| | |
| | | import PlayerControl
|
| | | import IPY_GameWorld
|
| | | import DataRecordPack
|
| | | import PlayerAuctionHouse
|
| | | import PlayerTongTianLing
|
| | | import PlayerWeekParty
|
| | | import IpyGameDataPY
|
| | |
| | | if curRate < 100:
|
| | | playerGoldPaper = curPlayer.GetGoldPaper()
|
| | | queryData = [classLV, equipPlace, curPartStar, equipPackIndex, isAutoBuyPreview, curRate, delEquipGUIDDict, delItemInfoDict, lackItemCostMoney, playerGoldPaper]
|
| | | PlayerAuctionHouse.QueryGameServer_AuctionHouse(playerID, "EquipStarAutoBuy", queryData)
|
| | | #拍卖行删除
|
| | | return
|
| | |
|
| | | if lackItemCostMoney:
|