hxp
8 天以前 2b34924e06c0c36d77d9ccec4c4f10f1ebd16e84
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_23.py
@@ -23,7 +23,7 @@
import BaseAttack
import PlayerControl
import IPY_GameWorld
import Player_Attack_Player
#import Player_Attack_Player
import GameObj
#---------------------------------------------------------------------
#全局变量
@@ -48,8 +48,8 @@
        return False
    
    #先判断该玩家能否攻击,防止自身血量扣除但没有攻击
    if not Player_Attack_Player.GetCanAttack(attacker, defender, curSkill, tick):
        return False
    #if not Player_Attack_Player.GetCanAttack(attacker, defender, curSkill, tick):
    #    return False
    
    #是障碍点,不能释放,跳出
    if not GameWorld.GetMap().CanMove(destX, destY):