ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
@@ -22,8 +22,6 @@ import ShareDefine import ItemCommon import GameFuncComm import PlayerSuccess import ItemControler import ChEquip import random @@ -86,7 +84,6 @@ WingProgressUP(curWing, totalPoint, materialItemDict, curPlayer) ChEquip.RefreshPlayerLingQiEquipAttr(curPlayer) PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState() PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_WingRefine, 1) return def __WingCanJingLian(curWing):