| | |
| | | import ChPyNetSendPack
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| | | import DataRecordPack
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| | | import PlayerBillboard
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| | | import PlayerLVAward
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| | | import PlayerGoldGift
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| | | import PlayerSignDay
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| | | import PlayerPrestigeSys
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| | | import PlayerFamily
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| | | import PlayerLoginDayAward
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| | | import PlayerGoldInvest
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| | | import PlayerActivity
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| | | import FBCommon
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| | |
| | | import PlayerFreeGoods
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| | | import GameFuncComm
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| | | import PlayerFamilyTaofa
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| | | import PlayerFeastLogin
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| | | import PlayerFeastWish
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| | | import PlayerActLogin
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| | | import PlayerTreasure
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| | | import IpyGameDataPY
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| | | import EventReport
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| | |
| | | #PKģʽ
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| | | #SyncPKModel(curPlayer)
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| | |
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| | | # 通知等级奖励领取记录
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| | | PlayerLVAward.Sync_LVAwardGetRecordInfo(curPlayer)
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| | | |
| | | PlayerCoin.OnLogin(curPlayer)
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| | | # 首充/天天首充/充值豪礼
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| | | PlayerGoldGift.OnLogin(curPlayer)
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| | |
| | | PlayerLianTi.OnPlayerLogin(curPlayer)
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| | |
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| | | PlayerTreasure.OnTreasureLogin(curPlayer)
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| | | |
| | | # 通知累计登陆礼
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| | | PlayerLoginDayAward.OnLoginNotifyLoginDayAward(curPlayer)
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| | |
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| | | # 副本进入时间
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| | | FBCommon.FBOnLogin(curPlayer)
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| | |
| | | PlayerActYunshi.OnPlayerLogin(curPlayer)
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| | | # 登录活动
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| | | PlayerActLoginNew.OnPlayerLogin(curPlayer)
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| | | # 节日登录活动
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| | | PlayerFeastLogin.OnPlayerLogin(curPlayer)
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| | | # 节日祝福活动
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| | | PlayerFeastWish.OnPlayerLogin(curPlayer)
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| | | # 登录奖励活动
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| | | PlayerActLogin.OnLogin(curPlayer)
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| | | # 炼器活动
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| | | PlayerActLianqi.OnPlayerLogin(curPlayer)
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| | | # 天帝礼包活动
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| | |
| | |
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| | | # --------------------------------------------------------------
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| | |
|
| | | syncCD = 2000
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| | | if refreshType == IPY_PlayerDefine.CDBPlayerRefresh_FightPower:
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| | | syncCD = 60 * 1000
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| | | |
| | | # 同步给相关跨服
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| | | tick = GameWorld.GetGameWorld().GetTick()
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| | | lastSyncTick = curPlayer.GetDictByKey("S2C_PlayerBaseInfo")
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| | | if lastSyncTick and (tick - lastSyncTick) <= 2000:
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| | | if lastSyncTick and (tick - lastSyncTick) <= syncCD:
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| | | # 短时间内只同步一次
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| | | #GameWorld.DebugLog("同步基础属性CD中! refreshType=%s,syncCD=%s,pass=%s" % (refreshType, syncCD, tick - lastSyncTick))
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| | | return
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| | | curPlayer.SetDict("S2C_PlayerBaseInfo", tick)
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| | |
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| | |
| | | # 每日免费直购礼包
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| | | elif rewardType == ChConfig.Def_RewardType_DayFreeGoldGift:
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| | | PlayerDailyGiftbag.OnGetDailyFreeGiftbag(curPlayer)
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| | | # 玩家等级奖励
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| | | elif rewardType == ChConfig.Def_RewardType_LVAward:
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| | | PlayerLVAward.GetPlayerLVAward(curPlayer, dataEx)
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| | | # 首充礼包奖励
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| | | elif rewardType == ChConfig.Def_RewardType_FirstCharge:
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| | | PlayerGoldGift.GetPlayerFirstCharge(curPlayer, dataEx, dataExStr)
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| | |
| | | # 领取许愿池奖励
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| | | elif rewardType == ChConfig.Def_RewardType_WishingWell:
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| | | PlayerWishingWell.DoGetWishingAward(curPlayer)
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| | | # 领取登录奖励活动奖励
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| | | elif rewardType == ChConfig.Def_RewardType_ActLoginAwardAct:
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| | | PlayerActLogin.GetLoginAwardActionAward(curPlayer, dataEx, dataExStr)
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| | | # 领取节日登录奖励
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| | | elif rewardType == ChConfig.Def_RewardType_FeastLogin:
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| | | PlayerFeastLogin.GetFeastLoginAward(curPlayer, dataEx)
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| | | # 领取登录活动奖励
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| | | elif rewardType == ChConfig.Def_RewardType_ActLoginAwardNew:
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| | | PlayerActLoginNew.OnGetActLoginAward(curPlayer, dataEx, dataExStr)
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