| | |
| | | def OnEquipPartSuiteActivate(index, clientData, tick):
|
| | | return
|
| | |
|
| | | def ChangeEquipfacadeByHorsePetSkin(curPlayer, skinType, skinIndex):
|
| | | ##骑宠觉醒外观变更 灵宠外观索引*10000000+坐骑外观索引*1000000+灵根特效表key * 1000+第几套*10+是否有套装
|
| | | oldEquipShowSwitch = curPlayer.GetEquipShowSwitch()
|
| | | if skinType == 1:
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| | | updEquipShowSwitch = GameWorld.ChangeDataByDigitPlace(oldEquipShowSwitch, 7, skinIndex)
|
| | | else:
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| | | updEquipShowSwitch = GameWorld.ChangeDataByDigitPlace(oldEquipShowSwitch, 8, skinIndex)
|
| | | |
| | | if oldEquipShowSwitch == updEquipShowSwitch:
|
| | | return
|
| | | curPlayer.SetEquipShowSwitch(updEquipShowSwitch)
|
| | | return
|
| | |
|
| | | def GetPlayerMaxEquipClassLV(curPlayer):
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| | | ## 获取玩家当前解锁的装备阶
|
| | | key = "RealmEquipClassLVMap"
|