| | |
| | | GameWorld.DebugAnswer(curPlayer, "设置当前怒气: Taofa a 怒气")
|
| | | GameWorld.DebugAnswer(curPlayer, "设置讨伐次数: Taofa c 已讨伐次数 物品次数")
|
| | | GameWorld.DebugAnswer(curPlayer, "设置宝箱领取: Taofa b 已领取宝箱 未领取")
|
| | | GameWorld.DebugAnswer(curPlayer, "设置宝箱时间: Taofa t 几秒前统计的")
|
| | | GameWorld.DebugAnswer(curPlayer, "设置宝箱贡献: Taofa g 已贡献宝箱 [累计伤害 历史伤害]")
|
| | | GameWorld.DebugAnswer(curPlayer, "增加成员讨伐: Taofa m 人数 [伤害值A 到B 怒攻概率]")
|
| | | GameWorld.DebugAnswer(curPlayer, "创建仙盟相关使用命令: CreateFamily")
|
| | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxUnGetCnt, unGetCnt)
|
| | | GameWorld.DebugAnswer(curPlayer, "已领取宝箱:%s, 未领取:%s" % (totalGetCnt, unGetCnt))
|
| | |
|
| | | elif value1 == "t":
|
| | | befSeconds = msgList[1] if len(msgList) > 1 else 0
|
| | | lastTime = int(time.time()) - befSeconds
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxLastTime, lastTime)
|
| | | GameWorld.DebugAnswer(curPlayer, "上次检查宝箱时间:%s" % (GameWorld.ChangeTimeNumToStr(lastTime)))
|
| | | |
| | | elif value1 == "g":
|
| | | contribCnt = msgList[1] if len(msgList) > 1 else 0
|
| | | boxHurtTotal = msgList[2] if len(msgList) > 2 else None
|
| | |
| | | break
|
| | | member = curFamily.GetAt(index)
|
| | | memID = member.GetPlayerID()
|
| | | if memID == PlayerFamilyTaofa.ActionGlobalID:
|
| | | continue
|
| | | if memID >= ShareDefine.RealPlayerIDStart:
|
| | | # 不包括真实玩家
|
| | | continue
|