| | |
| | | Def_PDict_FeastRedPacketCanGrabCnt = "FeastRedPacketCanGrabCnt" # 节日红包可抢次数
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| | |
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| | | #境界
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| | | Def_PDict_RealmVersionState = "RealmVersionState" #境界版本调整记录状态值
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| | | Def_PDict_RealmTaskAwardState = "RealmTaskAwardState" #境界渡劫条件领奖状态,按二进制位存储是否已领取
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| | | Def_PDict_RealmTaskValue = "RealmTaskValue_%s" #境界渡劫任务需要记录值,参数(任务ID)
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| | | Def_PDict_RealmXXZLAward = "RealmXXZLAward" #境界修仙之路领奖状态;按二进制位存储每个任务ID是否已领取
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| | | Def_PDict_RealmFBAttrAdd = "RealmFBAttrAdd_%s" #渡劫副本属性加成 参数属性ID
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| | | Def_PDict_RealmExp = "RealmExp" #境界修为池总经验
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| | | Def_PDict_RealmExpPoint = "RealmExpPoint" #境界修为池总经验点
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| | | Def_PDict_RealmExpBeginTime = "RealmExpBeginTime" #境界修为池经验开始计时时间
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| | | Def_PDict_RealmExpBuffRemainTime = "RealmExpBuffRemainTime" #境界修为池经验buff剩余时间
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| | | Def_PDict_RealmExpBuffAddRate = "RealmExpBuffAddRate" #境界修为池经验增加百分比(万分率)
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| | |
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| | | #法宝
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| | | Def_PDict_MagicWeaponIsWear = "MagicWeaponIsWear_%s" #法宝佩戴状态 参数法宝ID
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| | |
| | | Def_PDict_TreeLVUPState = "TreeLVUPState" # 仙树升级状态;0-未升级;1-升级中
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| | | Def_PDict_TreeLVUPRemainTime = "TreeLVUPRemainTime" # 仙树升级剩余时间,秒
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| | | Def_PDict_TreeLVUPRefreshTime = "TreeLVUPRefreshTime" # 仙树升级上次刷新时间戳
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| | |
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| | | #任务,每个任务组有且仅有一个进行中的任务
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| | | Def_PDict_TaskIDLast = "TaskIDLast_%s" # 上一次完成的任务ID,参数(任务组)
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| | | Def_PDict_TaskID = "TaskID_%s" # 当前进行中的任务ID,参数(任务组)
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| | | Def_PDict_TaskValue = "TaskValue_%s" # 当前进行中的任务进度,参数(任务组)
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| | | Def_PDict_TaskState = "TaskState_%s" # 当前进行中的任务状态 0-无;1-进行中;2-已完成,参数(任务组)
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| | |
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| | | #福地
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| | | Def_PDict_MineWorkerCount = "MineWorkerCount" # 已雇佣工人数
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| | |
| | | TTLTaskType_CrossBoss, # 跨服boss击杀x次 18
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| | | ) = range(1, 1 + 18)
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| | |
|
| | | # 任务类型定义
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| | | TaskTypeList = (
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| | | TaskType_FBPass, # 副本过关到xxx 1
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| | | TaskType_TreeLV, # 仙树达到X级 2
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| | | TaskType_EquipDecompose, # 分解装备x次 3
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| | | TaskType_CutTree, # 消耗X个战锤 4
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| | | TaskType_LV, # 等级提升至x级 5
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| | | TaskType_RealmLV, # 境界达到X级 6
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| | | TaskType_KillNPC, # 击败X只怪物 7
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| | | TaskType_GetMoney, # 累计获得xx货币 8
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| | | ) = range(1, 1 + 8)
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| | |
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| | | # 任务分组
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| | | TaskGroupList = (
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| | | TaskGroup_Main, # 主线 0
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| | | ) = range(1)
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| | |
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| | | # 任务状态
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| | | TaskStateList = (
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| | | TaskState_None, # 无 0
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| | | TaskState_Doing, # 进行中 1
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| | | TaskState_CanGet, # 可领取 2
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| | | ) = range(3)
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| | |
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| | | # 充值点券处理类型
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| | | (
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| | | CoinType_Gold, # 直接充仙玉 0
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