatio(self): return self.attrTuple[35] # float
    def GetWeiFinalDamPerDefRatio(self): return self.attrTuple[36] # float
    def GetShuFinalDamPerRatio(self): return self.attrTuple[37] # float
    def GetShuFinalDamPerDefRatio(self): return self.attrTuple[38] # float
    def GetWuFinalDamPerRatio(self): return self.attrTuple[39] # float
    def GetWuFinalDamPerDefRatio(self): return self.attrTuple[40] # float
    def GetQunFinalDamPerRatio(self): return self.attrTuple[41] # float
    def GetQunFinalDamPerDefRatio(self): return self.attrTuple[42] # float
    def GetPVPDamPerRatio(self): return self.attrTuple[43] # float
    def GetPVPDamPerDefRatio(self): return self.attrTuple[44] # float
    def GetGuanchuanRatio(self): return self.attrTuple[45] # float
    def GetGuanchuanDefRatio(self): return self.attrTuple[46] # float
    def GetZhaojiaRatio(self): return self.attrTuple[47] # float
    def GetZhaojiaDefRatio(self): return self.attrTuple[48] # float
# 主线章节表
class IPY_MainChapter():
@@ -2863,10 +2241,11 @@
    def GetPosNPCID4(self): return self.attrTuple[4] # 4号位NPCID DWORD
    def GetPosNPCID5(self): return self.attrTuple[5] # 5号位NPCID DWORD
    def GetPosNPCID6(self): return self.attrTuple[6] # 6号位NPCID DWORD
    def GetPosNPCID7(self): return self.attrTuple[7] # 7号位NPCID DWORD
    def GetBossID(self): return self.attrTuple[8] #  本阵容的BossID,没有boss时为0 DWORD
    def GetBossID(self): return self.attrTuple[7] #  本阵容的BossID,没有boss时为0 DWORD
    def GetBossPosView(self): return self.attrTuple[8] # Boss֪ͨվλ BYTE
    def GetSkillIDExList(self): return self.attrTuple[9] #  boss附加技能列表 list
    def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
    def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
    def GetReModelID(self): return self.attrTuple[11] # 等级参考值模版 WORD
# 称号表
class IPY_Title():
@@ -2884,7 +2263,11 @@
    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
    def GetEffType(self): return self.attrTuple[10] # 天赋效果类型 BYTE
    def GetEffTypeValue(self): return self.attrTuple[11] # 效果类型值 DWORD
    def GetEffValue(self): return self.attrTuple[12] # 效果初始值 DWORD
    def GetEffPerStarAdd(self): return self.attrTuple[13] # 效果每星成长 DWORD
# 形象表
class IPY_Model():
@@ -2957,16 +2340,6 @@
    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
# 技能搭配表
class IPY_SkillMatch():
    def __init__(self):
        self.attrTuple = None
        return
    def GetIDIndex(self): return self.attrTuple[0] # BYTE
    def GetSkills(self): return self.attrTuple[1] # 主动技能(职业1id|职业2id) list
# 灵根表
class IPY_RolePoint():
@@ -3065,40 +2438,6 @@
    def GetNeedValueList(self): return self.attrTuple[3] # 所需值列表 list
    def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
# 境界炼体属性表
class IPY_LianTi():
    def __init__(self):
        self.attrTuple = None
        return
    def GetLianTiLV(self): return self.attrTuple[0] # 炼体等级 BYTE
    def GetFixedAttrType(self): return self.attrTuple[1] # 固定属性类型(非累积) list
    def GetFixedAttrValue(self): return self.attrTuple[2] # 固定属性值(非累积) list
    def GetPlusAttrType(self): return self.attrTuple[3] # 增强属性类型(非累积) list
    def GetPlusAttrRate(self): return self.attrTuple[4] # 增强属性万分率(非累积) list
    def GetEatItemAttrType(self): return self.attrTuple[5] # 每x个培养丹增加属性类型,x=UpEatItemPerCount list
    def GetEatItemAttrValue(self): return self.attrTuple[6] # 每x个培养丹增加属性值,x=UpEatItemPerCount list
    def GetNeedEatCount(self): return self.attrTuple[7] # 升级所需个数(非累计) WORD
    def GetEatPerCount(self): return self.attrTuple[8] # 每次培养消耗x个 WORD
    def GetLVUpCostItemInfo(self): return self.attrTuple[9] # 突破等级道具ID|个数 list
    def GetActivateSkillID(self): return self.attrTuple[10] # 激活技能ID DWORD
# 神兵表
class IPY_GodWeapon():
    def __init__(self):
        self.attrTuple = None
        return
    def GetType(self): return self.attrTuple[0] # 神兵类型 WORD
    def GetLV(self): return self.attrTuple[1] # 等级 WORD
    def GetExp(self): return self.attrTuple[2] # DWORD
    def GetAttrType(self): return self.attrTuple[3] # 属性类型 list
    def GetAttrNum(self): return self.attrTuple[4] # 属性值 list
    def GetSkillID(self): return self.attrTuple[5] # 激活技能ID DWORD
    def GetSysMark(self): return self.attrTuple[6] # 系统提示 char
# 功能配置表格
class IPY_FuncConfig():
    
@@ -3124,7 +2463,10 @@
    def GetLimitLV(self): return self.attrTuple[1] # 开启等级 DWORD
    def GetLimiRealmLV(self): return self.attrTuple[2] # 需要境界等级 WORD
    def GetLimitMissionID(self): return self.attrTuple[3] # 需要完成的任务ID DWORD
    def GetMailKey(self): return self.attrTuple[4] # 邮件 char
    def GetLimitOpenDay(self): return self.attrTuple[4] # 开服第几天开启 WORD
    def GetLimitManLevel(self): return self.attrTuple[5] # 关卡进度波 WORD
    def GetMailKey(self): return self.attrTuple[6] # 邮件 char
    def GetAwardList(self): return self.attrTuple[7] # 奖励列表[[物品ID,个数], ...] list
# 合成表
class IPY_ItemCompound():
@@ -3249,6 +2591,59 @@
    def GetLegendAttrID(self): return self.attrTuple[5] # 传奇属性ID list
    def GetLegendAttrValue(self): return self.attrTuple[6] # 传奇属性值 list
# 感悟等级表
class IPY_MGGanwuLV():
    def __init__(self):
        self.attrTuple = None
        return
    def GetGanwuLV(self): return self.attrTuple[0] # 感悟等级 BYTE
    def GetNextNeedExp(self): return self.attrTuple[1] # 升到下一级所需经验 DWORD
    def GetAtkBase(self): return self.attrTuple[2] # 攻击基础值 DWORD
    def GetDefBase(self): return self.attrTuple[3] # 防御基础值 DWORD
    def GetHPBase(self): return self.attrTuple[4] # 生命基础值 DWORD
    def GetAtkSpeedBase(self): return self.attrTuple[5] # 先攻基础值 DWORD
    def GetBatAttrBaseDict(self): return self.attrTuple[6] # 其他战斗属性基础值字典,{属性ID:基础值, ...} dict
# 卦玉品质表
class IPY_MGGuayuQuality():
    def __init__(self):
        self.attrTuple = None
        return
    def GetItemColor(self): return self.attrTuple[0] # 品质 BYTE
    def GetAtkPlus(self): return self.attrTuple[1] # 攻击加成 float
    def GetDefPlus(self): return self.attrTuple[2] # 防御加成 float
    def GetHPPlus(self): return self.attrTuple[3] # 生命加成 float
    def GetAtkSpeedPlus(self): return self.attrTuple[4] # 先攻加成 float
    def GetAttrRange(self): return self.attrTuple[5] # 其他属性通用加成范围,下限|上限 list
    def GetAttrRangeDict(self): return self.attrTuple[6] # 其他指定属性加成范围字典,{指定属性ID:[范围下限, 上限], ...} dict
# 卦玉类型表
class IPY_MGGuayuType():
    def __init__(self):
        self.attrTuple = None
        return
    def GetItemType(self): return self.attrTuple[0] # 类型 BYTE
    def GetEquipPlace(self): return self.attrTuple[1] # 装备位 BYTE
    def GetBaseAttrProportion(self): return self.attrTuple[2] # 基础四维属性占比 float
    def GetFixedAttrID(self): return self.attrTuple[3] # 固定属性ID DWORD
    def GetAttrIDLib(self): return self.attrTuple[4] # 随机属性ID库,[属性ID, ...] list
# 灵应品质表
class IPY_MGLingyingQuality():
    def __init__(self):
        self.attrTuple = None
        return
    def GetLingying(self): return self.attrTuple[0] # 灵应段值 DWORD
    def GetItemColorWeightList(self): return self.attrTuple[1] # 品质权重列表 list
# 装备传奇属性条数表
class IPY_EquipLegendAttrCount():
    
@@ -3296,45 +2691,6 @@
    def GetItemQuality(self): return self.attrTuple[4] # 物品星级 BYTE
    def GetLVLegendAttrLibNumInfo(self): return self.attrTuple[5] # 属性ID等级段对应数值库编号 {属性ID:{等级:库编号, ...}} dict
# 神兽表
class IPY_Dogz():
    def __init__(self):
        self.attrTuple = None
        return
    def GetDogzID(self): return self.attrTuple[0] # 神兽ID BYTE
    def GetBaseAttrTypes(self): return self.attrTuple[1] # 基础属性类型列表 list
    def GetBaseAttrValues(self): return self.attrTuple[2] # 基础属性值列表 list
    def GetHelpBattleSkills(self): return self.attrTuple[3] # 助战技能ID列表 list
    def GetFightPowerEx(self): return self.attrTuple[4] # 助战附加战力 DWORD
    def GetEquipPlaceColorList(self): return self.attrTuple[5] # 穿戴装备颜色限制 list
    def GetHelpBattleNotify(self): return self.attrTuple[6] # 助战广播 ["广播key",[参数1,参数2,...],广播CD分钟] list
# 神兽强化表
class IPY_DogzEquipPlus():
    def __init__(self):
        self.attrTuple = None
        return
    def GetEquipPlace(self): return self.attrTuple[0] # 装备位 BYTE
    def GetPlusLV(self): return self.attrTuple[1] # 强化等级 BYTE
    def GetPlusAttrTypes(self): return self.attrTuple[2] # 强化属性类型列表 list
    def GetPlusAttrValues(self): return self.attrTuple[3] # 强化属性值列表 list
    def GetPlusLVUPTotalExp(self): return self.attrTuple[4] # 升级所需累计熟练度总值 DWORD
# 符印表
class IPY_Rune():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # 编号ID DWORD
    def GetAttrType(self): return self.attrTuple[1] # 属性类型 list
    def GetTowerID(self): return self.attrTuple[2] # 解锁符印塔编号 DWORD
# 洗练表
class IPY_EquipWash():
    
@@ -3377,57 +2733,6 @@
    def GetRecycleMoney(self): return self.attrTuple[4] # 回收货币值 WORD
    def GetFightPowerEx(self): return self.attrTuple[5] # 附加战斗力 DWORD
# 灵兽表
class IPY_PetInfo():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
    def GetQuality(self): return self.attrTuple[1] # 品质 BYTE
    def GetUnlockSys(self): return self.attrTuple[2] # 解锁广播提示 char
    def GetUnLockNeedItemID(self): return self.attrTuple[3] # 解锁灵兽物品ID DWORD
    def GetUnLockNeedItemCnt(self): return self.attrTuple[4] # 解锁所需物品数量 BYTE
    def GetDecomposeExp(self): return self.attrTuple[5] # 分解单个解锁物品可获得升阶经验 DWORD
    def GetInitRank(self): return self.attrTuple[6] # 灵兽初始阶数 BYTE
    def GetMaxRank(self): return self.attrTuple[7] # 灵兽最高阶数 WORD
    def GetUseNeedRank(self): return self.attrTuple[8] # 多少阶可切换外观 WORD
    def GetSkillID(self): return self.attrTuple[9] # 灵兽技能ID list
    def GetSkillUnLock(self): return self.attrTuple[10] # 灵兽技能解锁需要阶数 list
    def GetSkillUnLockSys(self): return self.attrTuple[11] # 灵兽技能解锁提示 list
    def GetInitFightPower(self): return self.attrTuple[12] # 初始战力 DWORD
# 灵宠升星表
class IPY_PetStarUp():
    def __init__(self):
        self.attrTuple = None
        return
    def GetPetNPCID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
    def GetPetStar(self): return self.attrTuple[1] # 灵兽星级 BYTE
    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
# 灵宠培养表
class IPY_PetTrain():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTrainType(self): return self.attrTuple[0] # 培养类型 BYTE
    def GetTrainLV(self): return self.attrTuple[1] # 培养等阶 BYTE
    def GetNeedRealmLV(self): return self.attrTuple[2] # 培养所需境界 WORD
    def GetEatCntTotal(self): return self.attrTuple[3] # 升阶所需个数(非累计) DWORD
    def GetEatCntEverytime(self): return self.attrTuple[4] # 每次培养消耗x个 DWORD
    def GetEatItemAttrTypeList(self): return self.attrTuple[5] # 每X个培养丹增加属性类型=EatCntEverytime list
    def GetEatItemAttrValueList(self): return self.attrTuple[6] # 每X个培养丹增加属性值=EatCntEverytime list
    def GetLVAttrTypeList(self): return self.attrTuple[7] # 每级额外属性类(非累积) list
    def GetLVAttrValueList(self): return self.attrTuple[8] # 每级额外属性值(非累积) list
# 装备分解属性表
class IPY_EquipDecompose():
    
@@ -3439,118 +2744,40 @@
    def GetUpNeedExp(self): return self.attrTuple[1] # 升级所需经验数 DWORD
    def GetAttr(self): return self.attrTuple[2] # 属性加成 dict
# 灵兽升阶消耗表
class IPY_PetClassCost():
# 坐骑阶级表
class IPY_HorseClass():
    
    def __init__(self):
        self.attrTuple = None
        return
        
    def GetPetID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
    def GetClass(self): return self.attrTuple[1] # 灵兽阶数 DWORD
    def GetUpNeedExp(self): return self.attrTuple[2] # 灵兽升阶所需经验数 DWORD
    def GetAtkAdd(self): return self.attrTuple[3] # 每阶攻击力加成 DWORD
    def GetClassLV(self): return self.attrTuple[0] # 阶级 BYTE
    def GetMaxHorseLV(self): return self.attrTuple[1] # 最高等级 WORD
    def GetLVUPItemCnt(self): return self.attrTuple[2] # 升级道具数 WORD
    def GetClassUPItemCnt(self): return self.attrTuple[3] # 进阶道具数 WORD
    def GetClassSpecAttrIDList(self): return self.attrTuple[4] # 本阶特殊属性ID列表 list
    def GetClassSpecAttrValueList(self): return self.attrTuple[5] # 本阶特殊属性值列表 list
    def GetAttrIDList(self): return self.attrTuple[6] # 基础属性ID列表 list
    def GetClassAttrValueList(self): return self.attrTuple[7] # 本阶基础属性值列表 list
    def GetPerLVAttrValueList(self): return self.attrTuple[8] # 本阶每级基础属性值列表 list
# 灵兽吸收装备表
class IPY_PetEatEquip():
# 坐骑外观表
class IPY_HorseSkin():
    
    def __init__(self):
        self.attrTuple = None
        return
        
    def GetEquipColor(self): return self.attrTuple[0] # 装备品质 BYTE
    def GetEquipClass(self): return self.attrTuple[1] # 装备阶数 BYTE
    def GetExp(self): return self.attrTuple[2] # 获得灵兽升级经验 DWORD
    def GetFamilyStoreItemScore(self): return self.attrTuple[3] # 仙盟宝库积分 DWORD
# 法器升级表
class IPY_FaQiLVUp():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFaQiLV(self): return self.attrTuple[0] # 法器等级 BYTE
    def GetNeedEatCount(self): return self.attrTuple[1] # 升级所需个数(非累计) WORD
    def GetLVAttrType(self): return self.attrTuple[2] # 每级额外属性类型(非累积) list
    def GetLVAttrValue(self): return self.attrTuple[3] # 每级额外属性值(非累积) list
    def GetUpItemAttrType(self): return self.attrTuple[4] # 每x个培养丹增加属性类型,x=UpEatItemPerCount list
    def GetUpItemAttrValue(self): return self.attrTuple[5] # 每x个培养丹增加属性值,x=UpEatItemPerCount list
    def GetUpEatItemPerCount(self): return self.attrTuple[6] # 每次培养消耗x个 DWORD
# 坐骑升级表
class IPY_HorseLVUp():
    def __init__(self):
        self.attrTuple = None
        return
    def GetHorseLV(self): return self.attrTuple[0] # 坐骑等级 BYTE
    def GetHorseSkinID(self): return self.attrTuple[1] # 外观物品ID DWORD
    def GetNeedEatCount(self): return self.attrTuple[2] # 升级所需个数(非累计) WORD
    def GetLVAttrType(self): return self.attrTuple[3] # 每级额外属性类型(非累积) list
    def GetLVAttrValue(self): return self.attrTuple[4] # 每级额外属性值(非累积) list
    def GetUpItemAttrType(self): return self.attrTuple[5] # 每x个培养丹增加属性类型,x=UpEatItemPerCount list
    def GetUpItemAttrValue(self): return self.attrTuple[6] # 每x个培养丹增加属性值,x=UpEatItemPerCount list
    def GetUpEatItemPerCount(self): return self.attrTuple[7] # 每次培养消耗x个 DWORD
# 坐骑培养表
class IPY_HorseTrain():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTrainType(self): return self.attrTuple[0] # 培养类型 BYTE
    def GetTrainLV(self): return self.attrTuple[1] # 培养等阶 BYTE
    def GetNeedRealmLV(self): return self.attrTuple[2] # 培养所需境界 WORD
    def GetEatCntTotal(self): return self.attrTuple[3] # 升阶所需个数(非累计) DWORD
    def GetEatCntEverytime(self): return self.attrTuple[4] # 每次培养消耗x个 DWORD
    def GetEatItemAttrTypeList(self): return self.attrTuple[5] # 每X个培养丹增加属性类型=EatCntEverytime list
    def GetEatItemAttrValueList(self): return self.attrTuple[6] # 每X个培养丹增加属性值=EatCntEverytime list
    def GetLVAttrTypeList(self): return self.attrTuple[7] # 每级额外属性类(非累积) list
    def GetLVAttrValueList(self): return self.attrTuple[8] # 每级额外属性值(非累积) list
# 坐骑幻化表
class IPY_HorseSkinPlus():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # 幻化编号ID BYTE
    def GetHorseSkinPlusID(self): return self.attrTuple[1] # 外观物品ID DWORD
    def GetUnlockItemID(self): return self.attrTuple[2] # 解锁坐骑物品编号 DWORD
    def GetUnlockItemCnt(self): return self.attrTuple[3] # 解锁所需物品数量 BYTE
    def GetAttrType(self): return self.attrTuple[4] # 激活加成属性类型 list
    def GetAttrValue(self): return self.attrTuple[5] # 激活加成属性值 list
    def GetInitFightPower(self): return self.attrTuple[6] # 皮肤额外战力 DWORD
    def GetHorseID(self): return self.attrTuple[7] # 对应坐骑ID DWORD
    def GetSkinValidTime(self): return self.attrTuple[8] # 有效时长秒 DWORD
# 坐骑表
class IPY_Horse():
    def __init__(self):
        self.attrTuple = None
        return
    def GetHorseID(self): return self.attrTuple[0] # 坐骑ID DWORD
    def GetHorseSkinID(self): return self.attrTuple[1] # 外观物品ID DWORD
    def GetQuality(self): return self.attrTuple[2] # 坐骑品质 BYTE
# 坐骑升星表
class IPY_HorseStarUp():
    def __init__(self):
        self.attrTuple = None
        return
    def GetHorseID(self): return self.attrTuple[0] # 坐骑ID DWORD
    def GetHorseStar(self): return self.attrTuple[1] # 坐骑星级 BYTE
    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
    def GetSkinID(self): return self.attrTuple[0] # 外观ID DWORD
    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
# 古宝表
class IPY_Gubao():
@@ -3570,8 +2797,11 @@
    def GetSpecEffLayerMax(self): return self.attrTuple[8] # 特殊效果最大层数 BYTE
    def GetSpecAttrID(self): return self.attrTuple[9] # 特殊属性ID BYTE
    def GetSpecAttrValue(self): return self.attrTuple[10] # 特殊属性初始值 DWORD
    def GetSpecAttrPerLVAdd(self): return self.attrTuple[11] # 特殊属性每级成长 DWORD
    def GetSpecAttrPerStarAdd(self): return self.attrTuple[12] # 特殊属性每星成长 DWORD
    def GetSpecAttrPerStarAdd(self): return self.attrTuple[11] # 特殊属性每星成长 DWORD
    def GetPowerType(self): return self.attrTuple[12] # 特权效果类型 BYTE
    def GetPowerTypeValue(self): return self.attrTuple[13] # 特权类型值 DWORD
    def GetPowerValue(self): return self.attrTuple[14] # 特权初始值 DWORD
    def GetPowerPerStarAdd(self): return self.attrTuple[15] # 特权每星值成长 DWORD
# 古宝共鸣属性表
class IPY_GubaoResonanceAttr():
@@ -3604,8 +2834,9 @@
        
    def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
    def GetGubaoStar(self): return self.attrTuple[1] # 古宝星级 BYTE
    def GetStarUPNeedSelfCnt(self): return self.attrTuple[2] # 升到本星消耗本体碎片数量 BYTE
    def GetStarUPNeedItemList(self): return self.attrTuple[3] # 消耗其他物品列表 [[物品ID,个数], ...] list
    def GetQualityStarCond(self): return self.attrTuple[2] # 需同品质X个X星 list
    def GetStarUPNeedSelfCnt(self): return self.attrTuple[3] # 升到本星消耗本体碎片数量 BYTE
    def GetStarUPNeedItemList(self): return self.attrTuple[4] # 消耗其他物品列表 [[物品ID,个数], ...] list
# 古宝品质升级表
class IPY_GubaoLV():
@@ -3618,31 +2849,96 @@
    def GetLessEqualLV(self): return self.attrTuple[1] # 小于等于等级 BYTE
    def GetLVUPNeedItemInfo(self): return self.attrTuple[2] # 升级所需物品 [[物品ID,个数], ...] list
# 神通表
class IPY_Shentong():
# 品质升级属性表
class IPY_GubaoLVAttr():
    
    def __init__(self):
        self.attrTuple = None
        return
        
    def GetShentongID(self): return self.attrTuple[0] # 神通ID BYTE
    def GetNeedGubaoID(self): return self.attrTuple[1] # 解锁所需古宝ID WORD
    def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
    def GetGubaoLV(self): return self.attrTuple[1] # 古宝等级 BYTE
    def GetSpecAttrIDList(self): return self.attrTuple[2] # 特殊属性ID列表 list
    def GetSpecAttrValueList(self): return self.attrTuple[3] # 特殊总属性值列表 list
# 神通升级表
class IPY_ShentongLV():
# 红颜表
class IPY_Beauty():
    
    def __init__(self):
        self.attrTuple = None
        return
        
    def GetShentongID(self): return self.attrTuple[0] # 神通ID BYTE
    def GetShentongClassLV(self): return self.attrTuple[1] # 神通阶级 BYTE
    def GetShentongLV(self): return self.attrTuple[2] # 神通等级 BYTE
    def GetLVLightNeedItem(self): return self.attrTuple[3] # 点亮该级所需物品 [[物品ID,个数], ...] list
    def GetLVAttrTypeList(self): return self.attrTuple[4] # 该级属性类型列表 list
    def GetLVAttrValueList(self): return self.attrTuple[5] # 该级属性值列表 list
    def GetLVSkillID(self): return self.attrTuple[6] # 该级职业通用技能ID DWORD
    def GetFightPowerEx(self): return self.attrTuple[7] # 附加战力 DWORD
    def GetBeautyID(self): return self.attrTuple[0] # 红颜ID WORD
    def GetBeautyQuality(self): return self.attrTuple[1] # 品质 BYTE
    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
    def GetExclusiveItemID(self): return self.attrTuple[5] # 专属信物ID DWORD
    def GetTalentAttrIDList(self): return self.attrTuple[6] # 天赋属性ID列表 list
    def GetTalentAttrValueList(self): return self.attrTuple[7] # 天赋属性初始值 list
    def GetTalentPerLVAddList(self): return self.attrTuple[8] # 天赋属性每级成长 list
    def GetEffType(self): return self.attrTuple[9] # 天赋效果类型 BYTE
    def GetEffTypeValue(self): return self.attrTuple[10] # 效果类型值 BYTE
    def GetEffValue(self): return self.attrTuple[11] # 效果初始值 BYTE
    def GetEffPerLVAdd(self): return self.attrTuple[12] # 天赋效果每级成长 DWORD
# 红颜品质升级表
class IPY_BeautyQualityLV():
    def __init__(self):
        self.attrTuple = None
        return
    def GetBeautyQuality(self): return self.attrTuple[0] # BYTE
    def GetBeautyLV(self): return self.attrTuple[1] # WORD
    def GetLVNeedExp(self): return self.attrTuple[2] # 升到本级所需经验 WORD
    def GetAttrIDList(self): return self.attrTuple[3] # 本级属性ID列表 list
    def GetAttrValueList(self): return self.attrTuple[4] # 本级属性值列表 list
    def GetAwardItemList(self): return self.attrTuple[5] # 本级奖励 list
# 红颜时装表
class IPY_BeautySkin():
    def __init__(self):
        self.attrTuple = None
        return
    def GetSkinID(self): return self.attrTuple[0] # ʱװID WORD
    def GetBeautyID(self): return self.attrTuple[1] # WORD
    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
# 游历事件表
class IPY_TravelEvent():
    def __init__(self):
        self.attrTuple = None
        return
    def GetEventID(self): return self.attrTuple[0] # WORD
    def GetEventWeight(self): return self.attrTuple[1] # 事件权重 DWORD
    def GetAwardItemID(self): return self.attrTuple[2] # 奖励物品ID DWORD
    def GetAwardItemCnt(self): return self.attrTuple[3] # 奖励物品数量 DWORD
# 游历景观奖励表
class IPY_TravelScenery():
    def __init__(self):
        self.attrTuple = None
        return
    def GetSceneryType(self): return self.attrTuple[0] # 景观类型 BYTE
    def GetAwardQuality(self): return self.attrTuple[1] # 景观品质 BYTE
    def GetUpRate(self): return self.attrTuple[2] # 升下个品质概率 DWORD
    def GetAwardItemRandCntList(self): return self.attrTuple[3] # 奖励物品随机个数列表 [[物品ID, 随机数量A, 到B], ...] list
    def GetAwardItemExWeightList(self): return self.attrTuple[4] # 额外奖励物品权重 [[权重,物品ID,个数], ...] list
    def GetAwardItemExCnt(self): return self.attrTuple[5] # 额外奖励物品数 BYTE
# 玩家等级表
class IPY_PlayerLV():
@@ -3655,24 +2951,35 @@
    def GetExp(self): return self.attrTuple[1] # 升级所需经验 DWORD
    def GetMaxHP(self): return self.attrTuple[2] # 生命 DWORD
    def GetAtk(self): return self.attrTuple[3] # 攻击 DWORD
    def GetDef(self): return self.attrTuple[4] # 防御 DWORD
    def GetReHeroBreakLV(self): return self.attrTuple[5] # 参考突破等级 BYTE
    def GetReHeroAwakeLV(self): return self.attrTuple[6] # 参考觉醒等级 BYTE
    def GetReAtk(self): return self.attrTuple[7] # 参考攻击 DWORD
    def GetReDef(self): return self.attrTuple[8] # 防御 DWORD
    def GetReMaxHP(self): return self.attrTuple[9] # 生命 DWORD
    def GetReStunRate(self): return self.attrTuple[10] # DWORD
    def GetReSuperHitRate(self): return self.attrTuple[11] # DWORD
    def GetReComboRate(self): return self.attrTuple[12] # DWORD
    def GetReMissRate(self): return self.attrTuple[13] # DWORD
    def GetReParryRate(self): return self.attrTuple[14] # DWORD
    def GetReSuckHPPer(self): return self.attrTuple[15] # DWORD
    def GetReStunRateDef(self): return self.attrTuple[16] # DWORD
    def GetReSuperHitRateDef(self): return self.attrTuple[17] # DWORD
    def GetReComboRateDef(self): return self.attrTuple[18] # DWORD
    def GetReMissRateDef(self): return self.attrTuple[19] # DWORD
    def GetReParryRateDef(self): return self.attrTuple[20] # DWORD
    def GetReSuckHPPerDef(self): return self.attrTuple[21] # DWORD
    def GetDef(self): return self.attrTuple[4] # 防御 DWORD
# 等级参考值
class IPY_LVReValue():
    def __init__(self):
        self.attrTuple = None
        return
    def GetModelID(self): return self.attrTuple[0] # 模版ID WORD
    def GetLV(self): return self.attrTuple[1] # 玩家等级 WORD
    def GetReHeroStar(self): return self.attrTuple[2] # 参考星级 BYTE
    def GetReHeroBreakLV(self): return self.attrTuple[3] # 参考突破等级 BYTE
    def GetReHeroAwakeLV(self): return self.attrTuple[4] # 参考觉醒等级 BYTE
    def GetReAtk(self): return self.attrTuple[5] # 参考攻击 DWORD
    def GetReDef(self): return self.attrTuple[6] # 防御 DWORD
    def GetReMaxHP(self): return self.attrTuple[7] # 生命 DWORD
    def GetReStunRate(self): return self.attrTuple[8] # DWORD
    def GetReSuperHitRate(self): return self.attrTuple[9] # DWORD
    def GetReComboRate(self): return self.attrTuple[10] # DWORD
    def GetReMissRate(self): return self.attrTuple[11] # DWORD
    def GetReParryRate(self): return self.attrTuple[12] # DWORD
    def GetReSuckHPPer(self): return self.attrTuple[13] # DWORD
    def GetReStunRateDef(self): return self.attrTuple[14] # DWORD
    def GetReSuperHitRateDef(self): return self.attrTuple[15] # DWORD
    def GetReComboRateDef(self): return self.attrTuple[16] # DWORD
    def GetReMissRateDef(self): return self.attrTuple[17] # DWORD
    def GetReParryRateDef(self): return self.attrTuple[18] # DWORD
    def GetReSuckHPPerDef(self): return self.attrTuple[19] # DWORD
# 特殊地图玩家属性公式表
class IPY_SpecMapPlayerAttrFormat():
@@ -3700,141 +3007,6 @@
    def GetAttrPer(self): return self.attrTuple[5] # 对应等级表中的比例 float
    def GetAttrSpecDict(self): return self.attrTuple[6] # 特殊属性值字典 {attrKey:value, ...} dict
    def GetAttrExDict(self): return self.attrTuple[7] # 特殊属性值字典 {attrKey:value, ...} dict
# 成长型境界怪物表
class IPY_NPCRealmStrengthen():
    def __init__(self):
        self.attrTuple = None
        return
    def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
    def GetRealmDifficulty(self): return self.attrTuple[1] # 境界难度 BYTE
    def GetMapID(self): return self.attrTuple[2] # DWORD
    def GetLV(self): return self.attrTuple[3] # NPC等级 DWORD
    def GetExp(self): return self.attrTuple[4] # 基础经验 DWORD
    def GetMaxDrapLV(self): return self.attrTuple[5] # 玩家最大可掉落等级 WORD
    def GetEquipClassLV(self): return self.attrTuple[6] # 掉落装备阶 BYTE
    def GetDropMoneyMin(self): return self.attrTuple[7] # 最小金币 DWORD
    def GetDropMoneyMax(self): return self.attrTuple[8] # 最大金币 DWORD
    def GetLowLV(self): return self.attrTuple[9] #  推荐最低等级 WORD
    def GetHighestLV(self): return self.attrTuple[10] #  推荐最高等级 WORD
    def GetDefense(self): return self.attrTuple[11] #  推荐防御 DWORD
    def GetMDef(self): return self.attrTuple[12] #  标准击杀时间/毫秒 DWORD
    def GetFireDef(self): return self.attrTuple[13] #  脱机挂经验计算战力 DWORD
    def GetSP(self): return self.attrTuple[14] #  SP DWORD
# NPC时间掉血表
class IPY_NPCTimeLostHP():
    def __init__(self):
        self.attrTuple = None
        return
    def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
    def GetLostHPPerSecond(self): return self.attrTuple[1] # 单人每秒掉血量 DWORD
    def GetMaxPlayerCount(self): return self.attrTuple[2] # 最大人数 BYTE
    def GetLostHPPerSecondEx(self): return self.attrTuple[3] # 每增加一人附加掉血量 DWORD
    def GetFightPowerMinByLV(self): return self.attrTuple[4] # 标准战力是否取等级表 BYTE
    def GetFightPowerMin(self): return self.attrTuple[5] # 标准战力 DWORD
    def GetFightPowerMax(self): return self.attrTuple[6] # 上限战力 DWORD
    def GetEveryFightPower(self): return self.attrTuple[7] # 每x点战力 DWORD
    def GetEveryFightPowerLostHPEx(self): return self.attrTuple[8] # 每x点战力附加伤害 DWORD
# 装备套装属性表
class IPY_EquipSuitAttr():
    def __init__(self):
        self.attrTuple = None
        return
    def GetSuiteID(self): return self.attrTuple[0] # 套装ID WORD
    def GetSuiteCnt(self): return self.attrTuple[1] # 套装件数 BYTE
    def GetStar(self): return self.attrTuple[2] # 星数 BYTE
    def GetAttrInfo(self): return self.attrTuple[3] # 属性 dict
    def GetSkillID(self): return self.attrTuple[4] # 技能ID DWORD
    def GetIsNotify(self): return self.attrTuple[5] # 是否广播 BYTE
    def GetActivateIndex(self): return self.attrTuple[6] # 激活索引 WORD
# 羽翼精炼属性表
class IPY_WingRefineAttr():
    def __init__(self):
        self.attrTuple = None
        return
    def GetWingClassLV(self): return self.attrTuple[0] # 翅膀阶级 BYTE
    def GetAttrInfo(self): return self.attrTuple[1] # 精炼属性信息 dict
    def GetItemColorInfo(self): return self.attrTuple[2] # 精炼经验对应颜色信息 dict
    def GetMaxRefineExp(self): return self.attrTuple[3] # 本阶最大精炼值 DWORD
# 羽翼精炼经验表
class IPY_WingRefineExp():
    def __init__(self):
        self.attrTuple = None
        return
    def GetItemID(self): return self.attrTuple[0] # 精炼物品ID DWORD
    def GetRandExpMin(self): return self.attrTuple[1] # 最小随机精炼值 DWORD
    def GetRandExpMax(self): return self.attrTuple[2] # 最大随机精炼值 DWORD
    def GetExpMaterial(self): return self.attrTuple[3] # 翅膀代数对应精炼值 dict
# NPC掉落表
class IPY_NPCDropItem():
    def __init__(self):
        self.attrTuple = None
        return
    def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
    def GetMaxWorldLV(self): return self.attrTuple[1] # 最大世界等级,0为不限制,不受最大掉落等级影响 WORD
    def GetMaxDropLV(self): return self.attrTuple[2] # 最大可掉落的玩家等级, 不影响世界等级 WORD
    def GetCanDropRatePlus(self): return self.attrTuple[3] # 额外提升掉率的是否有效 BYTE
    def GetIsDropJobSelf(self): return self.attrTuple[4] # 是否只掉落本职业 BYTE
    def GetPieRateDrop(self): return self.attrTuple[5] # 饼图概率掉落信息 [(概率,0),(概率,(阶,颜色)),...] list
    def GetPieRateDoCnt(self): return self.attrTuple[6] # 饼图概率执行次数 BYTE
    def GetIndepRateDrop(self): return self.attrTuple[7] # 独立概率掉落信息 {(阶,颜色):概率,...} dict
    def GetIndepRateDoCnt(self): return self.attrTuple[8] # 独立概率执行次数 BYTE
    def GetEquipColorMaxDropCount(self): return self.attrTuple[9] # 装备颜色最大掉落物品数 {颜色:上限数量,...} dict
    def GetTianxuanEquipRateList(self): return self.attrTuple[10] # 天玄丹装备掉落饼图 [[概率,(阶,品质)], ...] list
    def GetEquipColorSuitInfo(self): return self.attrTuple[11] # 装备颜色对应套装概率 {颜色:套装概率, ...} dict
    def GetEquipPartKeyRateInfo(self): return self.attrTuple[12] # 装备部位集合信息 {(颜色,是否套装):部位集合key, ...} dict
    def GetColorSuitPartOptimization(self): return self.attrTuple[13] # 部位颜色套评分优选掉落,十位代表颜色,个位代表套装 BYTE
    def GetKillCountDropEquipPub(self): return self.attrTuple[14] # 第x次击杀附加必掉装备 {次数:[阶,颜色,是否套装,部位集合key], ...} dict
    def GetItemIDDropRate(self): return self.attrTuple[15] # 指定物品ID掉率信息 {物品ID:概率, ...} dict
    def GetTianxuanItemIDRate(self): return self.attrTuple[16] # 天玄丹指定ID概率 {物品ID:概率, ...} dict
    def GetItemIDMaxDropCount(self): return self.attrTuple[17] # 指定物品ID最大掉落个数,没配默认1次 {物品ID:随机次数,...} dict
    def GetItemKeyDropRate(self): return self.attrTuple[18] # 物品ID集合Key概率, 随机一个, 优先级低 {物品ID集合key:概率, ...} dict
    def GetItemKeyDropRateJob(self): return self.attrTuple[19] # 物品ID集合Key概率, 自身职业, 优先级高 {物品ID集合key:概率, ...} dict
    def GetTianxuanItemKeyRate(self): return self.attrTuple[20] # 天玄丹指定ID集合Key概率{物品ID集合key:概率, ...} dict
    def GetItemKeyMaxDropCount(self): return self.attrTuple[21] # 物品ID集合Key随机次数,没配默认1次 {物品ID集合key:随机次数,...} dict
    def GetDropMoneyDoCnt(self): return self.attrTuple[22] # 掉落金币执行次数 BYTE
    def GetDropMoneyRate(self): return self.attrTuple[23] # 掉落金币概率 WORD
    def GetDropMoneyMin(self): return self.attrTuple[24] # 掉落金币最小值 WORD
    def GetDropMoneyMax(self): return self.attrTuple[25] # 掉落金币最大值 WORD
    def GetKillCountDropPub(self): return self.attrTuple[26] # 击杀次数必掉(公共){击杀次数:[[物品ID, ...], [随机物品ID, ...]], ...} dict
    def GetKillCountDropPri(self): return self.attrTuple[27] # 击杀次数必掉(私有)[击杀次数,[物品ID,...],是否直接放入背包] list
    def GetPriItemIDDrop(self): return self.attrTuple[28] # 所有归属者私有掉落物品ID列表,每人一份,默认绑定,没有职业区分[物品ID, ...] list
    def GetAucionItemCanSell(self): return self.attrTuple[29] # 掉落拍品可否上架集市 BYTE
# 符印塔表
class IPY_RuneTower():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # 塔编号 DWORD
    def GetRunePoint(self): return self.attrTuple[1] # 过关给符印精华 DWORD
    def GetYsog(self): return self.attrTuple[2] # 过关给魔精 DWORD
    def GetNPCID(self): return self.attrTuple[3] # npcid DWORD
    def GetIsNotify(self): return self.attrTuple[4] # 是否广播 BYTE
    def GetFixEndAward(self): return self.attrTuple[5] # 固定结算奖励 list
    def GetGoodDrop(self): return self.attrTuple[6] # 珍稀符印通关掉落概率 dict
    def GetSweepRunePoint(self): return self.attrTuple[7] # 扫荡符印精华 DWORD
    def GetSweepYsog(self): return self.attrTuple[8] # 扫荡魔精 DWORD
    def GetSweepGoodDrop(self): return self.attrTuple[9] # 扫荡珍稀符印 dict
# 地图表格
class IPY_ChinMap():
@@ -3891,6 +3063,44 @@
    def GetOtherAttrDict(self): return self.attrTuple[5] # 其他属性 {attrID:attrValue, ...} dict
    def GetRandWeightItemList(self): return self.attrTuple[6] # 宝箱随机物品权重列表,[[权重,物品ID,数量], ...] list
# 定军阁关卡表
class IPY_FBDJGLevel():
    def __init__(self):
        self.attrTuple = None
        return
    def GetLayerNum(self): return self.attrTuple[0] # 层数 WORD
    def GetLevelNum(self): return self.attrTuple[1] # 关卡编号 BYTE
    def GetPassAwardList(self): return self.attrTuple[2] #  过关奖励列表,[[物品ID,个数], ...] list
    def GetAwardList(self): return self.attrTuple[3] #  挑战奖励,[[物品ID,个数], ...] list
    def GetLineupIDList(self): return self.attrTuple[4] #  阵容ID列表,小队1阵容ID|小队2阵容ID|... list
    def GetNPCLV(self): return self.attrTuple[5] # NPC等级 WORD
    def GetDifficulty(self): return self.attrTuple[6] # 难度系数 float
# 定军阁速战奖励表
class IPY_FBDJGQuick():
    def __init__(self):
        self.attrTuple = None
        return
    def GetNeedLayer(self): return self.attrTuple[0] # 所需层数 WORD
    def GetQuickAwardList(self): return self.attrTuple[1] #  速战奖励列表,[[物品ID,个数], ...] list
# 定军阁效果表
class IPY_FBDJGEffect():
    def __init__(self):
        self.attrTuple = None
        return
    def GetEffID(self): return self.attrTuple[0] # 效果ID DWORD
    def GetEffQuality(self): return self.attrTuple[1] #  效果品质 BYTE
    def GetAttrID(self): return self.attrTuple[2] #  属性ID BYTE
    def GetAttrValue(self): return self.attrTuple[3] #  属性值 DWORD
    def GetRandWeight(self): return self.attrTuple[4] #  随机权重 DWORD
# 广告奖励表
class IPY_ADAward():
    
@@ -3901,61 +3111,8 @@
    def GetADID(self): return self.attrTuple[0] # DWORD
    def GetADCntMax(self): return self.attrTuple[1] # 每日次数 BYTE
    def GetADAwardItemList(self): return self.attrTuple[2] # 广告奖励物品列表 list
    def GetADMapID(self): return self.attrTuple[3] # 对应副本ID,默认给该副本1次次数 DWORD
# 装备评分属性系数表
class IPY_EquipGSParam():
    def __init__(self):
        self.attrTuple = None
        return
    def GetClassLV(self): return self.attrTuple[0] #  装备阶级 BYTE
    def GetEquipColor(self): return self.attrTuple[1] #  装备颜色 BYTE
    def GetIsSuit(self): return self.attrTuple[2] #  是否套装 BYTE
    def GetItemQuality(self): return self.attrTuple[3] # 物品星级 BYTE
    def GetBaseEquipMaxHPAddPerC(self): return self.attrTuple[4] #  基础防具生命百分比系数 DWORD
    def GetBaseEquipAtkAddPerC(self): return self.attrTuple[5] #  基础武器攻击百分比系数 DWORD
    def GetSuperHitC(self): return self.attrTuple[6] #  暴击值系数 DWORD
    def GetSuperHitPerC(self): return self.attrTuple[7] #  暴击值百分比系数 DWORD
    def GetLuckyHitRateC(self): return self.attrTuple[8] #  会心一击率系数 DWORD
    def GetLuckyHitRateReduceC(self): return self.attrTuple[9] #  会心一击抗性系数 DWORD
    def GetLuckPerC(self): return self.attrTuple[10] #  气运百分比系数 DWORD
    def GetPerLVAtkC(self): return self.attrTuple[11] #  每级增加攻击力系数 DWORD
    def GetPerLVMaxHPC(self): return self.attrTuple[12] #  每级增加生命值系数 DWORD
    def GetDropMoneyPerC(self): return self.attrTuple[13] #  增加掉落金币量百分比系数 DWORD
    def GetSuperHitReduceC(self): return self.attrTuple[14] #  暴击减伤百分比系数 DWORD
    def GetSuperHitRateReduceC(self): return self.attrTuple[15] #  暴击抗性系数 DWORD
    def GetHitC(self): return self.attrTuple[16] #  命中系数 DWORD
    def GetMissC(self): return self.attrTuple[17] #  闪避系数 DWORD
    def GetPetDamPerC(self): return self.attrTuple[18] #  灵宠增伤百分比系数 DWORD
    def GetMaxHPPerC(self): return self.attrTuple[19] #  生命加成系数 DWORD
    def GetAtkPerC(self): return self.attrTuple[20] #  攻击加成系数 DWORD
    def GetSkillAtkRateC(self): return self.attrTuple[21] #  技能加成系数 DWORD
    def GetSkillAtkRateReduceC(self): return self.attrTuple[22] #  技能减免系数 DWORD
    def GetSkillAddPer1C(self): return self.attrTuple[23] #  技能伤害增强1系数 DWORD
    def GetSkillAddPer2C(self): return self.attrTuple[24] #  技能伤害增强2系数 DWORD
    def GetSkillAddPer3C(self): return self.attrTuple[25] #  技能伤害增强3系数 DWORD
    def GetSkillAddPer4C(self): return self.attrTuple[26] #  技能伤害增强4系数 DWORD
    def GetSkillAddPer5C(self): return self.attrTuple[27] #  技能伤害增强5系数 DWORD
    def GetSkillAddPer6C(self): return self.attrTuple[28] #  技能伤害增强6系数 DWORD
    def GetSkillAddPer7C(self): return self.attrTuple[29] #  技能伤害增强7系数 DWORD
    def GetSkillReducePer1C(self): return self.attrTuple[30] #  受到技能伤害减少1系数 DWORD
    def GetSkillReducePer2C(self): return self.attrTuple[31] #  受到技能伤害减少2系数 DWORD
    def GetSkillReducePer3C(self): return self.attrTuple[32] #  受到技能伤害减少3系数 DWORD
    def GetSkillReducePer4C(self): return self.attrTuple[33] #  受到技能伤害减少4系数 DWORD
    def GetSkillReducePer5C(self): return self.attrTuple[34] #  受到技能伤害减少5系数 DWORD
    def GetSkillReducePer6C(self): return self.attrTuple[35] #  受到技能伤害减少6系数 DWORD
    def GetSkillReducePer7C(self): return self.attrTuple[36] #  受到技能伤害减少7系数 DWORD
    def GetReduceSkillCDPerC(self): return self.attrTuple[37] #  减少所有技能CD系数 DWORD
    def GetLuckyHitPerC(self): return self.attrTuple[38] #  会心伤害加成系数 DWORD
    def GetFaintDefRateC(self): return self.attrTuple[39] #  控制抵抗系数 DWORD
    def GetSuperHitRateC(self): return self.attrTuple[40] #  暴击率加成系数 DWORD
    def GetIgnoreDefRateC(self): return self.attrTuple[41] #  无视防御系数 DWORD
    def GetIgnoreDefRateReduceC(self): return self.attrTuple[42] #  无视防御减免系数 DWORD
    def GetProDefPerC(self): return self.attrTuple[43] #  防护百分比系数 DWORD
    def GetFinalHurtPerC(self): return self.attrTuple[44] #  最终伤害加成系数 DWORD
    def GetFinalHurtReducePerC(self): return self.attrTuple[45] #  最终伤害减免系数 DWORD
    def GetADAwardType(self): return self.attrTuple[3] # 奖励类型 BYTE
    def GetADAwardValue(self): return self.attrTuple[4] # 类型对应值 DWORD
# 成就表
class IPY_Success():
@@ -3969,32 +3126,6 @@
    def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
    def GetCondition(self): return self.attrTuple[3] # 辅助条件 list
    def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
# 通天令等级表
class IPY_TongTianLV():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTTLV(self): return self.attrTuple[0] # 通天令等级 WORD
    def GetLVUPPoint(self): return self.attrTuple[1] # 升级所需积分(0不可升级) WORD
    def GetCommAwardItemList(self): return self.attrTuple[2] # 常规奖励物品列表 [[物品ID,个数,是否拍品], ...] list
    def GetXianAwardItemList(self): return self.attrTuple[3] # 仙品奖励物品列表 [[物品ID,个数,是否拍品], ...] list
    def GetNotifyItemIDList(self): return self.attrTuple[4] # 需要广播的物品ID列表 list
# 通天令任务表
class IPY_TongTianTask():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTTTaskID(self): return self.attrTuple[0] # 通天任务ID(确定后不可修改) WORD
    def GetTTTaskType(self): return self.attrTuple[1] # 通天任务类型 BYTE
    def GetIsDailyTask(self): return self.attrTuple[2] # 是否每日任务 BYTE
    def GetFinishNeedValue(self): return self.attrTuple[3] # 任务完成所需值 DWORD
    def GetTaskPoint(self): return self.attrTuple[4] # 任务积分点奖励 DWORD
# 法宝表
class IPY_Treasure():
@@ -4047,15 +3178,6 @@
    def GetPrice(self): return self.attrTuple[2] # 礼包现价 WORD
    def GetOldPrice(self): return self.attrTuple[3] # 礼包原价 WORD
# 拍卖物品表
class IPY_AuctionItem():
    def __init__(self):
        self.attrTuple = None
        return
    def GetAuctionItemID(self): return self.attrTuple[0] # DWORD
# VIP特权表
class IPY_VipPrivilege():
    
@@ -4090,44 +3212,17 @@
        
    def GetID(self): return self.attrTuple[0] # ID DWORD
    def GetShopType(self): return self.attrTuple[1] # 商店类型 DWORD
    def GetOperationActionShop(self): return self.attrTuple[2] # 是否运营活动商店 BYTE
    def GetItemID(self): return self.attrTuple[3] # 物品ID DWORD
    def GetItemCnt(self): return self.attrTuple[4] # 物品数量 WORD
    def GetIsBind(self): return self.attrTuple[5] # 是否绑定 BYTE
    def GetItemListEx(self): return self.attrTuple[6] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
    def GetMainItemID(self): return self.attrTuple[7] # 标的物品ID DWORD
    def GetJobItem(self): return self.attrTuple[8] # 职业替换物品 list
    def GetRefreshLimit(self): return self.attrTuple[9] # 是否限制刷新限购次数,即是否永久限购,包含活动也不重置 BYTE
    def GetRefreshType(self): return self.attrTuple[10] # 刷新类型 0-不重置,1-onWeek0点,2-onWeek5点,3-OnDay0点,4-OnDay5点 BYTE
    def GetLimitVIPLV(self): return self.attrTuple[11] # VIP限制 list
    def GetLimitLV(self): return self.attrTuple[12] # 等级限制 DWORD
    def GetLimitCnt(self): return self.attrTuple[13] # 个人限制数量 list
    def GetServerLimitCnt(self): return self.attrTuple[14] # 全服限制数量 DWORD
    def GetMoneyType(self): return self.attrTuple[15] # 金钱类型 BYTE
    def GetMoneyNum(self): return self.attrTuple[16] # 金钱数量 DWORD
    def GetMoneyOriginal(self): return self.attrTuple[17] # 原价 DWORD
    def GetLimitValue(self): return self.attrTuple[18] # 限制条件 DWORD
    def GetNotifyMark(self): return self.attrTuple[19] # 广播提示 char
    def GetMailKey(self): return self.attrTuple[20] # 背包不足时邮件KEY char
# 限时特惠表
class IPY_ActSpringSale():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetStartTimeList(self): return self.attrTuple[3] # 开启时间列表, 支持多个时段 list
    def GetEndTimeList(self): return self.attrTuple[4] # 结束时间列表, 支持多个时段 list
    def GetAdvanceMinutes(self): return self.attrTuple[5] # 前端提前X分钟展示活动 WORD
    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
    def GetIsDayReset(self): return self.attrTuple[7] # 是否每天重置 BYTE
    def GetShopTypeList(self): return self.attrTuple[8] # 商店类型列表 dict
    def GetMailKey(self): return self.attrTuple[9] # 活动更新时发送邮件key char
    def GetMailItemPrize(self): return self.attrTuple[10] # 活动更新时发送邮件奖励物品 list
    def GetItemID(self): return self.attrTuple[2] # 物品ID DWORD
    def GetItemCnt(self): return self.attrTuple[3] # 物品数量 WORD
    def GetItemListEx(self): return self.attrTuple[4] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
    def GetResetType(self): return self.attrTuple[5] # 重置类型 BYTE
    def GetLimitCnt(self): return self.attrTuple[6] # 个人限制数量 DWORD
    def GetCostItemID(self): return self.attrTuple[7] # 消耗道具ID DWORD
    def GetMoneyType(self): return self.attrTuple[8] # 金钱类型 BYTE
    def GetMoneyNum(self): return self.attrTuple[9] # 金钱数量 DWORD
    def GetMoneyOriginal(self): return self.attrTuple[10] # 原价 DWORD
    def GetUnlockType(self): return self.attrTuple[11] # 解锁类型 BYTE
    def GetUnlockValue(self): return self.attrTuple[12] # 解锁所需值 DWORD
# 每日任务表
class IPY_DailyTask():
@@ -4140,7 +3235,7 @@
    def GetTaskType(self): return self.attrTuple[1] # 任务类型 BYTE
    def GetTaskConds(self): return self.attrTuple[2] # 任务条件[...] list
    def GetNeedValue(self): return self.attrTuple[3] # 所需任务值 DWORD
    def GetAwardLiveness(self): return self.attrTuple[4] # 奖励活跃度 BYTE
    def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
# 每日活跃奖励表
class IPY_DailyLivenessReward():
@@ -4171,17 +3266,6 @@
    def GetCanAssist(self): return self.attrTuple[8] # 是否可协助 BYTE
    def GetSkillResist(self): return self.attrTuple[9] # 是否技能抵抗 BYTE
# Boss首杀
class IPY_BOSSFirstKill():
    def __init__(self):
        self.attrTuple = None
        return
    def GetNPCID(self): return self.attrTuple[0] # ID DWORD
    def GetPerPlayerMoneyAward(self): return self.attrTuple[1] #  首杀全服玩家奖励灵石额度/人 WORD
    def GetPersonFirstKillAward(self): return self.attrTuple[2] #  个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list
# NPC秀表
class IPY_NPCShow():
    
@@ -4211,17 +3295,6 @@
    def GetTotalMaxCount(self): return self.attrTuple[5] # 所有点总怪物数 BYTE
    def GetRefreshSeconds(self): return self.attrTuple[6] # 刷怪间隔秒 BYTE
    def GetRefreshPerMinutes(self): return self.attrTuple[7] # 每整X分刷怪 BYTE
# 符印合成表
class IPY_RuneCompound():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTagItemID(self): return self.attrTuple[0] # 合成的符印物品ID DWORD
    def GetNeedItem(self): return self.attrTuple[1] # 需要的物品ID list
    def GetNeedMJ(self): return self.attrTuple[2] # 需要的魔精数量 WORD
# 资源找回表
class IPY_ResourcesBack():
@@ -4260,21 +3333,6 @@
    def GetNotifyCollectResult(self): return self.attrTuple[10] # 是否通知采集结果 BYTE
    def GetCanBreakCollect(self): return self.attrTuple[11] # 被攻击是否打断采集 BYTE
# 宝箱怪表
class IPY_TreasureNPC():
    def __init__(self):
        self.attrTuple = None
        return
    def GetNPCID(self): return self.attrTuple[0] # 宝箱怪NPCID DWORD
    def GetAttackCountDropWeightInfo(self): return self.attrTuple[1] # 攻击次数对应掉落权重饼图 {次数:[[权重, [物品ID,个数,是否拍品]], ...], ...} dict
    def GetAttackDropWeightList(self): return self.attrTuple[2] # 常规攻击权重饼图 [[权重, [物品ID,个数,是否拍品]], ...] list
    def GetAttackDropWeightListEx(self): return self.attrTuple[3] # 额外掉落权重饼图库,每次攻击都会掉落  [[权重, [物品ID,个数,是否拍品]], ...] list
    def GetDropCountEx(self): return self.attrTuple[4] # 额外库执行次数 BYTE
    def GetAlchemyDiffLV(self): return self.attrTuple[5] # 过滤炼丹等级差,0-不过滤,>0过滤大于自身炼丹等级X级的物品 BYTE
    def GetNotDropNotify(self): return self.attrTuple[6] # 没有掉落时提示信息 char
# 宝箱表开启
class IPY_Chests():
    
@@ -4285,11 +3343,8 @@
    def GetChestsItemID(self): return self.attrTuple[0] # 宝箱物品ID DWORD
    def GetCostItemID(self): return self.attrTuple[1] # 消耗物品ID DWORD
    def GetCostItemCount(self): return self.attrTuple[2] # 消耗物品个数 BYTE
    def GetCostGold(self): return self.attrTuple[3] # 消耗仙玉 WORD
    def GetShowType(self): return self.attrTuple[4] # 前端表现类型0-无表现, >0有表现需同步结果,具体类型前端自定义 BYTE
    def GetIsBind(self): return self.attrTuple[5] # 开出物品是否绑定 BYTE
    def GetAucionItemCanSell(self): return self.attrTuple[6] # 开出拍品可否上架集市 BYTE
    def GetAucionItemDiffSellIDList(self): return self.attrTuple[7] # 可否上架差异拍品ID列表,即可上架代表不可上架的拍品ID列表,不可上架代表可上架的拍品ID列表 list
    def GetCostMoneyType(self): return self.attrTuple[3] # 开启消耗货币类型 BYTE
    def GetCostMoneyValue(self): return self.attrTuple[4] # 消耗货币 WORD
# 宝箱表产出表
class IPY_ChestsAward():
@@ -4331,52 +3386,6 @@
    def GetLVExp(self): return self.attrTuple[2] # 除经验点总经验外升级还需的经验 DWORD
    def GetAddMinAtk(self): return self.attrTuple[3] # 增加最小攻击 DWORD
    def GetAddMaxAtk(self): return self.attrTuple[4] # 增加最大攻击 DWORD
# 全民冲榜排行奖励表
class IPY_OSCBillRankAward():
    def __init__(self):
        self.attrTuple = None
        return
    def GetOSCBillType(self): return self.attrTuple[0] # 冲榜类型 BYTE
    def GetRankA(self): return self.attrTuple[1] # 排名A BYTE
    def GetRankB(self): return self.attrTuple[2] # 至排名B BYTE
    def GetRankAward(self): return self.attrTuple[3] # 排名奖励 {"职业":[[物品ID,个数],...], ...} dict
# 全民冲榜达成奖励表
class IPY_OSCBillTagAward():
    def __init__(self):
        self.attrTuple = None
        return
    def GetOSCBillType(self): return self.attrTuple[0] # 冲榜类型 BYTE
    def GetTagCondition(self): return self.attrTuple[1] # 目标条件值 WORD
    def GetTagAward(self): return self.attrTuple[2] # 目标奖励 {"职业":[[物品ID,个数],...], ...} dict
# 七天登录奖励表
class IPY_LoginDayAward():
    def __init__(self):
        self.attrTuple = None
        return
    def GetDayID(self): return self.attrTuple[0] # 天数 BYTE
    def GetReward(self): return self.attrTuple[1] # 奖励 {"职业":[[物品ID,个数],...], ...} dict
# 七天限时特惠表
class IPY_SpringSale():
    def __init__(self):
        self.attrTuple = None
        return
    def GetGiftID(self): return self.attrTuple[0] # 礼包ID BYTE
    def GetSellDay(self): return self.attrTuple[1] # 创角第几天上架 BYTE
    def GetBuyNumLimit(self): return self.attrTuple[2] # 每人限购数量 BYTE
    def GetGiftPrice(self): return self.attrTuple[3] # 礼包价格,仙玉 WORD
    def GetGiftItemList(self): return self.attrTuple[4] # 礼包物品信息列表[[物品ID,个数,是否绑定], ...] list
# 充值商品编号表
class IPY_OrderInfo():
@@ -4441,49 +3450,6 @@
    def GetAwardListDay2(self): return self.attrTuple[3] # 第2天奖励 [[物品ID,个数,装备定制ID], ...] list
    def GetAwardListDay3(self): return self.attrTuple[4] # 第3天奖励 [[物品ID,个数,装备定制ID], ...] list
# 等级奖励表
class IPY_LVAward():
    def __init__(self):
        self.attrTuple = None
        return
    def GetAwardID(self): return self.attrTuple[0] # 奖励ID BYTE
    def GetLV(self): return self.attrTuple[1] # 等级 WORD
    def GetLimitCnt(self): return self.attrTuple[2] # 全服限制数量 WORD
    def GetReward(self): return self.attrTuple[3] # 奖励 {"职业":[[物品ID,个数],...], ...} dict
    def GetVIPLimit(self): return self.attrTuple[4] # 需要VIP几 BYTE
    def GetVIPAward(self): return self.attrTuple[5] # vip奖励[[物品ID,个数],...] list
# 投资表
class IPY_Invest():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # ID WORD
    def GetType(self): return self.attrTuple[1] # 投资类型 BYTE
    def GetNeedDay(self): return self.attrTuple[2] # 需要天数 BYTE
    def GetNeedLV(self): return self.attrTuple[3] # 需要等级 WORD
    def GetNeedNPCID(self): return self.attrTuple[4] # 需要NPCID DWORD
    def GetReward(self): return self.attrTuple[5] # 奖励 {"key":[[物品ID,个数,是否绑定],...], ...} dict
# 仙宝寻主表
class IPY_XBXZ():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # ID DWORD
    def GetType(self): return self.attrTuple[1] # 类型 BYTE
    def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
    def GetCondition(self): return self.attrTuple[3] # 条件 list
    def GetMWID(self): return self.attrTuple[4] # 法宝ID WORD
    def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 list
    def GetMoney(self): return self.attrTuple[6] # 金钱 list
# 寻宝设定表
class IPY_TreasureSet():
    
@@ -4492,10 +3458,10 @@
        return
        
    def GetTreasureType(self): return self.attrTuple[0] # 寻宝类型 BYTE
    def GetPackType(self): return self.attrTuple[1] # 放入背包 BYTE
    def GetCheckPack(self): return self.attrTuple[2] # 是否检查背包 BYTE
    def GetIsActType(self): return self.attrTuple[3] # 是否活动寻宝 BYTE
    def GetDailyMaxCount(self): return self.attrTuple[4] # 每日最大次数 DWORD
    def GetCheckPackList(self): return self.attrTuple[1] # 检查背包类型列表 list
    def GetActType(self): return self.attrTuple[2] # 活动寻宝类型 BYTE
    def GetDailyMaxCount(self): return self.attrTuple[3] # 每日最大次数 DWORD
    def GetDailyMaxCountMoney(self): return self.attrTuple[4] # 每日货币次数 DWORD
    def GetDailyFreeCount(self): return self.attrTuple[5] # 每日免费次数 BYTE
    def GetTreasureCountList(self): return self.attrTuple[6] # 抽奖次数列表 list
    def GetRecycleItemMail(self): return self.attrTuple[7] # 重置回收道具邮件,如果有配置回收邮件key,则重置时会回收多余的寻宝道具 char
@@ -4508,10 +3474,16 @@
    def GetLuckyRateFormat(self): return self.attrTuple[14] # 幸运格子概率公式 char
    def GetLuckyGridNum(self): return self.attrTuple[15] # 幸运格子编号 BYTE
    def GetGridNumMaxLimitInfo(self): return self.attrTuple[16] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
    def GetNotifyGridNumList(self): return self.attrTuple[17] # 需要额外广播的格子 list
    def GetNotifyKey(self): return self.attrTuple[18] # 广播key char
    def GetAwardMoneyType(self): return self.attrTuple[19] # 额外奖励货币类型 BYTE
    def GetAwardMoneyValue(self): return self.attrTuple[20] # 单次奖励货币数 WORD
    def GetRecordGridNumList(self): return self.attrTuple[17] # 需要记录产出的格子 list
    def GetNotifyGridNumList(self): return self.attrTuple[18] # 需要额外广播的格子 list
    def GetNotifyKeyDict(self): return self.attrTuple[19] # 广播key dict
    def GetAwardMoneyType(self): return self.attrTuple[20] # 额外奖励货币类型 BYTE
    def GetAwardMoneyValue(self): return self.attrTuple[21] # 单次奖励货币数 WORD
    def GetAwardItemInfo(self): return self.attrTuple[22] # 单次额外奖励道具,物品ID|个数 list
    def GetWishReset(self): return self.attrTuple[23] # 心愿重置规则 BYTE
    def GetWishLibSelect(self): return self.attrTuple[24] # 心愿库选择数 dict
    def GetWishLibPubFreeCnt(self): return self.attrTuple[25] # 心愿库公共免费次数 dict
    def GetWishLibCard(self): return self.attrTuple[26] # 心愿库心愿卡 dict
# 寻宝产出库表
class IPY_TreasureHouse():
@@ -4530,7 +3502,9 @@
    def GetGridItemRateList2(self): return self.attrTuple[7] # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...] list
    def GetGridItemRateList3(self): return self.attrTuple[8] # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...} dict
    def GetGridItemRateList4(self): return self.attrTuple[9] # 第x次x抽必出 list
    def GetLuckyItemRateInfo(self): return self.attrTuple[10] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict
    def GetAtLeastCntLimitInfo(self): return self.attrTuple[10] # 最小次数才能产出限制 {格子:至少所需次数才可产出, ...} dict
    def GetLuckyItemRateInfo(self): return self.attrTuple[11] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict
    def GetLuckyItemRateInfoEx(self): return self.attrTuple[12] # 非永久卡玩家幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict
# 寻宝物品库
class IPY_TreasureItemLib():
@@ -4539,10 +3513,13 @@
        self.attrTuple = None
        return
        
    def GetLibID(self): return self.attrTuple[0] # 库ID WORD
    def GetItemID(self): return self.attrTuple[1] # 物品ID DWORD
    def GetItemCount(self): return self.attrTuple[2] # 物品个数 DWORD
    def GetItemWeight(self): return self.attrTuple[3] # 物品权重 DWORD
    def GetID(self): return self.attrTuple[0] # ID WORD
    def GetLibID(self): return self.attrTuple[1] # 库ID WORD
    def GetItemID(self): return self.attrTuple[2] # 物品ID DWORD
    def GetItemCount(self): return self.attrTuple[3] # 物品个数 DWORD
    def GetItemWeight(self): return self.attrTuple[4] # 物品权重 DWORD
    def GetIsWishItem(self): return self.attrTuple[5] # 心愿可选 BYTE
    def GetWishOutCnt(self): return self.attrTuple[6] # 心愿独立产出次数 BYTE
# 寻宝累计次数奖励表
class IPY_TreasureCntAward():
@@ -4555,117 +3532,6 @@
    def GetNeedTreasureCnt(self): return self.attrTuple[1] # 所需寻宝次数 DWORD
    def GetAwardIndex(self): return self.attrTuple[2] # 奖励记录索引 0~30 BYTE
    def GetAwardItemList(self): return self.attrTuple[3] # 奖励物品信息列表 [[物品ID,个数,是否拍品],...] list
# 极品白拿表
class IPY_FreeGoods():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # ID BYTE
    def GetAwardItem(self): return self.attrTuple[1] # 奖励 {"职业":[[物品ID,个数],...], ...} dict
    def GetNeedMoney(self): return self.attrTuple[2] # 需要仙玉 WORD
    def GetReturnDays(self): return self.attrTuple[3] # 返还所需天 DWORD
# 限时礼包活动表
class IPY_ActFlashGiftbag():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetStartTimeList(self): return self.attrTuple[3] # 开启时间列表, 支持多个时段 list
    def GetEndTimeList(self): return self.attrTuple[4] # 结束时间列表, 支持多个时段 list
    def GetAdvanceMinutes(self): return self.attrTuple[5] # 前端提前X分钟展示活动 WORD
    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
    def GetIsDayReset(self): return self.attrTuple[7] # 是否每天重置 BYTE
    def GetIsJueban(self): return self.attrTuple[8] # 是否绝版礼包 BYTE
    def GetGiftbagTypeList(self): return self.attrTuple[9] # 礼包类型列表 dict
    def GetMailKey(self): return self.attrTuple[10] # 活动更新时发送邮件key char
    def GetMailItemPrize(self): return self.attrTuple[11] # 活动更新时发送邮件奖励物品 list
# 限时礼包模板表
class IPY_FlashGiftbag():
    def __init__(self):
        self.attrTuple = None
        return
    def GetGiftbagID(self): return self.attrTuple[0] # 礼包编号 DWORD
    def GetGiftbagType(self): return self.attrTuple[1] # 礼包类型 WORD
    def GetOriginalRMB(self): return self.attrTuple[2] # 原价(RMB) float
    def GetBuyCountLimit(self): return self.attrTuple[3] # 限购次数,0不限购 WORD
    def GetGiftItemList(self): return self.attrTuple[4] # 礼包物品信息列表 [(物品ID,个数,是否绑定),...] list
    def GetMainItemID(self): return self.attrTuple[5] # 标的物品ID DWORD
    def GetNotifyKey(self): return self.attrTuple[6] # 全服广播key,默认两个参数(玩家名, 档位额度) char
# 每日礼包活动表
class IPY_ActDailyGiftbag():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
    def GetGiftbagType(self): return self.attrTuple[4] # 礼包模板类型 WORD
# 每日礼包模板表
class IPY_DailyGiftbag():
    def __init__(self):
        self.attrTuple = None
        return
    def GetGiftbagType(self): return self.attrTuple[0] # 礼包模板类型 WORD
    def GetGiftbagID(self): return self.attrTuple[1] # 礼包编号 DWORD
    def GetBuyCountLimit(self): return self.attrTuple[2] # 限购次数,0不限购 WORD
    def GetGiftItemList(self): return self.attrTuple[3] # 礼包物品信息列表 [(物品ID,个数,是否绑定),...] eval
    def GetDiscount(self): return self.attrTuple[4] # 折扣百分比 WORD
# 双倍经验活动表
class IPY_ActExpRate():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetLVLimit(self): return self.attrTuple[1] # 限制等级 WORD
    def GetAddExpRate(self): return self.attrTuple[2] # 经验倍率加成,万分率 DWORD
# 消费返利活动表
class IPY_ActCostRebate():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
    def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list
# 消费返利模板表
class IPY_CostRebateTemplate():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
    def GetNeedCostGold(self): return self.attrTuple[1] # 需要消费仙玉数 DWORD
    def GetAwardIndex(self): return self.attrTuple[2] # 返利奖励索引0~31,同个模板中不重复 BYTE
    def GetAwardItemList(self): return self.attrTuple[3] # 返利物品信息列表 {世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]} dict
    def GetNotifyKey(self): return self.attrTuple[4] # 全服广播key,默认两个参数(玩家名, 档位额度) char
# 买一送多活动表
class IPY_ActBuyOne():
@@ -4781,79 +3647,6 @@
    def GetLayerAwardItemList(self): return self.attrTuple[5] # 通关该层固定奖励 [[物品ID,个数,是否拍品], ...] list
    def GetLayerWeightItemList(self): return self.attrTuple[6] # 通关该层额外随机奖励 [[权重,物品ID,个数], ...] list
# 天帝礼包活动时间表
class IPY_ActGodGift():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetIsDayReset(self): return self.attrTuple[3] # 是否每天重置 BYTE
    def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
    def GetUseMoneyType(self): return self.attrTuple[5] # 消耗货币类型 BYTE
    def GetUseGoldList(self): return self.attrTuple[6] # 抽奖消耗货币列表 list
    def GetPrizeMoneyType(self): return self.attrTuple[7] # 奖励货币类型 BYTE
    def GetPrizeMoneyList(self): return self.attrTuple[8] # 奖励货币列表 list
    def GetResetLimitTimes(self): return self.attrTuple[9] # 至少抽几次可重置 BYTE
    def GetResetCountMax(self): return self.attrTuple[10] # 可重置次数 BYTE
    def GetTemplateIDInfo(self): return self.attrTuple[11] # 奖池模板信息 {(世界等级A,B):[模板编号列表, ...], ...} dict
# 天帝礼包奖池表
class IPY_ActGodGiftAward():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 奖池模板编号 DWORD
    def GetAwardLibType(self): return self.attrTuple[1] # 奖励库类型 BYTE
    def GetUnlockAwardLimitTimes(self): return self.attrTuple[2] # 抽X次后可产出本库 BYTE
    def GetChooseItemCount(self): return self.attrTuple[3] # 选择个数 BYTE
    def GetLibItemInfo(self): return self.attrTuple[4] # 物品编号对应物品信息 {物品编号:[物品ID,个数,是否拍品,可选次数], ...}  0不限次数 dict
    def GetNotifyItemNumList(self): return self.attrTuple[5] # 需要广播的编号列表 list
# BOSS复活活动时间表
class IPY_ActBossReborn():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetResetType(self): return self.attrTuple[3] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
    def GetTemplateID(self): return self.attrTuple[5] # 模板编号 BYTE
# BOSS复活表
class IPY_BossReborn():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
    def GetID(self): return self.attrTuple[1] # 活动条目ID BYTE
    def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
    def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
    def GetReward(self): return self.attrTuple[4] # 奖励物品ID1 dict
# 多倍修行点活动时间表
class IPY_ActRealmPoint():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetMultiple(self): return self.attrTuple[1] # 倍数 WORD
    def GetLVLimit(self): return self.attrTuple[2] # 限制等级 WORD
    def GetPointLimit(self): return self.attrTuple[3] # 限制额外修行点 DWORD
# 宗门试炼兑换表
class IPY_TrialExchange():
    
@@ -4868,29 +3661,6 @@
    def GetCostItemID(self): return self.attrTuple[4] # 消耗物品ID DWORD
    def GetCostItemCount(self): return self.attrTuple[5] # 消耗物品个数 DWORD
# 仙界盛典-全民来嗨表
class IPY_AllPeopleParty():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # ID BYTE
    def GetTotalTimes(self): return self.attrTuple[1] # 总次数 WORD
    def GetAddPoint(self): return self.attrTuple[2] # 每完成次数获得嗨点 WORD
# 仙界盛典-全民来嗨奖励表
class IPY_AllPeoplePartyAward():
    def __init__(self):
        self.attrTuple = None
        return
    def GetWorldLvNum(self): return self.attrTuple[0] # 世界等级档 BYTE
    def GetIndex(self): return self.attrTuple[1] # 索引 DWORD
    def GetNeedPoint(self): return self.attrTuple[2] # 需要点数 DWORD
    def GetAward(self): return self.attrTuple[3] # 奖励 {"职业":[[物品ID,个数,是否绑定],...], ...} dict
# 地图NPC配置表-挂机点
class IPY_MapEventPoint():
    
@@ -4904,78 +3674,6 @@
    def GetHighestLV(self): return self.attrTuple[3] #  推荐最高等级 WORD
    def GetDefense(self): return self.attrTuple[4] #  推荐防御 DWORD
# 天赋技能表
class IPY_TalentSkill():
    def __init__(self):
        self.attrTuple = None
        return
    def GetSkillID(self): return self.attrTuple[0] # 技能ID DWORD
    def GetTalentType(self): return self.attrTuple[1] # 天赋类型 BYTE
    def GetSeries(self): return self.attrTuple[2] # 天赋系别 BYTE
# 限时抢购表
class IPY_ActFlashSale():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetStartTimeList(self): return self.attrTuple[3] # 开启时间列表, 支持多个时段 list
    def GetEndTimeList(self): return self.attrTuple[4] # 结束时间列表, 支持多个时段 list
    def GetAdvanceMinutes(self): return self.attrTuple[5] # 前端提前X分钟展示活动 WORD
    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
    def GetIsDayReset(self): return self.attrTuple[7] # 是否每天重置 BYTE
    def GetShopTypeList(self): return self.attrTuple[8] # 商店类型列表 dict
    def GetMailKey(self): return self.attrTuple[9] # 活动更新时发送邮件key char
    def GetMailItemPrize(self): return self.attrTuple[10] # 活动更新时发送邮件奖励物品 list
# 许愿池活动时间表
class IPY_ActWishingWell():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetIsDayReset(self): return self.attrTuple[3] # 是否每天重置 BYTE
    def GetResetType(self): return self.attrTuple[4] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
    def GetTemplateID(self): return self.attrTuple[6] # 模板编号 BYTE
# 许愿池库模板表
class IPY_WishingWell():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
    def GetIsFree(self): return self.attrTuple[1] # 是否免费库 BYTE
    def GetWorldLVLimit(self): return self.attrTuple[2] # 世界等级范围 list
    def GetItemID(self): return self.attrTuple[3] # 物品ID DWORD
    def GetItemCnt(self): return self.attrTuple[4] # 物品数量 WORD
    def GetIsBind(self): return self.attrTuple[5] # 是否绑定 BYTE
    def GetWeight(self): return self.attrTuple[6] # 权重 DWORD
    def GetMark(self): return self.attrTuple[7] # 排序用标识 DWORD
    def GetRare(self): return self.attrTuple[8] # 珍稀值 BYTE
# 功能预告表
class IPY_FunctionForecast():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFuncID(self): return self.attrTuple[0] # 功能ID DWORD
    def GetAward(self): return self.attrTuple[1] # 属性类型 dict
# 表情包表
class IPY_EmojiPack():
    
@@ -4986,32 +3684,6 @@
    def GetEmojiPackID(self): return self.attrTuple[0] # 表情包ID DWORD
    def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
    def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
# 充值返利活动表
class IPY_ActRechargePrize():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
    def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list
# 充值返利模板表
class IPY_RechargePrizeTemplate():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
    def GetCTGID(self): return self.attrTuple[1] # 充值表充值ID WORD
    def GetGoldPrize(self): return self.attrTuple[2] # 返利仙玉数 DWORD
    def GetPrizeCountLimit(self): return self.attrTuple[3] # 最大赠送次数 BYTE
# 累计充值活动表
class IPY_ActTotalRecharge():
@@ -5042,45 +3714,6 @@
    def GetAwardItem(self): return self.attrTuple[3] # 返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]} dict
    def GetNotifyKey(self): return self.attrTuple[4] # 全服广播key,默认两个参数(玩家名, 档位额度) char
# 累计充值返利仙玉活动表
class IPY_ActRechargeRebateGold():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
    def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list
# 累计充值返利仙玉模板表
class IPY_RechargeRebateGoldTemplate():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
    def GetRMBMin(self): return self.attrTuple[1] # 充值RMB最小值 DWORD
    def GetRMBMax(self): return self.attrTuple[2] # 充值RMB最大值 DWORD
    def GetRebateRate(self): return self.attrTuple[3] # 返利仙玉比例百分比 WORD
# 成长必买活动表
class IPY_ActGrowupBuy():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
    def GetCTGIDGroupList(self): return self.attrTuple[4] # 充值编号组列表 [[ctgID, ...], ...] list
# 多日连充活动表
class IPY_ActManyDayRecharge():
    
@@ -5107,29 +3740,6 @@
    def GetAwardIndex(self): return self.attrTuple[3] # 奖励索引 BYTE
    def GetAwardItemInfo(self): return self.attrTuple[4] # 奖励物品信息  {世界等级范围:[[物品ID,个数,是否拍品], ...]} dict
    def GetNotifyKey(self): return self.attrTuple[5] # 广播 char
# 转盘活动表
class IPY_ActTurntable():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
    def GetCTGTypeEffValue(self): return self.attrTuple[5] # 充值有效类型值 BYTE
    def GetCTGPrizeList(self): return self.attrTuple[6] # 累计充值奖励次数 list
    def GetUseMoneyType(self): return self.attrTuple[7] # 累计消费货币类型 BYTE
    def GetUseMoneyPrizeList(self): return self.attrTuple[8] # 累计消费X货币奖励次数 list
    def GetLibChooseCountList(self): return self.attrTuple[9] # 各道具库选择个数 list
    def GetSuperItemLimitRule(self): return self.attrTuple[10] # 终极库产出万分率|至少X次后可产出 list
    def GetCommItemLib(self): return self.attrTuple[11] # 普通道具库 {(世界等级A,世界等级B):[[可选物品ID, 个数, 是否拍品], ...], ...} dict
    def GetGoodItemLib(self): return self.attrTuple[12] # 极品道具库 {(世界等级A,世界等级B):[[可选物品ID, 个数, 是否拍品], ...], ...} dict
    def GetSuperItemLib(self): return self.attrTuple[13] # 超级道具库 {(世界等级A,世界等级B):[[可选物品ID, 个数, 是否拍品], ...], ...} dict
    def GetWorldNotifyKey(self): return self.attrTuple[14] # 好物品全服广播mark,极品及超级道具默认全服广播 char
# 单笔累充活动表
class IPY_ActSingleRecharge():
@@ -5283,78 +3893,6 @@
    def GetPosX(self): return self.attrTuple[4] # 坐标X WORD
    def GetPosY(self): return self.attrTuple[5] # 坐标Y WORD
# 时装表
class IPY_Coat():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCoatID(self): return self.attrTuple[0] # 时装编号 DWORD
    def GetCostQuality(self): return self.attrTuple[1] # 时装品质 0-普通;1-稀有;2-传说 BYTE
    def GetEquipItemID(self): return self.attrTuple[2] # 装备物品ID(按职业顺序) list
    def GetUnlockItemID(self): return self.attrTuple[3] # 材料物品ID DWORD
    def GetMaxLV(self): return self.attrTuple[4] # 最大星级 DWORD
    def GetCostItemCnt(self): return self.attrTuple[5] # 材料数量 list
    def GetStarAttr(self): return self.attrTuple[6] # 属性 dict
    def GetInitFightPower(self): return self.attrTuple[7] # 初始战力 DWORD
# 时装柜升级表
class IPY_CoatChestUp():
    def __init__(self):
        self.attrTuple = None
        return
    def GetLV(self): return self.attrTuple[0] # 等级 DWORD
    def GetNeedExp(self): return self.attrTuple[1] # 升级所需经验 BYTE
    def GetAddAttr(self): return self.attrTuple[2] # 属性 dict
# 周狂欢活动时间表
class IPY_ActWeekParty():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetAdvanceMinutes(self): return self.attrTuple[3] # 前端提前X分钟展示活动 WORD
    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
    def GetResetType(self): return self.attrTuple[5] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
    def GetTemplateID(self): return self.attrTuple[7] # 模板编号 list
    def GetPointAward(self): return self.attrTuple[8] # 总积分奖励 dict
# 周狂欢表
class IPY_WeekParty():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
    def GetActionType(self): return self.attrTuple[1] # 活动条目ID BYTE
    def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
    def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
    def GetReward(self): return self.attrTuple[4] # 奖励物品 eval
    def GetPoint(self): return self.attrTuple[5] # 积分 WORD
# 运势活动时间表
class IPY_ActYunshi():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
    def GetResetType(self): return self.attrTuple[4] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetTreasureType(self): return self.attrTuple[5] # 商城类型 DWORD
# 轮回殿活动时间表
class IPY_ActLunhuidian():
    
@@ -5363,13 +3901,16 @@
        return
        
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
    def GetResetType(self): return self.attrTuple[4] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetRoundSetInfo(self): return self.attrTuple[5] # 开放轮回设定 dict
    def GetRoundCTGIDInfo(self): return self.attrTuple[6] # 轮回类型对应充值ID列表 dict
    def GetRoundShopTypeInfo(self): return self.attrTuple[7] # 轮回类型对应商店类型 dict
    def GetPlatformList(self): return self.attrTuple[1] # 活动平台列表["平台A", "平台A", ...],配[]代表所有 list
    def GetServerIDList(self): return self.attrTuple[2] # 服务器ID列表 list
    def GetActNum(self): return self.attrTuple[3] # 活动分组编号, 活动类型 * 10 + 不同界面编号 BYTE
    def GetStartDate(self): return self.attrTuple[4] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[5] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
    def GetResetType(self): return self.attrTuple[7] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetRoundSetInfo(self): return self.attrTuple[8] # 开放轮回设定 dict
    def GetRoundCTGIDInfo(self): return self.attrTuple[9] # 轮回类型对应充值ID列表 dict
    def GetRoundShopTypeInfo(self): return self.attrTuple[10] # 轮回类型对应商店类型 dict
# 轮回殿活动奖励表
class IPY_ActLunhuidianAward():
@@ -5436,27 +3977,8 @@
    def GetNeedValue(self): return self.attrTuple[3] # 完成任务所需值 DWORD
    def GetAwardItemList(self): return self.attrTuple[4] # 任务奖励列表[[物品ID,个数,是否拍品], ...] list
# 登录活动奖励时间表新
class IPY_ActLoginNew():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetRelateFuncID(self): return self.attrTuple[3] # 关联功能ID WORD
    def GetFuncActDays(self): return self.attrTuple[4] # 功能活动天数 BYTE
    def GetFuncLoop(self): return self.attrTuple[5] # 功能是否循环 BYTE
    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
    def GetRepSignCostMoneyInfo(self): return self.attrTuple[7] # 补签消耗货币类型数量 list
    def GetTemplateID(self): return self.attrTuple[8] # 登录奖励模板编号 BYTE
    def GetAwardExCTGID(self): return self.attrTuple[9] # 扩展奖励礼包充值ID WORD
    def GetActZhanlingType(self): return self.attrTuple[10] # 关联活动战令类型 WORD
# 登录活动奖励模板表新
class IPY_ActLoginNewAward():
# 活动签到奖励表
class IPY_ActSignAward():
    
    def __init__(self):
        self.attrTuple = None
@@ -5464,260 +3986,59 @@
        
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
    def GetDayNum(self): return self.attrTuple[1] # 第X天从1开始 BYTE
    def GetLoginAwardItemList(self): return self.attrTuple[2] # 奖励列表[[物品ID,个数,是否拍品], ...] list
    def GetLoginAwardItemListEx(self): return self.attrTuple[3] # 扩展奖励列表[[物品ID,个数,是否拍品], ...] list
    def GetSignAwardItemList(self): return self.attrTuple[2] # 奖励列表[[物品ID,个数], ...] list
# 登录奖励时间表
class IPY_ActLoginAward():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetAdvanceMinutes(self): return self.attrTuple[3] # 前端提前X分钟展示活动 WORD
    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
    def GetResetType(self): return self.attrTuple[5] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
    def GetTemplateID(self): return self.attrTuple[7] # 模板编号 list
# 登录奖励模板表
class IPY_LoginAward():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
    def GetActionType(self): return self.attrTuple[1] # 活动条目ID BYTE
    def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
    def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
    def GetReward(self): return self.attrTuple[4] # 奖励物品 char
# 节日登录奖励时间表
class IPY_ActFeastLogin():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
    def GetTemplateIDInfo(self): return self.attrTuple[4] # 模板信息 {(世界等级A,B):奖励模板编号, ...} dict
# 节日登录奖励模板表
class IPY_ActFeastLoginAward():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
    def GetDayNum(self): return self.attrTuple[1] # 第X天从1开始 BYTE
    def GetLoginAwardItemList(self): return self.attrTuple[2] # 奖励列表[[物品ID,个数,是否拍品], ...] list
# 节日祝福时间表
class IPY_ActFeastWish():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
    def GetResetType(self): return self.attrTuple[4] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetTemplateIDInfo(self): return self.attrTuple[5] # 模板信息 {(世界等级A,B):模板编号, ...} dict
# 节日祝福瓶模板表
class IPY_ActFeastWishBottle():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
    def GetWishBottleNum(self): return self.attrTuple[1] # 祝福瓶编号 BYTE
    def GetNeedWishValue(self): return self.attrTuple[2] # 单次领奖所需祝福值 WORD
    def GetChooseTimeMax(self): return self.attrTuple[3] # 最大可领奖次数 BYTE
    def GetChoosePrizeItem(self): return self.attrTuple[4] # 选择奖励物品信息,选完为止 {记录索引:[物品ID,个数,是否拍品], ...} dict
    def GetGoodItemIDList(self): return self.attrTuple[5] # 需要广播的物品ID列表 [物品ID, ...] list
    def GetWorldNotifyKey(self): return self.attrTuple[6] # 全服广播key,参数(玩家名, 物品ID, 物品数据, 个数,) char
# 节日祝福池模板表
class IPY_ActFeastWishPool():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
    def GetWishPoolItemWeightInfo(self): return self.attrTuple[1] # 祝福池产出物品权重 [[权重, [物品ID,个数]], ..] list
    def GetWishPoolClientItemShow(self): return self.attrTuple[2] # 前端展示物品列表 [物品ID, ...] list
    def GetGoodItemIDList(self): return self.attrTuple[3] # 需要广播的物品ID列表 [物品ID, ...] list
    def GetWorldNotifyKey(self): return self.attrTuple[4] # 全服广播key,参数(玩家名, 物品ID, 物品数据, 个数,) char
# 节日游历时间表
class IPY_ActFeastTravel():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
    def GetResetType(self): return self.attrTuple[4] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetTemplateIDInfo(self): return self.attrTuple[5] # 模板信息 {(世界等级A,B):模板编号, ...} dict
# 节日游历任务表
class IPY_ActFeastTravelTask():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTraveTasklD(self): return self.attrTuple[0] # 游历ID BYTE
    def GetFinishNeedValue(self): return self.attrTuple[1] # 完成所需进度值 WORD
    def GetFinishTimeMax(self): return self.attrTuple[2] # 总可完成次数,0不限 WORD
    def GetAddTravelPoint(self): return self.attrTuple[3] # 完成次数获得游历值 BYTE
# 节日游历奖励表
class IPY_ActFeastTravelAward():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplatelD(self): return self.attrTuple[0] # 奖励模板ID BYTE
    def GetRecordIndex(self): return self.attrTuple[1] # 奖励记录索引 BYTE
    def GetNeedTravelPoint(self): return self.attrTuple[2] # 领奖所需游历值 WORD
    def GetAwardCountMax(self): return self.attrTuple[3] # 可领取次数,0代表不限 BYTE
    def GetTravelAwardInfo(self): return self.attrTuple[4] # 游历奖励 [[物品ID,个数,是否拍品], ...] list
# 节日巡礼活动时间表
class IPY_ActFeastWeekParty():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetAdvanceMinutes(self): return self.attrTuple[3] # 前端提前X分钟展示活动 WORD
    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
    def GetResetType(self): return self.attrTuple[5] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
    def GetTemplateID(self): return self.attrTuple[7] # 模板编号 list
    def GetPointAward(self): return self.attrTuple[8] # 总积分奖励 dict
# 节日巡礼模板表
class IPY_FeastWeekParty():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
    def GetActionType(self): return self.attrTuple[1] # 活动条目ID BYTE
    def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
    def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
    def GetReward(self): return self.attrTuple[4] # 奖励物品 list
    def GetPoint(self): return self.attrTuple[5] # 积分 WORD
# 新仙界盛典-全民来嗨表
class IPY_NewAllPeopleParty():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # ID BYTE
    def GetTotalTimes(self): return self.attrTuple[1] # 总次数 WORD
    def GetAddPoint(self): return self.attrTuple[2] # 每完成次数获得嗨点 WORD
# 新仙界盛典-全民来嗨奖励表
class IPY_NewAllPeoplePartyAward():
    def __init__(self):
        self.attrTuple = None
        return
    def GetWorldLvNum(self): return self.attrTuple[0] # 世界等级档 BYTE
    def GetIndex(self): return self.attrTuple[1] # 索引 DWORD
    def GetNeedPoint(self): return self.attrTuple[2] # 需要点数 DWORD
    def GetAward(self): return self.attrTuple[3] # 奖励 {"职业":[[物品ID,个数,是否绑定],...], ...} dict
# 幸运鉴宝活动时间表
class IPY_ActLuckyTreasure():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetResetType(self): return self.attrTuple[3] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
    def GetTemplateID(self): return self.attrTuple[5] # 模板编号 BYTE
    def GetLuckyPoint(self): return self.attrTuple[6] # 总幸运值 WORD
# 幸运鉴宝库模板表
class IPY_LuckyTreasureTemplate():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
    def GetWorldLVLimit(self): return self.attrTuple[1] # 世界等级范围 list
    def GetItemID(self): return self.attrTuple[2] # 物品ID DWORD
    def GetItemCnt(self): return self.attrTuple[3] # 物品数量 WORD
    def GetIsBind(self): return self.attrTuple[4] # 是否绑定 BYTE
    def GetWeight(self): return self.attrTuple[5] # 权重 DWORD
# 跨服充值排行模板达标奖励表
class IPY_CrossActCTGBillboardDabiao():
# 活动排行奖励表
class IPY_ActBillboardAward():
    
    def __init__(self):
        self.attrTuple = None
        return
        
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
    def GetCTGNeed(self): return self.attrTuple[1] # 需充值RMB float
    def GetAwardIndex(self): return self.attrTuple[2] # 奖励记录索引,从0开始,同个模板不可重复,不可变更 BYTE
    def GetAwardItemList(self): return self.attrTuple[3] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
    def GetRankA(self): return self.attrTuple[1] # 名次A WORD
    def GetRankB(self): return self.attrTuple[2] # 至名次B WORD
    def GetNeedValue(self): return self.attrTuple[3] # 至少所需值 float
    def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表[[物品ID,个数], ...] list
# 跨服充值排行模板名次奖励表
class IPY_CrossActCTGBillboardOrder():
# 武将登场时间表
class IPY_ActHeroAppear():
    
    def __init__(self):
        self.attrTuple = None
        return
        
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
    def GetOrderA(self): return self.attrTuple[1] # 名次A WORD
    def GetOrderB(self): return self.attrTuple[2] # 至名次B WORD
    def GetCTGAtleast(self): return self.attrTuple[3] # 至少充值RMB float
    def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetPlatformList(self): return self.attrTuple[1] # 活动平台列表["平台A", "平台A", ...],配[]代表所有 list
    def GetServerIDList(self): return self.attrTuple[2] # 服务器ID列表 list
    def GetActNum(self): return self.attrTuple[3] # 活动分组编号, 活动类型 * 10 + 不同界面编号 BYTE
    def GetStartDate(self): return self.attrTuple[4] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[5] # 结束日期 char
    def GetActHeroIDList(self): return self.attrTuple[6] # 登场武将ID列表 list
    def GetActTreasureType(self): return self.attrTuple[7] # 招募寻宝类型 WORD
    def GetStarGiftTempID(self): return self.attrTuple[8] # 专属升星礼包模板 BYTE
    def GetSkinCTGIDList(self): return self.attrTuple[9] # 时装充值ID列表 list
    def GetGiftCTGIDList(self): return self.attrTuple[10] # 礼包充值ID列表 list
    def GetGiftShopType(self): return self.attrTuple[11] # 礼包商店类型 WORD
    def GetExShopType(self): return self.attrTuple[12] # 兑换商店类型 WORD
    def GetExShopRecycleMail(self): return self.attrTuple[13] # 兑换货币回收邮件 char
    def GetSignTempID(self): return self.attrTuple[14] # 签到奖励模板 WORD
    def GetBillTempID(self): return self.attrTuple[15] # 排行奖励模板 WORD
    def GetBillAwardMail(self): return self.attrTuple[16] # 榜单奖励发放邮件 char
# 神秘商店表
class IPY_MysteryShop():
# 升星计划奖励表
class IPY_ActHeroAppearStar():
    
    def __init__(self):
        self.attrTuple = None
        return
        
    def GetLVRange(self): return self.attrTuple[0] # 等级范围 list
    def GetGoodsID(self): return self.attrTuple[1] # 商城表ID DWORD
    def GetStarTempID(self): return self.attrTuple[0] # 模板ID BYTE
    def GetNeedStar(self): return self.attrTuple[1] # 所需星 BYTE
    def GetAwardIndex(self): return self.attrTuple[2] # 奖励记录索引 BYTE
    def GetFreeAwardItemList(self): return self.attrTuple[3] # 免费奖励物品信息列表[[物品ID,个数], ...] list
    def GetStarGiftCTGID(self): return self.attrTuple[4] # 星级礼包充值ID WORD
    def GetHeroGiftItemInfo(self): return self.attrTuple[5] # 登场武将额外专属奖励信息{"武将ID":[[专属物品ID,个数], ...], ...} dict
# 装备位背包索引映射表
class IPY_EquipPlaceIndexMap():
@@ -5791,7 +4112,33 @@
    def GetCostItem(self): return self.attrTuple[3] # 消耗材料 dict
    def GetAttr(self): return self.attrTuple[4] # 属性 dict
# 仙盟等级表
# 群英榜分区表
class IPY_QunyingCross():
    def __init__(self):
        self.attrTuple = None
        return
    def GetAppID(self): return self.attrTuple[0] # AppID char
    def GetZoneID(self): return self.attrTuple[1] # 分区ID WORD
    def GetCrossServerID(self): return self.attrTuple[2] # 跨服服务器ID DWORD
    def GetServerIDList(self): return self.attrTuple[3] # 互通服务器ID列表 list
    def GetSplitServerCnt(self): return self.attrTuple[4] # 按X个相邻服分割 BYTE
    def GetMatchServerCnt(self): return self.attrTuple[5] # 分割区服内X个服随机匹配一组 BYTE
# 跨服公会表
class IPY_FamilyCross():
    def __init__(self):
        self.attrTuple = None
        return
    def GetAppID(self): return self.attrTuple[0] # AppID char
    def GetZoneID(self): return self.attrTuple[1] # 分区ID WORD
    def GetCrossServerID(self): return self.attrTuple[2] # 跨服服务器ID DWORD
    def GetServerIDList(self): return self.attrTuple[3] # 互通服务器ID列表 list
# 公会等级表
class IPY_Family():
    
    def __init__(self):
@@ -5805,7 +4152,7 @@
    def GetNeedExp(self): return self.attrTuple[4] # 升级所需经验 DWORD
    def GetZhenbaogeWeights(self): return self.attrTuple[5] # 珍宝阁总权重 DWORD
# 仙盟徽章表
# 公会徽章表
class IPY_FamilyEmblem():
    
    def __init__(self):
@@ -5817,7 +4164,7 @@
    def GetExpireMinutes(self): return self.attrTuple[2] # 有效时长,分钟 DWORD
    def GetCustomFamilyID(self): return self.attrTuple[3] # 定制仙盟ID DWORD
# 仙盟捐献表
# 公会捐献表
class IPY_FamilyDonate():
    
    def __init__(self):
@@ -5830,7 +4177,7 @@
    def GetMoneyValue(self): return self.attrTuple[3] # 消耗货币值 DWORD
    def GetAwardItemList(self): return self.attrTuple[4] # 获得奖励列表[[物品ID,个数], ...] list
# 仙盟珍宝阁砍价表
# 公会珍宝阁砍价表
class IPY_FamilyZhenbaogeCut():
    
    def __init__(self):
@@ -5842,7 +4189,7 @@
    def GetMinRatio(self): return self.attrTuple[2] # 保底比值 float
    def GetRandRatio(self): return self.attrTuple[3] # 随机比值 float
# 仙盟珍宝阁物品表
# 公会珍宝阁物品表
class IPY_FamilyZhenbaogeItem():
    
    def __init__(self):
@@ -5852,19 +4199,6 @@
    def GetItemGroupNum(self): return self.attrTuple[0] # 物品组编号 BYTE
    def GetItemWeight(self): return self.attrTuple[1] # 随机权重 DWORD
    def GetItemList(self): return self.attrTuple[2] # 物品列表[[物品ID,个数,是否拍品], ...] list
# 仙盟阵法表
class IPY_FamilyZhenfa():
    def __init__(self):
        self.attrTuple = None
        return
    def GetZhenfaType(self): return self.attrTuple[0] #  阵法类型 BYTE
    def GetZhenfaLV(self): return self.attrTuple[1] #  阵法等级 WORD
    def GetLVUpNeedExp(self): return self.attrTuple[2] # 升下一级所需经验 DWORD
    def GetLVAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
    def GetLVAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
# 装备洗练等级上限
class IPY_ItemWashMax():
@@ -5900,58 +4234,6 @@
    def GetPointID(self): return self.attrTuple[1] # 灵根ID DWORD
    def GetQualityLV(self): return self.attrTuple[2] # 品级 BYTE
# 情缘礼物表
class IPY_LoveGift():
    def __init__(self):
        self.attrTuple = None
        return
    def GetGiftNum(self): return self.attrTuple[0] # 聘礼ID BYTE
    def GetGiftItemID(self): return self.attrTuple[1] # 物品ID DWORD
    def GetAllowBatch(self): return self.attrTuple[2] # 是否允许批量赠送 BYTE
# 情缘提亲表
class IPY_Marry():
    def __init__(self):
        self.attrTuple = None
        return
    def GetBridePriceID(self): return self.attrTuple[0] # 聘礼ID BYTE
    def GetCostMoneyInfo(self): return self.attrTuple[1] # 消耗货币类型|数值 list
# 情缘情戒表
class IPY_LoveRing():
    def __init__(self):
        self.attrTuple = None
        return
    def GetRingClassLV(self): return self.attrTuple[0] # 情戒阶级 BYTE
    def GetRingStarLV(self): return self.attrTuple[1] # 情戒星级 BYTE
    def GetCoupleAttrType(self): return self.attrTuple[2] # 仙侣属性类型(非累积) list
    def GetCoupleAttrValue(self): return self.attrTuple[3] # 仙侣属性值(非累积) list
    def GetStarAttrType(self): return self.attrTuple[4] # 星级额外属性类型(非累积) list
    def GetStarAttrValue(self): return self.attrTuple[5] # 星级额外属性值(非累积) list
    def GetUpItemAttrType(self): return self.attrTuple[6] # 每x个培养丹增加属性类型,x=UpEatItemPerCount list
    def GetUpItemAttrValue(self): return self.attrTuple[7] # 每x个培养丹增加属性值,x=UpEatItemPerCount list
    def GetNeedEatCount(self): return self.attrTuple[8] # 升级所需个数(非累计) DWORD
    def GetUpEatItemPerCount(self): return self.attrTuple[9] # 每次培养消耗x个 DWORD
# 情缘魅力属性表
class IPY_LoveCharm():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCharmLV(self): return self.attrTuple[0] # 魅力等级 BYTE
    def GetUpNeedCharm(self): return self.attrTuple[1] # 升下级所需总魅力 DWORD
    def GetLVAttrType(self): return self.attrTuple[2] # 属性类型 list
    def GetLVAttrValue(self): return self.attrTuple[3] # 总属性值 list
    def GetLVAwardItemInfo(self): return self.attrTuple[4] # 等级物品奖励[[物品ID,个数,是否拍品], ...] list
# 骑宠觉醒表
class IPY_HorsePetSkin():
    
@@ -5965,28 +4247,6 @@
    def GetNeedExp(self): return self.attrTuple[3] # 升级需要经验 DWORD
    def GetAttrInfo(self): return self.attrTuple[4] # 属性 dict
    def GetSkinIndex(self): return self.attrTuple[5] # 外观 BYTE
# 协助感谢礼盒表
class IPY_AssistThanksGift():
    def __init__(self):
        self.attrTuple = None
        return
    def GetGiftID(self): return self.attrTuple[0] # 礼盒物品ID DWORD
    def GetRequestPlayerAward(self): return self.attrTuple[1] #  发布奖励物品 物品ID|个数 list
    def GetAssistPlayerAward(self): return self.attrTuple[2] #  协助奖励物品 物品ID|个数 list
# 功能特权奖励表
class IPY_FuncSysPrivilege():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFuncSysID(self): return self.attrTuple[0] # 功能系统ID BYTE
    def GetDayNum(self): return self.attrTuple[1] # 第X天 BYTE
    def GetDayAwardItemInfo(self): return self.attrTuple[2] #  奖励物品信息 [[物品ID,个数,是否拍品], ...] list
# 累计充值奖励表
class IPY_HistoryRechargeAward():
@@ -6023,26 +4283,6 @@
    def GetZLRewardItemList(self): return self.attrTuple[4] # 战令奖励物品列表 [[物品ID,个数,是否拍品],...] list
    def GetZLRewardItemListH(self): return self.attrTuple[5] # 高级战令奖励物品列表 [[物品ID,个数,是否拍品],...] list
# 仙宫表
class IPY_Xiangong():
    def __init__(self):
        self.attrTuple = None
        return
    def GetXiangongID(self): return self.attrTuple[0] # 仙宫ID WORD
# 仙宫天道树
class IPY_TiandaoTree():
    def __init__(self):
        self.attrTuple = None
        return
    def GetAwardIndex(self): return self.attrTuple[0] # 奖励索引 WORD
    def GetNeedQiyun(self): return self.attrTuple[1] # 所需气运值 DWORD
    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表 list
# 祝福树
class IPY_TreeLV():
    
@@ -6055,7 +4295,8 @@
    def GetLVUPNeedTime(self): return self.attrTuple[2] # 升级下一级所需所需秒 DWORD
    def GetEquipColorRateList(self): return self.attrTuple[3] # 小怪产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
    def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
    def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
    def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
    def GetLastSureOutNeed(self): return self.attrTuple[6] # 最后一档保底必出 DWORD
# 历练秘笈
class IPY_LLMJ():
@@ -6116,7 +4357,12 @@
        return
        
    def GetID(self): return self.attrTuple[0] # 机器人ID,同玩家ID DWORD
    def GetViewCache(self): return self.attrTuple[1] # 机器人缓存 char
    def GetRobotName(self): return self.attrTuple[1] # char
    def GetRealmLV(self): return self.attrTuple[2] # 指定官职 BYTE
    def GetTempNum(self): return self.attrTuple[3] # 功能模版 DWORD
    def GetTempValue1(self): return self.attrTuple[4] # 功能值1 DWORD
    def GetTempValue2(self): return self.attrTuple[5] # 功能值2 DWORD
    def GetViewCache(self): return self.attrTuple[6] # 机器人缓存 char
def Log(msg, playerID=0, par=0):
@@ -6179,17 +4425,21 @@
        self.__LoadFileData("NPC", onlyCheck)
        self.__LoadFileData("NPCStronger", onlyCheck)
        self.__LoadFileData("Skill", onlyCheck)
        self.__LoadFileData("PresetUnlock", onlyCheck)
        self.__LoadFileData("Hero", onlyCheck)
        self.__LoadFileData("HeroTalent", onlyCheck)
        self.__LoadFileData("HeroBreak", onlyCheck)
        self.__LoadFileData("HeroAwake", onlyCheck)
        self.__LoadFileData("HeroFetter", onlyCheck)
        self.__LoadFileData("HeroLineupHalo", onlyCheck)
        self.__LoadFileData("HeroSkin", onlyCheck)
        self.__LoadFileData("HeroSkinAttr", onlyCheck)
        self.__LoadFileData("HeroQuality", onlyCheck)
        self.__LoadFileData("HeroQualityBreak", onlyCheck)
        self.__LoadFileData("HeroQualityAwake", onlyCheck)
        self.__LoadFileData("HeroQualityLV", onlyCheck)
        self.__LoadFileData("LineupRecommend", onlyCheck)
        self.__LoadFileData("HeroFates", onlyCheck)
        self.__LoadFileData("HeroFatesQualityLV", onlyCheck)
        self.__LoadFileData("PlayerAttr", onlyCheck)
        self.__LoadFileData("FightPowerRatio", onlyCheck)
        self.__LoadFileData("MainChapter", onlyCheck)
@@ -6200,7 +4450,6 @@
        self.__LoadFileData("PlayerFace", onlyCheck)
        self.__LoadFileData("PlayerFacePic", onlyCheck)
        self.__LoadFileData("ChatBox", onlyCheck)
        self.__LoadFileData("SkillMatch", onlyCheck)
        self.__LoadFileData("RolePoint", onlyCheck)
        self.__LoadFileData("LingQiAttr", onlyCheck)
        self.__LoadFileData("LingQiTrain", onlyCheck)
@@ -6208,8 +4457,6 @@
        self.__LoadFileData("RealmXXZL", onlyCheck)
        self.__LoadFileData("Realm", onlyCheck)
        self.__LoadFileData("RealmLVUPTask", onlyCheck)
        self.__LoadFileData("LianTi", onlyCheck)
        self.__LoadFileData("GodWeapon", onlyCheck)
        self.__LoadFileData("FuncConfig", onlyCheck)
        self.__LoadFileData("FuncOpenLV", onlyCheck)
        self.__LoadFileData("ItemCompound", onlyCheck)
@@ -6221,97 +4468,67 @@
        self.__LoadFileData("EquipColor", onlyCheck)
        self.__LoadFileData("EquipPlace", onlyCheck)
        self.__LoadFileData("AppointItem", onlyCheck)
        self.__LoadFileData("MGGanwuLV", onlyCheck)
        self.__LoadFileData("MGGuayuQuality", onlyCheck)
        self.__LoadFileData("MGGuayuType", onlyCheck)
        self.__LoadFileData("MGLingyingQuality", onlyCheck)
        self.__LoadFileData("EquipLegendAttrCount", onlyCheck)
        self.__LoadFileData("EquipLegendAttrType", onlyCheck)
        self.__LoadFileData("EquipLegendAttrLib", onlyCheck)
        self.__LoadFileData("EquipLegendAttrValue", onlyCheck)
        self.__LoadFileData("Dogz", onlyCheck)
        self.__LoadFileData("DogzEquipPlus", onlyCheck)
        self.__LoadFileData("Rune", onlyCheck)
        self.__LoadFileData("EquipWash", onlyCheck)
        self.__LoadFileData("AttrFruit", onlyCheck)
        self.__LoadFileData("PetInfo", onlyCheck)
        self.__LoadFileData("PetStarUp", onlyCheck)
        self.__LoadFileData("PetTrain", onlyCheck)
        self.__LoadFileData("EquipDecompose", onlyCheck)
        self.__LoadFileData("PetClassCost", onlyCheck)
        self.__LoadFileData("PetEatEquip", onlyCheck)
        self.__LoadFileData("FaQiLVUp", onlyCheck)
        self.__LoadFileData("HorseLVUp", onlyCheck)
        self.__LoadFileData("HorseTrain", onlyCheck)
        self.__LoadFileData("HorseSkinPlus", onlyCheck)
        self.__LoadFileData("Horse", onlyCheck)
        self.__LoadFileData("HorseStarUp", onlyCheck)
        self.__LoadFileData("HorseClass", onlyCheck)
        self.__LoadFileData("HorseSkin", onlyCheck)
        self.__LoadFileData("Gubao", onlyCheck)
        self.__LoadFileData("GubaoResonanceAttr", onlyCheck)
        self.__LoadFileData("GubaoResonance", onlyCheck)
        self.__LoadFileData("GubaoStar", onlyCheck)
        self.__LoadFileData("GubaoLV", onlyCheck)
        self.__LoadFileData("Shentong", onlyCheck)
        self.__LoadFileData("ShentongLV", onlyCheck)
        self.__LoadFileData("GubaoLVAttr", onlyCheck)
        self.__LoadFileData("Beauty", onlyCheck)
        self.__LoadFileData("BeautyQualityLV", onlyCheck)
        self.__LoadFileData("BeautySkin", onlyCheck)
        self.__LoadFileData("TravelEvent", onlyCheck)
        self.__LoadFileData("TravelScenery", onlyCheck)
        self.__LoadFileData("PlayerLV", onlyCheck)
        self.__LoadFileData("LVReValue", onlyCheck)
        self.__LoadFileData("SpecMapPlayerAttrFormat", onlyCheck)
        self.__LoadFileData("GMAttr", onlyCheck)
        self.__LoadFileData("NPCRealmStrengthen", onlyCheck)
        self.__LoadFileData("NPCTimeLostHP", onlyCheck)
        self.__LoadFileData("EquipSuitAttr", onlyCheck)
        self.__LoadFileData("WingRefineAttr", onlyCheck)
        self.__LoadFileData("WingRefineExp", onlyCheck)
        self.__LoadFileData("NPCDropItem", onlyCheck)
        self.__LoadFileData("RuneTower", onlyCheck)
        self.__LoadFileData("ChinMap", onlyCheck)
        self.__LoadFileData("FBFunc", onlyCheck)
        self.__LoadFileData("FBLine", onlyCheck)
        self.__LoadFileData("Tianzi", onlyCheck)
        self.__LoadFileData("FBDJGLevel", onlyCheck)
        self.__LoadFileData("FBDJGQuick", onlyCheck)
        self.__LoadFileData("FBDJGEffect", onlyCheck)
        self.__LoadFileData("ADAward", onlyCheck)
        self.__LoadFileData("EquipGSParam", onlyCheck)
        self.__LoadFileData("Success", onlyCheck)
        self.__LoadFileData("TongTianLV", onlyCheck)
        self.__LoadFileData("TongTianTask", onlyCheck)
        self.__LoadFileData("Treasure", onlyCheck)
        self.__LoadFileData("TreasureUp", onlyCheck)
        self.__LoadFileData("SignIn", onlyCheck)
        self.__LoadFileData("VIPAward", onlyCheck)
        self.__LoadFileData("AuctionItem", onlyCheck)
        self.__LoadFileData("VipPrivilege", onlyCheck)
        self.__LoadFileData("Store", onlyCheck)
        self.__LoadFileData("ActSpringSale", onlyCheck)
        self.__LoadFileData("DailyTask", onlyCheck)
        self.__LoadFileData("DailyLivenessReward", onlyCheck)
        self.__LoadFileData("BOSSInfo", onlyCheck)
        self.__LoadFileData("BOSSFirstKill", onlyCheck)
        self.__LoadFileData("NPCShow", onlyCheck)
        self.__LoadFileData("MapRefreshNPC", onlyCheck)
        self.__LoadFileData("RuneCompound", onlyCheck)
        self.__LoadFileData("ResourcesBack", onlyCheck)
        self.__LoadFileData("CollectNPC", onlyCheck)
        self.__LoadFileData("TreasureNPC", onlyCheck)
        self.__LoadFileData("Chests", onlyCheck)
        self.__LoadFileData("ChestsAward", onlyCheck)
        self.__LoadFileData("VIPKillNPC", onlyCheck)
        self.__LoadFileData("OSCBillRankAward", onlyCheck)
        self.__LoadFileData("OSCBillTagAward", onlyCheck)
        self.__LoadFileData("LoginDayAward", onlyCheck)
        self.__LoadFileData("SpringSale", onlyCheck)
        self.__LoadFileData("OrderInfo", onlyCheck)
        self.__LoadFileData("CTG", onlyCheck)
        self.__LoadFileData("CTGSelectItem", onlyCheck)
        self.__LoadFileData("FirstCharge", onlyCheck)
        self.__LoadFileData("LVAward", onlyCheck)
        self.__LoadFileData("Invest", onlyCheck)
        self.__LoadFileData("XBXZ", onlyCheck)
        self.__LoadFileData("TreasureSet", onlyCheck)
        self.__LoadFileData("TreasureHouse", onlyCheck)
        self.__LoadFileData("TreasureItemLib", onlyCheck)
        self.__LoadFileData("TreasureCntAward", onlyCheck)
        self.__LoadFileData("FreeGoods", onlyCheck)
        self.__LoadFileData("ActFlashGiftbag", onlyCheck)
        self.__LoadFileData("FlashGiftbag", onlyCheck)
        self.__LoadFileData("ActDailyGiftbag", onlyCheck)
        self.__LoadFileData("DailyGiftbag", onlyCheck)
        self.__LoadFileData("ActExpRate", onlyCheck)
        self.__LoadFileData("ActCostRebate", onlyCheck)
        self.__LoadFileData("CostRebateTemplate", onlyCheck)
        self.__LoadFileData("ActBuyOne", onlyCheck)
        self.__LoadFileData("ActBuyOneTemplate", onlyCheck)
        self.__LoadFileData("ActFamilyCTGAssist", onlyCheck)
@@ -6320,31 +4537,13 @@
        self.__LoadFileData("CollectWordsExchange", onlyCheck)
        self.__LoadFileData("ActLianqiBillTemp", onlyCheck)
        self.__LoadFileData("CrossActFamilyGCZSQ", onlyCheck)
        self.__LoadFileData("ActGodGift", onlyCheck)
        self.__LoadFileData("ActGodGiftAward", onlyCheck)
        self.__LoadFileData("ActBossReborn", onlyCheck)
        self.__LoadFileData("BossReborn", onlyCheck)
        self.__LoadFileData("ActRealmPoint", onlyCheck)
        self.__LoadFileData("TrialExchange", onlyCheck)
        self.__LoadFileData("AllPeopleParty", onlyCheck)
        self.__LoadFileData("AllPeoplePartyAward", onlyCheck)
        self.__LoadFileData("MapEventPoint", onlyCheck)
        self.__LoadFileData("TalentSkill", onlyCheck)
        self.__LoadFileData("ActFlashSale", onlyCheck)
        self.__LoadFileData("ActWishingWell", onlyCheck)
        self.__LoadFileData("WishingWell", onlyCheck)
        self.__LoadFileData("FunctionForecast", onlyCheck)
        self.__LoadFileData("EmojiPack", onlyCheck)
        self.__LoadFileData("ActRechargePrize", onlyCheck)
        self.__LoadFileData("RechargePrizeTemplate", onlyCheck)
        self.__LoadFileData("ActTotalRecharge", onlyCheck)
        self.__LoadFileData("TotalRechargeTemplate", onlyCheck)
        self.__LoadFileData("ActRechargeRebateGold", onlyCheck)
        self.__LoadFileData("RechargeRebateGoldTemplate", onlyCheck)
        self.__LoadFileData("ActGrowupBuy", onlyCheck)
        self.__LoadFileData("ActManyDayRecharge", onlyCheck)
        self.__LoadFileData("ActManyDayRechargeAward", onlyCheck)
        self.__LoadFileData("ActTurntable", onlyCheck)
        self.__LoadFileData("ActSingleRecharge", onlyCheck)
        self.__LoadFileData("ActSingleRechargeAward", onlyCheck)
        self.__LoadFileData("IceLodeStarAward", onlyCheck)
@@ -6357,63 +4556,34 @@
        self.__LoadFileData("CrossPenglaiZoneMap", onlyCheck)
        self.__LoadFileData("CrossDemonLandZoneMap", onlyCheck)
        self.__LoadFileData("CrossFamilyFlagwarZoneMap", onlyCheck)
        self.__LoadFileData("Coat", onlyCheck)
        self.__LoadFileData("CoatChestUp", onlyCheck)
        self.__LoadFileData("ActWeekParty", onlyCheck)
        self.__LoadFileData("WeekParty", onlyCheck)
        self.__LoadFileData("ActYunshi", onlyCheck)
        self.__LoadFileData("ActLunhuidian", onlyCheck)
        self.__LoadFileData("ActLunhuidianAward", onlyCheck)
        self.__LoadFileData("ActBuyCountGift", onlyCheck)
        self.__LoadFileData("ActTask", onlyCheck)
        self.__LoadFileData("ActTaskTemp", onlyCheck)
        self.__LoadFileData("ActLoginNew", onlyCheck)
        self.__LoadFileData("ActLoginNewAward", onlyCheck)
        self.__LoadFileData("ActLoginAward", onlyCheck)
        self.__LoadFileData("LoginAward", onlyCheck)
        self.__LoadFileData("ActFeastLogin", onlyCheck)
        self.__LoadFileData("ActFeastLoginAward", onlyCheck)
        self.__LoadFileData("ActFeastWish", onlyCheck)
        self.__LoadFileData("ActFeastWishBottle", onlyCheck)
        self.__LoadFileData("ActFeastWishPool", onlyCheck)
        self.__LoadFileData("ActFeastTravel", onlyCheck)
        self.__LoadFileData("ActFeastTravelTask", onlyCheck)
        self.__LoadFileData("ActFeastTravelAward", onlyCheck)
        self.__LoadFileData("ActFeastWeekParty", onlyCheck)
        self.__LoadFileData("FeastWeekParty", onlyCheck)
        self.__LoadFileData("NewAllPeopleParty", onlyCheck)
        self.__LoadFileData("NewAllPeoplePartyAward", onlyCheck)
        self.__LoadFileData("ActLuckyTreasure", onlyCheck)
        self.__LoadFileData("LuckyTreasureTemplate", onlyCheck)
        self.__LoadFileData("CrossActCTGBillboardDabiao", onlyCheck)
        self.__LoadFileData("CrossActCTGBillboardOrder", onlyCheck)
        self.__LoadFileData("MysteryShop", onlyCheck)
        self.__LoadFileData("ActSignAward", onlyCheck)
        self.__LoadFileData("ActBillboardAward", onlyCheck)
        self.__LoadFileData("ActHeroAppear", onlyCheck)
        self.__LoadFileData("ActHeroAppearStar", onlyCheck)
        self.__LoadFileData("EquipPlaceIndexMap", onlyCheck)
        self.__LoadFileData("EquipShenAttr", onlyCheck)
        self.__LoadFileData("EquipShenEvolve", onlyCheck)
        self.__LoadFileData("EquipStarUp", onlyCheck)
        self.__LoadFileData("EquipPlusEvolve", onlyCheck)
        self.__LoadFileData("QunyingCross", onlyCheck)
        self.__LoadFileData("FamilyCross", onlyCheck)
        self.__LoadFileData("Family", onlyCheck)
        self.__LoadFileData("FamilyEmblem", onlyCheck)
        self.__LoadFileData("FamilyDonate", onlyCheck)
        self.__LoadFileData("FamilyZhenbaogeCut", onlyCheck)
        self.__LoadFileData("FamilyZhenbaogeItem", onlyCheck)
        self.__LoadFileData("FamilyZhenfa", onlyCheck)
        self.__LoadFileData("ItemWashMax", onlyCheck)
        self.__LoadFileData("SkillElement", onlyCheck)
        self.__LoadFileData("LingGenEffect", onlyCheck)
        self.__LoadFileData("LoveGift", onlyCheck)
        self.__LoadFileData("Marry", onlyCheck)
        self.__LoadFileData("LoveRing", onlyCheck)
        self.__LoadFileData("LoveCharm", onlyCheck)
        self.__LoadFileData("HorsePetSkin", onlyCheck)
        self.__LoadFileData("AssistThanksGift", onlyCheck)
        self.__LoadFileData("FuncSysPrivilege", onlyCheck)
        self.__LoadFileData("HistoryRechargeAward", onlyCheck)
        self.__LoadFileData("CustomAward", onlyCheck)
        self.__LoadFileData("Zhanling", onlyCheck)
        self.__LoadFileData("Xiangong", onlyCheck)
        self.__LoadFileData("TiandaoTree", onlyCheck)
        self.__LoadFileData("TreeLV", onlyCheck)
        self.__LoadFileData("LLMJ", onlyCheck)
        self.__LoadFileData("GoldRushCamp", onlyCheck)
@@ -6680,6 +4850,13 @@
        self.CheckLoadData("Skill")
        return self.ipySkillCache[index]
    def GetPresetUnlockCount(self):
        self.CheckLoadData("PresetUnlock")
        return self.ipyPresetUnlockLen
    def GetPresetUnlockByIndex(self, index):
        self.CheckLoadData("PresetUnlock")
        return self.ipyPresetUnlockCache[index]
    def GetHeroCount(self):
        self.CheckLoadData("Hero")
        return self.ipyHeroLen
@@ -6722,12 +4899,12 @@
        self.CheckLoadData("HeroLineupHalo")
        return self.ipyHeroLineupHaloCache[index]
    def GetHeroSkinCount(self):
        self.CheckLoadData("HeroSkin")
        return self.ipyHeroSkinLen
    def GetHeroSkinByIndex(self, index):
        self.CheckLoadData("HeroSkin")
        return self.ipyHeroSkinCache[index]
    def GetHeroSkinAttrCount(self):
        self.CheckLoadData("HeroSkinAttr")
        return self.ipyHeroSkinAttrLen
    def GetHeroSkinAttrByIndex(self, index):
        self.CheckLoadData("HeroSkinAttr")
        return self.ipyHeroSkinAttrCache[index]
    def GetHeroQualityCount(self):
        self.CheckLoadData("HeroQuality")
@@ -6756,6 +4933,27 @@
    def GetHeroQualityLVByIndex(self, index):
        self.CheckLoadData("HeroQualityLV")
        return self.ipyHeroQualityLVCache[index]
    def GetLineupRecommendCount(self):
        self.CheckLoadData("LineupRecommend")
        return self.ipyLineupRecommendLen
    def GetLineupRecommendByIndex(self, index):
        self.CheckLoadData("LineupRecommend")
        return self.ipyLineupRecommendCache[index]
    def GetHeroFatesCount(self):
        self.CheckLoadData("HeroFates")
        return self.ipyHeroFatesLen
    def GetHeroFatesByIndex(self, index):
        self.CheckLoadData("HeroFates")
        return self.ipyHeroFatesCache[index]
    def GetHeroFatesQualityLVCount(self):
        self.CheckLoadData("HeroFatesQualityLV")
        return self.ipyHeroFatesQualityLVLen
    def GetHeroFatesQualityLVByIndex(self, index):
        self.CheckLoadData("HeroFatesQualityLV")
        return self.ipyHeroFatesQualityLVCache[index]
    def GetPlayerAttrCount(self):
        self.CheckLoadData("PlayerAttr")
@@ -6827,13 +5025,6 @@
        self.CheckLoadData("ChatBox")
        return self.ipyChatBoxCache[index]
    def GetSkillMatchCount(self):
        self.CheckLoadData("SkillMatch")
        return self.ipySkillMatchLen
    def GetSkillMatchByIndex(self, index):
        self.CheckLoadData("SkillMatch")
        return self.ipySkillMatchCache[index]
    def GetRolePointCount(self):
        self.CheckLoadData("RolePoint")
        return self.ipyRolePointLen
@@ -6882,20 +5073,6 @@
    def GetRealmLVUPTaskByIndex(self, index):
        self.CheckLoadData("RealmLVUPTask")
        return self.ipyRealmLVUPTaskCache[index]
    def GetLianTiCount(self):
        self.CheckLoadData("LianTi")
        return self.ipyLianTiLen
    def GetLianTiByIndex(self, index):
        self.CheckLoadData("LianTi")
        return self.ipyLianTiCache[index]
    def GetGodWeaponCount(self):
        self.CheckLoadData("GodWeapon")
        return self.ipyGodWeaponLen
    def GetGodWeaponByIndex(self, index):
        self.CheckLoadData("GodWeapon")
        return self.ipyGodWeaponCache[index]
    def GetFuncConfigCount(self):
        self.CheckLoadData("FuncConfig")
@@ -6974,6 +5151,34 @@
        self.CheckLoadData("AppointItem")
        return self.ipyAppointItemCache[index]
    def GetMGGanwuLVCount(self):
        self.CheckLoadData("MGGanwuLV")
        return self.ipyMGGanwuLVLen
    def GetMGGanwuLVByIndex(self, index):
        self.CheckLoadData("MGGanwuLV")
        return self.ipyMGGanwuLVCache[index]
    def GetMGGuayuQualityCount(self):
        self.CheckLoadData("MGGuayuQuality")
        return self.ipyMGGuayuQualityLen
    def GetMGGuayuQualityByIndex(self, index):
        self.CheckLoadData("MGGuayuQuality")
        return self.ipyMGGuayuQualityCache[index]
    def GetMGGuayuTypeCount(self):
        self.CheckLoadData("MGGuayuType")
        return self.ipyMGGuayuTypeLen
    def GetMGGuayuTypeByIndex(self, index):
        self.CheckLoadData("MGGuayuType")
        return self.ipyMGGuayuTypeCache[index]
    def GetMGLingyingQualityCount(self):
        self.CheckLoadData("MGLingyingQuality")
        return self.ipyMGLingyingQualityLen
    def GetMGLingyingQualityByIndex(self, index):
        self.CheckLoadData("MGLingyingQuality")
        return self.ipyMGLingyingQualityCache[index]
    def GetEquipLegendAttrCountCount(self):
        self.CheckLoadData("EquipLegendAttrCount")
        return self.ipyEquipLegendAttrCountLen
@@ -7002,27 +5207,6 @@
        self.CheckLoadData("EquipLegendAttrValue")
        return self.ipyEquipLegendAttrValueCache[index]
    def GetDogzCount(self):
        self.CheckLoadData("Dogz")
        return self.ipyDogzLen
    def GetDogzByIndex(self, index):
        self.CheckLoadData("Dogz")
        return self.ipyDogzCache[index]
    def GetDogzEquipPlusCount(self):
        self.CheckLoadData("DogzEquipPlus")
        return self.ipyDogzEquipPlusLen
    def GetDogzEquipPlusByIndex(self, index):
        self.CheckLoadData("DogzEquipPlus")
        return self.ipyDogzEquipPlusCache[index]
    def GetRuneCount(self):
        self.CheckLoadData("Rune")
        return self.ipyRuneLen
    def GetRuneByIndex(self, index):
        self.CheckLoadData("Rune")
        return self.ipyRuneCache[index]
    def GetEquipWashCount(self):
        self.CheckLoadData("EquipWash")
        return self.ipyEquipWashLen
@@ -7037,27 +5221,6 @@
        self.CheckLoadData("AttrFruit")
        return self.ipyAttrFruitCache[index]
    def GetPetInfoCount(self):
        self.CheckLoadData("PetInfo")
        return self.ipyPetInfoLen
    def GetPetInfoByIndex(self, index):
        self.CheckLoadData("PetInfo")
        return self.ipyPetInfoCache[index]
    def GetPetStarUpCount(self):
        self.CheckLoadData("PetStarUp")
        return self.ipyPetStarUpLen
    def GetPetStarUpByIndex(self, index):
        self.CheckLoadData("PetStarUp")
        return self.ipyPetStarUpCache[index]
    def GetPetTrainCount(self):
        self.CheckLoadData("PetTrain")
        return self.ipyPetTrainLen
    def GetPetTrainByIndex(self, index):
        self.CheckLoadData("PetTrain")
        return self.ipyPetTrainCache[index]
    def GetEquipDecomposeCount(self):
        self.CheckLoadData("EquipDecompose")
        return self.ipyEquipDecomposeLen
@@ -7065,61 +5228,19 @@
        self.CheckLoadData("EquipDecompose")
        return self.ipyEquipDecomposeCache[index]
    def GetPetClassCostCount(self):
        self.CheckLoadData("PetClassCost")
        return self.ipyPetClassCostLen
    def GetPetClassCostByIndex(self, index):
        self.CheckLoadData("PetClassCost")
        return self.ipyPetClassCostCache[index]
    def GetHorseClassCount(self):
        self.CheckLoadData("HorseClass")
        return self.ipyHorseClassLen
    def GetHorseClassByIndex(self, index):
        self.CheckLoadData("HorseClass")
        return self.ipyHorseClassCache[index]
    def GetPetEatEquipCount(self):
        self.CheckLoadData("PetEatEquip")
        return self.ipyPetEatEquipLen
    def GetPetEatEquipByIndex(self, index):
        self.CheckLoadData("PetEatEquip")
        return self.ipyPetEatEquipCache[index]
    def GetFaQiLVUpCount(self):
        self.CheckLoadData("FaQiLVUp")
        return self.ipyFaQiLVUpLen
    def GetFaQiLVUpByIndex(self, index):
        self.CheckLoadData("FaQiLVUp")
        return self.ipyFaQiLVUpCache[index]
    def GetHorseLVUpCount(self):
        self.CheckLoadData("HorseLVUp")
        return self.ipyHorseLVUpLen
    def GetHorseLVUpByIndex(self, index):
        self.CheckLoadData("HorseLVUp")
        return self.ipyHorseLVUpCache[index]
    def GetHorseTrainCount(self):
        self.CheckLoadData("HorseTrain")
        return self.ipyHorseTrainLen
    def GetHorseTrainByIndex(self, index):
        self.CheckLoadData("HorseTrain")
        return self.ipyHorseTrainCache[index]
    def GetHorseSkinPlusCount(self):
        self.CheckLoadData("HorseSkinPlus")
        return self.ipyHorseSkinPlusLen
    def GetHorseSkinPlusByIndex(self, index):
        self.CheckLoadData("HorseSkinPlus")
        return self.ipyHorseSkinPlusCache[index]
    def GetHorseCount(self):
        self.CheckLoadData("Horse")
        return self.ipyHorseLen
    def GetHorseByIndex(self, index):
        self.CheckLoadData("Horse")
        return self.ipyHorseCache[index]
    def GetHorseStarUpCount(self):
        self.CheckLoadData("HorseStarUp")
        return self.ipyHorseStarUpLen
    def GetHorseStarUpByIndex(self, index):
        self.CheckLoadData("HorseStarUp")
        return self.ipyHorseStarUpCache[index]
    def GetHorseSkinCount(self):
        self.CheckLoadData("HorseSkin")
        return self.ipyHorseSkinLen
    def GetHorseSkinByIndex(self, index):
        self.CheckLoadData("HorseSkin")
        return self.ipyHorseSkinCache[index]
    def GetGubaoCount(self):
        self.CheckLoadData("Gubao")
@@ -7156,19 +5277,47 @@
        self.CheckLoadData("GubaoLV")
        return self.ipyGubaoLVCache[index]
    def GetShentongCount(self):
        self.CheckLoadData("Shentong")
        return self.ipyShentongLen
    def GetShentongByIndex(self, index):
        self.CheckLoadData("Shentong")
        return self.ipyShentongCache[index]
    def GetGubaoLVAttrCount(self):
        self.CheckLoadData("GubaoLVAttr")
        return self.ipyGubaoLVAttrLen
    def GetGubaoLVAttrByIndex(self, index):
        self.CheckLoadData("GubaoLVAttr")
        return self.ipyGubaoLVAttrCache[index]
    def GetShentongLVCount(self):
        self.CheckLoadData("ShentongLV")
        return self.ipyShentongLVLen
    def GetShentongLVByIndex(self, index):
        self.CheckLoadData("ShentongLV")
        return self.ipyShentongLVCache[index]
    def GetBeautyCount(self):
        self.CheckLoadData("Beauty")
        return self.ipyBeautyLen
    def GetBeautyByIndex(self, index):
        self.CheckLoadData("Beauty")
        return self.ipyBeautyCache[index]
    def GetBeautyQualityLVCount(self):
        self.CheckLoadData("BeautyQualityLV")
        return self.ipyBeautyQualityLVLen
    def GetBeautyQualityLVByIndex(self, index):
        self.CheckLoadData("BeautyQualityLV")
        return self.ipyBeautyQualityLVCache[index]
    def GetBeautySkinCount(self):
        self.CheckLoadData("BeautySkin")
        return self.ipyBeautySkinLen
    def GetBeautySkinByIndex(self, index):
        self.CheckLoadData("BeautySkin")
        return self.ipyBeautySkinCache[index]
    def GetTravelEventCount(self):
        self.CheckLoadData("TravelEvent")
        return self.ipyTravelEventLen
    def GetTravelEventByIndex(self, index):
        self.CheckLoadData("TravelEvent")
        return self.ipyTravelEventCache[index]
    def GetTravelSceneryCount(self):
        self.CheckLoadData("TravelScenery")
        return self.ipyTravelSceneryLen
    def GetTravelSceneryByIndex(self, index):
        self.CheckLoadData("TravelScenery")
        return self.ipyTravelSceneryCache[index]
    def GetPlayerLVCount(self):
        self.CheckLoadData("PlayerLV")
@@ -7176,6 +5325,13 @@
    def GetPlayerLVByIndex(self, index):
        self.CheckLoadData("PlayerLV")
        return self.ipyPlayerLVCache[index]
    def GetLVReValueCount(self):
        self.CheckLoadData("LVReValue")
        return self.ipyLVReValueLen
    def GetLVReValueByIndex(self, index):
        self.CheckLoadData("LVReValue")
        return self.ipyLVReValueCache[index]
    def GetSpecMapPlayerAttrFormatCount(self):
        self.CheckLoadData("SpecMapPlayerAttrFormat")
@@ -7190,55 +5346,6 @@
    def GetGMAttrByIndex(self, index):
        self.CheckLoadData("GMAttr")
        return self.ipyGMAttrCache[index]
    def GetNPCRealmStrengthenCount(self):
        self.CheckLoadData("NPCRealmStrengthen")
        return self.ipyNPCRealmStrengthenLen
    def GetNPCRealmStrengthenByIndex(self, index):
        self.CheckLoadData("NPCRealmStrengthen")
        return self.ipyNPCRealmStrengthenCache[index]
    def GetNPCTimeLostHPCount(self):
        self.CheckLoadData("NPCTimeLostHP")
        return self.ipyNPCTimeLostHPLen
    def GetNPCTimeLostHPByIndex(self, index):
        self.CheckLoadData("NPCTimeLostHP")
        return self.ipyNPCTimeLostHPCache[index]
    def GetEquipSuitAttrCount(self):
        self.CheckLoadData("EquipSuitAttr")
        return self.ipyEquipSuitAttrLen
    def GetEquipSuitAttrByIndex(self, index):
        self.CheckLoadData("EquipSuitAttr")
        return self.ipyEquipSuitAttrCache[index]
    def GetWingRefineAttrCount(self):
        self.CheckLoadData("WingRefineAttr")
        return self.ipyWingRefineAttrLen
    def GetWingRefineAttrByIndex(self, index):
        self.CheckLoadData("WingRefineAttr")
        return self.ipyWingRefineAttrCache[index]
    def GetWingRefineExpCount(self):
        self.CheckLoadData("WingRefineExp")
        return self.ipyWingRefineExpLen
    def GetWingRefineExpByIndex(self, index):
        self.CheckLoadData("WingRefineExp")
        return self.ipyWingRefineExpCache[index]
    def GetNPCDropItemCount(self):
        self.CheckLoadData("NPCDropItem")
        return self.ipyNPCDropItemLen
    def GetNPCDropItemByIndex(self, index):
        self.CheckLoadData("NPCDropItem")
        return self.ipyNPCDropItemCache[index]
    def GetRuneTowerCount(self):
        self.CheckLoadData("RuneTower")
        return self.ipyRuneTowerLen
    def GetRuneTowerByIndex(self, index):
        self.CheckLoadData("RuneTower")
        return self.ipyRuneTowerCache[index]
    def GetChinMapCount(self):
        self.CheckLoadData("ChinMap")
@@ -7268,6 +5375,27 @@
        self.CheckLoadData("Tianzi")
        return self.ipyTianziCache[index]
    def GetFBDJGLevelCount(self):
        self.CheckLoadData("FBDJGLevel")
        return self.ipyFBDJGLevelLen
    def GetFBDJGLevelByIndex(self, index):
        self.CheckLoadData("FBDJGLevel")
        return self.ipyFBDJGLevelCache[index]
    def GetFBDJGQuickCount(self):
        self.CheckLoadData("FBDJGQuick")
        return self.ipyFBDJGQuickLen
    def GetFBDJGQuickByIndex(self, index):
        self.CheckLoadData("FBDJGQuick")
        return self.ipyFBDJGQuickCache[index]
    def GetFBDJGEffectCount(self):
        self.CheckLoadData("FBDJGEffect")
        return self.ipyFBDJGEffectLen
    def GetFBDJGEffectByIndex(self, index):
        self.CheckLoadData("FBDJGEffect")
        return self.ipyFBDJGEffectCache[index]
    def GetADAwardCount(self):
        self.CheckLoadData("ADAward")
        return self.ipyADAwardLen
@@ -7275,33 +5403,12 @@
        self.CheckLoadData("ADAward")
        return self.ipyADAwardCache[index]
    def GetEquipGSParamCount(self):
        self.CheckLoadData("EquipGSParam")
        return self.ipyEquipGSParamLen
    def GetEquipGSParamByIndex(self, index):
        self.CheckLoadData("EquipGSParam")
        return self.ipyEquipGSParamCache[index]
    def GetSuccessCount(self):
        self.CheckLoadData("Success")
        return self.ipySuccessLen
    def GetSuccessByIndex(self, index):
        self.CheckLoadData("Success")
        return self.ipySuccessCache[index]
    def GetTongTianLVCount(self):
        self.CheckLoadData("TongTianLV")
        return self.ipyTongTianLVLen
    def GetTongTianLVByIndex(self, index):
        self.CheckLoadData("TongTianLV")
        return self.ipyTongTianLVCache[index]
    def GetTongTianTaskCount(self):
        self.CheckLoadData("TongTianTask")
        return self.ipyTongTianTaskLen
    def GetTongTianTaskByIndex(self, index):
        self.CheckLoadData("TongTianTask")
        return self.ipyTongTianTaskCache[index]
    def GetTreasureCount(self):
        self.CheckLoadData("Treasure")
@@ -7331,13 +5438,6 @@
        self.CheckLoadData("VIPAward")
        return self.ipyVIPAwardCache[index]
    def GetAuctionItemCount(self):
        self.CheckLoadData("AuctionItem")
        return self.ipyAuctionItemLen
    def GetAuctionItemByIndex(self, index):
        self.CheckLoadData("AuctionItem")
        return self.ipyAuctionItemCache[index]
    def GetVipPrivilegeCount(self):
        self.CheckLoadData("VipPrivilege")
        return self.ipyVipPrivilegeLen
@@ -7351,13 +5451,6 @@
    def GetStoreByIndex(self, index):
        self.CheckLoadData("Store")
        return self.ipyStoreCache[index]
    def GetActSpringSaleCount(self):
        self.CheckLoadData("ActSpringSale")
        return self.ipyActSpringSaleLen
    def GetActSpringSaleByIndex(self, index):
        self.CheckLoadData("ActSpringSale")
        return self.ipyActSpringSaleCache[index]
    def GetDailyTaskCount(self):
        self.CheckLoadData("DailyTask")
@@ -7380,13 +5473,6 @@
        self.CheckLoadData("BOSSInfo")
        return self.ipyBOSSInfoCache[index]
    def GetBOSSFirstKillCount(self):
        self.CheckLoadData("BOSSFirstKill")
        return self.ipyBOSSFirstKillLen
    def GetBOSSFirstKillByIndex(self, index):
        self.CheckLoadData("BOSSFirstKill")
        return self.ipyBOSSFirstKillCache[index]
    def GetNPCShowCount(self):
        self.CheckLoadData("NPCShow")
        return self.ipyNPCShowLen
@@ -7401,13 +5487,6 @@
        self.CheckLoadData("MapRefreshNPC")
        return self.ipyMapRefreshNPCCache[index]
    def GetRuneCompoundCount(self):
        self.CheckLoadData("RuneCompound")
        return self.ipyRuneCompoundLen
    def GetRuneCompoundByIndex(self, index):
        self.CheckLoadData("RuneCompound")
        return self.ipyRuneCompoundCache[index]
    def GetResourcesBackCount(self):
        self.CheckLoadData("ResourcesBack")
        return self.ipyResourcesBackLen
@@ -7421,13 +5500,6 @@
    def GetCollectNPCByIndex(self, index):
        self.CheckLoadData("CollectNPC")
        return self.ipyCollectNPCCache[index]
    def GetTreasureNPCCount(self):
        self.CheckLoadData("TreasureNPC")
        return self.ipyTreasureNPCLen
    def GetTreasureNPCByIndex(self, index):
        self.CheckLoadData("TreasureNPC")
        return self.ipyTreasureNPCCache[index]
    def GetChestsCount(self):
        self.CheckLoadData("Chests")
@@ -7449,34 +5521,6 @@
    def GetVIPKillNPCByIndex(self, index):
        self.CheckLoadData("VIPKillNPC")
        return self.ipyVIPKillNPCCache[index]
    def GetOSCBillRankAwardCount(self):
        self.CheckLoadData("OSCBillRankAward")
        return self.ipyOSCBillRankAwardLen
    def GetOSCBillRankAwardByIndex(self, index):
        self.CheckLoadData("OSCBillRankAward")
        return self.ipyOSCBillRankAwardCache[index]
    def GetOSCBillTagAwardCount(self):
        self.CheckLoadData("OSCBillTagAward")
        return self.ipyOSCBillTagAwardLen
    def GetOSCBillTagAwardByIndex(self, index):
        self.CheckLoadData("OSCBillTagAward")
        return self.ipyOSCBillTagAwardCache[index]
    def GetLoginDayAwardCount(self):
        self.CheckLoadData("LoginDayAward")
        return self.ipyLoginDayAwardLen
    def GetLoginDayAwardByIndex(self, index):
        self.CheckLoadData("LoginDayAward")
        return self.ipyLoginDayAwardCache[index]
    def GetSpringSaleCount(self):
        self.CheckLoadData("SpringSale")
        return self.ipySpringSaleLen
    def GetSpringSaleByIndex(self, index):
        self.CheckLoadData("SpringSale")
        return self.ipySpringSaleCache[index]
    def GetOrderInfoCount(self):
        self.CheckLoadData("OrderInfo")
@@ -7506,27 +5550,6 @@
        self.CheckLoadData("FirstCharge")
        return self.ipyFirstChargeCache[index]
    def GetLVAwardCount(self):
        self.CheckLoadData("LVAward")
        return self.ipyLVAwardLen
    def GetLVAwardByIndex(self, index):
        self.CheckLoadData("LVAward")
        return self.ipyLVAwardCache[index]
    def GetInvestCount(self):
        self.CheckLoadData("Invest")
        return self.ipyInvestLen
    def GetInvestByIndex(self, index):
        self.CheckLoadData("Invest")
        return self.ipyInvestCache[index]
    def GetXBXZCount(self):
        self.CheckLoadData("XBXZ")
        return self.ipyXBXZLen
    def GetXBXZByIndex(self, index):
        self.CheckLoadData("XBXZ")
        return self.ipyXBXZCache[index]
    def GetTreasureSetCount(self):
        self.CheckLoadData("TreasureSet")
        return self.ipyTreasureSetLen
@@ -7554,62 +5577,6 @@
    def GetTreasureCntAwardByIndex(self, index):
        self.CheckLoadData("TreasureCntAward")
        return self.ipyTreasureCntAwardCache[index]
    def GetFreeGoodsCount(self):
        self.CheckLoadData("FreeGoods")
        return self.ipyFreeGoodsLen
    def GetFreeGoodsByIndex(self, index):
        self.CheckLoadData("FreeGoods")
        return self.ipyFreeGoodsCache[index]
    def GetActFlashGiftbagCount(self):
        self.CheckLoadData("ActFlashGiftbag")
        return self.ipyActFlashGiftbagLen
    def GetActFlashGiftbagByIndex(self, index):
        self.CheckLoadData("ActFlashGiftbag")
        return self.ipyActFlashGiftbagCache[index]
    def GetFlashGiftbagCount(self):
        self.CheckLoadData("FlashGiftbag")
        return self.ipyFlashGiftbagLen
    def GetFlashGiftbagByIndex(self, index):
        self.CheckLoadData("FlashGiftbag")
        return self.ipyFlashGiftbagCache[index]
    def GetActDailyGiftbagCount(self):
        self.CheckLoadData("ActDailyGiftbag")
        return self.ipyActDailyGiftbagLen
    def GetActDailyGiftbagByIndex(self, index):
        self.CheckLoadData("ActDailyGiftbag")
        return self.ipyActDailyGiftbagCache[index]
    def GetDailyGiftbagCount(self):
        self.CheckLoadData("DailyGiftbag")
        return self.ipyDailyGiftbagLen
    def GetDailyGiftbagByIndex(self, index):
        self.CheckLoadData("DailyGiftbag")
        return self.ipyDailyGiftbagCache[index]
    def GetActExpRateCount(self):
        self.CheckLoadData("ActExpRate")
        return self.ipyActExpRateLen
    def GetActExpRateByIndex(self, index):
        self.CheckLoadData("ActExpRate")
        return self.ipyActExpRateCache[index]
    def GetActCostRebateCount(self):
        self.CheckLoadData("ActCostRebate")
        return self.ipyActCostRebateLen
    def GetActCostRebateByIndex(self, index):
        self.CheckLoadData("ActCostRebate")
        return self.ipyActCostRebateCache[index]
    def GetCostRebateTemplateCount(self):
        self.CheckLoadData("CostRebateTemplate")
        return self.ipyCostRebateTemplateLen
    def GetCostRebateTemplateByIndex(self, index):
        self.CheckLoadData("CostRebateTemplate")
        return self.ipyCostRebateTemplateCache[index]
    def GetActBuyOneCount(self):
        self.CheckLoadData("ActBuyOne")
@@ -7667,61 +5634,12 @@
        self.CheckLoadData("CrossActFamilyGCZSQ")
        return self.ipyCrossActFamilyGCZSQCache[index]
    def GetActGodGiftCount(self):
        self.CheckLoadData("ActGodGift")
        return self.ipyActGodGiftLen
    def GetActGodGiftByIndex(self, index):
        self.CheckLoadData("ActGodGift")
        return self.ipyActGodGiftCache[index]
    def GetActGodGiftAwardCount(self):
        self.CheckLoadData("ActGodGiftAward")
        return self.ipyActGodGiftAwardLen
    def GetActGodGiftAwardByIndex(self, index):
        self.CheckLoadData("ActGodGiftAward")
        return self.ipyActGodGiftAwardCache[index]
    def GetActBossRebornCount(self):
        self.CheckLoadData("ActBossReborn")
        return self.ipyActBossRebornLen
    def GetActBossRebornByIndex(self, index):
        self.CheckLoadData("ActBossReborn")
        return self.ipyActBossRebornCache[index]
    def GetBossRebornCount(self):
        self.CheckLoadData("BossReborn")
        return self.ipyBossRebornLen
    def GetBossRebornByIndex(self, index):
        self.CheckLoadData("BossReborn")
        return self.ipyBossRebornCache[index]
    def GetActRealmPointCount(self):
        self.CheckLoadData("ActRealmPoint")
        return self.ipyActRealmPointLen
    def GetActRealmPointByIndex(self, index):
        self.CheckLoadData("ActRealmPoint")
        return self.ipyActRealmPointCache[index]
    def GetTrialExchangeCount(self):
        self.CheckLoadData("TrialExchange")
        return self.ipyTrialExchangeLen
    def GetTrialExchangeByIndex(self, index):
        self.CheckLoadData("TrialExchange")
        return self.ipyTrialExchangeCache[index]
    def GetAllPeoplePartyCount(self):
        self.CheckLoadData("AllPeopleParty")
        return self.ipyAllPeoplePartyLen
    def GetAllPeoplePartyByIndex(self, index):
        self.CheckLoadData("AllPeopleParty")
        return self.ipyAllPeoplePartyCache[index]
    def GetAllPeoplePartyAwardCount(self):
        self.CheckLoadData("AllPeoplePartyAward")
        return self.ipyAllPeoplePartyAwardLen
    def GetAllPeoplePartyAwardByIndex(self, index):
        self.CheckLoadData("AllPeoplePartyAward")
        return self.ipyAllPeoplePartyAwardCache[index]
    def GetMapEventPointCount(self):
        self.CheckLoadData("MapEventPoint")
@@ -7730,61 +5648,12 @@
        self.CheckLoadData("MapEventPoint")
        return self.ipyMapEventPointCache[index]
    def GetTalentSkillCount(self):
        self.CheckLoadData("TalentSkill")
        return self.ipyTalentSkillLen
    def GetTalentSkillByIndex(self, index):
        self.CheckLoadData("TalentSkill")
        return self.ipyTalentSkillCache[index]
    def GetActFlashSaleCount(self):
        self.CheckLoadData("ActFlashSale")
        return self.ipyActFlashSaleLen
    def GetActFlashSaleByIndex(self, index):
        self.CheckLoadData("ActFlashSale")
        return self.ipyActFlashSaleCache[index]
    def GetActWishingWellCount(self):
        self.CheckLoadData("ActWishingWell")
        return self.ipyActWishingWellLen
    def GetActWishingWellByIndex(self, index):
        self.CheckLoadData("ActWishingWell")
        return self.ipyActWishingWellCache[index]
    def GetWishingWellCount(self):
        self.CheckLoadData("WishingWell")
        return self.ipyWishingWellLen
    def GetWishingWellByIndex(self, index):
        self.CheckLoadData("WishingWell")
        return self.ipyWishingWellCache[index]
    def GetFunctionForecastCount(self):
        self.CheckLoadData("FunctionForecast")
        return self.ipyFunctionForecastLen
    def GetFunctionForecastByIndex(self, index):
        self.CheckLoadData("FunctionForecast")
        return self.ipyFunctionForecastCache[index]
    def GetEmojiPackCount(self):
        self.CheckLoadData("EmojiPack")
        return self.ipyEmojiPackLen
    def GetEmojiPackByIndex(self, index):
        self.CheckLoadData("EmojiPack")
        return self.ipyEmojiPackCache[index]
    def GetActRechargePrizeCount(self):
        self.CheckLoadData("ActRechargePrize")
        return self.ipyActRechargePrizeLen
    def GetActRechargePrizeByIndex(self, index):
        self.CheckLoadData("ActRechargePrize")
        return self.ipyActRechargePrizeCache[index]
    def GetRechargePrizeTemplateCount(self):
        self.CheckLoadData("RechargePrizeTemplate")
        return self.ipyRechargePrizeTemplateLen
    def GetRechargePrizeTemplateByIndex(self, index):
        self.CheckLoadData("RechargePrizeTemplate")
        return self.ipyRechargePrizeTemplateCache[index]
    def GetActTotalRechargeCount(self):
        self.CheckLoadData("ActTotalRecharge")
@@ -7800,27 +5669,6 @@
        self.CheckLoadData("TotalRechargeTemplate")
        return self.ipyTotalRechargeTemplateCache[index]
    def GetActRechargeRebateGoldCount(self):
        self.CheckLoadData("ActRechargeRebateGold")
        return self.ipyActRechargeRebateGoldLen
    def GetActRechargeRebateGoldByIndex(self, index):
        self.CheckLoadData("ActRechargeRebateGold")
        return self.ipyActRechargeRebateGoldCache[index]
    def GetRechargeRebateGoldTemplateCount(self):
        self.CheckLoadData("RechargeRebateGoldTemplate")
        return self.ipyRechargeRebateGoldTemplateLen
    def GetRechargeRebateGoldTemplateByIndex(self, index):
        self.CheckLoadData("RechargeRebateGoldTemplate")
        return self.ipyRechargeRebateGoldTemplateCache[index]
    def GetActGrowupBuyCount(self):
        self.CheckLoadData("ActGrowupBuy")
        return self.ipyActGrowupBuyLen
    def GetActGrowupBuyByIndex(self, index):
        self.CheckLoadData("ActGrowupBuy")
        return self.ipyActGrowupBuyCache[index]
    def GetActManyDayRechargeCount(self):
        self.CheckLoadData("ActManyDayRecharge")
        return self.ipyActManyDayRechargeLen
@@ -7834,13 +5682,6 @@
    def GetActManyDayRechargeAwardByIndex(self, index):
        self.CheckLoadData("ActManyDayRechargeAward")
        return self.ipyActManyDayRechargeAwardCache[index]
    def GetActTurntableCount(self):
        self.CheckLoadData("ActTurntable")
        return self.ipyActTurntableLen
    def GetActTurntableByIndex(self, index):
        self.CheckLoadData("ActTurntable")
        return self.ipyActTurntableCache[index]
    def GetActSingleRechargeCount(self):
        self.CheckLoadData("ActSingleRecharge")
@@ -7926,41 +5767,6 @@
        self.CheckLoadData("CrossFamilyFlagwarZoneMap")
        return self.ipyCrossFamilyFlagwarZoneMapCache[index]
    def GetCoatCount(self):
        self.CheckLoadData("Coat")
        return self.ipyCoatLen
    def GetCoatByIndex(self, index):
        self.CheckLoadData("Coat")
        return self.ipyCoatCache[index]
    def GetCoatChestUpCount(self):
        self.CheckLoadData("CoatChestUp")
        return self.ipyCoatChestUpLen
    def GetCoatChestUpByIndex(self, index):
        self.CheckLoadData("CoatChestUp")
        return self.ipyCoatChestUpCache[index]
    def GetActWeekPartyCount(self):
        self.CheckLoadData("ActWeekParty")
        return self.ipyActWeekPartyLen
    def GetActWeekPartyByIndex(self, index):
        self.CheckLoadData("ActWeekParty")
        return self.ipyActWeekPartyCache[index]
    def GetWeekPartyCount(self):
        self.CheckLoadData("WeekParty")
        return self.ipyWeekPartyLen
    def GetWeekPartyByIndex(self, index):
        self.CheckLoadData("WeekParty")
        return self.ipyWeekPartyCache[index]
    def GetActYunshiCount(self):
        self.CheckLoadData("ActYunshi")
        return self.ipyActYunshiLen
    def GetActYunshiByIndex(self, index):
        self.CheckLoadData("ActYunshi")
        return self.ipyActYunshiCache[index]
    def GetActLunhuidianCount(self):
        self.CheckLoadData("ActLunhuidian")
        return self.ipyActLunhuidianLen
@@ -7996,152 +5802,33 @@
        self.CheckLoadData("ActTaskTemp")
        return self.ipyActTaskTempCache[index]
    def GetActLoginNewCount(self):
        self.CheckLoadData("ActLoginNew")
        return self.ipyActLoginNewLen
    def GetActLoginNewByIndex(self, index):
        self.CheckLoadData("ActLoginNew")
        return self.ipyActLoginNewCache[index]
    def GetActSignAwardCount(self):
        self.CheckLoadData("ActSignAward")
        return self.ipyActSignAwardLen
    def GetActSignAwardByIndex(self, index):
        self.CheckLoadData("ActSignAward")
        return self.ipyActSignAwardCache[index]
    def GetActLoginNewAwardCount(self):
        self.CheckLoadData("ActLoginNewAward")
        return self.ipyActLoginNewAwardLen
    def GetActLoginNewAwardByIndex(self, index):
        self.CheckLoadData("ActLoginNewAward")
        return self.ipyActLoginNewAwardCache[index]
    def GetActBillboardAwardCount(self):
        self.CheckLoadData("ActBillboardAward")
        return self.ipyActBillboardAwardLen
    def GetActBillboardAwardByIndex(self, index):
        self.CheckLoadData("ActBillboardAward")
        return self.ipyActBillboardAwardCache[index]
    def GetActLoginAwardCount(self):
        self.CheckLoadData("ActLoginAward")
        return self.ipyActLoginAwardLen
    def GetActLoginAwardByIndex(self, index):
        self.CheckLoadData("ActLoginAward")
        return self.ipyActLoginAwardCache[index]
    def GetActHeroAppearCount(self):
        self.CheckLoadData("ActHeroAppear")
        return self.ipyActHeroAppearLen
    def GetActHeroAppearByIndex(self, index):
        self.CheckLoadData("ActHeroAppear")
        return self.ipyActHeroAppearCache[index]
    def GetLoginAwardCount(self):
        self.CheckLoadData("LoginAward")
        return self.ipyLoginAwardLen
    def GetLoginAwardByIndex(self, index):
        self.CheckLoadData("LoginAward")
        return self.ipyLoginAwardCache[index]
    def GetActFeastLoginCount(self):
        self.CheckLoadData("ActFeastLogin")
        return self.ipyActFeastLoginLen
    def GetActFeastLoginByIndex(self, index):
        self.CheckLoadData("ActFeastLogin")
        return self.ipyActFeastLoginCache[index]
    def GetActFeastLoginAwardCount(self):
        self.CheckLoadData("ActFeastLoginAward")
        return self.ipyActFeastLoginAwardLen
    def GetActFeastLoginAwardByIndex(self, index):
        self.CheckLoadData("ActFeastLoginAward")
        return self.ipyActFeastLoginAwardCache[index]
    def GetActFeastWishCount(self):
        self.CheckLoadData("ActFeastWish")
        return self.ipyActFeastWishLen
    def GetActFeastWishByIndex(self, index):
        self.CheckLoadData("ActFeastWish")
        return self.ipyActFeastWishCache[index]
    def GetActFeastWishBottleCount(self):
        self.CheckLoadData("ActFeastWishBottle")
        return self.ipyActFeastWishBottleLen
    def GetActFeastWishBottleByIndex(self, index):
        self.CheckLoadData("ActFeastWishBottle")
        return self.ipyActFeastWishBottleCache[index]
    def GetActFeastWishPoolCount(self):
        self.CheckLoadData("ActFeastWishPool")
        return self.ipyActFeastWishPoolLen
    def GetActFeastWishPoolByIndex(self, index):
        self.CheckLoadData("ActFeastWishPool")
        return self.ipyActFeastWishPoolCache[index]
    def GetActFeastTravelCount(self):
        self.CheckLoadData("ActFeastTravel")
        return self.ipyActFeastTravelLen
    def GetActFeastTravelByIndex(self, index):
        self.CheckLoadData("ActFeastTravel")
        return self.ipyActFeastTravelCache[index]
    def GetActFeastTravelTaskCount(self):
        self.CheckLoadData("ActFeastTravelTask")
        return self.ipyActFeastTravelTaskLen
    def GetActFeastTravelTaskByIndex(self, index):
        self.CheckLoadData("ActFeastTravelTask")
        return self.ipyActFeastTravelTaskCache[index]
    def GetActFeastTravelAwardCount(self):
        self.CheckLoadData("ActFeastTravelAward")
        return self.ipyActFeastTravelAwardLen
    def GetActFeastTravelAwardByIndex(self, index):
        self.CheckLoadData("ActFeastTravelAward")
        return self.ipyActFeastTravelAwardCache[index]
    def GetActFeastWeekPartyCount(self):
        self.CheckLoadData("ActFeastWeekParty")
        return self.ipyActFeastWeekPartyLen
    def GetActFeastWeekPartyByIndex(self, index):
        self.CheckLoadData("ActFeastWeekParty")
        return self.ipyActFeastWeekPartyCache[index]
    def GetFeastWeekPartyCount(self):
        self.CheckLoadData("FeastWeekParty")
        return self.ipyFeastWeekPartyLen
    def GetFeastWeekPartyByIndex(self, index):
        self.CheckLoadData("FeastWeekParty")
        return self.ipyFeastWeekPartyCache[index]
    def GetNewAllPeoplePartyCount(self):
        self.CheckLoadData("NewAllPeopleParty")
        return self.ipyNewAllPeoplePartyLen
    def GetNewAllPeoplePartyByIndex(self, index):
        self.CheckLoadData("NewAllPeopleParty")
        return self.ipyNewAllPeoplePartyCache[index]
    def GetNewAllPeoplePartyAwardCount(self):
        self.CheckLoadData("NewAllPeoplePartyAward")
        return self.ipyNewAllPeoplePartyAwardLen
    def GetNewAllPeoplePartyAwardByIndex(self, index):
        self.CheckLoadData("NewAllPeoplePartyAward")
        return self.ipyNewAllPeoplePartyAwardCache[index]
    def GetActLuckyTreasureCount(self):
        self.CheckLoadData("ActLuckyTreasure")
        return self.ipyActLuckyTreasureLen
    def GetActLuckyTreasureByIndex(self, index):
        self.CheckLoadData("ActLuckyTreasure")
        return self.ipyActLuckyTreasureCache[index]
    def GetLuckyTreasureTemplateCount(self):
        self.CheckLoadData("LuckyTreasureTemplate")
        return self.ipyLuckyTreasureTemplateLen
    def GetLuckyTreasureTemplateByIndex(self, index):
        self.CheckLoadData("LuckyTreasureTemplate")
        return self.ipyLuckyTreasureTemplateCache[index]
    def GetCrossActCTGBillboardDabiaoCount(self):
        self.CheckLoadData("CrossActCTGBillboardDabiao")
        return self.ipyCrossActCTGBillboardDabiaoLen
    def GetCrossActCTGBillboardDabiaoByIndex(self, index):
        self.CheckLoadData("CrossActCTGBillboardDabiao")
        return self.ipyCrossActCTGBillboardDabiaoCache[index]
    def GetCrossActCTGBillboardOrderCount(self):
        self.CheckLoadData("CrossActCTGBillboardOrder")
        return self.ipyCrossActCTGBillboardOrderLen
    def GetCrossActCTGBillboardOrderByIndex(self, index):
        self.CheckLoadData("CrossActCTGBillboardOrder")
        return self.ipyCrossActCTGBillboardOrderCache[index]
    def GetMysteryShopCount(self):
        self.CheckLoadData("MysteryShop")
        return self.ipyMysteryShopLen
    def GetMysteryShopByIndex(self, index):
        self.CheckLoadData("MysteryShop")
        return self.ipyMysteryShopCache[index]
    def GetActHeroAppearStarCount(self):
        self.CheckLoadData("ActHeroAppearStar")
        return self.ipyActHeroAppearStarLen
    def GetActHeroAppearStarByIndex(self, index):
        self.CheckLoadData("ActHeroAppearStar")
        return self.ipyActHeroAppearStarCache[index]
    def GetEquipPlaceIndexMapCount(self):
        self.CheckLoadData("EquipPlaceIndexMap")
@@ -8178,6 +5865,20 @@
        self.CheckLoadData("EquipPlusEvolve")
        return self.ipyEquipPlusEvolveCache[index]
    def GetQunyingCrossCount(self):
        self.CheckLoadData("QunyingCross")
        return self.ipyQunyingCrossLen
    def GetQunyingCrossByIndex(self, index):
        self.CheckLoadData("QunyingCross")
        return self.ipyQunyingCrossCache[index]
    def GetFamilyCrossCount(self):
        self.CheckLoadData("FamilyCross")
        return self.ipyFamilyCrossLen
    def GetFamilyCrossByIndex(self, index):
        self.CheckLoadData("FamilyCross")
        return self.ipyFamilyCrossCache[index]
    def GetFamilyCount(self):
        self.CheckLoadData("Family")
        return self.ipyFamilyLen
@@ -8213,13 +5914,6 @@
        self.CheckLoadData("FamilyZhenbaogeItem")
        return self.ipyFamilyZhenbaogeItemCache[index]
    def GetFamilyZhenfaCount(self):
        self.CheckLoadData("FamilyZhenfa")
        return self.ipyFamilyZhenfaLen
    def GetFamilyZhenfaByIndex(self, index):
        self.CheckLoadData("FamilyZhenfa")
        return self.ipyFamilyZhenfaCache[index]
    def GetItemWashMaxCount(self):
        self.CheckLoadData("ItemWashMax")
        return self.ipyItemWashMaxLen
@@ -8241,54 +5935,12 @@
        self.CheckLoadData("LingGenEffect")
        return self.ipyLingGenEffectCache[index]
    def GetLoveGiftCount(self):
        self.CheckLoadData("LoveGift")
        return self.ipyLoveGiftLen
    def GetLoveGiftByIndex(self, index):
        self.CheckLoadData("LoveGift")
        return self.ipyLoveGiftCache[index]
    def GetMarryCount(self):
        self.CheckLoadData("Marry")
        return self.ipyMarryLen
    def GetMarryByIndex(self, index):
        self.CheckLoadData("Marry")
        return self.ipyMarryCache[index]
    def GetLoveRingCount(self):
        self.CheckLoadData("LoveRing")
        return self.ipyLoveRingLen
    def GetLoveRingByIndex(self, index):
        self.CheckLoadData("LoveRing")
        return self.ipyLoveRingCache[index]
    def GetLoveCharmCount(self):
        self.CheckLoadData("LoveCharm")
        return self.ipyLoveCharmLen
    def GetLoveCharmByIndex(self, index):
        self.CheckLoadData("LoveCharm")
        return self.ipyLoveCharmCache[index]
    def GetHorsePetSkinCount(self):
        self.CheckLoadData("HorsePetSkin")
        return self.ipyHorsePetSkinLen
    def GetHorsePetSkinByIndex(self, index):
        self.CheckLoadData("HorsePetSkin")
        return self.ipyHorsePetSkinCache[index]
    def GetAssistThanksGiftCount(self):
        self.CheckLoadData("AssistThanksGift")
        return self.ipyAssistThanksGiftLen
    def GetAssistThanksGiftByIndex(self, index):
        self.CheckLoadData("AssistThanksGift")
        return self.ipyAssistThanksGiftCache[index]
    def GetFuncSysPrivilegeCount(self):
        self.CheckLoadData("FuncSysPrivilege")
        return self.ipyFuncSysPrivilegeLen
    def GetFuncSysPrivilegeByIndex(self, index):
        self.CheckLoadData("FuncSysPrivilege")
        return self.ipyFuncSysPrivilegeCache[index]
    def GetHistoryRechargeAwardCount(self):
        self.CheckLoadData("HistoryRechargeAward")
@@ -8310,20 +5962,6 @@
    def GetZhanlingByIndex(self, index):
        self.CheckLoadData("Zhanling")
        return self.ipyZhanlingCache[index]
    def GetXiangongCount(self):
        self.CheckLoadData("Xiangong")
        return self.ipyXiangongLen
    def GetXiangongByIndex(self, index):
        self.CheckLoadData("Xiangong")
        return self.ipyXiangongCache[index]
    def GetTiandaoTreeCount(self):
        self.CheckLoadData("TiandaoTree")
        return self.ipyTiandaoTreeLen
    def GetTiandaoTreeByIndex(self, index):
        self.CheckLoadData("TiandaoTree")
        return self.ipyTiandaoTreeCache[index]
    def GetTreeLVCount(self):
        self.CheckLoadData("TreeLV")