| | |
| | | import FBCommon
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| | | import PlayerWishingWell
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| | | import PlayerSuccess
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| | | import PlayerDienstgrad
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| | | import PlayerFreeGoods
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| | | import PlayerCrossRealmPK
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| | | import PlayerCrossChampionship
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| | |
| | | import PlayerActLogin
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| | | import PlayerTreasure
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| | | import PlayerRune
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| | | import PlayerFamilyRedPacket
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| | | import IpyGameDataPY
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| | | import EventReport
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| | | import OpenServerCampaign
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| | |
| | | import PlayerSpringSale
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| | | import GY_Query_BossFirstKill
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| | | import PlayerCrossYaomoBoss
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| | | import PlayerFeastRedPacket
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| | | import PlayerLuckyCloudBuy
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| | | import PlayerLuckyTreasure
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| | | import Item_ResetAttrPoint
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| | |
| | | import PlayerLove
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| | | import GameObj
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| | | import PlayerChangeJob
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| | | import PlayerFace
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| | | import PlayerChatBox
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| | | import PlayerXiangong
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| | | import PlayerGoldRush
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| | | import PlayerActLoginNew
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| | |
| | | import PlayerActTask
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| | | import PlayerMail
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| | | import DBDataMgr
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| | | import UpdatePlayerName
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| | | import GameServerRefresh
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| | | import IPY_ServerDefine
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| | | import CommFunc
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| | |
| | | import PlayerHero
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| | | import PlayerOnline
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| | | import TurnAttack
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| | | import PlayerHJG
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| | | import ObjPool
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| | |
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| | | import datetime
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| | |
| | | # 采集NPC次数通知
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| | | #NPCCommon.SyncCollNPCTime(curPlayer)
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| | |
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| | | # 每日活跃度
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| | | PlayerActivity.OnLogin(curPlayer)
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| | | |
| | | # 副本进入时间
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| | | FBCommon.FBOnLogin(curPlayer)
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| | |
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| | |
| | | # Sync_AutoFightSetting(curPlayer)
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| | |
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| | | PlayerFamily.OnPlayerLogin(curPlayer, tick)
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| | | #改到 GameServerRefresh GameSever_PlayerInitOK后处理才能保证玩家已经在Gameserver注册
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| | | #PlayerDienstgrad.RefreshBillBoardDienstgrad(curPlayer)
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| | | # 称号
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| | | PlayerDienstgrad.Sync_AllDienstgradOnLogin(curPlayer)
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| | |
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| | | # ʱװ
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| | | PlayerCoat.OnLogin_Coat(curPlayer)
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| | |
| | | ChItem.Sync_ItemDayUseCnt(curPlayer)
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| | | # 符印登录通知
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| | | PlayerRune.PlayerRuneLogin(curPlayer)
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| | | # 仙盟红包登录通知
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| | | PlayerFamilyRedPacket.OnPlayerLogin(curPlayer)
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| | | PlayerFeastRedPacket.DoPlayerOnLogin(curPlayer)
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| | | # 商店物品购买次数登录通知
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| | | FunctionNPCCommon.ShopItemOnLogin(curPlayer)
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| | | # 通知设置的被动功法
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| | |
| | | PyMongoMain.GetUserCtrlDB().OnPlayerLogin(curPlayer)
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| | | PlayerHero.OnPlayerLogin(curPlayer)
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| | | PlayerMail.OnPlayerLogin(curPlayer)
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| | | PlayerChatBox.OnPlayerLogin(curPlayer)
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| | | PlayerFace.OnPlayerLogin(curPlayer)
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| | | PlayerHJG.OnPlayerLogin(curPlayer)
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| | | PlayerXiangong.OnPlayerLogin(curPlayer)
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| | | PlayerGubao.OnPlayerLogin(curPlayer)
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| | | PlayerShentong.OnPlayerLogin(curPlayer)
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| | |
| | | PlayerActFamilyGCZ.OnPlayerLogin(curPlayer)
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| | | PlayerTalk.OnPlayerLogin(curPlayer)
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| | | SyncADCntInfo(curPlayer)
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| | | UpdatePlayerName.OnPlayerLogin(curPlayer)
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| | | PlayerActivity.OnPlayerLogin(curPlayer)
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| | |
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| | | # 上线查询一次充值订单
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| | | curPlayer.SendDBQueryRecharge()
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| | |
| | | # 活跃度奖励
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| | | if rewardType == ChConfig.Def_RewardType_Activity:
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| | | PlayerActivity.GetActivityAward(curPlayer, dataEx)
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| | | # 活跃放置奖励
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| | | elif rewardType == ChConfig.Def_RewardType_ActivityPlace:
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| | | PlayerActivity.GetActivityPlaceReward(curPlayer)
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| | | # 每日任务奖励
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| | | elif rewardType == ChConfig.Def_RewardType_DailyTask:
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| | | PlayerActivity.GetDailyTaskAward(curPlayer, dataEx)
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| | | # 成就奖励
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| | | elif rewardType == ChConfig.Def_RewardType_Success:
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| | | PlayerSuccess.GetSuccessAward(curPlayer, dataEx)
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| | | # 仙树免费减时
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| | | elif rewardType == ChConfig.Def_RewardType_TreeFreeTime:
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| | | PlayerTree.FreeReduceTreeLVTime(curPlayer)
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| | |
| | | # 跨服妖魔boss伤害奖励
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| | | elif rewardType == ChConfig.Def_RewardType_CrossYaomoBossHurt:
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| | | PlayerCrossYaomoBoss.GetCrossYaomoBossHurtAward(curPlayer, dataEx, tick)
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| | | # 古宝特殊效果物品奖励
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| | | elif rewardType == ChConfig.Def_RewardType_GubaoItemEff:
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| | | PlayerGubao.GetGubaoItemEffAward(curPlayer, dataEx, dataExStr)
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| | | # 成就积分奖励
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| | | elif rewardType == ChConfig.Def_RewardType_SuccessScore:
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| | | PlayerSuccess.GetSuccessScoreAward(curPlayer, dataEx)
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| | | # 买一送多活动免费奖励
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| | | elif rewardType == ChConfig.Def_RewardType_BuyOne:
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| | | PlayerActBuyOne.GetBuyOneFreeAward(curPlayer, dataEx, dataExStr)
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