| | |
| | | #支持超20亿数值的数值点单位数值, 1亿
|
| | | Def_PerPointValue = 100000000
|
| | |
|
| | | #真实玩家ID、仙盟ID是从 1000000 开始
|
| | | RealPlayerIDStart = 1000000
|
| | | #真实玩家起始ID
|
| | | RealPlayerIDStart = 3000000
|
| | | #真实公会起始ID
|
| | | RealFamilyIDStart = 1000000
|
| | |
|
| | | #机器人ID - 供功能用,线上版本支持的机器人
|
| | |
| | | OperationActionName_ExpRate = "ActExpRate" # 多倍经验活动
|
| | | OperationActionName_CostRebate = "ActCostRebate" # 消费返利活动
|
| | | OperationActionName_SpringSale = "ActSpringSale" # 限时特惠活动
|
| | | OperationActionName_BossReborn = "ActBossReborn" # BOSS复活活动
|
| | | OperationActionName_FlashGiftbag = "ActFlashGiftbag" # 限时礼包活动
|
| | | OperationActionName_DailyGiftbag = "ActDailyGiftbag" # 每日礼包活动
|
| | | OperationActionName_FairyCeremony = "ActFairyCeremony" # 仙界盛典活动
|
| | |
| | | ]
|
| | | #所有的运营活动列表,含节日活动
|
| | | OperationActionNameList = [OperationActionName_ExpRate, OperationActionName_CostRebate,
|
| | | OperationActionName_BossReborn,OperationActionName_SpringSale, |
| | | OperationActionName_SpringSale, |
| | | OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
|
| | | OperationActionName_RealmPoint, OperationActionName_FlashSale,
|
| | | OperationActionName_WishingWell, OperationActionName_TotalRecharge,
|
| | |
| | | #需要记录开启活动时的世界等级的运营活动
|
| | | NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
|
| | | OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
|
| | | OperationActionName_BossReborn, OperationActionName_TotalRecharge,
|
| | | OperationActionName_TotalRecharge,
|
| | | OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
|
| | | OperationActionName_SpringSale, OperationActionName_LuckyTreasure,
|
| | | OperationActionName_DailyGiftbag, OperationActionName_GrowupBuy,
|
| | |
| | | CDBPlayerRefresh_GoldRushEnergy, # 淘金令 285
|
| | | CDBPlayerRefresh_ArenaTicket, # 挑战券 286
|
| | | CDBPlayerRefresh_TehuiPoint, # 特惠印绶 287
|
| | | ) = range(146, 288)
|
| | | CDBPlayerRefresh_OSAPoint, # 开服庆典积分 288
|
| | | ) = range(146, 289)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_FamilyExp = 6 # 战盟经验
|
| | |
| | | TYPE_Price_GoldRushEnergy = 52 # 淘金令体力
|
| | | TYPE_Price_ArenaTicket = 53 # 演武场挑战券
|
| | | TYPE_Price_TehuiPoint = 54 # 特惠印绶
|
| | | TYPE_Price_OSAPoint = 55 # 开服庆典积分
|
| | | TYPE_Price_PayCoinDay = 98 # 代币时效,每日过天重置
|
| | | TYPE_Price_PayCoin = 99 # 代币
|
| | |
|
| | | #key可用于遍历所有货币,value仅GM相关会用到
|
| | | MoneyNameDict = {
|
| | | 1:"金币", 15:"公会贡献币", 41:"战锤", 42:"将星玉髓", 43:"将魂", 51:"招募积分", 52:"淘金令", 53:"挑战券", 54:"特惠印绶",
|
| | | 1:"金币", 15:"公会贡献币", 41:"战锤", 42:"将星玉髓", 43:"将魂", 51:"招募积分", 52:"淘金令", 53:"挑战券", 54:"特惠印绶", |
| | | 55:"可用开服庆典积分",
|
| | | 98:"代币时效", 99:"代币"
|
| | | }
|
| | | #MoneyNameDict = {
|
| | |
| | | TYPE_Price_GoldRushEnergy:CDBPlayerRefresh_GoldRushEnergy,
|
| | | TYPE_Price_ArenaTicket:CDBPlayerRefresh_ArenaTicket,
|
| | | TYPE_Price_TehuiPoint:CDBPlayerRefresh_TehuiPoint,
|
| | | TYPE_Price_OSAPoint:CDBPlayerRefresh_OSAPoint,
|
| | | TYPE_Price_PayCoinDay:CDBPlayerRefresh_PayCoinDay,
|
| | | #TYPE_Price_Rune:CDBPlayerRefresh_Rune,
|
| | | #TYPE_Price_RuneSplinters:CDBPlayerRefresh_RuneSplinters,
|
| | |
| | | GameFuncID_Travel = 44 # 游历
|
| | | GameFuncID_OSA_MainLevel = 45 # 开服关卡榜
|
| | | GameFuncID_OSA_HeroCall = 46 # 开服招募榜
|
| | | GameFuncID_OSA_Celebration = 47 # 开服庆典
|
| | |
|
| | | # 以下为暂时无用的
|
| | | GameFuncID_Pet = -1 # 宠物,灵宠 6
|
| | |
| | | Def_UniversalGameRecType_28,
|
| | | Def_UniversalGameRecType_BossInfo, # boss信息29
|
| | | Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息 30
|
| | | Def_UniversalGameRecType_BossFirstKill, # boss首杀 31
|
| | | Def_UniversalGameRecType_31,
|
| | | Def_UniversalGameRecType_CrossCollect, # 跨服采集记录信息 32
|
| | | Def_UniversalGameRecType_CrossChampionshipGroup, # 跨服排位争霸赛分组信息 33
|
| | | Def_UniversalGameRecType_CrossChampionshipGuess, # 跨服排位争霸赛竞猜记录信息 34
|
| | |
| | | Def_IudetHeroBreakLV = 74 # 英雄突破等级
|
| | | Def_IudetHeroAwakeLV = 76 # 英雄觉醒等级
|
| | | Def_IudetHeroSkin = 78 # 英雄使用的皮肤索引
|
| | | Def_IudetHeroCardEffective = 80 # 卡牌加成是否生效的,每个武将仅有一张卡牌生效
|
| | |
|
| | | # 200~300 宠物数据用
|
| | | Def_IudetPet_NPCID = 200 # npcID
|
| | |
| | | # 成就类型定义
|
| | | SuccessTypeList = (
|
| | | SuccType_MainLevel, # 通过主线关卡xxx 1
|
| | | ) = range(1, 1 + 1)
|
| | | SuccType_OSAMainLevel, # 开服庆典 - 通过主线关卡xxx 2
|
| | | SuccType_OSACutTree, # 消耗X个战锤 3
|
| | | SuccType_OSARealmLV, # 官职达到X级 4
|
| | | SuccType_OSATreeLV, # 仙树达到X级 5
|
| | | SuccType_OSAEquipColor, # 穿戴x件x品质及以上装备 6
|
| | | SuccType_OSAHorseLVUP, # 坐骑升级x次 7
|
| | | SuccType_OSAHeroLVUP, # 武将升级X次 8
|
| | | SuccType_OSAHeroStarUP, # 武将升星x次 9
|
| | | SuccType_OSAHeroCall, # 武将招募x次 10
|
| | | SuccType_OSAHeroBook, # 武将图鉴激活x个 11
|
| | | SuccType_OSAArenaBattle, # 演武场战斗x次 12
|
| | | SuccType_OSAFBZhanchui, # 白骨盈野击败xx 13
|
| | | SuccType_OSAFBTianzi, # 挑战天子的考验x次 14
|
| | | SuccType_OSAGoldRush, # 淘金采集x次 15
|
| | | SuccType_OSAGoldRushWorkers, # 拥有x名监工 16
|
| | | SuccType_OSAKillNPC, # 击败X只怪物 17
|
| | | SuccType_OSAEquipDecompose, # 分解装备x次 18
|
| | | SuccType_OSAGetMoney, # 累计获得xx货币 19
|
| | | ) = range(1, 1 + 19)
|
| | |
|
| | | # 开服庆典成就类型
|
| | | OSASuccTypeList = range(SuccType_OSAMainLevel, SuccType_OSAGetMoney + 1)
|
| | |
|
| | | # 不向下适配检查的成就类型(指相对较高成就条件不会增加较低成就条件的进度)
|
| | | UnDownCheckSuccessTypeList = []
|