hxp
2025-08-06 2ccb840f9db8c61f7e9a0a336205713b41790bf3
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/OpenFunc.py
@@ -88,12 +88,12 @@
        openFuncIDList = [openFuncID]
        
    if openFuncIDList:
        needLV, needMagicWeaponIDList, needRealmLV, needMissionIDList = __GetOpenFuncLimit(openFuncIDList)
        needLV, needMagicWeaponIDList, needRealmLV, needMissionIDList = __GetOpenFuncLimit(curPlayer, openFuncIDList)
        if needMagicWeaponIDList:
            openFuncIDList.append(ShareDefine.GameFuncID_MagicWeapon)
        if needRealmLV:
            openFuncIDList.append(ShareDefine.GameFuncID_Official)
    needLV, needMagicWeaponIDList, needRealmLV, needMissionIDList = __GetOpenFuncLimit(openFuncIDList)
    needLV, needMagicWeaponIDList, needRealmLV, needMissionIDList = __GetOpenFuncLimit(curPlayer, openFuncIDList)
    
    GameWorld.DebugLog("GM处理等级开启功能: openFuncID=%s,openFuncIDList=%s,needLV=%s" % (openFuncID, openFuncIDList, needLV), curPlayer.GetPlayerID())
    
@@ -122,8 +122,8 @@
    GameFuncComm.DoFuncOpenLogic(curPlayer, needMissionIDList)
    return
def __GetOpenFuncLimit(openFuncIDList):
    maxLV = IpyGameDataPY.GetFuncCfg("PlayerMaxLV")
def __GetOpenFuncLimit(curPlayer, openFuncIDList):
    maxLV = PlayerControl.GetPlayerMaxLV(curPlayer)
    needLV = 0
    needRealmLV = 0
    needMissionIDList = []
@@ -168,7 +168,7 @@
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_GameFuncFirstTouch % keyNum, 0)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_GameFuncAwardState % keyNum, 0)
            
        needLV, needMagicWeaponIDList, needRealmLV, needMissionIDList = __GetOpenFuncLimit([])
        needLV, needMagicWeaponIDList, needRealmLV, needMissionIDList = __GetOpenFuncLimit(curPlayer, [])
        for missionID in needMissionIDList:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_MissionFinish % missionID, 0)