hxp
2025-08-06 2ccb840f9db8c61f7e9a0a336205713b41790bf3
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -3252,6 +3252,114 @@
#------------------------------------------------------
# A2 07 背包购买格子信息 #tagSCPackBuyInfo
class  tagSCPackBuy(Structure):
    _pack_ = 1
    _fields_ = [
                  ("PackType", c_ubyte),    # 背包类型
                  ("BuyCnt", c_ushort),    # 已购买次数
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.PackType = 0
        self.BuyCnt = 0
        return
    def GetLength(self):
        return sizeof(tagSCPackBuy)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// A2 07 背包购买格子信息 //tagSCPackBuyInfo:
                                PackType:%d,
                                BuyCnt:%d
                                '''\
                                %(
                                self.PackType,
                                self.BuyCnt
                                )
        return DumpString
class  tagSCPackBuyInfo(Structure):
    Head = tagHead()
    Count = 0    #(BYTE Count)
    BuyInfoList = list()    #(vector<tagSCPackBuy> BuyInfoList)
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xA2
        self.Head.SubCmd = 0x07
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Count):
            temBuyInfoList = tagSCPackBuy()
            _pos = temBuyInfoList.ReadData(_lpData, _pos)
            self.BuyInfoList.append(temBuyInfoList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xA2
        self.Head.SubCmd = 0x07
        self.Count = 0
        self.BuyInfoList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        for i in range(self.Count):
            length += self.BuyInfoList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.Count)
        for i in range(self.Count):
            data = CommFunc.WriteString(data, self.BuyInfoList[i].GetLength(), self.BuyInfoList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                Count:%d,
                                BuyInfoList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.Count,
                                "..."
                                )
        return DumpString
m_NAtagSCPackBuyInfo=tagSCPackBuyInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCPackBuyInfo.Head.Cmd,m_NAtagSCPackBuyInfo.Head.SubCmd))] = m_NAtagSCPackBuyInfo
#------------------------------------------------------
# A2 05 虚拟背包物品清空 #tagMCVPackClear
class  tagMCVPackClear(Structure):
@@ -3870,122 +3978,6 @@
m_NAtagMCArrestTaskInfo=tagMCArrestTaskInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCArrestTaskInfo.Head.Cmd,m_NAtagMCArrestTaskInfo.Head.SubCmd))] = m_NAtagMCArrestTaskInfo
#------------------------------------------------------
# A3 39 玩家属性果实已使用个数信息#tagMCAttrFruitEatCntList
class  tagMCAttrFruitEatCnt(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ItemID", c_int),    #果实物品ID
                  ("EatCnt", c_int),    #已使用个数
                  ("ItemAddCnt", c_int),    #增幅丹增加上限
                  ("ItemBreakCnt", c_int),    #增幅丹突破次数
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ItemID = 0
        self.EatCnt = 0
        self.ItemAddCnt = 0
        self.ItemBreakCnt = 0
        return
    def GetLength(self):
        return sizeof(tagMCAttrFruitEatCnt)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// A3 39 玩家属性果实已使用个数信息//tagMCAttrFruitEatCntList:
                                ItemID:%d,
                                EatCnt:%d,
                                ItemAddCnt:%d,
                                ItemBreakCnt:%d
                                '''\
                                %(
                                self.ItemID,
                                self.EatCnt,
                                self.ItemAddCnt,
                                self.ItemBreakCnt
                                )
        return DumpString
class  tagMCAttrFruitEatCntList(Structure):
    Head = tagHead()
    count = 0    #(BYTE count)//信息个数
    EatCntList = list()    #(vector<tagMCAttrFruitEatCnt> EatCntList)
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xA3
        self.Head.SubCmd = 0x39
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.count):
            temEatCntList = tagMCAttrFruitEatCnt()
            _pos = temEatCntList.ReadData(_lpData, _pos)
            self.EatCntList.append(temEatCntList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xA3
        self.Head.SubCmd = 0x39
        self.count = 0
        self.EatCntList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        for i in range(self.count):
            length += self.EatCntList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.count)
        for i in range(self.count):
            data = CommFunc.WriteString(data, self.EatCntList[i].GetLength(), self.EatCntList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                count:%d,
                                EatCntList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.count,
                                "..."
                                )
        return DumpString
m_NAtagMCAttrFruitEatCntList=tagMCAttrFruitEatCntList()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCAttrFruitEatCntList.Head.Cmd,m_NAtagMCAttrFruitEatCntList.Head.SubCmd))] = m_NAtagMCAttrFruitEatCntList
#------------------------------------------------------
@@ -43549,6 +43541,114 @@
#------------------------------------------------------
# B1 23 每日掉落战利品信息 #tagSCDropBootyInfo
class  tagSCDropBooty(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ItemID", c_int),    # 战利品ID
                  ("TodayDropCnt", c_int),    # 今日已掉落数量
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ItemID = 0
        self.TodayDropCnt = 0
        return
    def GetLength(self):
        return sizeof(tagSCDropBooty)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B1 23 每日掉落战利品信息 //tagSCDropBootyInfo:
                                ItemID:%d,
                                TodayDropCnt:%d
                                '''\
                                %(
                                self.ItemID,
                                self.TodayDropCnt
                                )
        return DumpString
class  tagSCDropBootyInfo(Structure):
    Head = tagHead()
    Count = 0    #(WORD Count)
    DropBootyList = list()    #(vector<tagSCDropBooty> DropBootyList)//每日已掉落战利品信息列表
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB1
        self.Head.SubCmd = 0x23
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.Count,_pos = CommFunc.ReadWORD(_lpData, _pos)
        for i in range(self.Count):
            temDropBootyList = tagSCDropBooty()
            _pos = temDropBootyList.ReadData(_lpData, _pos)
            self.DropBootyList.append(temDropBootyList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB1
        self.Head.SubCmd = 0x23
        self.Count = 0
        self.DropBootyList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 2
        for i in range(self.Count):
            length += self.DropBootyList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteWORD(data, self.Count)
        for i in range(self.Count):
            data = CommFunc.WriteString(data, self.DropBootyList[i].GetLength(), self.DropBootyList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                Count:%d,
                                DropBootyList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.Count,
                                "..."
                                )
        return DumpString
m_NAtagSCDropBootyInfo=tagSCDropBootyInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCDropBootyInfo.Head.Cmd,m_NAtagSCDropBootyInfo.Head.SubCmd))] = m_NAtagSCDropBootyInfo
#------------------------------------------------------
# B1 17 头像信息 #tagMCFaceInfo
class  tagMCFace(Structure):
@@ -44100,8 +44200,10 @@
    _pack_ = 1
    _fields_ = [
                  ("HeroID", c_int),    # 武将ID
                  ("IsActive", c_ubyte),    # 是否已激活
                  ("SkinState", c_int),    # 武将皮肤已解锁状态信息,按皮肤所在索引二进制位运算判断是否解锁,0索引位默认皮肤,不用验证
                  ("BookInitState", c_ubyte),    # 图鉴激活状态:0-未激活;1-可激活;2-已激活
                  ("BookStarLV", c_ushort),    # 图鉴星级等级
                  ("BookBreakLV", c_ushort),    # 图鉴突破等级
                  ]
    def __init__(self):
@@ -44115,8 +44217,10 @@
    def Clear(self):
        self.HeroID = 0
        self.IsActive = 0
        self.SkinState = 0
        self.BookInitState = 0
        self.BookStarLV = 0
        self.BookBreakLV = 0
        return
    def GetLength(self):
@@ -44128,13 +44232,17 @@
    def OutputString(self):
        DumpString = '''// B1 22 武将信息 //tagSCHeroInfo:
                                HeroID:%d,
                                IsActive:%d,
                                SkinState:%d
                                SkinState:%d,
                                BookInitState:%d,
                                BookStarLV:%d,
                                BookBreakLV:%d
                                '''\
                                %(
                                self.HeroID,
                                self.IsActive,
                                self.SkinState
                                self.SkinState,
                                self.BookInitState,
                                self.BookStarLV,
                                self.BookBreakLV
                                )
        return DumpString
@@ -44203,6 +44311,137 @@
m_NAtagSCHeroInfo=tagSCHeroInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCHeroInfo.Head.Cmd,m_NAtagSCHeroInfo.Head.SubCmd))] = m_NAtagSCHeroInfo
#------------------------------------------------------
# B1 24 阵容信息 #tagSCLineupInfo
class  tagSCLineup(Structure):
    LineupID = 0    #(BYTE LineupID)// 阵容ID
    ShapeType = 0    #(BYTE ShapeType)// 阵型
    HeroCnt = 0    #(BYTE HeroCnt)
    HeroItemIndexList = list()    #(vector<WORD> HeroItemIndexList)// 所在武将背包索引+1列表 [站位1物品索引+1, 站位2, ...],站位无武将时为0
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.LineupID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.ShapeType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.HeroCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.HeroCnt):
            value,_pos=CommFunc.ReadWORD(_lpData,_pos)
            self.HeroItemIndexList.append(value)
        return _pos
    def Clear(self):
        self.LineupID = 0
        self.ShapeType = 0
        self.HeroCnt = 0
        self.HeroItemIndexList = list()
        return
    def GetLength(self):
        length = 0
        length += 1
        length += 1
        length += 1
        length += 2 * self.HeroCnt
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteBYTE(data, self.LineupID)
        data = CommFunc.WriteBYTE(data, self.ShapeType)
        data = CommFunc.WriteBYTE(data, self.HeroCnt)
        for i in range(self.HeroCnt):
            data = CommFunc.WriteWORD(data, self.HeroItemIndexList[i])
        return data
    def OutputString(self):
        DumpString = '''
                                LineupID:%d,
                                ShapeType:%d,
                                HeroCnt:%d,
                                HeroItemIndexList:%s
                                '''\
                                %(
                                self.LineupID,
                                self.ShapeType,
                                self.HeroCnt,
                                "..."
                                )
        return DumpString
class  tagSCLineupInfo(Structure):
    Head = tagHead()
    LineupCnt = 0    #(BYTE LineupCnt)
    LineupList = list()    #(vector<tagSCLineup> LineupList)
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB1
        self.Head.SubCmd = 0x24
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.LineupCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.LineupCnt):
            temLineupList = tagSCLineup()
            _pos = temLineupList.ReadData(_lpData, _pos)
            self.LineupList.append(temLineupList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB1
        self.Head.SubCmd = 0x24
        self.LineupCnt = 0
        self.LineupList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        for i in range(self.LineupCnt):
            length += self.LineupList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.LineupCnt)
        for i in range(self.LineupCnt):
            data = CommFunc.WriteString(data, self.LineupList[i].GetLength(), self.LineupList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                LineupCnt:%d,
                                LineupList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.LineupCnt,
                                "..."
                                )
        return DumpString
m_NAtagSCLineupInfo=tagSCLineupInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCLineupInfo.Head.Cmd,m_NAtagSCLineupInfo.Head.SubCmd))] = m_NAtagSCLineupInfo
#------------------------------------------------------
@@ -46520,94 +46759,6 @@
m_NAtagMCHelpBattleRecordList=tagMCHelpBattleRecordList()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCHelpBattleRecordList.Head.Cmd,m_NAtagMCHelpBattleRecordList.Head.SubCmd))] = m_NAtagMCHelpBattleRecordList
#------------------------------------------------------
# B2 04 冰晶矿脉信息通知 #tagMCIceLodeInfo
class  tagMCIceLodeInfo(Structure):
    Head = tagHead()
    Cnt = 0    #(BYTE Cnt)// 今日玩法数量
    LineList = list()    #(vector<BYTE> LineList)// 玩法列表
    AwardRecord = 0    #(DWORD AwardRecord)// 领奖记录
    HasSweep = 0    #(BYTE HasSweep)// 是否已扫荡
    DayLV = 0    #(WORD DayLV)// 今日等级
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB2
        self.Head.SubCmd = 0x04
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.Cnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Cnt):
            value,_pos=CommFunc.ReadBYTE(_lpData,_pos)
            self.LineList.append(value)
        self.AwardRecord,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.HasSweep,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.DayLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB2
        self.Head.SubCmd = 0x04
        self.Cnt = 0
        self.LineList = list()
        self.AwardRecord = 0
        self.HasSweep = 0
        self.DayLV = 0
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 1 * self.Cnt
        length += 4
        length += 1
        length += 2
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.Cnt)
        for i in range(self.Cnt):
            data = CommFunc.WriteBYTE(data, self.LineList[i])
        data = CommFunc.WriteDWORD(data, self.AwardRecord)
        data = CommFunc.WriteBYTE(data, self.HasSweep)
        data = CommFunc.WriteWORD(data, self.DayLV)
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                Cnt:%d,
                                LineList:%s,
                                AwardRecord:%d,
                                HasSweep:%d,
                                DayLV:%d
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.Cnt,
                                "...",
                                self.AwardRecord,
                                self.HasSweep,
                                self.DayLV
                                )
        return DumpString
m_NAtagMCIceLodeInfo=tagMCIceLodeInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCIceLodeInfo.Head.Cmd,m_NAtagMCIceLodeInfo.Head.SubCmd))] = m_NAtagMCIceLodeInfo
#------------------------------------------------------
@@ -49689,6 +49840,142 @@
#------------------------------------------------------
# B4 29 Buff消失 #tagSCBuffDel
class  tagSCBuffDel(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ObjID", c_int),
                  ("BuffID", c_int),
                  ("RelatedSkillID", c_int),    # 关联的技能ID,一般是主技能ID或由于某个技能释放引起的buff变更
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x29
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x29
        self.ObjID = 0
        self.BuffID = 0
        self.RelatedSkillID = 0
        return
    def GetLength(self):
        return sizeof(tagSCBuffDel)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 29 Buff消失 //tagSCBuffDel:
                                Cmd:%s,
                                SubCmd:%s,
                                ObjID:%d,
                                BuffID:%d,
                                RelatedSkillID:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ObjID,
                                self.BuffID,
                                self.RelatedSkillID
                                )
        return DumpString
m_NAtagSCBuffDel=tagSCBuffDel()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCBuffDel.Cmd,m_NAtagSCBuffDel.SubCmd))] = m_NAtagSCBuffDel
#------------------------------------------------------
# B4 28 Buff刷新 #tagSCBuffRefresh
class  tagSCBuffRefresh(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ObjID", c_int),    # 谁身上的buff
                  ("BuffID", c_int),    # buffID,某个obj上的唯一buffID,不同的buffID可能skillID相同
                  ("SkillID", c_int),    # 该buff对应技能表ID
                  ("RelatedSkillID", c_int),    # 关联的技能ID,一般是主技能ID或由于某个技能释放引起的buff变更
                  ("LastTime", c_int),    # 剩余时长毫秒/回合数
                  ("Layer", c_ushort),    # 层数,不需要默认0
                  ("OwnerID", c_int),    # buff来源者,即施法方
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x28
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x28
        self.ObjID = 0
        self.BuffID = 0
        self.SkillID = 0
        self.RelatedSkillID = 0
        self.LastTime = 0
        self.Layer = 0
        self.OwnerID = 0
        return
    def GetLength(self):
        return sizeof(tagSCBuffRefresh)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 28 Buff刷新 //tagSCBuffRefresh:
                                Cmd:%s,
                                SubCmd:%s,
                                ObjID:%d,
                                BuffID:%d,
                                SkillID:%d,
                                RelatedSkillID:%d,
                                LastTime:%d,
                                Layer:%d,
                                OwnerID:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ObjID,
                                self.BuffID,
                                self.SkillID,
                                self.RelatedSkillID,
                                self.LastTime,
                                self.Layer,
                                self.OwnerID
                                )
        return DumpString
m_NAtagSCBuffRefresh=tagSCBuffRefresh()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCBuffRefresh.Cmd,m_NAtagSCBuffRefresh.SubCmd))] = m_NAtagSCBuffRefresh
#------------------------------------------------------
# B4 12 删除恶意攻击玩家 #tagMCDelMaliciousAtkPlayer
class  tagMCDelMaliciousAtkPlayer(Structure):
@@ -49881,6 +50168,90 @@
m_NAtagMCNPCSkillWarn=tagMCNPCSkillWarn()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCNPCSkillWarn.Head.Cmd,m_NAtagMCNPCSkillWarn.Head.SubCmd))] = m_NAtagMCNPCSkillWarn
#------------------------------------------------------
# B4 18 对象属性刷新展示 #tagSCObjPropertyRefreshView
class  tagSCObjPropertyRefreshView(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ObjID", c_int),
                  ("RefreshType", c_ushort),    # 同0418刷新类型,如血量、怒气
                  ("Value", c_int),    # 更新值
                  ("ValueEx", c_int),    # 更新值,如果是大数值的此值为整除亿部分
                  ("DiffType", c_ubyte),    # 变化类型,0-减少;1-增加
                  ("DiffValue", c_int),    # 变化值
                  ("DiffValueEx", c_int),    # 变化值,如果是大数值的此值为整除亿部分
                  ("SkillID", c_int),    # 使用的技能表ID
                  ("RelatedSkillID", c_int),    # 关联的技能ID,一般是主技能ID,非主技能额外触发的为0
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x18
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x18
        self.ObjID = 0
        self.RefreshType = 0
        self.Value = 0
        self.ValueEx = 0
        self.DiffType = 0
        self.DiffValue = 0
        self.DiffValueEx = 0
        self.SkillID = 0
        self.RelatedSkillID = 0
        return
    def GetLength(self):
        return sizeof(tagSCObjPropertyRefreshView)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 18 对象属性刷新展示 //tagSCObjPropertyRefreshView:
                                Cmd:%s,
                                SubCmd:%s,
                                ObjID:%d,
                                RefreshType:%d,
                                Value:%d,
                                ValueEx:%d,
                                DiffType:%d,
                                DiffValue:%d,
                                DiffValueEx:%d,
                                SkillID:%d,
                                RelatedSkillID:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ObjID,
                                self.RefreshType,
                                self.Value,
                                self.ValueEx,
                                self.DiffType,
                                self.DiffValue,
                                self.DiffValueEx,
                                self.SkillID,
                                self.RelatedSkillID
                                )
        return DumpString
m_NAtagSCObjPropertyRefreshView=tagSCObjPropertyRefreshView()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCObjPropertyRefreshView.Cmd,m_NAtagSCObjPropertyRefreshView.SubCmd))] = m_NAtagSCObjPropertyRefreshView
#------------------------------------------------------
@@ -50719,17 +51090,629 @@
#------------------------------------------------------
# B4 24 回合战斗初始化 #tagSCTurnFightInit
class  tagSCTurnFightObj(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ObjID", c_int),    # 战斗单位唯一ID
                  ("NPCID", c_int),    # 战斗NPCID,不同的实例ID对应的NPCID可能一样
                  ("HeroID", c_int),    # 玩家武将ID,仅玩家阵容有
                  ("SkinID", c_int),    # 玩家武将皮肤ID,仅玩家阵容有
                  ("HP", c_int),    # 当前血量,求余20亿部分
                  ("HPEx", c_int),    # 当前血量,整除20亿部分
                  ("MaxHP", c_int),    # 最大血量,求余20亿部分
                  ("MaxHPEx", c_int),    # 最大血量,整除20亿部分
                  ("LV", c_ushort),    # 等级
                  ("PosNum", c_ubyte),    # 在本阵容中的站位,从1开始,非主战斗武将为0,如红颜
                  ("AngreXP", c_ushort),    # 当前怒气值
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ObjID = 0
        self.NPCID = 0
        self.HeroID = 0
        self.SkinID = 0
        self.HP = 0
        self.HPEx = 0
        self.MaxHP = 0
        self.MaxHPEx = 0
        self.LV = 0
        self.PosNum = 0
        self.AngreXP = 0
        return
    def GetLength(self):
        return sizeof(tagSCTurnFightObj)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 24 回合战斗初始化 //tagSCTurnFightInit:
                                ObjID:%d,
                                NPCID:%d,
                                HeroID:%d,
                                SkinID:%d,
                                HP:%d,
                                HPEx:%d,
                                MaxHP:%d,
                                MaxHPEx:%d,
                                LV:%d,
                                PosNum:%d,
                                AngreXP:%d
                                '''\
                                %(
                                self.ObjID,
                                self.NPCID,
                                self.HeroID,
                                self.SkinID,
                                self.HP,
                                self.HPEx,
                                self.MaxHP,
                                self.MaxHPEx,
                                self.LV,
                                self.PosNum,
                                self.AngreXP
                                )
        return DumpString
class  tagSCTurnFightLineup(Structure):
    Num = 0    #(BYTE Num)// 该阵容在本阵营的编号,不同阵营的阵容编号可能相同,都是从1开始,一般1V1时每个阵营为1个阵容,多V多时则每个阵营为多个阵容
    OwnerID = 0    #(DWORD OwnerID)// 阵容所属的玩家ID,可能为0,0代表非玩家阵容
    ShapeType = 0    #(BYTE ShapeType)// 本阵容阵型,0为默认阵型,可扩展不同的阵型,如boss特殊战斗阵型,或者其他不同站位的阵型
    ObjCnt = 0    #(BYTE ObjCnt)
    ObjList = list()    #(vector<tagSCTurnFightObj> ObjList)// 本阵容战斗单位列表
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.Num,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.OwnerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.ShapeType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.ObjCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.ObjCnt):
            temObjList = tagSCTurnFightObj()
            _pos = temObjList.ReadData(_lpData, _pos)
            self.ObjList.append(temObjList)
        return _pos
    def Clear(self):
        self.Num = 0
        self.OwnerID = 0
        self.ShapeType = 0
        self.ObjCnt = 0
        self.ObjList = list()
        return
    def GetLength(self):
        length = 0
        length += 1
        length += 4
        length += 1
        length += 1
        for i in range(self.ObjCnt):
            length += self.ObjList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteBYTE(data, self.Num)
        data = CommFunc.WriteDWORD(data, self.OwnerID)
        data = CommFunc.WriteBYTE(data, self.ShapeType)
        data = CommFunc.WriteBYTE(data, self.ObjCnt)
        for i in range(self.ObjCnt):
            data = CommFunc.WriteString(data, self.ObjList[i].GetLength(), self.ObjList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Num:%d,
                                OwnerID:%d,
                                ShapeType:%d,
                                ObjCnt:%d,
                                ObjList:%s
                                '''\
                                %(
                                self.Num,
                                self.OwnerID,
                                self.ShapeType,
                                self.ObjCnt,
                                "..."
                                )
        return DumpString
class  tagSCTurnFightFaction(Structure):
    Faction = 0    #(BYTE Faction)//阵营编号,1或2,1为发起方的阵营编号
    LineupCnt = 0    #(BYTE LineupCnt)
    LineupList = list()    #(vector<tagSCTurnFightLineup> LineupList)// 本阵营所有阵容列表,为支持多V多扩展用,通常情况下每个阵营只有一个阵容
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.Faction,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LineupCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.LineupCnt):
            temLineupList = tagSCTurnFightLineup()
            _pos = temLineupList.ReadData(_lpData, _pos)
            self.LineupList.append(temLineupList)
        return _pos
    def Clear(self):
        self.Faction = 0
        self.LineupCnt = 0
        self.LineupList = list()
        return
    def GetLength(self):
        length = 0
        length += 1
        length += 1
        for i in range(self.LineupCnt):
            length += self.LineupList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteBYTE(data, self.Faction)
        data = CommFunc.WriteBYTE(data, self.LineupCnt)
        for i in range(self.LineupCnt):
            data = CommFunc.WriteString(data, self.LineupList[i].GetLength(), self.LineupList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Faction:%d,
                                LineupCnt:%d,
                                LineupList:%s
                                '''\
                                %(
                                self.Faction,
                                self.LineupCnt,
                                "..."
                                )
        return DumpString
class  tagSCTurnFightInit(Structure):
    Head = tagHead()
    MapID = 0    #(DWORD MapID)// 自定义地图ID,可用于绑定战斗地图场景功能(如主线关卡、主线boss、爬塔、竞技场等)
    FuncLineID = 0    #(DWORD FuncLineID)// MapID对应的扩展值,如具体某个关卡等
    TurnMax = 0    #(BYTE TurnMax)// 最大轮次
    Len = 0    #(WORD Len)
    Msg = ""    #(String Msg)// 本场战斗扩展信息,一般为json格式,具体内容由MapID决定
    FactionCnt = 0    #(BYTE FactionCnt)
    FactionList = list()    #(vector<tagSCTurnFightFaction> FactionList)// 阵营列表,通常固定只有两个阵营
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x24
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncLineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.TurnMax,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Len,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Msg,_pos = CommFunc.ReadString(_lpData, _pos,self.Len)
        self.FactionCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.FactionCnt):
            temFactionList = tagSCTurnFightFaction()
            _pos = temFactionList.ReadData(_lpData, _pos)
            self.FactionList.append(temFactionList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x24
        self.MapID = 0
        self.FuncLineID = 0
        self.TurnMax = 0
        self.Len = 0
        self.Msg = ""
        self.FactionCnt = 0
        self.FactionList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 4
        length += 4
        length += 1
        length += 2
        length += len(self.Msg)
        length += 1
        for i in range(self.FactionCnt):
            length += self.FactionList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteDWORD(data, self.MapID)
        data = CommFunc.WriteDWORD(data, self.FuncLineID)
        data = CommFunc.WriteBYTE(data, self.TurnMax)
        data = CommFunc.WriteWORD(data, self.Len)
        data = CommFunc.WriteString(data, self.Len, self.Msg)
        data = CommFunc.WriteBYTE(data, self.FactionCnt)
        for i in range(self.FactionCnt):
            data = CommFunc.WriteString(data, self.FactionList[i].GetLength(), self.FactionList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                MapID:%d,
                                FuncLineID:%d,
                                TurnMax:%d,
                                Len:%d,
                                Msg:%s,
                                FactionCnt:%d,
                                FactionList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.MapID,
                                self.FuncLineID,
                                self.TurnMax,
                                self.Len,
                                self.Msg,
                                self.FactionCnt,
                                "..."
                                )
        return DumpString
m_NAtagSCTurnFightInit=tagSCTurnFightInit()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCTurnFightInit.Head.Cmd,m_NAtagSCTurnFightInit.Head.SubCmd))] = m_NAtagSCTurnFightInit
#------------------------------------------------------
# B4 21 回合战斗对象开始行动 #tagMCTurnFightObjAction
class  tagMCTurnFightObjAction(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("TurnNum", c_ubyte),    # 当前轮次
                  ("ObjID", c_int),
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x21
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x21
        self.TurnNum = 0
        self.ObjID = 0
        return
    def GetLength(self):
        return sizeof(tagMCTurnFightObjAction)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 21 回合战斗对象开始行动 //tagMCTurnFightObjAction:
                                Cmd:%s,
                                SubCmd:%s,
                                TurnNum:%d,
                                ObjID:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.TurnNum,
                                self.ObjID
                                )
        return DumpString
m_NAtagMCTurnFightObjAction=tagMCTurnFightObjAction()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightObjAction.Cmd,m_NAtagMCTurnFightObjAction.SubCmd))] = m_NAtagMCTurnFightObjAction
#------------------------------------------------------
# B4 22 回合战斗对象死亡 #tagMCTurnFightObjDead
class  tagMCTurnFightObjDead(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ObjID", c_int),
                  ("KillerObjID", c_int),    # 被谁击杀的,可能为0
                  ("SkillID", c_int),    # 被什么技能击杀,可能为0
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x22
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x22
        self.ObjID = 0
        self.KillerObjID = 0
        self.SkillID = 0
        return
    def GetLength(self):
        return sizeof(tagMCTurnFightObjDead)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 22 回合战斗对象死亡 //tagMCTurnFightObjDead:
                                Cmd:%s,
                                SubCmd:%s,
                                ObjID:%d,
                                KillerObjID:%d,
                                SkillID:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ObjID,
                                self.KillerObjID,
                                self.SkillID
                                )
        return DumpString
m_NAtagMCTurnFightObjDead=tagMCTurnFightObjDead()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightObjDead.Cmd,m_NAtagMCTurnFightObjDead.SubCmd))] = m_NAtagMCTurnFightObjDead
#------------------------------------------------------
# B4 23 回合战斗对象复活 #tagMCTurnFightObjReborn
class  tagMCTurnFightObjReborn(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ObjID", c_int),
                  ("HP", c_int),    # 复活后血量,求余亿部分
                  ("HPEx", c_int),    # 复活后血量,整除亿部分
                  ("RebornType", c_ubyte),    # 复活方式:1-灵宠技能复活;2-待扩展
                  ("RebornValue1", c_int),    # 复活方式对应值1,由复活方式决定其值意义
                  ("RebornValue2", c_int),    # 复活方式对应值2
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x23
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x23
        self.ObjID = 0
        self.HP = 0
        self.HPEx = 0
        self.RebornType = 0
        self.RebornValue1 = 0
        self.RebornValue2 = 0
        return
    def GetLength(self):
        return sizeof(tagMCTurnFightObjReborn)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 23 回合战斗对象复活 //tagMCTurnFightObjReborn:
                                Cmd:%s,
                                SubCmd:%s,
                                ObjID:%d,
                                HP:%d,
                                HPEx:%d,
                                RebornType:%d,
                                RebornValue1:%d,
                                RebornValue2:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ObjID,
                                self.HP,
                                self.HPEx,
                                self.RebornType,
                                self.RebornValue1,
                                self.RebornValue2
                                )
        return DumpString
m_NAtagMCTurnFightObjReborn=tagMCTurnFightObjReborn()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightObjReborn.Cmd,m_NAtagMCTurnFightObjReborn.SubCmd))] = m_NAtagMCTurnFightObjReborn
#------------------------------------------------------
# B4 30 查看战报结果 #tagSCTurnFightReportRet
class  tagSCTurnFightReport(Structure):
    Head = tagHead()
    GUID = ""    #(char GUID[40])//该战报guid
    Len = 0    #(DWORD Len)
    Report = ""    #(String Report)//完整战报
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x30
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.GUID,_pos = CommFunc.ReadString(_lpData, _pos,40)
        self.Len,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Report,_pos = CommFunc.ReadString(_lpData, _pos,self.Len)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x30
        self.GUID = ""
        self.Len = 0
        self.Report = ""
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 40
        length += 4
        length += len(self.Report)
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteString(data, 40, self.GUID)
        data = CommFunc.WriteDWORD(data, self.Len)
        data = CommFunc.WriteString(data, self.Len, self.Report)
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                GUID:%s,
                                Len:%d,
                                Report:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.GUID,
                                self.Len,
                                self.Report
                                )
        return DumpString
#------------------------------------------------------
# B4 25 回合战斗战报片段标记 #tagSCTurnFightReportSign
class  tagSCTurnFightReportSign(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("Sign", c_ubyte),    # 0-战报片段开始;1-战报片段结束;
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x25
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x25
        self.Sign = 0
        return
    def GetLength(self):
        return sizeof(tagSCTurnFightReportSign)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 25 回合战斗战报片段标记 //tagSCTurnFightReportSign:
                                Cmd:%s,
                                SubCmd:%s,
                                Sign:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.Sign
                                )
        return DumpString
m_NAtagSCTurnFightReportSign=tagSCTurnFightReportSign()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCTurnFightReportSign.Cmd,m_NAtagSCTurnFightReportSign.SubCmd))] = m_NAtagSCTurnFightReportSign
#------------------------------------------------------
# B4 20 回合制战斗状态 #tagMCTurnFightState
class  tagMCTurnFightState(Structure):
    Head = tagHead()
    MapID = 0    #(DWORD MapID)// 自定义地图ID,可用于绑定战斗场景功能(如野外关卡,爬塔功能,竞技场等)
    FuncLineID = 0    #(WORD FuncLineID)
    TagType = 0    #(BYTE TagType)// 战斗目标类型,0-NPC,1-玩家,2-队伍
    TagID = 0    #(DWORD TagID)// 战斗目标类型对应的ID
    MapID = 0    #(DWORD MapID)// 自定义地图ID,可用于绑定战斗地图场景功能(如主线关卡、主线boss、爬塔、竞技场等)
    FuncLineID = 0    #(DWORD FuncLineID)// MapID对应的扩展值,如具体某个关卡等
    State = 0    #(BYTE State)// 0-起始状态标记;1-准备完毕;2-战斗中;3-战斗结束;4-结算奖励;5-结束状态标记
    TurnNum = 0    #(BYTE TurnNum)// 当前轮次
    TurnMax = 0    #(BYTE TurnMax)// 最大轮次
    Len = 0    #(WORD Len)
    Msg = ""    #(String Msg)//size = Len
    data = None
@@ -50744,12 +51727,9 @@
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncLineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.TagType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TagID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncLineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.State,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TurnNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TurnMax,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Len,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Msg,_pos = CommFunc.ReadString(_lpData, _pos,self.Len)
        return _pos
@@ -50761,11 +51741,8 @@
        self.Head.SubCmd = 0x20
        self.MapID = 0
        self.FuncLineID = 0
        self.TagType = 0
        self.TagID = 0
        self.State = 0
        self.TurnNum = 0
        self.TurnMax = 0
        self.Len = 0
        self.Msg = ""
        return
@@ -50774,10 +51751,7 @@
        length = 0
        length += self.Head.GetLength()
        length += 4
        length += 2
        length += 1
        length += 4
        length += 1
        length += 1
        length += 1
        length += 2
@@ -50789,12 +51763,9 @@
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteDWORD(data, self.MapID)
        data = CommFunc.WriteWORD(data, self.FuncLineID)
        data = CommFunc.WriteBYTE(data, self.TagType)
        data = CommFunc.WriteDWORD(data, self.TagID)
        data = CommFunc.WriteDWORD(data, self.FuncLineID)
        data = CommFunc.WriteBYTE(data, self.State)
        data = CommFunc.WriteBYTE(data, self.TurnNum)
        data = CommFunc.WriteBYTE(data, self.TurnMax)
        data = CommFunc.WriteWORD(data, self.Len)
        data = CommFunc.WriteString(data, self.Len, self.Msg)
        return data
@@ -50804,11 +51775,8 @@
                                Head:%s,
                                MapID:%d,
                                FuncLineID:%d,
                                TagType:%d,
                                TagID:%d,
                                State:%d,
                                TurnNum:%d,
                                TurnMax:%d,
                                Len:%d,
                                Msg:%s
                                '''\
@@ -50816,11 +51784,8 @@
                                self.Head.OutputString(),
                                self.MapID,
                                self.FuncLineID,
                                self.TagType,
                                self.TagID,
                                self.State,
                                self.TurnNum,
                                self.TurnMax,
                                self.Len,
                                self.Msg
                                )
@@ -50832,6 +51797,251 @@
#------------------------------------------------------
# B4 26 回合战斗标签 #tagSCTurnFightTag
class  tagSCTurnFightTag(Structure):
    Head = tagHead()
    Len = 0    #(BYTE Len)
    Tag = ""    #(String Tag)// 标签,释放技能的标签格式: Skill_objID_skillID,其他标签格式可再扩展
    Sign = 0    #(BYTE Sign)// 0-标签头;1-标签尾;
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x26
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.Len,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Tag,_pos = CommFunc.ReadString(_lpData, _pos,self.Len)
        self.Sign,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x26
        self.Len = 0
        self.Tag = ""
        self.Sign = 0
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += len(self.Tag)
        length += 1
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.Len)
        data = CommFunc.WriteString(data, self.Len, self.Tag)
        data = CommFunc.WriteBYTE(data, self.Sign)
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                Len:%d,
                                Tag:%s,
                                Sign:%d
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.Len,
                                self.Tag,
                                self.Sign
                                )
        return DumpString
m_NAtagSCTurnFightTag=tagSCTurnFightTag()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCTurnFightTag.Head.Cmd,m_NAtagSCTurnFightTag.Head.SubCmd))] = m_NAtagSCTurnFightTag
#------------------------------------------------------
# B4 27 使用技能 #tagSCUseSkill
class  tagSCUseSkillHurt(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ObjID", c_int),
                  ("AttackTypes", c_int),    # 飘血类型汇总,支持多种类型并存,如无视防御且暴击同时被格挡,二进制或运算最终值;0-失败;1-普通;2-回血;5-格挡;6-无视防御;7-暴击;9-闪避
                  ("HurtHP", c_int),    # 飘血值,求余亿部分
                  ("HurtHPEx", c_int),    # 飘血值,整除亿部分
                  ("CurHP", c_int),    # 更新剩余血量,求余亿部分
                  ("CurHPEx", c_int),    # 更新剩余血量,整除亿部分
                  ("SuckHP", c_int),    # 本次伤害转化的吸血量
                  ("BounceHP", c_int),    # 本次伤害反弹的伤害量
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ObjID = 0
        self.AttackTypes = 0
        self.HurtHP = 0
        self.HurtHPEx = 0
        self.CurHP = 0
        self.CurHPEx = 0
        self.SuckHP = 0
        self.BounceHP = 0
        return
    def GetLength(self):
        return sizeof(tagSCUseSkillHurt)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 27 使用技能 //tagSCUseSkill:
                                ObjID:%d,
                                AttackTypes:%d,
                                HurtHP:%d,
                                HurtHPEx:%d,
                                CurHP:%d,
                                CurHPEx:%d,
                                SuckHP:%d,
                                BounceHP:%d
                                '''\
                                %(
                                self.ObjID,
                                self.AttackTypes,
                                self.HurtHP,
                                self.HurtHPEx,
                                self.CurHP,
                                self.CurHPEx,
                                self.SuckHP,
                                self.BounceHP
                                )
        return DumpString
class  tagSCUseSkill(Structure):
    Head = tagHead()
    ObjID = 0    #(DWORD ObjID)
    PMType = 0    #(BYTE PMType)// 物法类型 0或1-物理;2-法术
    BattleType = 0    #(BYTE BattleType)// 战斗类型 0-常规;1-连击;2-反击;3-追击
    CurHP = 0    #(DWORD CurHP)// 释放技能后剩余血量,吸血、反弹可能引起变化,求余亿部分
    CurHPEx = 0    #(DWORD CurHPEx)// 释放技能后剩余血量,吸血、反弹可能引起变化,整除亿部分
    SkillID = 0    #(DWORD SkillID)
    HurtCount = 0    #(BYTE HurtCount)//伤害数目
    HurtList = list()    #(vector<tagSCUseSkillHurt> HurtList)//size = HurtCount
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x27
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ObjID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.PMType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.BattleType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.CurHP,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.CurHPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.SkillID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.HurtCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.HurtCount):
            temHurtList = tagSCUseSkillHurt()
            _pos = temHurtList.ReadData(_lpData, _pos)
            self.HurtList.append(temHurtList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x27
        self.ObjID = 0
        self.PMType = 0
        self.BattleType = 0
        self.CurHP = 0
        self.CurHPEx = 0
        self.SkillID = 0
        self.HurtCount = 0
        self.HurtList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 4
        length += 1
        length += 1
        length += 4
        length += 4
        length += 4
        length += 1
        for i in range(self.HurtCount):
            length += self.HurtList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteDWORD(data, self.ObjID)
        data = CommFunc.WriteBYTE(data, self.PMType)
        data = CommFunc.WriteBYTE(data, self.BattleType)
        data = CommFunc.WriteDWORD(data, self.CurHP)
        data = CommFunc.WriteDWORD(data, self.CurHPEx)
        data = CommFunc.WriteDWORD(data, self.SkillID)
        data = CommFunc.WriteBYTE(data, self.HurtCount)
        for i in range(self.HurtCount):
            data = CommFunc.WriteString(data, self.HurtList[i].GetLength(), self.HurtList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                ObjID:%d,
                                PMType:%d,
                                BattleType:%d,
                                CurHP:%d,
                                CurHPEx:%d,
                                SkillID:%d,
                                HurtCount:%d,
                                HurtList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ObjID,
                                self.PMType,
                                self.BattleType,
                                self.CurHP,
                                self.CurHPEx,
                                self.SkillID,
                                self.HurtCount,
                                "..."
                                )
        return DumpString
m_NAtagSCUseSkill=tagSCUseSkill()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCUseSkill.Head.Cmd,m_NAtagSCUseSkill.Head.SubCmd))] = m_NAtagSCUseSkill
#------------------------------------------------------
# B5 04 拍卖行新上架拍品 #tagGCAddAuctionItemInfo
class  tagGCAddAuctionItem(Structure):