ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStar.py
@@ -22,7 +22,6 @@
import PlayerControl
import IPY_GameWorld
import DataRecordPack
import PlayerAuctionHouse
import PlayerTongTianLing
import PlayerWeekParty
import IpyGameDataPY
@@ -94,7 +93,7 @@
        if curRate < 100:
            playerGoldPaper = curPlayer.GetGoldPaper()
            queryData = [classLV, equipPlace, curPartStar, equipPackIndex, isAutoBuyPreview, curRate, delEquipGUIDDict, delItemInfoDict, lackItemCostMoney, playerGoldPaper]
            PlayerAuctionHouse.QueryGameServer_AuctionHouse(playerID, "EquipStarAutoBuy", queryData)
            #拍卖行删除
            return
        
        if lackItemCostMoney: