| | |
| | |
|
| | | return totalExpRate
|
| | |
|
| | | ##外观额外数据: 其他 * 100 + 坐骑外观
|
| | | def GetHorseSkinID(curPlayer): return GameWorld.GetValue(curPlayer.GetEquipShowSwitch(), 2, 2)
|
| | | ##外观额外数据: 其他 * 1000 + 坐骑外观
|
| | | def GetHorseSkinID(curPlayer): return GameWorld.GetValue(curPlayer.GetEquipShowSwitch(), 3, 3)
|
| | | def SetHorseSkinID(curPlayer, horseSkinID):
|
| | | showValue = curPlayer.GetEquipShowSwitch()
|
| | | updShowValue = GameWorld.SetValue(showValue, 2, 2, min(horseSkinID, 99))
|
| | | updShowValue = GameWorld.SetValue(showValue, 3, 3, min(horseSkinID, 999))
|
| | | curPlayer.SetEquipShowSwitch(updShowValue)
|
| | | GameWorld.DebugLog("使用坐骑外观: horseSkinID=%s,showValue=%s,updShowValue=%s" % (horseSkinID, showValue, updShowValue))
|
| | | return
|