| | |
| | | import PlayerBillboard
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| | | import GameServerRefresh
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| | | import IPY_GameWorld
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| | | import IPY_PlayerDefine
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| | | import ChPyNetSendPack
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| | | import NetPackCommon
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| | | import DataRecordPack
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| | |
| | | import PlayerCostRebate
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| | | import PlayerActLunhuidian
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| | | import GY_Query_CrossRealmReg
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| | | import PlayerTongTianLing
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| | | import FunctionNPCCommon
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| | | import PlayerGoldInvest
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| | | import CrossRealmPlayer
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| | |
| | | return
|
| | | updValue = min(ChConfig.Def_UpperLimit_DWord, curCurrency + value)
|
| | | SetPlayerCurrency(curPlayer, priceType, updValue)
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| | | if priceType == ShareDefine.TYPE_Price_RealmPoint:
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| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_GetRealmPoint, value)
|
| | | else:
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| | | GameWorld.ErrLog("金钱类型错误, priceType=%s,value=%s,giveType=%s" % (priceType, value, giveType), curPlayer.GetPlayerID())
|
| | | DataRecordPack.DR_GiveMoneyError(curPlayer, priceType, value, giveType, addDataDict)
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| | |
| | | #aftFreePoint = curPlayer.GetFreePoint()
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| | | if aftLV > befLV:
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| | | curPlayer.SetLV(aftLV, False) # 这里不再通知GameServer
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| | | PlayerTongTianLing.AddTongTianTaskValue(curPlayer, ChConfig.TTLTaskType_LVUp, aftLV - befLV)
|
| | | #PlayerTongTianLing.AddTongTianTaskValue(curPlayer, ChConfig.TTLTaskType_LVUp, aftLV - befLV)
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| | | PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_LV)
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| | | PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_HeroLV, aftLV)
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| | |
|
| | | #if aftFreePoint > befFreePoint:
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| | | # curPlayer.SetFreePoint(aftFreePoint)
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| | |
| | | lvID = chapterID * 100 + levelNum
|
| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_MainLevel, lvID)
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| | | PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_MainLevel)
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| | | PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_MainLevel, lvID)
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| | | return value
|
| | | def GetMainLevelPassInfo(curPlayer):
|
| | | ## 获取主线关卡过关进度信息
|