| | |
| | | ("BYTE", "TriggerWay3", 0),
|
| | | ("BYTE", "TriggerSrc3", 0),
|
| | | ("WORD", "CoolDownTime", 0),
|
| | | ("list", "IgnoreStates", 0),
|
| | | ("WORD", "BuffStateLimit", 0),
|
| | | ("BYTE", "CurBuffState", 0),
|
| | | ("WORD", "LastTime", 0),
|
| | | ("BYTE", "LayerCnt", 0),
|
| | |
| | | ("BYTE", "Quality", 0),
|
| | | ("BYTE", "AtkDistType", 0),
|
| | | ("BYTE", "Sex", 0),
|
| | | ("BYTE", "Job", 0),
|
| | | ("list", "SkinIDList", 0),
|
| | | ("DWORD", "NormalSkillID", 0),
|
| | | ("DWORD", "AngerSkillID", 0),
|
| | |
| | | def GetTriggerWay3(self): return self.attrTuple[28] # 触发方式 BYTE
|
| | | def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 BYTE
|
| | | def GetCoolDownTime(self): return self.attrTuple[30] # 技能冷却时间 WORD
|
| | | def GetIgnoreStates(self): return self.attrTuple[31] # 无视限制列表 list
|
| | | def GetBuffStateLimit(self): return self.attrTuple[31] # Buff状态限制组 WORD
|
| | | def GetCurBuffState(self): return self.attrTuple[32] # Buff״ֵ̬ BYTE
|
| | | def GetLastTime(self): return self.attrTuple[33] # 持续时间 WORD
|
| | | def GetLayerCnt(self): return self.attrTuple[34] # Buff层数 BYTE
|
| | |
| | | def GetQuality(self): return self.attrTuple[4] # 品质 BYTE
|
| | | def GetAtkDistType(self): return self.attrTuple[5] # 远近类型;1-近战;2-远程 BYTE
|
| | | def GetSex(self): return self.attrTuple[6] # 性别;1-男,2-女 BYTE
|
| | | def GetSkinIDList(self): return self.attrTuple[7] # 皮肤ID列表 list
|
| | | def GetNormalSkillID(self): return self.attrTuple[8] # 普攻技能ID DWORD
|
| | | def GetAngerSkillID(self): return self.attrTuple[9] # 怒气技能ID DWORD
|
| | | def GetAtkInheritPer(self): return self.attrTuple[10] # 攻击继承 WORD
|
| | | def GetDefInheritPer(self): return self.attrTuple[11] # 防御继承 WORD
|
| | | def GetHPInheritPer(self): return self.attrTuple[12] # 生命继承 WORD
|
| | | def GetBatAttrDict(self): return self.attrTuple[13] # 其他战斗属性字典 {"属性ID":值, ...} dict
|
| | | def GetFetterIDList(self): return self.attrTuple[14] # 羁绊ID列表 list
|
| | | def GetRecruitBySelf(self): return self.attrTuple[15] # 招募需要本体 BYTE
|
| | | def GetSpecialty(self): return self.attrTuple[16] # 武将特长 BYTE |
| | | def GetJob(self): return self.attrTuple[7] # ְҵ BYTE
|
| | | def GetSkinIDList(self): return self.attrTuple[8] # 皮肤ID列表 list
|
| | | def GetNormalSkillID(self): return self.attrTuple[9] # 普攻技能ID DWORD
|
| | | def GetAngerSkillID(self): return self.attrTuple[10] # 怒气技能ID DWORD
|
| | | def GetAtkInheritPer(self): return self.attrTuple[11] # 攻击继承 WORD
|
| | | def GetDefInheritPer(self): return self.attrTuple[12] # 防御继承 WORD
|
| | | def GetHPInheritPer(self): return self.attrTuple[13] # 生命继承 WORD
|
| | | def GetBatAttrDict(self): return self.attrTuple[14] # 其他战斗属性字典 {"属性ID":值, ...} dict
|
| | | def GetFetterIDList(self): return self.attrTuple[15] # 羁绊ID列表 list
|
| | | def GetRecruitBySelf(self): return self.attrTuple[16] # 招募需要本体 BYTE
|
| | | def GetSpecialty(self): return self.attrTuple[17] # 武将特长 BYTE |
| | | |
| | | # 武将星级天赋表 |
| | | class IPY_HeroTalent(): |