hxp
5 天以前 26958aff1b844a743a805b4f9075bee800b72a46
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
@@ -294,23 +294,6 @@
    SendEventPack("SetMoneyInWarehouse", dataDict, curPlayer)
    return
## 出售物品获得金钱
#  @param curPlayer: 玩家实例
#  @param moneyType: 金钱类型
#  @param moneyCount: 金钱数量
#  @return: None
def DR_GetMoneyBySellPackItem(curPlayer, moneyType, moneyCount):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID(),
                'MoneyType':moneyType, 'MoneyCount':moneyCount,
                'PlayerMoneyCount':PlayerControl.GetMoney(curPlayer, moneyType)}
    #发送封包
    SendEventPack("GetMoneyBySellPackItem", dataDict, curPlayer)
    return
def DR_CTGError(curPlayer, errorInfo, addDict):
    ## CTG异常信息
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(), 
@@ -518,17 +501,6 @@
    #发送封包
    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
    SendEventPack("GMToolOperate", dataDict, curPlayer)
    return
## 出售指定背包物品
#  @param curPlayer: 玩家实例
#  @param dataDict: 记录信息字典
#  @return:
def DR_SellPackItem(curPlayer, dataDict):
    dataDict.update({"PlayerID":curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(),
                     "AccID":curPlayer.GetAccID()})
    SendEventPack("SellPackItem", dataDict, curPlayer)
    return
@@ -1157,30 +1129,6 @@
    SendEventPack("TradeMoney", dataDict, curPlayer)
    return
## 玩家马匹进阶
#  @param curPlayer: 玩家实例
#  @param classLV: 阶级
#  @param horseID: 新马匹id
#  @return: None
def DR_NewHorseByClassUp(curPlayer, classLV, horseID):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(),
                'PlayerName':curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID(),
                'ClassLV':classLV,
                'HorseID':horseID,
                }
    SendEventPack("NewHorseByClassUp", dataDict, curPlayer)
    return
## 坐骑幻化皮肤删除
def DR_HorseSkinDel(curPlayer, skinID):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID(), 'skinID':skinID,}
    SendEventPack("HorseSkinDel", dataDict, curPlayer)
    return
## 玩家进阶式系统流向记录
#  @param curPlayer
#  @param classLV 阶级
@@ -1289,16 +1237,6 @@
                'ItemID':itemID, 'KilledCnt':killedCnt, 'DropRate':dropRate}
    #发送封包
    SendEventPack("GlobalDropRate", dataDict, curPlayer)
    return
## 玩家上线成就检查
#  @return
def DR_CheckOldPlayerSuccess(curPlayer):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID()}
    #发送封包
    SendEventPack("CheckOldPlayerSuccess", dataDict, curPlayer)
    return
## 玩家境界升级