| | |
| | | #-------------------------------------------------------------------------------
|
| | |
|
| | | import DBDataMgr
|
| | | import PlayerMail
|
| | | import ShareDefine
|
| | | import PlayerPreset
|
| | | import PlayerOnline
|
| | | import GameFuncComm
|
| | | import IPY_GameWorld
|
| | | import IpyGameDataPY
|
| | | import PlayerBillboard
|
| | | import PlayerTreasure
|
| | | import PlayerBillboard
|
| | | import ChPyNetSendPack
|
| | | import PlayerControl
|
| | | import NetPackCommon
|
| | | import ItemControler
|
| | | import PlayerBeauty
|
| | | import ItemCommon
|
| | | import GameWorld
|
| | | import ChConfig
|
| | | import math
|
| | |
|
| | | # 开服冲榜类型对应功能ID
|
| | | OSAFuncIDDict = {
|
| | | ShareDefine.Def_BT_OSA_MainLevel:ShareDefine.GameFuncID_OSA_MainLevel,
|
| | | ShareDefine.Def_BT_OSA_HeroCall:ShareDefine.GameFuncID_OSA_HeroCall,
|
| | | ShareDefine.Def_BT_OSA_HeroTrain:ShareDefine.GameFuncID_OSA_HeroTrain,
|
| | | ShareDefine.Def_BT_OSA_BeautyTrain:ShareDefine.GameFuncID_OSA_BeautyTrain,
|
| | | ShareDefine.Def_BT_OSA_MinggeTrain:ShareDefine.GameFuncID_OSA_MinggeTrain,
|
| | | }
|
| | |
|
| | | def DoOSA_MainLevel(curPlayer):
|
| | | def DoOSA_MainLevelOpen(curPlayer): UpdOSA_MainLevelBillboard(curPlayer)
|
| | | def UpdOSA_MainLevelBillboard(curPlayer, lvID=0):
|
| | | if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_MainLevel) != 1:
|
| | | return
|
| | | lvID = PlayerControl.GetPassMainLevelID(curPlayer)
|
| | | GameWorld.DebugLog("开服关卡榜开启更新榜单: lvID=%s" % lvID, curPlayer.GetPlayerID())
|
| | | if not lvID:
|
| | | lvID = PlayerControl.GetPassMainLevelID(curPlayer)
|
| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_MainLevel, lvID)
|
| | | return
|
| | |
|
| | | def DoOSA_HeroCall(curPlayer):
|
| | | def DoOSA_HeroCallOpen(curPlayer): UpdOSA_HeroCallBillboard(curPlayer)
|
| | | def UpdOSA_HeroCallBillboard(curPlayer, callCnt=0):
|
| | | if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_HeroCall) != 1:
|
| | | return
|
| | | callCnt = PlayerTreasure.GetHeroCallCnt(curPlayer)
|
| | | GameWorld.DebugLog("开服招募榜开启更新榜单: callCnt=%s" % callCnt, curPlayer.GetPlayerID())
|
| | | if not callCnt:
|
| | | callCnt = PlayerTreasure.GetHeroCallCnt(curPlayer)
|
| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_HeroCall, callCnt)
|
| | | return
|
| | |
|
| | | def GetOSAState(curPlayer, osaType):
|
| | | def DoOSA_HeroTrainOpen(curPlayer): UpdOSA_HeroTrainBillboard(curPlayer)
|
| | | def UpdOSA_HeroTrainBillboard(curPlayer):
|
| | | if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_HeroTrain) != 1:
|
| | | return
|
| | | |
| | | osaType = ShareDefine.Def_BT_OSA_HeroTrain
|
| | | mainBatPresetID = PlayerPreset.GetBatPresetID(curPlayer, ShareDefine.BatPreset_Main)
|
| | | heroPresetID = PlayerPreset.GetFuncPresetID(curPlayer, mainBatPresetID, ShareDefine.FuncPreset_Hero)
|
| | | olPlayer = PlayerOnline.GetOnlineMgr().GetOnlinePlayer(curPlayer)
|
| | | heroPreset = olPlayer.GetHeroPreset(heroPresetID)
|
| | | effCardDict = heroPreset.GetEffectiveCardDict()
|
| | | |
| | | cardScore = 0
|
| | | curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptHero)
|
| | | for cardInfo in effCardDict.values():
|
| | | index = cardInfo[1]
|
| | | if index < 0 or index >= curPack.GetCount():
|
| | | continue
|
| | | heroItem = curPack.GetAt(index)
|
| | | if not heroItem or heroItem.IsEmpty():
|
| | | continue
|
| | | cardScore += __calcHeroCardTrainScore(heroItem)
|
| | | |
| | | washItemID = IpyGameDataPY.GetFuncCfg("HeroWash", 1)
|
| | | trainItemScoreDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 1, {})
|
| | | osaValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSAValue % osaType)
|
| | | washScore = osaValue * trainItemScoreDict.get(str(washItemID), 0)
|
| | | |
| | | trainScore = cardScore + washScore
|
| | | |
| | | # 上榜积分: 只取历史最高分
|
| | | osaBillValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSABillValue % osaType)
|
| | | GameWorld.DebugLog("武将冲榜: trainScore=%s(%s+%s),osaValue=%s,osaBillValue=%s,mainBatPresetID=%s,heroPresetID=%s" |
| | | % (trainScore, cardScore, washScore, osaValue, osaBillValue, mainBatPresetID, heroPresetID))
|
| | | if trainScore <= osaBillValue:
|
| | | # 可能降低积分,降低时不更新榜单
|
| | | GameWorld.DebugLog(" 武将冲榜积分未提升不更新榜单! trainScore=%s <= %s" % (trainScore, osaBillValue))
|
| | | return
|
| | | trainScore = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSABillValue % osaType, trainScore)
|
| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_HeroTrain, trainScore)
|
| | | return
|
| | |
|
| | | def __calcHeroCardTrainScore(heroItem):
|
| | | heroID = heroItem.GetItemTypeID()
|
| | | heroIpyData = IpyGameDataPY.GetIpyGameData("Hero", heroID)
|
| | | if not heroIpyData:
|
| | | return 0
|
| | | quality = heroIpyData.GetQuality()
|
| | | qualityIpyData = IpyGameDataPY.GetIpyGameData("HeroQuality", quality)
|
| | | if not qualityIpyData:
|
| | | return 0
|
| | | |
| | | heroLV = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroLV)
|
| | | star = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroStar)
|
| | | breakLV = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroBreakLV)
|
| | | awakeLV = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroAwakeLV)
|
| | | |
| | | # 培养积分,开服武将冲榜会用到
|
| | | # 武将冲榜增加积分 按消耗材料算 {"消耗物品ID":每个物品积分, },积分支持小数,物品ID支持配武将经验石、突破石、觉醒石、洗练石等
|
| | | trainItemScoreDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 1, {})
|
| | | qualityStarScoreDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 2, {})
|
| | | trainItemCntDict = {}
|
| | | #GameWorld.DebugLog("武将物品培养积分: heroID=%s,quality=%s,heroLV=%s,star=%s,breakLV=%s,awakeLV=%s" % (heroID, quality, heroLV, star, breakLV, awakeLV))
|
| | | # 等级
|
| | | ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition("HeroQualityLV", {"Quality":quality}, True)
|
| | | if ipyDataList:
|
| | | for ipyData in ipyDataList:
|
| | | if heroLV <= ipyData.GetHeroLV():
|
| | | break
|
| | | costItemInfo = ipyData.GetUPCostItem()
|
| | | if not costItemInfo:
|
| | | continue
|
| | | costItemID, costItemCount = costItemInfo
|
| | | trainItemCntDict[costItemID] = trainItemCntDict.get(costItemID, 0) + costItemCount
|
| | | #GameWorld.DebugLog(" quality=%s,heroLV=%s,%s" % (quality, heroLV, trainItemCntDict))
|
| | | |
| | | # 突破
|
| | | ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition("HeroQualityBreak", {"Quality":quality}, True)
|
| | | if ipyDataList:
|
| | | for ipyData in ipyDataList:
|
| | | if breakLV <= ipyData.GetBreakLV():
|
| | | break
|
| | | costItemList = ipyData.GetUPCostItemList()
|
| | | if not costItemList:
|
| | | continue
|
| | | for costItemInfo in costItemList:
|
| | | costItemID, costItemCount = costItemInfo[:2]
|
| | | trainItemCntDict[costItemID] = trainItemCntDict.get(costItemID, 0) + costItemCount
|
| | | #GameWorld.DebugLog(" quality=%s,breakLV=%s,%s" % (quality, breakLV, trainItemCntDict))
|
| | | |
| | | # 觉醒 |
| | | ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition("HeroQualityAwake", {"Quality":quality}, True, False)
|
| | | if ipyDataList:
|
| | | for ipyData in ipyDataList:
|
| | | if awakeLV <= ipyData.GetAwakeLV():
|
| | | break
|
| | | costItemInfo = ipyData.GetUPCostItem()
|
| | | if not costItemInfo:
|
| | | continue
|
| | | costItemID, costItemCount = costItemInfo
|
| | | trainItemCntDict[costItemID] = trainItemCntDict.get(costItemID, 0) + costItemCount
|
| | | #GameWorld.DebugLog(" quality=%s,awakeLV=%s,%s" % (quality, awakeLV, trainItemCntDict))
|
| | | |
| | | trainScore = 0
|
| | | for costItemID, itemCnt in trainItemCntDict.items():
|
| | | addScore = trainItemScoreDict.get(str(costItemID), 0) * itemCnt
|
| | | trainScore += addScore
|
| | | |
| | | # 星级
|
| | | starScore = star * qualityStarScoreDict.get(str(quality), 0)
|
| | | trainScore += starScore
|
| | | #GameWorld.DebugLog(" trainScore=%s,starScore=%s" % (trainScore, starScore))
|
| | | |
| | | # 洗炼为通用的,在外层最后直接加
|
| | | return int(trainScore)
|
| | |
|
| | | def DoOSA_BeautyTrainOpen(curPlayer): UpdOSA_BeautyTrainBillboard(curPlayer)
|
| | | def UpdOSA_BeautyTrainBillboard(curPlayer):
|
| | | if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_BeautyTrain) != 1:
|
| | | return
|
| | | # 红颜好感总等级
|
| | | beautyTotalLV = PlayerBeauty.GetBeautyLVTotal(curPlayer)
|
| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_BeautyTrain, beautyTotalLV)
|
| | | return
|
| | |
|
| | | def DoOSA_MinggeTrainOpen(curPlayer): UpdOSA_MinggeTrainBillboard(curPlayer)
|
| | | def UpdOSA_MinggeTrainBillboard(curPlayer):
|
| | | if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_MinggeTrain) != 1:
|
| | | return
|
| | | osaType = ShareDefine.Def_BT_OSA_MinggeTrain
|
| | | trainScoreList = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 4)
|
| | | if not trainScoreList or len(trainScoreList) != 2:
|
| | | return
|
| | | tuiyanScore, lingyingScore = trainScoreList
|
| | | osaValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSAValue % osaType)
|
| | | curLingying = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MGLingying)
|
| | | trainScore = int(osaValue * tuiyanScore + curLingying * lingyingScore)
|
| | | GameWorld.DebugLog("命格冲榜: trainScore=%s,osaValue=%s,curLingying=%s" % (trainScore, osaValue, curLingying))
|
| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_MinggeTrain, trainScore)
|
| | | return
|
| | |
|
| | | def AddOSAValue(curPlayer, osaType, addValue):
|
| | | ## 增加开服冲榜活动值,功能未开启时也要加
|
| | | if GetOSAState(curPlayer, osaType, checkFuncOpen=False) != 1:
|
| | | return
|
| | | osaValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSAValue % osaType)
|
| | | updOSAValue = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSAValue % osaType, osaValue + addValue)
|
| | | GameWorld.DebugLog("更新开服冲榜活动值: osaType=%s,addValue=%s,updOSAValue=%s" % (osaType, addValue, updOSAValue))
|
| | | return
|
| | |
|
| | | def GetOSAState(curPlayer, osaType, checkFuncOpen=True):
|
| | | ## 玩家是否在开服冲榜活动中
|
| | | # @return: 0-未开启;1-活动中;2-结束显示期;3-结束关闭期
|
| | | funcID = OSAFuncIDDict.get(osaType)
|
| | | if not funcID:
|
| | | return 0
|
| | | if not GameFuncComm.GetFuncCanUse(curPlayer, funcID):
|
| | | if checkFuncOpen and not GameFuncComm.GetFuncCanUse(curPlayer, funcID):
|
| | | #GameWorld.DebugLog("开服冲榜功能未开启! osaType=%s,funcID=%s" % (osaType, funcID))
|
| | | return 0
|
| | | osaDayDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 1, {})
|
| | |
| | | elif osaType == ShareDefine.Def_BT_OSA_HeroCall:
|
| | | billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 3, {})
|
| | | PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAHeroCall", billboardAwardDict, "OSAHeroCall")
|
| | | elif osaType == ShareDefine.Def_BT_OSA_HeroTrain:
|
| | | billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 3, {})
|
| | | PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAHeroTrain", billboardAwardDict, "OSAHeroTrain")
|
| | | elif osaType == ShareDefine.Def_BT_OSA_BeautyTrain:
|
| | | billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 4, {})
|
| | | PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSABeautyTrain", billboardAwardDict, "OSABeautyTrain")
|
| | | elif osaType == ShareDefine.Def_BT_OSA_MinggeTrain:
|
| | | billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 5, {})
|
| | | PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAMinggeTrain", billboardAwardDict, "OSAMinggeTrain")
|
| | |
|
| | | return
|
| | |
|
| | |
|
| | | ## ------------------------------------------- 开服庆典 ---------------------------------------------
|
| | |
|
| | | def OnPlayerLogin(curPlayer):
|
| | | if GetOSACelebrationState(curPlayer) == 3:
|
| | | __autoChangeCelebrationPoint(curPlayer)
|
| | | return
|
| | | SyncOSACelebrationInfo(curPlayer)
|
| | | return
|
| | |
|
| | | def PlayerOnDay(curPlayer):
|
| | | if GetOSACelebrationState(curPlayer) == 3:
|
| | | __autoChangeCelebrationPoint(curPlayer)
|
| | | return
|
| | | return
|
| | |
|
| | | def __autoChangeCelebrationPoint(curPlayer):
|
| | | ## 活动结束后自动转换庆典积分
|
| | | unUsePoint = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_OSAPoint)
|
| | | if unUsePoint <= 0:
|
| | | return
|
| | | moneyItemID = ItemCommon.GetMoneyItemID(IPY_GameWorld.TYPE_Price_Gold_Money)
|
| | | if not moneyItemID:
|
| | | return
|
| | | playerID = curPlayer.GetPlayerID()
|
| | | oneNeedPoint = IpyGameDataPY.GetFuncCfg("OSACelebration", 3) # 多少积分=1元宝
|
| | | changeMoney = int(math.ceil(unUsePoint / float(oneNeedPoint)))
|
| | | itemList = [[moneyItemID, changeMoney]]
|
| | | GameWorld.DebugLog("自动转化未使用的庆典积分: unUsePoint=%s,oneNeedPoint=%s,changeMoney=%s,itemList=%s" |
| | | % (unUsePoint, oneNeedPoint, changeMoney, itemList), playerID)
|
| | | if PlayerControl.PayMoney(curPlayer, ShareDefine.TYPE_Price_OSAPoint, unUsePoint, "SysClear"):
|
| | | PlayerMail.SendMailByKey("OSACelebrationPoint", playerID, itemList)
|
| | | return
|
| | |
|
| | | def GetOSACelebrationState(curPlayer):
|
| | | ## 玩家是否在开服庆典活动中
|
| | | # @return: 0-未开启;1-活动中;2-结束显示期;3-结束关闭期
|
| | | #开服庆典,后端不限制功能是否开启
|
| | | #funcID = ShareDefine.GameFuncID_OSA_Celebration
|
| | | #if not GameFuncComm.GetFuncCanUse(curPlayer, funcID):
|
| | | # #GameWorld.DebugLog("开服庆典功能未开启! funcID=%s" % (funcID))
|
| | | # return 0
|
| | | endDay = IpyGameDataPY.GetFuncCfg("OSACelebration", 1)
|
| | | serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
|
| | | if serverDay <= endDay:
|
| | | #GameWorld.DebugLog("开服庆典活动中! serverDay=%s,endDay=%s" % (serverDay, endDay))
|
| | | return 1
|
| | | if serverDay == (endDay + 1):
|
| | | #GameWorld.DebugLog("开服庆典结算中! serverDay=%s,endDay=%s" % (serverDay, endDay))
|
| | | return 2
|
| | | #GameWorld.DebugLog("开服庆典已结束! serverDay=%s,endDay=%s" % (serverDay, endDay))
|
| | | return 3
|
| | |
|
| | | def AddOSACelebrationPoint(curPlayer, addPoint):
|
| | | ## 庆典累计积分
|
| | | curPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
|
| | | updPoint = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSACelebrationPoint, curPoint + addPoint)
|
| | | GameWorld.DebugLog("增加开服庆典积分: addPoint=%s,curPoint=%s,updPoint=%s" % (addPoint, curPoint, updPoint))
|
| | | SyncOSACelebrationInfo(curPlayer)
|
| | | return
|
| | |
|
| | | def GetOSACelebrationPointAward(curPlayer, awardPoint):
|
| | | ## 领取开服庆典累计积分阶段奖励
|
| | | curPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
|
| | | if curPoint < awardPoint:
|
| | | GameWorld.DebugLog("累计开服庆典积分不足: curPoint=%s < %s" % (curPoint, awardPoint))
|
| | | return
|
| | | awardDict = IpyGameDataPY.GetFuncEvalCfg("OSACelebration", 2, {}) # {"累计积分":[[物品ID,个数], ...], ...}
|
| | | pointKeyList = [int(p) for p in awardDict.keys()]
|
| | | pointKeyList.sort()
|
| | | if awardPoint not in pointKeyList:
|
| | | GameWorld.DebugLog("不存在该开服庆典积分阶段奖励: awardPoint=%s not in %s" % (awardPoint, pointKeyList))
|
| | | return
|
| | | index = pointKeyList.index(awardPoint)
|
| | | awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationAward)
|
| | | if awardState&pow(2, index):
|
| | | GameWorld.DebugLog("该开服庆典积分阶段奖励已领取: awardPoint=%s,index=%s,awardState=%s" % (awardPoint, index, awardState))
|
| | | return
|
| | | updState = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSACelebrationAward, awardState|pow(2, index))
|
| | | itemList = awardDict[str(awardPoint)]
|
| | | GameWorld.DebugLog("领取开服庆典积分阶段奖励: awardPoint=%s,index=%s,awardState=%s,updState=%s,itemList=%s" % (awardPoint, index, awardState, updState, itemList))
|
| | | ItemControler.GivePlayerItemOrMail(curPlayer, itemList, event=["OSACelebration", False, {}])
|
| | | SyncOSACelebrationInfo(curPlayer)
|
| | | return
|
| | |
|
| | | def SyncOSACelebrationInfo(curPlayer):
|
| | | clientPack = ChPyNetSendPack.tagSCOSACelebrationInfo()
|
| | | clientPack.PointTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
|
| | | clientPack.PointAward = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationAward)
|
| | | NetPackCommon.SendFakePack(curPlayer, clientPack)
|
| | | return
|