ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -587,7 +587,7 @@
    if not itemLV:
        # 随机等级
        lowLV, highLV = IpyGameDataPY.GetFuncEvalCfg("MinggeTY", 2)
        randLVList = range(max(gwLV + lowLV, 1), gwLV + highLV)
        randLVList = range(max(gwLV + lowLV, 1), gwLV + highLV + 1)
        itemLV = random.choice(randLVList)
    equipAttrDict[str(ShareDefine.Def_IudetItemLV)] = itemLV