ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
@@ -22,6 +22,7 @@
import ShareDefine
import PlayerTeam
import PyGameData
import NetPackCommon
import datetime
import time
@@ -362,3 +363,19 @@
    PyGameData.g_ipyDataRecycleCheckTime = 1    
    IpyGameDataPY.IPYData.Recycle()
    return
# 关闭地图通知py处理
def CloseMap(tick):
    from PyMongoDB.DBCommon import CommonDefine
    from PyMongoDB.Common import CommFunc
    #初始化数据库, 恢复备档(按区服记录), 加载静态表
    try:
        pass
    finally:
        #回发地图 处理完成,必须被调用地图才能正常关闭
        data = ''
        data = CommFunc.WriteBYTE(data, CommonDefine.dgPlayerSaveGameServerData)
        NetPackCommon.SendPyPackToMapServerSelf(data, len(data))
        GameWorld.Log("python 已处理地图关闭逻辑")
    return