| | |
| | | import PlayerActivity
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| | | import FBCommon
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| | | import ChItem
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| | | import GameLogic_Tianzi
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| | | import PlayerGoldInvest
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| | | import PlayerActTask
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| | | import PlayerActBuyCountGift
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| | | import PlayerActLoginNew
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| | | import PlayerOfflineSupport
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| | | import PlayerTreasure
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| | | import PlayerZhanling
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| | |
| | | import PlayerHero
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| | | import PlayerTree
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| | | import PlayerLLMJ
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| | | import PlayerHJG
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| | | import DBDataMgr
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| | |
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| | | import datetime
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| | |
| | |
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| | | def DoLogic_OnDay(tick):
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| | | GameWorld.Log("MapServer -> OnDay!")
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| | | #副本OnDay事件响应
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| | | #FBLogic.OnDay(tick)
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| | |
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| | | OpenServerActivity.OnDay()
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| | | #仙盟
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| | | FBLogic.OnDay()
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| | | PlayerFamily.FamilyOnDay()
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| | | PlayerArena.OnDay()
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| | | GameLogic_Tianzi.OnDay()
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| | |
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| | | PlayerOfflineSupport.OnDay()
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| | | playerManager = GameWorld.GetPlayerManager()
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| | |
| | | def DoLogic_OnWeek(tick):
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| | | GameWorld.Log("MapServer -> OnWeek!")
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| | |
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| | | FBLogic.OnWeek()
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| | | PlayerArena.OnWeek()
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| | |
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| | | playerManager = GameWorld.GetPlayerManager()
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| | |
| | |
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| | | PlayerOnWeek(curPlayer)
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| | |
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| | | #副本OnWeek事件响应
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| | | FBLogic.OnWeek(tick)
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| | | return
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| | |
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| | | def DoLogic_OnMonth(tick):
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| | |
| | | PlayerLLMJ.PlayerOnDay(curPlayer)
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| | | FunctionNPCCommon.ShopItemOnDay(curPlayer)
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| | | OpenServerActivity.PlayerOnDay(curPlayer)
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| | | PlayerHJG.PlayerOnDay(curPlayer)
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| | |
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| | | # 特殊时间点X点过天
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| | | #elif onEventType == ShareDefine.Def_OnEventTypeEx:
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| | |
| | | FBCommon.FBOnDay(curPlayer, onEventType)
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| | | #任务活动
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| | | PlayerActTask.OnDay(curPlayer)
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| | | #登录活动
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| | | PlayerActLoginNew.OnDay(curPlayer)
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| | | #购买次数礼包
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| | | PlayerActBuyCountGift.OnDay(curPlayer, onEventType)
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| | | return
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